Stan

The Biggest Gold Sink In WoW?

Sign in to follow this  

6 posts in this topic

F5kRBze.jpg

The Mad Merchant sells items, well, for mad prices! But is he truly the biggest gold sink introduced to the game thus far?

The Mad Merchant vendor added in Legion represents a new gold sink.

  • He is on a random spawn timer. Players are reporting respawn rates of four hours up to several days.
  • Once up, the vendor is present for 1-2 hours.
  • He can be found in The Wonderworks Toy Shop in Dalaran (Coordinations: 43, 47)
  • He sells exactly four items for ridiculous prices, representing the biggest gold sink ever introduced to World of Warctaft.
    • Bloodfang CocoonBloodfang Cocoon is a spider mount that costs 2,000,000 Gold.
    • Celestial CalfCelestial Calf is a pet that can be purchased for 1,000,000 Gold.
    • Madman's LuggageMadman's Luggage is a 34 slot bag that you can get for 500,000 Gold.
    • Prismatic BaublePrismatic Bauble is a toy that makes you shine with the colors of the rainbow. It would be cool if was on a shorter cooldown, having a 20-minute cooldown for 250,000 Gold? Depends on personal preferences!

Biggest Gold Sink Ever?

This remains open to discussions. On one hand the Black Market Auction House is also a big gold sink. The gold cap is currently set to 9,999,999 Gold 99 Silver & 99 copper. The probability that you will be spending more gold than the cost of Bloodfang CocoonBloodfang Cocoon on BMAH items is highly unlikely. Of course, unless this rare mount you've been farming for an eternity is up, like  Invincible's ReinsInvincible's Reins and you really need to have it. Not many will be directly gold capping a mount without testing the waters first (bidding). In previous expansions, where the gold cap was 999,999 Gold 99 Silver & 99 Copper people were capping rare mounts almost every time they were up. Now there's a slight price difference between securing your bid instantly, exactly 9,000,000 Gold.

Blizzard on the Mad Merchant

Blizzard shared their insight in a few blue posts regarding the merchant, especially discussing price tags, the rarity of the Bloodfang CocoonBloodfang Cocoon model and many other aspects and reasons why such a vendor was implemented. Watcher's post is quite interesting. He explains the rationale and doesn't consider the vendor a big gold sink.

  • According to him, gold sinks in MMOs are repair bills or Auction House cuts.
  • At the end of the day, some may pour a lot of gold into the vendor, but it's still a small fish in the big ocean of the WoW economy.
  • If they truly wanted to make the merchant a big gold sink, it would be achieved by decreasing the price of Bloodfang CocoonBloodfang Cocoon to 200,000 Gold.
    • The number of players who'd purchase the mount would substantially increase, draining more Gold from the economy in total as with the current price tag.

Blizzard LogoWatcher

There are, as people have noticed, a small handful of very expensive items on vendors in Legion. This isn't anything fundamentally new - the original Kirin Tor Signet Ring cost a small fortune in relative terms when it first came out in Wrath, as did the Reins of the Grand Expedition YakReins of the Grand Expedition Yak in Mists.

When it comes to cosmetic items and convenience perks, they vary tremendously by source, both in terms of playstyle and degree of difficulty. Some are widely-earned rewards, some were simply a matter of being around at the right time (e.g. the Onyxian WhelplingOnyxian Whelpling), others require tremendous skill (Gladiator mounts, Mythic raid mounts from current content), while others require a combination of persistence and luck (Reins of the Time-Lost Proto-DrakeReins of the Time-Lost Proto-Drake, Elegon's mount, etc.). Some require you to engage in PvP, others require raiding, others require extensive outdoor gameplay, or profession use. And some require a sustained and concerted effort to accumulate a ton of gold.

Besides, think of it as a favor to all the arachnophobes out there - do you really want massive spiders skittering around everywhere?
 

