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Legion Hotfixes: September 13th

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Soul shard out of combat regen upped, Colossus Smash cooldown reduced, emissary bags have gear now and more!

 

After those quick 3 hotfixes in 3 days Blizzard took some time for the next batch, as it seems Legion's issues are stabilizing and there's less and less to be fixed! In this batch we see souls shard out of combat regeneration bumped to 3, Colossus Smash cooldown reduced to 30s, emissary bags now contain class specific gear and more.

Blizzard LogoSeptember 13th

Classes

Druid

  • Shifting into Bear Form will no longer freeze resource decay for non-Guardian druids.

Hunter

  • Barrage range will now correctly match the range of the Hunter’s other abilities.
    • Developers’ Notes: During the recent updates to Barrage, we discovered it extended approximately 2 yards beyond the range of autoshot and other abilities.  We’re changing it to more closely match.

Paladin

  • Hammer of the Righteous will no longer show its impact visual on dead targets.

Rogue

  • Ghostly Strike debuff application and removal are now correctly posted to the combat log.

Warlock

  • Soul Shards now regenerate to 3, while out of combat (up from 1).
    • Developers' Notes: As discussed in last week’s Developer Q&A, warlocks (and Demonology especially) needed to go through several spellcasts in order to generate the Soul Shards required to cast the spells needed for them to operate at peak efficiency. In outdoor gameplay and against packs of enemies in dungeons, this often meant that combat was ending just as the warlock was getting warmed up. Allowing warlocks to begin combat with 3 Soul Shards instead of 1 should let them bring more of their arsenal to bear in shorter encounters.

Warrior

  • Mannoroth's Bloodletting Manacles now heals the warrior based on base Rage spent, rather than actual rage spent, to account for Rage cost reduction effects.
  • (Arms) Colossus Smash's cooldown reduced to 30s.
    • Developers' Notes: The cooldown on Colossus Smash serves as bad luck protection against long streaks of Tactician not activating. At 45 seconds, the worst case scenario of actually waiting for the full cooldown to elapse was a rare occurrence that was particularly noticeable (and frustrating) when it happened. At 30 seconds, the majority of the time Colossus Smash will still reset before its cooldown elapses, but those unlucky streaks should feel a little better.
  • (Arms) Focused Rage's damage bonus reduced to 40% per stack.

Dungeons

  • Luck of the Draw now properly increases pet and guardian damage.
  • Assault on Violet Hold
    • Sael'orn will no long aggro players immediately when she spawns.
    • Fel Prison will no longer target healers in Heroic and Mythic difficulty.
  • Maw of Souls
    • Resolved an issue where Nether Rip didn’t appear on lower graphics settings.

 

Items

  • Emissary bags from completing World Quests now contain equippable items for your class.
  • The Derelict Skyhorn Kite now has a 15 minunte cooldown.

 

NPCs

  • The Imperial Arcanist and the Imperial Spellbreaker that spawn in front of Lothrius Mooncaller’s room in Suramar – The Athenaeum no longer drop loot or grant experience when killed by the Moonfall Manafiend summoned by a player or by Lothrius Mooncaller.
  • Regular creatures at Warden Towers should spawn more rapidly when attacked by many players.
  • Brimstone Destroyers in Azsuna can no longer be enslaved.

 

Professions

  • Mother's Skinning Knife is now only usable by players who know Skinning.
  • Several Alchemy quests which required Heroic Dungeon kills can now be completed in Mythic.
  • Engineering
    • Players should no longer be able to skill up Engineering in Legion by making Gearspring Parts.  It should now be slightly easier to skill up to 800 by making goggles or Trigger.
    • The Arcanic Compressor is now multi-drop and can be looted several engineers in a group for completion of “Revamping the Recoil”.

PvP

  • Several followers have had the effectiveness of their abilities reduced against players.
  • Fixed an issue causing some PvP World Quests to have invalid rewards for Honor level 50 players.
  • Flickering Shadows will no longer activate if the Rogue is capturing a point in Domination maps such as Arathi Basin.
  • The time between Wintergrasp and Tol Barad battles has been increased to 1 hour.
  • Skirmish victories now award 100 honor (was 50).
  • The first random battleground win of the day now rewards a Soldier's Splendor (250 Artifact Power).

