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In our latest post, we've covered the Priest changes from Dragonflight Beta Build 45779.
Mind Blast - Blasts the target's mind for [ 97.92% of Spell Power ] Shadow damage. Critical strikes generate 0 Insanity and an additional 0 Insanity from a critical strike. Discipline
Holy Nova - An explosion of holy light around you deals up to [ 31.5% of Spell Power ] Holy damage to enemies and up to [ 31.5% of Spell Power ] healing to allies within 12 yds, reduced if there are more than 5 targets. If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location. Mind Sear - Corrosive shadow energy radiates from the target, dealing [ 117.9% of Spell Power ] Shadow damage over 4.5 3 sec to all enemies within 10 yards of the target. Costs 25 Insanity, plus 25 every 1.5 0.8 sec. Cast time changed to 3 seconds (was 4.5). Holy
Holy Nova - An explosion of holy light around you deals up to [ 31.5% of Spell Power ] Holy damage to enemies and up to [ 31.5% of Spell Power ] healing to allies within 12 yds, reduced if there are more than 5 targets. If your Holy Nova deals damage to at least 3 enemies, a second Holy Nova will be cast a moment later at 50% effectiveness at the same location. Shadow
Mind Sear - Corrosive shadow energy radiates from the target, dealing [ 117.9% of Spell Power ] Shadow damage over 4.5 3 sec to all enemies within 10 yards of the target. Costs 25 Insanity, plus 25 every 1.5 0.8 sec. Cast time changed to 3 seconds (was 4.5). Voidform - Activated by casting Void Eruption. Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 10%, and refreshing Mind Blast's cooldown. New Talents
Psychic Link (PvP Talent) - Mind Blast, Mind Flay, and Mind Spike deal 15% of their damage to all other targets afflicted by your Vampiric Touch within 40 yards. Mind Sear - Corrosive shadow energy radiates from the target, dealing [ 117.9% of Spell Power ] Shadow damage over 3 sec to all enemies within 10 yards of the target. (Costs 25 Insanity, plus 25 every 0.8 sec) Eternal Call to the Void - Mind Flay and Mind Sear have a chance to spawn a Void Tendril or Void Lasher that channels at your target for 15 sec, generating 3 insanity every 1 sec.
Today, we're showing you the Warrior Gladiator and Elite PvP sets coming in Dragonflight.
The gladiator set is a recolor of the Raid Finder/Normal/Heroic raid sets.
Elite PvP Set
The Elite PvP set is a recolor of the Mythic raid set with special lightning effect on the helm and shoulders.
The final raid of the Shadowlands has returned in the Fated rotation and as the Sepulcher returns, so does Warlock domination. We do see a lot of movement this week, however, especially in the generalist bracket and Heroic, with Fury seeing a surge.
An important note before we begin: as the Fated raids are switching out each week, our comparisons to the previous weeks will be a little less relevant, but we'll still mention it for context - just keep in mind it won't be a direct comparison from week to week as it was before.
While Demonology being at the top is a forgone conclusion at this point and at least until the pre-patch, this past week was a win for Warlocks even if we ignore the top spec, as Destro is back in 2nd! We didn't quite see a purple trifecta, as Affliction remains near the bottom, but is still much better off than in the Sanctum. The rest of the top 5 remained the same, as Elemental, Frost DK and Fury made room for Destro, with Unholy bringing the next bit of upwards movement. Retribution remains in 9th and Shadow climbs 2 up to close out the top 10. Feral claims the bottom spot this time around, as Assassination gets a reprieve and Enhancement finds itself in the bottom 3 as well.
95th percentile Mythic data by Warcraft Logs.
Fury actually surprises in the generalist bracket, as it went up from its usually best placement in the Sanctum, grabbing the third spot behind the Warlocks here in the Sepulcher. Survival makes its way past Frost DK, which in turn leaps over Elemental, which is now sandwiched between two Death Knights. Retribution drops 2 to the bottom of the top 10, as Outlaw remains stable in 9th. Feral finds itself at the bottom here as well, this time joined by two Mage specs.