Just to be clear, I agree that the Mad Merchant isn't going to serve as a very effective gold sink. But that's because he isn't intended to be one in any meaningful sense. Gold sinks, in an MMO economic sense, are primarily things like repair costs, the Auction House tariff, and a range of useful expensive items that still fall within the price range of many guild banks and gold-rich players. In this case, a handful of very wealthy players may dump a large portion of their gold reserves into this one vendor, but that's ultimately a blip in the grand scheme of the WoW economy.


If we wanted to drain as much gold as possible out of the economy using these items, we'd be pricing them differently. If the Bloodfang CocoonBloodfang Cocoon cost 200k, I'd wager that far more than 10x as many would be sold. Inflation is a concern, but that's a battle that will be waged on many other fronts. This is just a crazy merchant. The point of the items is to be ludicrously expensive, just as the point of something like the Reins of the Time-Lost Proto-DrakeReins of the Time-Lost Proto-Drake is to be ludicrously rare (if you think about it, a multi-day respawn that shares a spawn point with a more common variant and has a zone-wide patrol is pretty insane...). Some of the vendor's details may be tweaked, and there's been very good feedback in the thread on the relative attractiveness of the different items, but the 2mil price tag for the mount is not likely to change.

The Issue of Rarity

The high price tag made players wonder, whether the mount model will remain unique. Watcher again answered this concern.

  • While it's alright to bring recolors for expansion-themed mounts (Proto-drakes in Wrath or Serpents in Mists of Pandaria) they aren't planning to implement any recolor of the mount as it would substantially degrade its value.
  • Some mount models should remain unique and Blizzard has diluted the impact of certain mounts by offering different variations.

Blizzard LogoWatcher

Just a simple question that they won't answer: Will the mount be unique or will it show up reskinned elsewhere? If it's unique, I'll buy it. If it's not, I won't.

What conceivable reason could they have to not answer something so simple? So frustrating.
The only reason is that it's difficult to make absolute "never"-type statements with confidence. We have no plans to offer a recolor or highly-similar version of the Bloodfang CocoonBloodfang Cocoon, as we agree that it would undermine the value of the mount (highly debatable though it may be) if there were easily-obtainable variants.

But in the distant future? Who knows. Maybe some day we make a spider expansion, all about spiders, complete with a playable arachnid race (this is where I alienate all the arachnophobes who were grateful for my first post in this thread), and there are spider mounts everywhere. So I can't say "never." 

But in general, we feel that we've diluted the impact of some of our mounts by offering numerous variants of the same base creature. It's appropriate for some creatures, especially where it feels like a prominent part of the natural fauna of a new continent (e.g. all the various Proto-Drakes in Wrath, or Cloud Serpents in Mists), but when something is unusual we should try to keep it that way. A mount like the RatstallionRatstallion should also remain unique for the foreseeable future.

Are you an avid mount or pet collector saving gold for any of these items or have you already purchased anything from the vendor?

Share this post


Link to post
Share on other sites
On 10/10/2016 at 7:25 PM, demonardvark said:

the biggest gold sink in wow for me is transmog T_T

But IT'S WORTH IT. I NEED to change my transmog every fight!

Share this post


Link to post
Share on other sites
3 hours ago, Blainie said:

But IT'S WORTH IT. I NEED to change my transmog every fight!

its not worth getting the world first kill if i don't look fabulous doing it

Share this post


Link to post
Share on other sites
On 10/13/2016 at 5:11 PM, demonardvark said:

its not worth getting the world first kill if i don't look fabulous doing it

You should make an app to a top guild now, you know what you need!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      While Kul Tirans are not a confirmed Allied Race, they are marked as player and NPC races in the game files. In this preview, we're looking at their customization options as of Alpha Build 26095.
      Adding NPCs to playable races makes customization easier when Blizzard generates mobs for the open world. A great example are the Lightforged Draenei of Argus. They were marked as a playable races first and used to create Argus mobs. Blizzard added them later as a playable Allied Race. Kul Tirans have been added in Battle for Azeroth and they may become a new Allied Race in the future. Mag'har Orcs as an Allied Race are confirmed for the Horde and the faction's also recruiting the Zandalari Trolls to their ranks, so it would make perfect sense for Kul Tirans to join the Alliance at some point.
      Would you play a Kul Tiran? Feel free to share your thoughts in the comments!
      Customization Options
      This is a very early preview of customization options available to Kul Tirans. Expect more options to be added in future builds.
      Skin Tones

      Faces

      Hair Styles

      Hair Color

      Beards

    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - Francais - 5/11M - www.unhuman.ca
      Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying AtBT: 5/11M, 2soir, Mardi et Mercredi 7h30pm à 10h30hpm  (EST)
      - [Raid] Baguettes & Squareheads AtBT: 5/11M, 2soir, Mardi et Jeudi 7h30pm à 10h30hpm (EST)
      - [Raid] Try Hard AtBT: 0/11M, 1soir, Lundi 7hpm à 10h30hpm  (EST)
      - [Raid] Casual as Fuck AtBT: 11/11H, 1soir, Mercredi 7hpm à 10h30hpm  (EST)
      PvP:
      - [PvP] Unhuman RBG: 1200 rating, 1soir Dimanche des 9hpm (EST)
      Communauté:
      - Plus de  410 accounts
      Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
      Pour toutes questions...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier
      - Shockadins-Arthas, Officier
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - French - 5/11M - www.unhuman.ca
      Unhuman is RECRUITING!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying AtBT: 5/11M, 2day, Tuesday and Wednesday 7h30pm to 10h30hpm  (EAST)
      - [Raid] Baguettes & Squareheads AtBT: 5/11M, 2day, Tuesday and Thursday 7h30pm to 10h30hpm (EAST)
      - [Raid] Try Hard AtBT: 0/11M, 1day, Monday 7hpm to 10h30hpm (EAST)
      - [Raid] Casual as Fuck AtBT: 11/11H, 1day, Wednesday 7hpm to 10h30hpm (EAST)
      PvP:
      - [PvP] Unhuman RBG: 1200 rating, 1day Sunday starting at 9hpm (EAST)
       
      Community:
      - More than 410 account
      Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
      For any question...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier
      - Shockadins-Arthas, Officier
    • By Stan

      We're back with another round of talent updates. This week's Alpha Build affects Retribution Paladins and Elemental Shamans.
      Welcome to another preview of latest talent updates in Battle for Azeroth. This week's Alpha Build focuses on Retribution Paladins & Elemental Shamans class changes.
      We also updated our Battle for Azeroth Class Changes preview with all changes listed here.
      Demon Hunter
      Vengeance
      Void Reaver is a new level 110 talent. Paladin
      Retribution
      New Mastery - Mastery: Hand of Light
      Final Verdict (level 15 talent) removed. Greater Judgment is now a level 15 talent (was 30). Consecration is now a level 60 talent (was 15). Righteous Verdict is a new level 15 talent. Blade of Wrath is now a level 30 talent (up from 60). Zeal (level 30 talent) removed. Hammer of Wrath is now a level 30 talent. Virtue's Blade (level 60 talent) removed,  Divine Vengeance is a new level 60 talent. Wake of Ashes moved to level 60 (was previously a level 100 talent). Divine Hammer (level 60 talent removed). Inquisition is a new level 100 talent. Latest Talents
      Level Talent 1 Talent 2 Talent 3 15 Greater Judgment Righteous Verdict *new* Execution Sentence 30 The Fires of Justice Blade of Wrath Hammer of Wrath *new* 45 Fist of Justice Repentance Blinding Light 60 Divine Vengeance *new* Consecration Wake of Ashes *new* 75 Cavalier Unbreakable Spirit Eye for an Eye 90 Judgment of Light Justicar's Vengeance Word of Glory 100 Divine Purpose Crusade Inquisition *new* Shaman
      Elemental
      Spirit Wolf moved to level 30 talents (up from 45). Aftershock moved to level 60 talents (down from 30). Elemental Mastery (level 30 talent) was renamed to Master of the Elements and moved to level 60 talents. Earth Shield is now a level 30 talent (up from 45). Volcanic Rage (level 30 talent) removed. Static Charge moved to level 30 talents (up from 45). Echo of the Elements is now a level 45 talent (up from 60). Elemental Blast is now a level 45 talent (up from 60) Icefury is now a level 45 talent. Liquid Magma Totem moved to level 60 talents (was 90). Electric Discharge (level 100 talent) renamed to Elemental Attunement. Latest Talents
      Level Talent 1 Talent 2 Talent 3 15 Earthen Rage Molten Fury *new* Totem Mastery 30 Spirit Wolf *new* Earth Shield Static Charge *new* 45 Echo of the Elements *new* Elemental Blast *new* Icefury *new* 60 Aftershock Storm Elemental Liquid Magma Totem 75 Nature's Guardian Seismic Armor *new* Ancestral Guidance 90 High Voltage *new* Primal Elementalist Master of the Elements 100 Elemental Attunement *new* Stormkeeper Ascendance Warlock
      Demonology
      Overloaded (level 60 talent) renamed to Raging Imps. Warrior
      Arms
      Unbridled Wrath (level 75 talent removed) > Coming Soon. Previous Talent Changes
      Alpha Build 26032 Talent Changes Alpha Build 25976 Talent Changes
    • By Stan

      An early overview of class changes in Battle for Azeroth.
      The post covers changes to talent trees and new abilities in Battle for Azeroth.
      It's time to look at Class changes in Battle for Azeroth!
      Note: This is a very early preview and anything is subject to change at any time during testing.
      Last update: February 13, 2018: Battle for Azeroth Alpha Build 26032 Talent Changes
      CHANGELOG Alpha Build 26032 Talent Changes Alpha Build 25976 Talent Changes Table of Contents 
      Class Design Philosophy Death Knight Demon Hunter Druid Hunter Mage Monk Paladin Priest Rogue Shaman Warlock Warrior Class Design Philosophy in Battle for Azeroth 
      In the latest Watercooler, Blizzard talked about the philosophy and approach to class design in Battle for Azeroth. The goal is to promote what makes each class unique, improve visuals, and greater stability across the board. The overall talent system will remain relatively unchanged, but some specializations are subject to big talent changes (Survival Hunter). Artifact weapons will be gone and getting rid of Artifact traits produces a complex set of decisions about how to adjust the base classes to play well in their absence. Some Artifact talents have been baked into talents. For example Fire Mage's Artifact trait Phoenix's Flames (Felo'melorn) is a level 60 talent (Phoenix Flames) in Battle for Azeroth.
      In the latest Q/A with Game Director Ion Hazzikostas we learned that many raid-wide spells and crowd control abilities are returning in Battle for Azeroth. The goal is to promote a wide diversity of class and spec representation and reduce homogenization. As seen below, Survival Hunters got a lot of new talents in the first build of BfA. One of the reasons for the overhaul was class fantasy. It's strange when a Survival Hunter suddently forgets how to use a bow at level 10.
      Enhancement Shamans are getting their totems back! Totem Mastery is a new talent available at level 15 and Windfury Totem at 75. Arms Warriors got a new mastery (Mastery: Deep Wounds) and more!
      Below is an early preview of *new* abilities & talents added in Patch 8.0.1 Build 25902. Some specializations are still missing talents (N/A).
      Death Knight [Return to Top]
      Death's Advance - baseline ability available at level 55 Thoughtseize (NYI) - new baseline ability available at level 73 Blood
      Level Talent 1 Talent 2 Talent 3 56 Heartbreaker Bloodworms Blooddrinker 57 Rapid Decomposition Heart of Ice Spectral Deflection (NYI/TBD) 58 Ossuary Anti-Magic Barrier Blood Tap 60 Mark of Blood Red Thirst Tombstone 75 Tightening Grasp Tremble Before Me March of the Damned 90 Will of the Necropolis Rune Tap Foul Bulwark 100 Bonestorm Blood Mirror Purgatory Frost
      Level Talent 1 Talent 2 Talent 3 56 Runic Attenuation Icy Talons Shattering Strikes 57 Freezing Fog Murderous Efficiency Horn of Winter 58 Icecap Avalanche Glacial Advance 60 Abomination's Might Winter is Coming Blinding Sleet 75 Permafrost Volatile Shielding Inexorable Assault 90 Gathering Storm Frozen Pulse Frostscythe 100 Hungering Rune Weapon Obliteration Breath of Sindragosa Unholy
      Level Talent 1 Talent 2 Talent 3 56 Ebon Fever Bursting Sores All Will Serve 57 Pestilent Pustules Epidemic Blighted Rune Weapon 58 Unholy Frenzy Castigator Clawing Shadows 60 Debilitating Infestation Sludge Belcher Asphyxiate 75 Lingering Apparition Spell Eater Corpse Shield 90 Shadow Infusion Necrosis Infected Claws 100 Dark Arbiter Defile Soul Reaper Demon Hunter [Return to Top]
      Chaos Brand - new baseline passive available at level 100 Havoc
      Chaos Strike (Havoc passive) New Talents
      Immolation Aura (level 100) Insatiable Hunger (level 100) Fel Barrage (level 102) Trail of Ruin (level 102) Cycle of Hatred (level 106) Dark Slash (level 106) Level Talent 1 Talent 2 Talent 3 99 Blind Fury Demonic Appetite Felblade 100 Insatiable Hunger *new* Demon Blades Immolation Aura *new* 102 Trail of Ruin *new* Fel Mastery Fel Barrage *new* 104 Soul Rending Desperate Instincts Netherwalk 106 Cycle of Hatred *new* First Blood Dark Slash *new* 108 Unleashed Power Master of the Glaive Fel Eruption 110 Demonic Momentum Nemesis Vengeance
      New Talents
      Charred Flesh (level 102) Fracture (level 104) Gluttony (level 108) Level Talent 1 Talent 2 Talent 3 99 Abyssal Strike Agonizing Flames Razor Spikes 100 Feast of Souls Fallout Burning Alive 102 Flame Crash Charred Flesh *new* Felblade 104 Soul Rending Feed the Demon Fracture *new* 106 Concentrated Sigils Sigil of Chains Quickened Sigils 108 Gluttony *new* Fel Devastation Spirit Bomb 110 Last Resort Void Reaver *new* Soul Barrier Druid [Return to Top]
      Soothe - baseline available at level 60 Hibernate - new baseline ability available at level 66 Balance
      Level Talent 1 Talent 2 Talent 3 15 Starlord Warrior of Elune Force of Nature 30 Tiger Dash Renewal Wild Charge 45 Feral Affinity Guardian Affinity Restoration Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Stellar Flare Incarnation: Chosen of Elune 90 Shooting Stars Blessing of the Ancients Astral Communion 100 Nature's Balance Stellar Drift Fury of Elune Feral
      Level Talent 1 Talent 2 Talent 3 15 Blood Scent Predator Lunar Inspiration 30 Tiger Dash Renewal Wild Charge 45 Balance Affinity Guardian Affinity Restoration Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Jagged Wounds Incarnation: King of the Jungle 90 Sabertooth Brutal Slash Savage Roar 100 Moment of Clarity Bloodtalons Elune's Guidance Guardian
      Level Talent 1 Talent 2 Talent 3 15 Brambles Blood Frenzy Bristling Fur 30 Tiger Dash Intimidating Roar Wild Charge 45 Balance Affinity Feral Affinity Restoration Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Galactic Guardian Incarnation: Guardian of Ursoc 90 Earthwarden Survival of the Fittest Guardian of Elune 100 Pulverize Lunar Beam Rend and Tear Restoration