Quests

  • In the Warrior Class Campaign Ulduar Scenario, the door after Brood Queen Morvaniss should now always open when you kill her.
  • On the World Quest “Ley Race”, ley line nodes should now spawn more quickly as you go.
  • Death Knights should no longer become stuck on “Steeds of the Damned”.
  • Druids should no longer be stuck on “Gathering the Dreamweavers”.
  • Players that manage to find themselves in the "Champions of Elune" scenario without a vehicle will now be teleported out after 30 seconds.
  • Bind on Equip items have been removed as possible rewards from World Quests.
    • Developers’ Notes: As a player’s own item level increases, the quality of many World Quest item rewards rises as well. However, when these items can circulate throughout the economy, they can overshadow other sources of loot, and crafted items especially. World Quests should feel rewarding, but we want that to be because of a direct value to your character.
  • The Warden Tower World Quests are now on 6 hour rotations (was 3 hours).
  • Withered in the Withered Army Training scenario should now be able to throw rocks from point blank range.  Ow!

 

Blizzard LogoSeptember 8th

September 8


Hotfixes

Classes

  • (In progress) Players should no longer be stopped abruptly when executing uncontrolled movement spells such as Roll, Fel Rush, and Flying Serpent Kick.

Priest

  • (PvP) Holy Word: Chastise will no longer remove periodic damaging effects from targets in PvE situations.

Dungeons

  • Black Rook Hold
    • Fel Vomit from the Smashspite the Hateful encounter in Black Rook Hold will no longer persist after the encounter is defeated.

Items

  • The secondary stats on Legion gems have been significantly decreased.
    • Developers’ notes: Gems are not in the same place as they were in previous expansions. They’re a bit too powerful, and this was not intended. Sockets are still quite valuable and will continue to be so, but we need to reduce the difference between an item having a socket vs. not having a socket.

PvP

  • Ashran
    • Ashran Dominance now rewards 500 honor for completion.
    • Slay Them All now rewards 200 honor for completion.
  • Honor awarded from skirmishes has been tripled.

Professions

  • Enchanting Rank 2 and Rank 3 recipes now have the “Requires Previous Rank” text.
  • Mass Prospecting should now return the same amount of gems as normal Prospecting.

Quests

  • Players can now complete "WANTED: Shara Felbreath" after leaving combat and returning.
  • Enemies should now have lower health and damage in Chapter 3 of the Warrior Class Hall scenario.
  • A marker on your map should now appear for the objective of the Stormheim quest “The Trials Continue”.
  • Marksman hunters who left Niskara without talking to Vereesa can speak to her at Krassus' Landing to complete the "Rescue Mission" quest.
  • The Mage Order Campaign quest "What Is Going On Here" objectives should now complete reliably.

 

Suramar

  • Blackhawk's Bulwark PvP Captains should respawn more quickly.
  • Fel Cannons in Felsoul Hold should respawn more quickly.
  • The World Quest map marker for Starstalker Point Alliance has been moved to its accurate location.
  • During “Ghostship”, players can no longer use the Valarjar Harpoon to damage other players or player controlled NPCs.

 

 

Blizzard LogoBlizzard, September 7th

Classes

Hunter

  • Barrage now fires in a tighter cone, and its visual has been improved to better show its area of effect.
    • Developers’ Notes-- Barrage fulfills a fantasy of a wild spray of shots in a large area. Of course, that can be dangerous, and often Hunters accidentally pull additional enemies with Barrage, especially in Legion dungeons. We saw this as a failure on our part to convey what it actually does. This hotfix should allow Hunters to get a feel for the shape and size of it and build a reliable expectation of what will happen when they cast Barrage. No change was made to Barrage’s damage. We hope that this helps Hunters and their groupmates to have a more pleasant dungeon experience.

Rogue

  • Outlaw Rogues with Curse of the Dreadblades ability active will no longer take the backlash damage if Saber Slash strikes a second time.

Shaman

  • The Enhancement Shaman Stormflurry Artifact Trait will now properly interact with the Ascendance talent and the Windstrike ability.

Warrior

  • The Fury Warrior Artifact Trait Odyn's Champion has had its chance to activate doubled, but its effectiveness has been lowered. The tooltip will be incorrect until a future patch.

Class Halls

  • The Vault Ticket (Rogue) is now a daily reset instead of weekly reset.  This may not take effect until next Tuesday if you have already looted the Vault this week.
  • The "Deadlier Warglaives" quest (Demon Hunter) will now only consume a single Obliterum.

Dungeons

Maw of Souls

  • Helya: Decreased the frequency of Helya's Taint of the Sea during the Breached Vessel phase.
  • Helya: Altered the visual of Corrupted Bellow in order to perform better on lower-end machines.
  • Helya: Lowered the baseline damage of Corrupted Bellow and added a damage increase on subsequent damage events.

Holiday

  • Darkmoon Faire tinctures and droughts no longer work at 110.

