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The weekly reset brings a big Conquest points buff to Rated Battlegrounds and 2v2 arena, in the form of a 50 and 250% increase, respectively, as well as increased RBG rewards for defeat depending on how close the loss was. Check out the details:
Conquest Rewards (source)
With weekly maintenance in each region, we've adjusted some Conquest rewards for Rated Battlegrounds.
Now, when you Rated Battleground ends in defeat, depending on how closely you lost (how near to the winning team in points/flag captures/etc.), you can gain 20-40 Conquest. Additionally:
2v2 – First win of the day rewards 35 Conquest; additional wins rewards 25 Conquest (was 10). Rated Battlegrounds – First win of the day rewards 150 Conquest (was 100); additional wins reward 100 Conquest (was 65). Rewards for 3v3 and unrated Battlegrounds have not been changed.
The WoW Classic client runs on Patch 1.13 and there's no 32-bit support. Here's a first look at the login screen, game settings, and various strings related to the demo.
UPDATE: WoW Classic Demo pre-download is now available!
WoW Classic Demo will be available for testing to BlizzCon attendees and Virtual Ticket holders. You can find more details about the demo in the latest dev watercooler.
WoW Classic Login Screen
Here's a look at the Classic login screen.
WoW Classic Realm Selection
Multiple realms will be up for testing starting November 2.
WoW Classic Settings
Blizzard seems to have ported Liquid Detail from Cataclysm or SSAO introduced back in Mists of Pandaria to the WoW Classic client.
We found a couple of interesting strings related to the Classic BlizzCon Demo. It appears the time limit of your testing session will be limited and Classic models have been upgraded with higher detail and new animations!
WOW_ERROR_331 You recently reached the time limit for your World of Warcraft Classic session! Please try again in approximately %d |4hour:hours;, %d |4minute:minutes;. WOW_ERROR_332 You must purchase a Blizzcon Virtual Ticket in order to access World of Warcraft: Classic WOW_ERROR_333 Thanks for playing World of Warcraft Classic! You've reached the time limit for your current session, but you can play again in approximately %d |4hour:hours;, %d |4minute:minutes;. OPTION_CHAT_STYLE_CLASSIC The chat entry box will work as it previously did. There will be a single entry box always attached to the primary Chat Frame. SPLASH_NEW_FEATURE2_DESC Classic character models have been upgraded with higher detail and new animations.
Events for this week include Hallow's End and the Battleground Bonus Event.
WoW Classic Demo is available for pre-download! Mythic Keystone Affixes
Tyrannical Bolstering Explosive Infested Weekly Quests
Azerite for the Alliance & Azerite for the Horde: Collect 40,000 Azerite from Island Expeditions to receive 2,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Win 4 battlegrounds for "A Call to Battle" to earn 5 Marks of Honor and 750 Artifact Power. World Boss
Revered by all trolls but the Zandalari especially, the bones of the giant reptiles of Zandalar are dot the landscape. But as dark energies stir beneath the sands, sometimes that which was meant to remain dead, does not. Kraulok walks the sands once again, blinded by rage and the endless agony of his dying moments. Woe to those who find themselves in the beast's path.
Dunegorger Kraulok goes through periods of rapidly alternating casts of Sonic Bellow and Earth Spike. Avoid these attacks and press on to victory.
When Dunegorger Kraulok Sonic Bellow he picks a random player and locks his facing until he finishes. Earth Spike damages everyone within 2 yards, and knocks victims up into the air. Ravenous Ranishu summoned through Shake Loose are Ravenous and will Swing Wildly. Healers
When Dunegorger Kraulok Sonic Bellow he picks a random player and locks his facing until he finishes. Earth Spike damages everyone within 2 yards, and knocks victims up into the air. Ravenous Ranishu summoned through Shake Loose are Ravenous and will Swing Wildly. Tanks
When Dunegorger Kraulok Sonic Bellow he picks a random player and locks his facing until he finishes. Earth Spike damages everyone within 2 yards, and knocks victims up into the air. Ravenous Ranishu summoned through Shake Loose are Ravenous and will Swing Wildly. Loot Table
Hood of the Sinuous Devilsaur Desert Nomad's Wrap Raider's Shrouding Thobe Shrouded Sandscale Bracers Dunegorger's Grips Gloves of the Desert Assassin Cord of Flowing Sands Sandswept Legionnaire's Legplates Kraulok's Claw Island Expeditions
Rotting Mire, Skittering Hollow & Verdant Wilds are on rotation. This week, Islands will be invaded by Black Dragons. Check out our Island Expeditions guide for more details. World Events
Battleground Bonus Event (October 23-30)
Sign of Battle increases Honor gains from Battleground objectives and wins by 50% this week!
Steel yourself for Battleground combat!
Seven Days on the Battlegrounds
All this week, heading to the Battlegrounds will net you some extra Honor along with bonus loot for completing this week’s quest. To enter the fray, open Group Finder (hotkey: "I") and then select the Player vs. Player tab. Next choose Casual, select Random Battlegrounds, and hit the Join Battle button—you’ll be matched up with other players and sent to one of these 12 battlegrounds:
Alterac Valley Arathi Basin Battle for Gilneas Deepwind Gorge Eye of the Storm Isle of Conquest Seething Shore Silvershard Mines Strand of the Ancients Temple of Kotmogu Twin Peaks Warsong Gulch Weekly Quest
Before you get started, Chronicler Shoopa in Zuldazar and Chronicler Toopa in Boralus have a quest for you. You can also pick up the quest from within the Adventure Guide. Win four random Battlegrounds, and you’ll be rewarded with 5 Marks of Honor and 750 Artifact Power.
This week you gain 50% more Honor in Battlegrounds.
A New Event Every Week
The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
Hallow's End (October 18 - November 1)
Hallow's End celebrates the break of the Forsaken from the Scourge. Fun and mischief reign as the Inkeepers of Azeroth give treats, and tricks, to whomever asks.
Our Hallow's End guide has been updated with the latest information!
Virtual Ticket holders can pre-download the WoW Classic Demo starting today!
Community Manager Ythisens informed the community that Blizzard's making the client available to download for Virtual Ticket holders. If you purchased the Virtual Ticket, you will be able to download the demo through the Blizzard Battle.net app over the next 24 hours and test WoW Classic on November 2. All characters will start at level 15 and only two zones will be available for initial testing.
Check out the latest dev watercooler and our preview of the initial Patch 1.13 client for more information!
Hi everyone! We’re incredibly excited for you all to get your hands on the WoW Classic BlizzCon demo next week, and to help make things as smooth as possible, we’re making the client available to download for Virtual Ticket holders starting today.
Over the next 24 hours, we’ll be enabling the ability to download the WoW Classic demo through the Battle.net app for players who have purchased the BlizzCon Virtual Ticket, as well as standard BlizzCon ticket holders who have added their Virtual Goodies code to their Battle.net account. If you don’t see the option to install the demo right away, don’t worry – you’ll still have plenty of time to download the client before the demo goes live during BlizzCon next week.
We can’t wait for you to get a peek at what we’ve been working on, and hope you enjoy this preview of what’s to come!
Some more info has arrived on the planned class/spec changes coming in 8.1, more specifically coming with the next PTR deploy. This time around it's Shadow Priests that get a good once-over, focusing on Voidform, better defenses and utility. From Voidform getting a bigger spell damage buff, smaller Insanity increase and generation, to Dispersion being buffed to 75% reduction and now also adding a movement speed buff, Shadowform's damage reduction being replaced, a lot of talent adjustments, including a brand new one, and a lot more:
Shadow Priests 8.1 PTR (source)
The next PTR build includes some changes to Shadow Priest with the following goals: Make Voidform matter more, make staying in Voidform longer matter more, and give the player more agency over extending its duration Improve Shadow’s defensive power and utility
Make Voidform Matter More
Moving into Battle for Azeroth, we consciously reduced the maximum power of Voidforms, for the purpose of evening out Shadow’s heavily backloaded Voidform cycle damage. This had some positive impacts, which many of you are aware of – mainly this greatly reduced the harsh penalty for dropping out of Voidform early – a common occurrence in any content outside of raids, including dungeons or questing. That said, we think we went a little too far with peeling power off of Voidform , which has resulted in Voidform not feeling impactful enough, and with not enough reason to work to extend it. We are easing this change back a bit: Voidform increases spell damage by 20% (up from 10%) Insanity drain increase per second in Voidform reduced by 15% Void Bolt Insanity generation increased by 25%
Dispersion’s damage reduction has been increased to 75% (up from 60%). We agree that because it comes with the penalty of not being able to cast spells, it deserves to be stronger. Additionally, it now increases movement speed by 50%.
A new talent Intangibility replaces Mania (which was similar to and far less popular than Body and Soul), and reduces Dispersion’s cooldown by 25% and causes it to heal you for 50% of your maximum health over its duration.
Shadowform’s Physical Damage Reduction
Shadowform's 10% physical damage reduction was intended to feel like a bonus to Shadowform, but instead felt like a penalty to Voidform , since you lose that defensive benefit going into Voidform.
We’re replacing this bonus from Shadowform with the Focused Will passive (which the other two Priest specs already have), causing melee abilities and attacks to reduce all damage taken by 15% for 8 sec.
Hallucinations (the PvP talent) is becoming a baseline passive, and allows your successful Dispel Magic, Mass Dispel, Purify Disease, Vampiric Embrace, and Power Word: Shield casts to generate 6 Insanity (same amount per cast as your filler, Mind Flay).
This give you more freedom to use your on-global cooldown utility buttons, especially in Voidform , without incurring as much damage loss, since Insanity is constantly draining.
Other talent adjustments worth mentioning: Mind Bomb and Psychic Scream now take 40% longer to break from damage. Void Torrent generates 30 Insanity over its duration and deals 20% increased damage. Additionally, no longer requires Voidform to cast, so you can choose to use it on a priority damage target at any time. Lingering Insanity fades every 3 sec instead of every 2 sec. Surrender to Madness cooldown reduced by 33% and penalty duration reduced by 50%.