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It's Monday so it's back to work for the devs, with several issues getting addressed over in the forums and on twitter. From an Anchor Weed harvesting buff, to Azerite traits in PvP getting increased damage when you lower your item level, as well as a long discussion on Arcane Torrent being on the GCD, there's a lot to cover.
We start with Anchor Weed and a hotfix is coming up that will increase the amount harvested at Ranks 2 and 3, easing the slightly insane prices of flasks etc. right now, in addition to the upcoming 8.1 recipe cost tweaks.
Anchor Weed (source)
Posted by Margirita
Yeah though. Considering time invested people are not asking unreasonable prices for these pots. Something is very wrong with the supply of herbs to the market.
Right now its the lack of Anchor Weed driving it all up.
We've got a current hotfix in the works that should address some of the right now problems by increasing the amount of Anchor Weed per gather for ranks 2 and 3.
In case anyone hasn't seen the datamining for 8.1, we're also looking at tweaking the recipe costs a little to bring the material cost of recipes requiring Anchor Weed down as well. This of course isn't final and could change, but just wanted to let you guys know that we're looking into these kinds of things.
The there's the pretty weird Azerite trait damage scaling up when the overall item level goes down:
Azerite Trait PvP Scaling (source)
Posted by Dccw
Credit to u/Narabug on Reddit.
TLDR: Azerite trait dmg and healing scales inversely to your equipped iLVL. Traits with static numbers (not percentage based) will scale exponentially by lowering your equipped iLvL.
"PvP Scaling Magic" -
Damage - You become more balanced as you and your enemies iLvl are closer together. If your iLvl is significantly lower and your enemies is significantly higher, you will deal more and take less damage from them, and they will deal less and take more damage from you.
Healing - You will heal your teammates less if you lower your iLvl and they have a higher iLvl. However, they will be able to heal you significantly more in proportion to your total HP when your iLvl is low and the healers iLvl is high.
Based on peoples testing it seems like the optimal gear setup would be -
Highest iLVL Azerite gear with triple stacked traits.
Low iLVL armor with the most gem sockets possible and most optimal secondary stats for your spec. Also, old world gear with special bonus effects on them.
The bonuses from lowering your iLvL seem to taper off once you get below 300 or above 370.
There are indeed some issues that you guys have pointed out, which are in the process of being hotfixed. These have to do with Azerite gear slots (and gems) not being weighted in the system as much as they should, and bugs with lower level trinkets being usable at max level. As much fun as it is to relive Taunka Time, we will be working on getting these fixed up.
I've raised the cap on this thread so any further specific examples you guys have that haven't already mentioned would be great, as getting this resolved is a high priority at the moment. Thanks for all the examples so far.
Then there's a long discussion on Arcane Torrent and why it's on the GCD:
Arcane Torrent GCD (source)
Arcane Torrent is effectively a Mass Dispell/AoE Purge, as well as a free HP generation. I think it's pretty fair that one is on the GCD as its still very powerful.
Shadowmeld doesn't have near that much of an impact if you're comparing what the abilities actually do. I don't think the mentality should be "All Racials should be on or off GCD" but rather what they do individually that dictates that.
Of course the feedback is welcome but specific examples of why X or Y ability should be on or off is great as always.
Posted by Sifu
You don't think a VANISH that lets you escape from death every 2 minutes doesn't have as much impact?
When you're comparing the two abilities to each other, no. I think Arcane Torrent is far more powerful in both a PvE and PvP standpoint.
The ability for classes like Paladins to purge a buff, and generate a HP, in a singular global is very strong. Imagine that off the GCD and it becomes even stronger.
Game worked fine for 11 years with a much better Arcane Torrent off the GCD isn't specific enough?
I think you need to look in the context of what Arcane Torrent did originally. Since it was a Silence/Interrupt, it would be a little strange on the GCD as interrupts shouldn't be on the GCD. That's at is core is what the ability was made to used for, to silence. So it should be off.
Now with the rework since its more in line with a Purge, it should be on the GCD. I'm not the biggest fan of some of the GCD changes personally but I think the new Arcane Torrent is an example of something that definitely should be on the GCD.
Posted by Nexcoyotl
HP generation? Torrent only provides class resources like mana/runic power/energy. Kind of a shame how a blizz employee does not even know how the spell functions.
09/24/2018 12:41 PMPosted by Sifu
What HP generation? It generates a minuscule amount of resources that isn't even worth the 1.5s GCD it incurs. Unless there is something to dispel, it is worthess.
If you play Ret for example, it generates a Holy Power, which is a class resource for Ret. So if all your abilities are on CD waiting for the next ability, you can toss in Arcane Torrent if there is nothing to purge. Which equates to a free Holy Power every time it's up. This can save your Relentless Inquisitor, Inquisition, or Righteous Verdict, so that you can keep those buffs rolling. That's a lot of power for a racial ability.