NPCs

  • Vault Keepers in Stormheim should no longer become stuck and prevent players from looting the Glimmering Treasure Chest.

PvP

  • Players in a raid group will no longer earn PVP credit, nor receive Sightless Eyes in the Underbelly.

Professions

Cooking

  • (Work in progress) Fixing a bug that prevents players from being able to turn in “Opening the Test Kitchen” to Nomi.

Fishing

  • Players with the artifact trait "Better Luck Next Time" now have a chance to catch boots.

Quests

  • The damage done by the Fel Annihilator in the Battle for the Exodar scenario has been reduced.
  • Players who have completed "Jarl Come Back Now" but are not Neutral with Jandvik Vrykul can return to Toryl in Jandvik to get their reputation reset.

Suramar

  • Blackhawk's Bulwark PvP Captains should respawn more quickly.
  • Fel Cannons in Felsoul Hold should respawn more quickly.

 

Zones

  • An unintended increase in player population in certain zones, notably Class Halls, has been fixed.

 

Blizzard LogoBlizzard, September 6th

Classes

Demon Hunter

  • (Hotfix in testing) Demon Hunter Sigils will now correctly activate if the Demon Hunter is crowd controlled after placing the Sigil.

Priest

  • The Discipline Priest artifact trait Sins of the Many will now properly increase Atonement healing done.
  • Spending artifact trait points as a Discipline Priest should no longer reduce the amount of Atonement healing done by Shadowfiend or Mindbender.

Class Halls

  • In Skyhold, Quartermaster Durnholf will pay more attention to players and not walk away from them so quickly.

Dungeons

  • Assault on Violet Hold
    • Mindflayer Kaahrj's Faceless Tendril should now prefer targets that are not being targeted by Eternal Darkness.
    • Corrected a spawn location for Mindflayer Kaahrj's Faceless Tendril that was inside the floor.
  • Maw of Souls
    • Helarjar Champions’ Bone Chilling Scream does not hit pets anymore.
  • Darkheart Thicket
    • Rotheart Keeper's Vile Mushrooms now explode, damaging nearby enemies.
       

Items

  • (Hotfix in testing) Rocfeather Skyhorn Kite: cooldown raised to 15 minutes (was 2 minutes). Shared cooldown raised to 3 minutes.
  • (Hotfix in testing) Brulfist Idol: Knockback height reduced significantly.
    • Developers’ Notes: The two toys above (combined, or in conjunction with other things such as Emerald Winds) were too effective and diminished the value of utility and world-navigation tools that are core to certain classes and professions.
  • Touch of the Void: the tentacles summoned by this trinket no longer scale past level 100.
  • Reduced the active effect potency of Heirloom trinkets acquired from Warlords of Draenor Mythic Dungeons.
  • Fixed a bug that could cause players, who were simultaneously both very lucky and very unlucky, to receive the same legendary item more than once.

Missions

  • Significantly improved the quality of the bonus reward available on Artifact Power missions..

NPCs

  • Pollous the Fetid in Val'sharah should no longer evade and become unkillable.
  • Unstable Powers now target fewer players with their Unstable Power orbs.
  • Inquisitor Tivos’ Drain and Searing Gaze should now target fewer players.

Professions

Engineering

  • Gunshoes and Gunpowder Charges should now craft stacks instead of single items.

Skinning

  • The amounts of leather and scales dropped per creature skinned have been reduced.

Quests

  • Druids who abandoned either "Essence of Balance" or "Essence of Regrowth" should now be able to reaccept the quests by returning to the Emerald Dreamway.
  • Profession World Quests can now be completed in a raid group.

Suramar

  • Completing the quest "Make Your Mark" should now properly count progress towards the achievement "Why Can't I Hold All This Mana?"
  • Players who have completed "Jarl Come Back Now" but are not Neutral with Jandvik Vrykul can return to Toryl in Jandvik to get their reputation reset.

 

Blizzard LogoBlizzard, September 2nd

Classes

Demon Hunter

  • The Havoc Demon Hunter Artifact ability Fury of the Illidari no longer plays an extra spell effect visual from the gold trait Rage of the Illidari without the Rage of the Illidari trait learned.

Druid

  • Healing Touch (Balance and Guardian Druids) healing increased 33% and mana cost increased 100%.
  • Full Moon will now always deal full damage to the primary target. Damage is reduced for secondary targets.

Hunter

  • Dead Survival Hunters will now be able to swim in their Eagle Ghost Form.

Priest

  • Spending trait points in the Discipline Priest Artifact will now properly also increase the damage of your Mindbender or Shadowfiend summons.

