4 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
In this article, we're taking a look at content worth finishing before Battle for Azeroth goes live.
Ahead of the Curve: Argus the Unmaker & Cutting Edge: Argus the Unmaker
Both achievements will be removed once the pre-patch goes live. If you don't have the achievement yet, the first round of Mythic Argus nerfs has already been deployed to live servers, so defeating Argus on Mythic difficulty should be easier now.
The Chosen Achievement
The achievement will become unobtainable in Battle for Azeroth.
Placeholder for tweet 1008845805501837316 A Challenging Look (Mage Tower Artifact Apppearance)
Blizzard confirmed that the Mage Tower will be permanently up at some point before Battle for Azeroth goes live, but they did not clarify if they meant the pre-patch or the actual expansion. Given how Azerite traits no longer work on 8.0 PTR, it's safe to assume we're going to see an announcement regarding the permanent Mage Tower in the coming days.
Field Medic Achievement
First Aid will be removed in Battle for Azeroth and all achievements related to the Profession will become Feats of Strength.
Brawler's Guild Removal
Brawler's Guild will be on hiatus with the release of BfA, but it's very likely that we'll see it return later on in Patch 8.1 or 8.1.5. Don't forget to get the Brawler's Burly Basilisk mount!
Strand of Ancients Removal
The battleground will be removed in Battle for Azeroth. Achievements will turn into Feats of Strength (Master of Strand of the Ancients).
Kirin Tor Summoning Crystal Mount
Violet Spellwing will not be available soon. Finish the "Blood of a Titan" quest by looting Blood of the Unmaker from Argus on Heroic difficulty or higher.
Legion Mythic Difficulty Mounts
As is tradition, the drop rate of Mythic difficulty raid mounts will be reduced to 1% when Battle for Azeroth goes live. Legion only introduced two Mythic mounts to the game:
Gul'dan (Fiendish Hellfire Core) Argus (Shackled Ur'zul)
With Battle for Azeroth just two months away, Blizzard has updated the old Legion login screen with a new one in this week's Beta Build 26871.
The background is comprised of a sunlit sky and birds flying over the walls of Lordaeron, while in the forefront, we see various artifacts that solidify Battle for Azeroth's main theme -- the upcoming faction conflict.
The main title music has been previewed earlier and you can listen to the whole track below.
With every expansion, our musical mages reach deep down into their souls and summon a tableau of sound to accompany your next adventure. Building upon a variety of musical themes from World of Warcraft over the years, composer Glenn Stafford has infused his magic into the new main title for Battle for Azeroth, “Before the Storm.” Sit back, relax, and let the music carry you into the heart of Azeroth.
“Before the Storm” was composed and arranged by Glenn Stafford; features additional music by Neal Acree, Sam Cardon, Clint Bajakian, and David Arkenstone; and includes classic World of Warcraft themes by Jason Hayes.
A short batch today as Battle for Azeroth approaches, focusing on Antorus Mythic. It's all about the final boss, Argus the Unmaker, nerfing his health and two abilities.
June 19 (source)
Antorus, The Burning Throne Sargeras' Rage and Fear damage reduced by 15%. Argus' health reduced by 3% in Mythic Difficulty.
A new week with new chances for beta keys!
It's a new week and the perfect opportunity to give out a new batch of beta keys for Battle for Azeroth! This week, we're going to be putting multiple contests into certain news posts that discuss something WoW-related. Each post will act as a separate contest that users can enter, with a total of 4 going live on the forums and an additional 1 on Twitter.
We understand that it can be tough to keep track of which contest is where, so this post will act as a homepage for the upcoming contests. You can check back here to see exactly which contests are live, what you have to do to enter and how many keys are being given away.
Please note that you cannot enter any contests on this post directly; you will need to follow the link to the contest and enter there.
Here is the list of this week's contests:
[FORUM] Giveaway 1 - [LIVE] To enter giveaway 1, simply vote in the poll at the top of the news. Once you have voted, you are entered into the contest. Winners will be drawn once the poll ends. 25 keys are being given away in Giveaway 1. [FORUM] Will go live 20/06 [TWITTER] Will go live 20/06 [FORUM] Will go live 21/06 [FORUM] Will go live 21/06 While the giveaway-specific rules are listed above, we also have a general set of rules that apply to every giveaway. You can find them listed here.
We wish any entrants the best of luck in each giveaway they enter and hope that we'll see many of you enjoying the beta shortly after! For any questions you might have about this post or the giveaways, you can ask them in this thread and I will do my best to answer them promptly.
In case you missed it, there was a storytelling panel back at E3 a few days ago with Steve Danuser, Sr. Narrative Designer, Terran Gregory, Project Director and Christie Golden, Sr. Writer. The full title of the panel is World of Warcraft Storytelling: Bringing a Robust Universe to Life Through Different Mediums, and covers how the writing team connect all the disparate WoW lore and story sources, including books, comics, as well as all other online and in-game sources.
With Battle for Azeroth being such a divisive expansion (perhaps intentionally), even way before its launch, WoW's story is under quite a big magnifying glass as of late, with Horde players in particular not being satisfied with the direction their faction/warchief is going, so this is the perfect time to buff up on just how the story department thinks and functions.
The team discusses the interconnectivity of expansion stories, the bigger role and quantity of in-game cinematics, the relevance of the faction conflict in WoW, character deaths and much more: