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Peelyon

Gold Making: 3 Simple Steps to Increase your Gold

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Peelyon outlines a few key steps that can help you make more gold, regardless how much you have!

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Introduction

I wanted to highlight a few very simple things that can help almost any player increase their overall gold, as sometimes you can lose sight of the basics when grinding.  This thread is meant to be light-hearted but the tips will actually work if you stick to them.

With the Legion launch there have been a great number of returning players.  If you have had similar experiences to me, prices for items have been pretty crazy so far and I'm finding more and more players asking the simple question "How do I make more gold?"

There are more gold making "methods" than ever before but rather than going into specifics that can sometimes can be complicated and time consuming, I'm going to go back to basics.

So whether you are a returning player, a player struggling to get to grips with gold making or a gold making veteran - I hope these three simple steps will at least get you focused for making some gold.  

The 3 Simple Steps

1. Don't Spend Gold!

Not to always be taken literally!  If you're raiding you still need to have gold to repair and buy potions and flasks etc, but don't spend gold on unnecessary items.  Some examples:  

  • Buying a 20k mount when you probably won't use it more than 5 times.
  • Changing your transmog continuously (it costs more than you think - the same goes for changing your hairstyles).  
  • Paying premium prices for pets and toys that you probably won't use for a while (and you can buy at a later date when they are much cheaper).  

You get the point.  By making a concerted effort not to spend gold, as well as trying to make gold at the same time, your gold will steadily increase.  Craft what you can, use friends / guildies to make what you need for raids, gearing etc.  The less you spend the more gold in your bags!

2. Don't do anything you don't want to

There are so many gold makers that try and help players to make gold (myself included), but one of the points I make continuously on my stream is that you should never try a gold making method just because you were told to do it.  If it involves game play that you don't find enjoyable then you won't make much gold doing it.  Gold making is meant to be fun and completing tasks that tie in with the way you play the game will yield you more gold in the long run.  So combining gold making with your regular day to day activities that you like doing is better than going out farming herbs if you HATE farming herbs!

If you read / watch / learn about a gold making method but it doesn't appeal to you, find one that does.  You can make gold in almost any game play within World of Warcraft, from the basic farming materials, to crafting, even selling boosts to other players if you are a high end raider / PvPer etc.  If in doubt try a method that doesn't require much investment upfront and give it a try.  That way there is no risk to yourself and if you enjoy it you can carry on and if you don't, you try something else.

3. Motivation is key!

I have touched on this briefly in other articles but it is key to gold making - being demotivated can be the fastest way to spend your gold!  This does link in with point 2 above to some extent, so by keeping things fresh and enjoyable you will keep your motivation up and it will encourage you to make gold.

A great way to keep yourself motivated is to set yourself a gold challenge or a target.  I have set viewers simple challenges before and have found when players put their mind to it they see some great results.  Just make sure your targets are:

  • Realistic

There is no point having 120k and reaching for 1million.  Keep the targets smaller and continually set new ones when you reach them so you don't get stuck hovering around the same amount.

  • Have a set time period 

By setting a time limit it will keep your motivation up and help you grind out that gold faster.

  • Have a reward (optional)

Although you don't want to spend all the gold you earn, having a reward at the end may motivate you as well. So if you struggle with point 1 (spending your gold on non essential items) then feed your addiction with your reward rather than spending the gold in the first place :P

Wrap Up

Remember, all of my gold articles I have written so far are available here.  So if you are looking for a new method check there first (just remember point 2!) 

If you would like some more 1 to 1 advice remember I stream regularly on Twitch and I'm happy to answer your own questions in more depth there.  You can find a link to my Twitch channel here.  

Lastly - if you would like me to set you a goal challenge or a target, post below with your current gold (feel free to add in extra info such as what you enjoy, your professions and a rough amount of time you play per week).

Good luck with gold making folks and keep an eye out for more articles in future!

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Alright I have been trying to earn enough gold to buy Tokens through in game mechanics so that I no longer have to spend my real money on subscriptions. I am sitting around 27k right now, I earn most of my gold selling ore (I'm a blacksmith/mining Holy Pally). I generally play 25 hours or so a week, but I am also working towards raiding. Currently sitting at 840 ilvl I am close to being able to do it, but I still do my world quests every day for the chance at epic/mythic drops from boxes and utilizing the artifact power boosts too. I will admit that I am a bit of a mount junkie too, if I see a mount I really like I either go buy it or complete the achievements to attain it. I know that mounts can eat up a lot of my gold, so that's one thing I have been cutting back on since my sub is almost up and I would like to get a token within the next week. Do you think earning 45-50k a month is reasonable while still doing what I'm doing? That gives me about 9-16k to play with towards saving up for a mount in a few months.

 

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So in my head I was being a cynic when I was reading this article, then i got to the transmog tip, I change my mog like 3 times a day XD I stopped and thought about it, if i settled on one i'd probably be able to buy a spider mount in a month XD

great tip :D

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Great article! I really enjoyed it. I'm a Ret Pally sitting at around 35K gold right now. I play casually around 15 hours a week. I am a smith and miner, but running around with the sole purpose of mining is not really my gig. I do enjoy running legacy content. I usually run Firelands and ICC every week. I've been told I need to add in a few more to that like Dragon Soul. Is it worth it? Thanks again for the great article. Have an awesome day!

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1 hour ago, Cmuny said:

Alright I have been trying to earn enough gold to buy Tokens through in game mechanics so that I no longer have to spend my real money on subscriptions. I am sitting around 27k right now, I earn most of my gold selling ore (I'm a blacksmith/mining Holy Pally). I generally play 25 hours or so a week, but I am also working towards raiding. Currently sitting at 840 ilvl I am close to being able to do it, but I still do my world quests every day for the chance at epic/mythic drops from boxes and utilizing the artifact power boosts too. I will admit that I am a bit of a mount junkie too, if I see a mount I really like I either go buy it or complete the achievements to attain it. I know that mounts can eat up a lot of my gold, so that's one thing I have been cutting back on since my sub is almost up and I would like to get a token within the next week. Do you think earning 45-50k a month is reasonable while still doing what I'm doing? That gives me about 9-16k to play with towards saving up for a mount in a few months.

 

With ore prices the way that they are (on most servers) that doesnt seem out of reach!  Keep checking the prices on the craftable blacksmith gear and make sure you have a good mix of selling the crafts and the actual raw ore at the same time.  The key to having your subscription paid through gold I feel is trying NOT to be hand to mouth every month.  The worst thing for a lot of token grinders is forever dropping back down to really low amounts of gold each and every months.  It demotivates you massively and it turns the gold making into a high pressured grind every single month, with your game time dwindling constantly.

If possible I try and tell people to only buy a token for subscription when they have 2-3 months of potential tokens left over.  That way it takes the pressure off if you have a bad month / prices drop in the markets you are in (so mining and BS) or if your game time suffers.

Go cold turkey for a little while on the mounts until you've built up that safety net first :D

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58 minutes ago, demonardvark said:

So in my head I was being a cynic when I was reading this article, then i got to the transmog tip, I change my mog like 3 times a day XD I stopped and thought about it, if i settled on one i'd probably be able to buy a spider mount in a month XD

great tip :D

It's really surprising how much it costs :P I bet most people never see the amount of gold it takes and it just whittles away without you knowing!

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5 minutes ago, DarthTido said:

Great article! I really enjoyed it. I'm a Ret Pally sitting at around 35K gold right now. I play casually around 15 hours a week. I am a smith and miner, but running around with the sole purpose of mining is not really my gig. I do enjoy running legacy content. I usually run Firelands and ICC every week. I've been told I need to add in a few more to that like Dragon Soul. Is it worth it? Thanks again for the great article. Have an awesome day!

I hate farming old raids as much as farming for ores :P

However the great thing with a lot of legacy raids is you know its pretty much the same guaranteed gold each and every run, so I totally see the appeal.  As I hate doing it I haven't ran any old instances since Legion launch and I know that the gold values have changed.  All I will say is it helps to motivate yourself if your'e going for a mount or something else (possibly completing the legendary in Firelands or the rogue daggers in Dragon Soul) - again using that opportunity to make some gold while at the same time completing some regular gameplay!

So if you still need the mount from Dragon Soul then try a few runs - see if it's worth your time.  You may find you actually get a lot more gold per hour farming ores though, so it then becomes a toss up between gauging your "fun per hour" as well as your gold per hour (which on occasion the gold can be worth you doing things you hate - sssh that goes against what I said above!)

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I keep losing gold since raid started (from 120k to 50k ((and 120k is a lot for me)), and that's solely due to the price of flasks and potions (4k/flask + 1k/potion)... Can't wait for 7.1 and all those "free" plants !!

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45 minutes ago, dAwq said:

I keep losing gold since raid started (from 120k to 50k ((and 120k is a lot for me)), and that's solely due to the price of flasks and potions (4k/flask + 1k/potion)... Can't wait for 7.1 and all those "free" plants !!

Yup the cost of regular raiding has been really disproportionate compared to previous expansions!  Really crazy for a lot of players.  Try and off set as much as you can, maybe even seeing if a friend will farm herbs etc for a discount.  Just use whatever you can to get those mats and crafts done as cheaply as possible!

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I've gone from about 50k since the expansion started to about 500k(with 500k of auctions currently that sell fairly consistently) skinning initally and now selling obliterum. What markets would be a good idea to check out now that i've got a bit of capital built up?

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1 hour ago, igetdahkstoo said:

I've gone from about 50k since the expansion started to about 500k(with 500k of auctions currently that sell fairly consistently) skinning initally and now selling obliterum. What markets would be a good idea to check out now that i've got a bit of capital built up?

Seeing as your skinning already then look into leatherworking see what you can push there.  If you have an alt with enchanting as well the potential for gold can be pretty sweet when you combine the skinning , lw then the enchanting as well.  Check out my Obliterum guide for how I use LW and enchanting here

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29 minutes ago, ThomasSottiaux said:

I farm gold only to buy tokens, which is easy as cake and can be done in 2 weeks if you're a really lazy wanker like me. Am I a bad person?

Doesn't make you bad but doesn't help people either :P What do you farm? Mats or just old content?

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Honestly one of the easiest ways to make gold right now is just running Cata raids, doing the main four should net you around 3.5-4k~ I usually make that much on each toon and I even skip a few bosses. 

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16 hours ago, Peelyon said:

Doesn't make you bad but doesn't help people either :P What do you farm? Mats or just old content?

I've been a good person the other day, I really wanted to beat a pet battle world quest and bought 2 pets at the ah for 2k each. I felt dead inside dude but managed to beat the battle though.

but to answer your question, I mainly sell yellow inscription stuff and the  very occasional expensive thing I come across when I go here and there.

 

what do you do?

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well, since my post I've made just a bit more:WoWScrnShot_092916_142606.jpg

21 hours ago, Peelyon said:

Seeing as your skinning already then look into leatherworking see what you can push there.  If you have an alt with enchanting as well the potential for gold can be pretty sweet when you combine the skinning , lw then the enchanting as well.  Check out my Obliterum guide for how I use LW and enchanting here

I'll check it out, one of my other alts is 700 enchanting so i'll have to see what I can do with it

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Yep you can disenchant no problem on the alt.  If you can get a use for the Blood of Sargeras thats helpful as well :D

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24 minutes ago, Peelyon said:

Yep you can disenchant no problem on the alt.  If you can get a use for the Blood of Sargeras thats helpful as well :D

i'll get bloods on the enchanter right? it's also an alchemist so i'll be able to use the bloods for what I currently do to make obliterum, It will save me a few hundred gold per oblit since I don't have to pay off an alchemist haha

 

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On 28/9/2016 at 5:14 PM, Peelyon said:

Peelyon outlines a few key steps that can help you make more gold, regardless how much you have!

Lastly - if you would like me to set you a goal challenge or a target, post below with your current gold (feel free to add in extra info such as what you enjoy, your professions and a rough amount of time you play per week).

 

Hi Peelyon,

i have actually 735Kgold. My main character have mining + herbalism. i play usually 3-4 hours every day and 6-7 hours in the week end.

I usually spent my time to farming mine and herb when not in raid.

Have u a tips for reach the 3°stars in the gathering profession? what spot for farming are the best? and what can do my goal challeng?

Thanks and sry for my english.

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2 hours ago, Bendy said:

Hi Peelyon,

i have actually 735Kgold. My main character have mining + herbalism. i play usually 3-4 hours every day and 6-7 hours in the week end.

I usually spent my time to farming mine and herb when not in raid.

Have u a tips for reach the 3°stars in the gathering profession? what spot for farming are the best? and what can do my goal challeng?

Thanks and sry for my english.

I'm pretty sure that the ranks are all just RNG based.  I've known a few players that have got rank 3 on quite a few different herb types while others have none so just keep sticking with it!  Hope you watch something like Netflix with all that herb / mining ;)

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12 hours ago, igetdahkstoo said:

i'll get bloods on the enchanter right? it's also an alchemist so i'll be able to use the bloods for what I currently do to make obliterum, It will save me a few hundred gold per oblit since I don't have to pay off an alchemist haha

 

Yup! The bloods are a small chance "proc" when you disenchant!  Sounds like a great idea for sure and means your'e using everything at every stage!  Good luck with it!

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2 hours ago, Peelyon said:

Hope you watch something like Netflix with all that herb / mining ;)

ahahah.. no im usually stay on voice chat with friends :-)

...and what can do my goal challeng?

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1 hour ago, Bendy said:

ahahah.. no im usually stay on voice chat with friends :-)

...and what can do my goal challeng?

Push for 800k - yours is a bit higher than a few I've done but take advantage of the prices before they drop! Good luck!