Shaman

  • The Sharas’dal, Scepter of Tides buff Queen’s Decree is no longer dispellable.

Warlock

  • Soul Harvest should no longer incorrectly aggro all enemies in sight.
  • Demonic Empowerment, Demonwrath, and Thal'kiel's Consumption no longer require line of sight to your pets.

Class Halls

  • Artifact Power gained from class-specific Class Hall Missions have been increased.
  • Priests who have completed the quest "Recruiting More Troops" should now be able to recruit troops from Vicar Eliza.
  • Bubbling Keg in the Monk Class Hall now respawns more quickly.
  • The Swirling Void Potion item from the Priest Class Hall Advancement "Altars of Blessing" now properly provides the Void Infused buff to players.
  • The different areas of the Shaman Class Hall have been united into a single chat channel.

Dungeons

  • Players are able to enter a Random Legion Heroic if they are locked to all Legion Heroic Dungeons.

Neltharion's Lair

  • Ularogg Cragshaper now starts with more energy when he enters combat.

NPCs

  • Helarjar Soulkeepers will no longer cast Expel Soul.

Professions

  • The engineer-only auction house in Dalaran should now be fully functional.
  • Players should no longer be spammed with new recipe notifications during the blacksmithing quest "Ironhorn Leysmithing".

PvP

  • Demon Hunter Glide speed is reduced while carrying a battleground flag.
  • Demon Hunter Fel Rush speed is reduced when cast in the air while carrying a battleground flag.

Quests

  • The Druid quest “Focusing the Energies” will no longer consume all Blood of Sargeras in your inventory.

Artifact

  • Players who log out during “The Heart of the Dreadscar” should be able to proceed with the quest when they log back in.
  • For “The New Blood”, players can now loot an additional Tome of Blighted Implements to fulfill the requirement to do so if they already have the Tome of Blighted Implements in their inventory.
  • Fleet Admiral Tethys is now available in the Hall of Shadows to turn in "The Dreadblades", even when Fleet Admiral Tethys is in Stormheim.
  • Warriors who enter the scenario for "The Hunter of Heroes" will now properly advance the quest if they walk into Tideskorn rather than take Aerylia’s ride.
  • Tyrosus will now be waiting in Dalaran correctly for Holy Paladins returning to turn in "The Silver Hand".

Azsuna

  • Players should more reliably receive credit during the quest "Back From The Dead".

Highmountain

  • The Legion has it out for Malfurion in the War of the Ancients quest “Huln’s War – Reinforcements”. They are now sending three times as many wrathguards to stop him from summoning dryad reinforcements.

Stormheim

  • Players are now able to turn in "Blood and Gold" at Yotnar, who is visible after completing the later trials in the quest chain.
  • The Ancient Tideskorn Blade for the quest "To Honor the Fallen" should now drop 100% of the time from Kvaldir vrykul in Helmouth Shallows.

Suramar

  • Players leading a Withered army after turning in “Feed Thalyssra” should be able to access a chest that was previously inaccessible.

Zones

  • Added a new graveyard at the top of Thorim's Peak in Stormheim.

 

Blizzard LogoBlizzard, September 1


Hotfixes

Classes

Death Knight

  • Anti-Magic Barrier should no longer grant more than the intended bonus when combined with other effects that increase health.
  • Vampiric Blood should no longer grant more than the intended bonus when combined with other effects that increase health.

Mage

  • Ignite spreading will no longer incorrectly remove other Mages' Ignite.

Monk

  • Fortifying Brew should no longer grant more than the intended bonus when combined with other effects that increase health.

Shaman

  • Enhancement Shamans should no longer be prevented from using instant Healing Surge while moving.

Warrior

  • Commanding Shout should no longer grant more than the intended bonus when combined with other effects that increase health.

Items

  • The tooltip for Tome of the Clear Mind now correctly states a maximum player level of 109 for its use.
  • Equippable items from Legion dungeon treasure chests should match your class proficiencies.
  • Skaggldrynk should now properly share a cooldown with other combat potions.

NPCs

  • Tarben <Jarl of Tideskorn Harbor> should now cast his Jarl’s Command fear spell a bit less often.
  • In Darkbrul Arena, Stonefist Brawler’s stun attack should now be removable by effects that remove stuns.

Professions

  • Reaves Module: Snack Distribution Mode no longer requires feasts.

PvP

  • Experience earned from gaining Honor has been reduced by approximately 50%.
    • Developer’s note: We want battlegrounds and skirmishes to be a worthwhile and rewarding activity while leveling, but that should not be the most efficient method for gaining XP. While we've decreased the experience from PvP, it is still more efficient than it was in previous expansions.