There's a reason why its in the Ret opener, and mentioned in the overall rotation, for most if not all guides if you're a Blood Elf. It's small when compared to your regular class abilities but that's a pretty big for a racial.
09/24/2018 12:40 PMPosted by Dliver
Feel free to change it back whenever ?
I do find myself missing the AoE silence, but I actually prefer the newer version myself. I think it's a bit more of a niche being a purge and I think abilities like that can be pretty fun.
And finally, a reminder of when non-elite PvP ensembles will become available:
The latest round of blue posts covers Protection Warrior changes in Patch 8.1, mysteries surrounding the Dreadwake mount promotion, and more.
WoW Team Communication
The communication between Blizzard and the community hasn't been the best, but they're working on improvements.
Gonna get flamed by the hate, but here we go:
I've really been noticing lately all the blue/green posts, and really appreciate the AMA, Live Stream, upcoming PTR. This is what we've been asking for, and it's being delivered. Communication is ramped up, and feels a bit like the old days. Keep it coming blues/greens! And i actually think the few troll posts are funny fyi.
Say what you want about the xpac, but there are ALOT of us who are having fun. Can't wait for the PTR.
Flame on bros...
Appreciate the kudos but I'll be honest, It's not near what we want it to be at. Lore talked on it in the AMA but long story short, we want to do more.
I don't want to talk any of it up on what we're discussing internally in this area as I'd rather we just do it. Actions speak far louder right? Communication and participation on our side flat out hasn't been the best, and we want to change that.
The community will be spending so much time deciphering my dance moves
This would probably appease a weird section of the secret finding groups.
6-Month Subscription Mount
The Dreadwake mount can be obtained by subscribing to the game for 6 months. The promotion was planned for a while now and it's not Blizzard's response to "dropping subs" as many players assume.
Month after BFA and arguably the worst release of an expansion in Blizzards 14 year history.
Almost all twitch and youtube supporters of blizzard are firing away at how the game is failing.
supreme lack of communication from Blizzard, no real changes on the horizon.
Patch 8.1 already hitting PTR soon.
And now..... Blizzard is pairing a cool new Mount with 6 months of subs.
Basically saying hey, if you want this mount, we're not going to put it into the store like our other store mounts, we're going to force you to buy 6 months of subs before our financial quarter end to help make this expansion not look like the piece of garbage that it is.
what a joke
bfa has officially gone down the tube and is losing people astronomically if these are the tactics they are resorting to.
BFA was the Fastest Day 1 selling expansion, and I bet my testiies that it is also the fastest expansion of people unsubbing in the history of wow.
edit: six months of subs....
Or... maybe we've been planning to have this mount promotion for quite a while now, I don't know maybe lets say the last 8 or 9 months. Possibly longer ...but what do I know, I only work on the team that promotes and publishes things like this and apparently this mount means our game is dead. I guess someone forgot to tell all of us this was the case.
You don't honestly think we scrambled to put this together at this last minute do you? Also where is the line for tin foil hats when you enter GD? I missed out on mine.
I do think that there's maybe a conversation about water striders and boats floating on water that needs to happen though.
You know... we said the same thing when we got on ours this morning! I think someone shouted out "My ship is taking on water!". Said person is also dressed like a pirate today, so it made it that much better.
You lie, or maybe you don't. But the tables sure don't look good for this specific time to be releasing something to attract subs. Actions speak much louder than words.
This kind of promotion doesn't attract new subs. It's more of a reward for existing and an offer for those that might want to swap to a 6 month as it is cheaper. It's just adding additional value to that.
If you just want the mount that's fine, like we stated in the blog announcing this, it will be on the store eventually. ?
I think the 6-month sub requirement attached is what seems suspicious. Maybe this mount was planned for this pirate day for months, but I'd wager that the decision to add it to a 6-month sub was a more recent decision based on something else.
It wasn't a recent decision. You can see that from when the shop banner was data-mined months ago and posted by fansites. Kind of a clue its been in the works for a while if you look into that stuff ?
I get why people would think that though, but businesses as big as Blizzard don't just operate like people would like to think they do. Things like this take a lot of time and go through a lot of departments to finally be in front of you guys.
Hrm, the "ShopGametimeBundle"
You are no longer Snowfox, you are now Linkfox.
For those asking for the link backing up what I said, here you go.
I don't care for the mount.
Your one mount that took 8 months to develop
That's not what I said.
I didn't care for the promotion of the other one, to watch a dumb stream.
Some people aren't into streams and that's okay. We try our best to mirror everything as much as possible so those who aren't into that can still see it through their preferred channels.
I'll buy your stuff if you actually make it interesting and fun
Even as an employee I agree with you, to each person that definition is different. Me personally before I was an employee I always had a 6 month sub because it was just cheaper so to me the mount is just a bonus. It's not something your paying for but rather an extra "thank you". I get what you're saying overall though.
To be honest, they're actually paying YOU a few dollars to get the mount.
^ This is honestly more likely the case with these kinds of promotions.
Apparently, you won't receive The Dreadwake mount after directly converting 6 WoW Tokens into game time. You must claim the tokens for balance first and buy the correct bundle from the shop.
So, if i use 6 tokens for game time will i get the mount? as always, blizz is quite confusing when they worded the offer. Thanks in advance.
I just wanted to confirm that you would NOT get the Dreadwake mount if you convert your WoW Tokens into game time directly.
In this case you would need to claim the tokens for balance first and then buy the correct bundle from our shop, here:
Hope this helps!
Protection Warrior in Patch 8.1
Buffs are coming for Protection Warriors. Class balance is a "sore spot" right now. They haven't decided yet what form those changes will take (patch vs. hotfix).
Shamans got a blue; Here's to hoping Warriors get one.
I won't make a massive OP, there's been tomes written on how broken prot was since earliest stages of BfA beta. It's common knowledge that warriors make up for under 5% of all tank representation after 2 weeks of Uldir, in ALL types of content;
They're weak, they lack a niche, their kit has been massively hurt by the GCD change, and they need a lot of love to become viable. Like. Without exaggeration, it's easier to heal a shadow priest who pulls aggro in a dungeon, than a prot warrior in that same dungeon...
Blizzard? Are you doing this one class at a time, or can prots hope for some love as well? Cause it honestly feels really bad when the most iconic tank in the game is just so far behind it's not even worth using any more...
I can’t speak to any plans for the patch, but I do know that we’re planning to make some tuning adjustments sometime in the next few weeks which should include some defensive buffs for Protection Warriors.
Just curious but why can't you speak to any plans for the patch? You explained the tooltips for the proposed ele shaman changes, but can't speak about warriors? Or is it that there is nothing changing in the patch for warriors?
Few reasons. Partially because I'm not a class designer, so I don't make those decisions. But also because the class team themselves haven't decided yet. We agree Prot Warriors need love, but aren't 100% decided on exactly what form those changes will take, which also means we don't know if it'll need to be in a patch or not. The Elemental changes require a patch, otherwise we'd just hotfix them in.
Regarding this upcoming tuning pass, I wouldn't expect it to be something that solves every Prot Warrior grievance, but it should hopefully help while we look into potential further adjustments.
Hate to say it (and hate to nail it to you Lore) but class imbalance is very very bad right now. I think most of us don't want classes that are OP or overtuned-- but we would like to see them fluid enough and competitive enough that we can feel comfortable that our individual investment will ensure us a spot and a chance at current WoW content.
Class balance is definitely a sore spot right now, both in community feedback and our own internal discussions. We're working on it. It's a delicate thing; we want to solve the issue of players feeling like their class is undesired, but we also want to avoid the opposite issue where everyone feels like they need to reroll to whatever the new hotness is every few weeks (side note, that's part of why we do tuning adjustments in batches rather than every few days, to give things a little time to stabilize before the next round).
I'd also like to submit the argument that, while class balance certainly isn't perfect right now, it's also the beginning of an expansion, which is *always* a bit shaky for class balance. There are absolutely outliers on either side of the spectrum, with some buffs and most likely some nerfs incoming, but aside from those few cases, our data (based on hundreds of thousands of boss kills, arena matches, etc) is showing that class balance isn't that far out of whack from how things were at the start of Legion, or Warlords, or Mists, etc.
But like I said, we're working on it, and will have more to share soon.
Who We Are
Tequila Sundown is a mythic raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!
A Team Within a Community
Our raid team is one of three within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.
We are always looking to add players with a friendly personality and lots of passion for the game. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.
6/8H, 8/8N Uldir.
We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid. We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders. You must be able to take constructive criticism and have ownership over your level of play, and be willing to put in the effort to be a contribution to the team.
Our mandatory raids are:
Tuesdays 8:45pm PT - 11:45pm PT
Thursdays 8:45pm PT - 11:45pm PT
Sundays 8:45pm PT - 11:45pm PT
Sundays are for farming the previous raid difficulty.
Healer: Holy Paladin or Disc Priest preferred. DPS off-set a bonus.
DPS: Will consider mythic capable ranged DPS.
Interested? Next steps:
Please check out our team's wiki on the <Karma Horde> subreddit.
Read the Guild Code of Conduct
Complete and submit a New Raider Application
Join the guild's Discord server
Add the Raid Leaders on bnet: joat#1832 & lambkill#1856
Looking forward to hearing from you!
Bellular is back with a new video for new and returning players, highlighting additional features of the game, including Professions, the Auction House, transmog, Pet Battles, achievements, events and micro-holidays.
New and Returning Player Guides
Part One: What is World of Warcraft? Part Two: Character Creation Part Three: Movement & User Interface (UI) Part Four: Leveling Up & Mounts Part Five: Social Features & Communities Part Six: PvE Content Part Seven: PvP Content