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      Developers’ note: We have been monitoring PvP balance over Season 3 and are making the following adjustments. We look forward to continue to watch how the rest of the PvP season progresses. Hunter Craven Strategem (Runecarving Power) now reduces the cooldown of Feign Death by 5 seconds in PvP combat (was 15 seconds). Developers’ note: The short cooldown of Feign Death from Craven Strategem can be frustrating to play against, especially for classes whose primary damage comes from damage over time effects. We are changing the cooldown reduction from Craven Strategem to address this. Mage Flow of Time (Conduit) effectiveness reduced by 50% in PvP combat. Netherwind Armor (PvP Talent) now reduces the chance of suffering a critical strike by 10% (was 15%). Developers’ note: Mage survivability has continued to be higher than we would like, so we are targeting some of their defensive tools to address that while keeping the overall feel of Mage gameplay intact. Monk Mistweaver Renewing Mist now heals for an additional 25% in PvP combat (was 10%). Enveloping Mist now heals for an additional 10% in PvP combat. Chrysalis (PvP Talent) now reduces the cooldown of Life Cocoon by 45 seconds (was 30 seconds). Developers’ note: Mistweavers are continuing to have a difficult time responding to burst damage reliably, as they regularly have to open their primary school in order to catch up. Increasing healing over time effects and having Cocoon available more frequently is intended to provide them with better tools to respond to burst damage more reliably. Paladin Retribution Templar’s Vindication (Conduit) now causes Templar’s Verdict to deal an additional 15% damage (was 30%) in PvP combat. Shield of Vengeance damage reduced by 40% in PvP combat. Absorption amount unchanged. Developers’ note: Retribution Paladin burst damage has scaled higher than we’d like, outpacing survivability and counterplay. We are looking to address some of those bigger swing moments without affecting their overall toolkit. Priest Holy Mana regeneration reduced by 65% in PvP combat (was 60%). Holy Word: Chastise now incapacitates enemy players for 3 seconds (was 4 seconds). Censure (Talent) now causes Holy Word: Chastise to stun enemy players for 3 seconds (was 4 seconds). Ray of Hope (PvP Talent) cooldown is now 90 seconds (was 60 seconds). Developers’ note: Holy Priests have been outperforming other healers, and we are looking to reduce the power of commonly picked talents and mana efficiency to better fit within other spec representation and performance. Shadow Shadow Word: Pain damage increased by 15% in PvP combat. Vampiric Touch damage increased by 10% in PvP combat. Developers’ note: Shadow Priest has not received as much benefit from its set bonus as other specializations in PvP, so we are increasing parts of their consistent damage to help their overall performance. Rogue Outlaw Float like a Butterfly (PvP Talent) now reduces the cooldown of Evasion and Feint by 0.5 seconds per combo point spent (was 1 second). Developers’ note: The uptime of defensive abilities for Outlaw has been a point of frustration due to less opportunity for enemies to capitalize on gaps of defensive cooldowns. This is intended to address that, while keeping the feel of Outlaw intact. Warlock Dark Pact (Talent) now provides an absorb shield based on 300% of health sacrificed in PvP combat (was 250%). Essence Drain (PvP Talent) now causes the target to deal 9% less damage to the Warlock per stack. Essence Drain (PvP Talent) now stacks up to 4 times (was 5). Gateway Mastery (PvP Talent) now reduces the time between how often players can take your Demonic Gateway by 30 seconds (was 15 seconds). Affliction Soul Leech grants an absorb shield based on 12% of damage dealt in PvP combat (was 8%). Developers’ note: In 9.2.5 we removed the PvP talent Demon Armor and changed Gladiator’s Echoing Resolve to no longer interact with interrupt effects, which impacted Affliction Warlocks with their spell casts being a single school. With the combination of these changes, Affliction Warlocks’ defensives have been lower than we’d like even after our stamina increase to their base kit, so we are targeting to equip them with better survival tools in PvP. Warrior The amount of Mastery granted by Conqueror’s Banner (Necrolord Ability) reduced by 33% in PvP combat. Fury Crushing Blow (Raging Blow from Reckless Abandon (Talent)) now deals 20% reduced damage in PvP combat. Developers’ note: Overall Fury damage has scaled higher than we’d like in Season 3 especially with their set bonus. We are intending to bring down some of the moments of volatility while still maintaining the high consistent damage that fulfills the fantasy of a Fury Warrior.
    • By Stan
      Scaleface, a reputable leaker from MMO-Champion who accurately (but vaguely) predicted Legion back in 2015, also leaked Dragonflight and Warcraft Rumble ahead of their official reveals. If his Dragonflight leak proves to be 100% true, Dragonflight could release in November 2022.
      Looking back at Scaleface's Dragonflight leak from 2 months ago, the person got everything right and the leak was backed up with enough evidence in the form of images and other files.
      The leak mentions Dragonflight releasing in November 2022 and Wrath Classic in September 2022.

      Back in April, the Red Shirt Guy thought Scaleface might have messed up the release date, but the Dragonflight pre-orders revealed the expansion is, in fact, releasing this year on or before December 31.
      Placeholder for tweet 1516538909974577153 Placeholder for tweet 1516538911463510031 His most recent reply on MMO-C suggests "release dates haven't been touched since April 2022 when the game was announced" and Dragonflight is reportedly "releasing in November (2nd week and last week for now) and WotLK in September".
      "Well, the dates can be changed at any time (at least for 31 of Dec ;p), but in this case they have not been touched since April - and the DF is still in November (2nd week and last week for now) and wotlk for Sept."
      Scaleface on MMO-C Forums
      Do you think Dragonflight will release in November this year? Let us know in the comments!
    • By Stan
      One of the Dragonflight pre-order pets paired with the pet biscuit is nearly double the size of a Dwarf.
      Magical Pet Biscuit is used to grant a pet double their size as long as it remains at its master's side. 
      Drakks, one of the Dragonflight pre-order pets, is really huge when you use the biscuit, as shown by Reddit user Pige0nYT. It's almost twice the size of the Dwarf character.
      Drakks also has an own mount! 

      If you'd like to receive Drakks you must buy the Base Edition of Dragonflight.
      Source: Reddit
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