Quests

  • Fixed an issue where faction transfers would interfere with Death Knight's ability to complete the Class Hall quest "The Firstborn Rises".
  • Fixed a bug causing players who died during the sequence of Dalaran's teleportion would get stuck in Deadwind Pass.
  • Paladins should now be able to progress with their Class Hall Campaigns after completing the quest "The Scion's Legacy", by speaking with Lord Maxwell Tyrosus.
  • Teensy Weensy Fae Dragons should now appear more frequently during the quest “Teensy Weenies!”.

Artifact

  • Rogue player should no longer sometimes experience issues using their Smoke Bomb during "The Unseen Blade".
  • Players should no longer be erroneously placed in a phase in Deadwind Pass that makes them unable to complete quests in the area, including "Following the Curse."
  • Hunters completing to quest to obtain their second or third artifact should no longer receive the quest "Hunter to Hunter" after turn-in.
  • The points of interest for the Warrior quest “Legacy of the Icebreaker" are now displaying correctly and the stage objectives update appropriately.

Azsuna

  • Daglop should no longer disengage with the player, allowing “Minion! Kill Them!” to be completed normally.
  • During "The Right Weapon for the Job", shipwrecked captives in the Shipwreck Arena clubhouse should no longer glow as if they’re viable targets for the quest.
  • Players who leave the area and return during the “The Scythe of Souls” should be able to complete the quest.
  • Players entering the Nor'danil Wellspring in Azsuna should no longer be incorrectly queued to enter the Withered Scenario in Suramar.
  • Players should no longer fail to loot several quest objects in the Nar’thalas Academy during quests such as "Study Hall: Combat Research" and “Dressing with Class”.

Highmountain

  • The bungee rope attached to the player should no longer disappear during the quest “Going Down, Going Up”.
  • Mayla Highmountain should no longer leave combat and reset the Wrath of Dargrul boss fight during “The Underking”.
  • On “Murlocs: The Next Generation” and “Oh, the Clawdacity!”, Murky’s abilities no longer affect other players in PvP. Gurrullrurlll mrrrgrglru ruluulll.

Stormheim

  • "Waking the Shieldmaiden" now has a correctly-placed location dot on the map.

Val’sharah

  • Fixed a number of issues with the "Defend The Temple" Bonus Objective in Val'sharah.

UI

  • Obelisk of the Void should appear in the Dungeon Journal for all ranged damage dealers and healers.

Zones

  • Orgrimmar, Stormwind, and previously invasion-affected areas should once again be unified for single realms.
    • Developer’s note: On RP servers, we’re setting sharding and cross-realm zoning back to how things were working before the Burning Legion invaded. This had been changed for stability during pre-launch events and invasions.
 
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When you guys post the hotfixes each week, can you keep it at the one mentionned in the title? It was like that before and now we have to scroll to the infinite to get to the comments under the post. If I click on the thread hotfixes for september 13th, I want to read the one for that day, the others are kinda useless since we can search easily for them.

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42 minutes ago, Kirr said:

When you guys post the hotfixes each week, can you keep it at the one mentionned in the title? It was like that before and now we have to scroll to the infinite to get to the comments under the post. If I click on the thread hotfixes for september 13th, I want to read the one for that day, the others are kinda useless since we can search easily for them.

Sure, I just thought people would like to see the previous ones for context too, but you have a point.

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2 hours ago, Starym said:

Sure, I just thought people would like to see the previous ones for context too, but you have a point.

Maybe you can just put the link to the previous thread?

Something like:

September 2 hotfixes here (insert link)

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10 hours ago, Blainie said:

Long overdue and oh so welcome!

Nothing worse than going into a pull with no ability to do significant damage, and praying to RNGesus that you get a shard sooner, rather than later.

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14 hours ago, PatrickHenry said:

Nothing worse than going into a pull with no ability to do significant damage, and praying to RNGesus that you get a shard sooner, rather than later.

innovative and compelling gameplay 

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      As a clarification, when we open normal mode all bosses except for the Stone Legion Generals and Sire Denathrius will be available.
      As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
      To facilitate testing, players who have not committed themselves to a Covenant can speak with Acquirer Ta’est inside Castle Nathria to temporarily bind themselves to one of the four factions.
      Q: How do I get into the raid zone?
      A: In Oribos, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade IV in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
      Q: What character should I use to test the raid?
      A: Whichever you prefer. We will be scaling players’ effective level to 60 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
      Q: How long does testing last?
      A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
      We appreciate you taking the time to test our content and look forward to reading your feedback.
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