Vandexel

MM- Vulnerable + Aimed or Windburst

8 posts in this topic

Hi, I was just wondering because the rotation guide is a little unclear on icy veins. In the first rotation it says cast aimed shot if you can complete it before vulnerable wears off, and then cast windburst otherwise. But a little farther down it says to cast windburst on cooldown and then it says cast aimed shot when vulnerable is active. Should I prioritize windburst over an aimed shot + vulnerable?

 

Thanks!

Share this post


Link to post
Share on other sites

It's not a rotation, it's a priority list. "On cooldown" here means "when nothing of higher priority is available".

Basically, you get the most out of Aimed Shot and Marked Shot you can, and when you can't cast any of them anymore into Vulnerability - that's when you use Windburst.

Share this post


Link to post
Share on other sites

Ok, so just to confirm, when i have windburst ready to use but instead i can use an aimed shot while the target is vulnerable, i should use that?

But for something like barrage, I'll want to use that even if i can aimed+vulnerable because its higher priority?

 

 

 

Edited by Vandexel

Share this post


Link to post
Share on other sites
1 hour ago, Vandexel said:

Ok, so just to confirm, when i have windburst ready to use but instead i can use an aimed shot while the target is vulnerable, i should use that?

But for something like barrage, I'll want to use that even if i can aimed+vulnerable because its higher priority?

 

 

 

You skipped over the part " but ultimately quite a bit worse, way to think about executing the rotation. It is, however, a good starting point."

Ultimately you want vulnerability with as many Aim shots and marked targets as you can squeeze into that cycle. Playing this style will give you down time where your waiting for a Marking targets proc, during this period I cast barrage if I have the foucs or Side winders to get  vulnerability from a trait on our weapon and cast more Aim shots. 

 

Example for me is: 

Opener: > 1sec early Windburst> True shot> Barrage> SW>MS>SW>MS> Aim shot till out of focus> SW>AS twice (or 3-4 if I have LNL proc)>MS>SW( if you popped hero at start) Aim shot twice or 3-4 from LNL>MS>Aim shot till out of focus>

Normal play: At this point my play style above applies.. Windburst for a vul debuff ( cause your out of focus) > Aim shot again till I get a marking target proc, if I don't then I barrage and just wait till I hit 2 Sidewinders or proc. 

Edited by GeorgeSuarez

Share this post


Link to post
Share on other sites
1 hour ago, Vandexel said:

Ok, so just to confirm, when i have windburst ready to use but instead i can use an aimed shot while the target is vulnerable, i should use that?

But for something like barrage, I'll want to use that even if i can aimed+vulnerable because its higher priority?

Yes to both.

Though in second case it's a bit more situational. In pure single target patchwerk situation, yes, you want to use Barrage on cooldown as highest priority, unless it causes you to lose an opportunity to cast Marked Shot into Vulnerable.

In more realistic raiding scenario, you may want to save Barrage if a wave of adds will spawn in a few seconds.

Or you may want to delay Barrage for a couple of seconds if you can stand still and cast Aimed Shot now, but you will need to move in a few seconds. 

 

Share this post


Link to post
Share on other sites
Just now, Iridar said:

Yes to both.

Though in second case it's a bit more situational. In pure single target patchwerk situation, yes, you want to use Barrage on cooldown as highest priority, unless it causes you to lose an opportunity to cast Marked Shot into Vulnerable.

In more realistic raiding scenario, you may want to save Barrage if a wave of adds will spawn in a few seconds.

Or you may want to delay Barrage for a couple of seconds if you can stand still and cast Aimed Shot now, but you will need to move in a few seconds. 

 

Perfect, makes sense. Thanks!

Share this post


Link to post
Share on other sites

With the damage Windburst does for its execute time and focus cost after the buff (and even before) it is a loss to delay it. Having to use it as a Vulnerable uptime bandaid means you are not doing your shit properly or had to move for an excessive amount of time, in which case it could be a dps gain in spite of a larger dps loss, but still a loss. We were doing this PS/SW build before we had access to WB and it is entirely possible to not have to rely on WB for it. Besides, using it on cd will almost always be extending your Vuln window well beyond what you even need.

Share this post


Link to post
Share on other sites
45 minutes ago, Thejazz said:

With the damage Windburst does for its execute time and focus cost after the buff (and even before) it is a loss to delay it. Having to use it as a Vulnerable uptime bandaid means you are not doing your shit properly or had to move for an excessive amount of time, in which case it could be a dps gain in spite of a larger dps loss, but still a loss. We were doing this PS/SW build before we had access to WB and it is entirely possible to not have to rely on WB for it. Besides, using it on cd will almost always be extending your Vuln window well beyond what you even need.

Ran a sim, there seems to be a DPS boost by using Windburst on highest priority after Barrage, but the DPS advantage is so tiny that it's within the error.

Dk919Xv.jpg

I guess WIndburst is worth using whenever you can stand still for a moment.

 

Edited by Iridar

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Kastaleepu
      Hi!
      I would like to ask somethng about ice lance and other procs aswell.
      To maximize dps, should you always try to get rid of Fingers of Frost procs with ice lances? And if you get flurry proc, do you want to get rid of ice lance procs before casting flurry + lance combo?
      I am not sure how much icicles and maximizing their damage output before dumping them affects your damage.
      Thank you
    • By BuRnBuLL
      Hello everyone.
       
      I've been playing hunter MM as my main for a while, but lately i've noticed that my DPS output might not be as high as it should. A couple of months ago, I tought it might be my ilvl or my mastery that was too low, but i've tried different builds and i still can't get closer to some other hunters I run into some ToS H pugs.
       
      I'm actually sitting at 938 iLvl. Don't have many BiS, but my stats are kinda high. My weapon relics are bad(low ilvl, i'm still stuck with 915 relics), and I still didn't get any other good legendary besides the Soul of the Huntmaster.
       
      So my question is: Am I doing something wrong or it's just my relics/trinkets that aren't very decent? I was happy when i get past the 1M dps mark, but now i'm stuck at that point, and I can't see to get past that.
       
      Here's my armory link: https://worldofwarcraft.com/pt-br/character/azralon/piccola
       
      Hopefully you guys can help me out on this. Thanks!
    • By molodirazz
      All applications will be reviewed and considered however if you are playing a class/spec combination we need then your chances of joining will be higher.
      A little bit of info about us:
      We are a group of friends and serious raiders on EU Twisting Nether looking to recruit skilled like-minded players into our roster for Mythic Legion raids and onwards. We will offer a sociable and fun raiding environment while maintaining a strong desire for progression. Our Discord is very active and we encourage all members to chat and play together not only for raids. The guild formed late March 2016 and fully cleared 13/13 Mythic Hellfire Citadel pre nerf shortly after. We've since been improving our world ranking every tier.
      We currently raid 3 days per week on Mythic: Wednesday, Sunday and Tuesday 19:15-22:15 server time. While it is not a lot we try to make the most out of our time. We run optional heroic/normal/alt/previous tier raids during off days in which raiders are welcome to come to. Our members also play other games outside raid times together where anyone is welcome to join(LoL, PUBG, HotS, Overwatch etc.).
      Our loot system for Mythic is RC Loot Council.
      What we expect from you:
      - We are a raiding guild with only a 9 hour per week schedule so you are expected to attend and be ON TIME! However we understand things can come up sometimes but please let us know.
      - Be able to speak and understand the English language and not be afraid to communicate with other members during raids.
      - Actively doing dungeons/world quests to improve your gear and artifact weapon.
      - Have a strong understanding of the current raid tier and be able to play your class to it's potential.
      - Always come to raids prepared(i.e. bringing food and potions, etc).
      - Come fully gemmed and enchanted with the correct stats for your class and spec.
      - Access to Discord and a working microphone.
      - Have a computer that can handle 20 man raiding and a good, stable internet connection.
      - Exorsus Raid Tools, Weakauras2 and RC Loot Council addons installed. We may ask you to install others.
      If you have any further questions please contact us at battletags: 
      Stjern#2802 or Azkey#21565
      To apply please visit our guild website: http://asylum-tn.enjin.com/recruitment
      __________________________________________________________________________
      Requirements to be considered into current main raids:
      - 930~ ilvl
      - 62+ traits.
      - 6/9 in ToS.
      - Exceptions to the requirements may be made.
      _____________________________________________________________________________
      We're currently looking for the classes below but may consider other classes as well.
      Death Knight: Blood/Unholy.
      Warrior: Arms.
      Monk: Brewmaster.
      Druid: Guardian.
      Hunter: MM/BM.
      Mage: Frost/Fire.
      Rogue: Assassination/Subtlety.
      Priest: Shadow.
      Warlock: Affliction/Destruction.
      Any and all applications will be considered.