All percentiles Mythic data by Warcraft Logs.
Heroic is looking very different from Mythic this time around, as Destro finds itself in the bottom three instead of the top (even dropping one spot lower than last week), Survival is 2nd and Outlaw 3rd, the same as they were in the Sanctum. Fire stays in a strong 4th, joined by Fury which leaps a big 4 spots and pushes Shadow out of the way, with Balance also surging this week, up 5. However, Enhancement is the biggest mover this week, gaining 8 spots to land in 8th, just ahead of the DK twins.
All percentiles Heroic data by Warcraft Logs.
As always, if you want even more info on a spec, you can check out our class guides here, for a DPS tier list you can go here, or for even more data, head on over to Warcraft Logs. You can also check out our Sepulcher raid guides.
Here are the Paladin changes that came with the latest Dragonflight Beta build.
Avenging Wrath Holy: Call upon the Light to become an avatar of retribution, reducing Holy Shock's cooldown by 40% and activating all the effects learned from Avenging Wrath for 20 sec, increasing your damage and healing by 10% for 20 sec. Protection, Retribution, Initial: Call upon the Light to become an avatar of retribution, increasing your damage and healing by 0% for 20 sec activating all the effects learned for Avenging Wrath for 20 sec. Sanctified Wrath: Call upon the Light to become an avatar of retribution, each Holy Power spent causing you to explode with Holy light for [ 27% of Attack Power ] damage to nearby enemies and activating all the effects learned from Avenging Wrath for 20 sec reducing Holy Shock's cooldown by 40%, increasing your damage and healing by 0% for 20 sec. Hammer of Wrath: Call upon the Light to become an avatar of retribution,reducing Holy Shock's cooldown by 40%,-] allowing Hammer of Wrath to be used on any target, increasing your damage and [-activating all the effects learned for Avenging Wrath healing by 0% for 20 sec. Avenging Wrath: Might: Call upon the Light to become an avatar of retribution, increasing your critical strike chance by [ 25% of Spell Power ]% for 20 sec. Blessing of Protection (Protection) - Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec. Shares a cooldown with Blessing of Spellwarding. Consecration - Consecrates the land beneath you, causing [ 45% 5% of Attack Power ] Power * (ceil(12)) ] Holy damage over 12 sec to enemies who enter the area and reducing their movement speed by 50%. Limit 1. Protection
Mastery: Divine Bulwark - While inside your Consecration, your damage taken is reduced by 2.8% 5.0% and you have a chance equal to your block chance to reduce your damage taken from harmful periodic effects. Blessing of Spellwarding - Shares a cooldown with Blessing of Protection. Retribution
Blade of Wrath - Art of War resets the cooldown of Blade of Justice 100% 50% more often and increases its damage by 25% for 10 sec. Crusade's cooldown changed to 2 minutes (was 3). New Talents
Sentinel - Call upon the Light and gain 15 stacks of Divine Resolve, increasing your maximum health by 2% and reducing your damage taken by 2% per stack for 20 sec. After 5 sec, you will begin to lose 1 stack per second, but each 3 Holy Power spent will delay the loss of your next stack by 1 sec. Combines with Avenging Wrath. Echoing Freedom - Blessing of Freedom increases the target's movement speed by 15%. Blessing of Protection and Blessing of Sacrifice reduce the target's damage taken by 15%. These effects linger for 8 sec after the Blessing ends. Unending Light - Each Holy Power spent on Light of Dawn increases the healing of your next Word of Glory by 5%, up to a maximum of 45%. Seal of Might - During Avenging Wrath, your Mastery is increased by 4%.
Majusbeh recreated some Warcraft zones in Unreal Engine 5. The project is one of the best UE recreations out there because it preserves the game's art style without making it look too artificial.
The project took longer than expected, according to the OP. The video posted on Reddit includes iconic zones like Stormwind, Orgrimmar, Durotar, Ironforge, Booty Bay, and others.