      Level Talent 1 Talent 2 Talent 3 15 Abundance Prosperity Cenarion Ward 30 Tiger Dash Renewal Wild Charge 45 Balance Affinity Feral Affinity Guardian Affinity 60 Mighty Bash Mass Entanglement Typhoon 75 Soul of the Forest Cultivation Incarnation: Tree of Life 90 Inner Peace Stonebark Spring Blossoms 100 Moment of Clarity Germination Flourish Hunter [Return to Top]
      Beast Mastery
      Level Talent 1 Talent 2 Talent 3 15 Big Game Hunter Way of the Cobra Dire Beast 30 Dire Stable One with the Pack Chimaera Shot 45 Trailblazer Posthaste Farstrider 60 Venomous Bite *new* Thrill of the Hunt *new* A Murder of Crows 75 Binding Shot Wyvern Sting Intimidation 90 Stomp Barrage Stampede 100 Killer Cobra Aspect of the Beast Spitting Cobra Marksmanship
      Lone Wolf is now baseline for Marksmanship Hunters Level Talent 1 Talent 2 Talent 3 15 Careful Aim *new* Precise Shots *new* A Murder of Crows 30 Bombardment *new* Volley *new* Explosive Shot 45 Trailblazer Swiftwind *new* Camouflage 60 Streamline *new* Steady Focus Hunter's Mark *new* 75 Natural Mending *new* Posthaste Binding Shot 90 Lethal Shots *new* Rapid Killing *new* Barrage 100 Calling the Shots *new* Lock and Load Piercing Shot Survival
      New Abilities
      Kill Command Wildfire Bomb Serpent Sting Aspect of the Eagle Kill Command (Rank 2 passive available at level 50) Disengage (Rank 2 passive available at level 95) New Mastery
      Mastery: Spirit Bond Level Talent 1 Talent 2 Talent 3 15 N/A Terms of Engagement *new* Flanking Strike *new* 30 Guerrilla Tactics *new* Hydra's Bite *new* Butchery 45 Trailblazer Posthaste Camouflage 60 Bloodseeker *new* Steel Trap A Murder of Crows 75 Born to Be Wild *new* Intimidation Binding Shot *new* 90 Tip of the Spear *new* Mongoose Bite *new* Arctic Bola *new* 100 Birds of Prey *new* Primal Instincts *new* Chakrams *new* Mage [Return to Top]
      Arcane Intellect is back Arcane
      New Talents
      Mana Adept (level 15) Rule of Threes (NYI) (level 15) Level Talent 1 Talent 2 Talent 3 15 Rule of Threes (NYI) *new* Mana Adept *new* Arcane Familiar 30 Mana Shield Shimmer Slipstream 45 Incanter's Flow Mirror Image Rune of Power 60 Resonance Charged Up Supernova 75 Chrono Shift Ice Ward Ring of Frost 90 Erosion Unstable Magic Nether Tempest 100 Overpowered Temporal Flux Arcane Orb Fire
      New Talents
      Phoenix Flames (level 60) Level Talent 1 Talent 2 Talent 3 15 Firestarter Pyromaniac Conflagration 30 Blazing Soul Shimmer Blast Wave 45 Incanter's Flow Mirror Image Rune of Power 60 Flame On Alexstrasza's Fury Phoenix Flames *new* 75 Frenetic Speed Ice Ward Ring of Frost 90 Flame Patch Unstable Magic Living Bomb 100 Kindling Cinderstorm Meteor Frost
      Level Talent 1 Talent 2 Talent 3 15 Bone Chilling Lonely Winter Ray of Frost 30 Glacial Insulation Shimmer Ice Floes 45 Incanter's Flow Mirror Image Rune of Power 60 Frozen Touch Splitting Ice Ice Nova 75 Frigid Winds Ice Ward Ring of Frost 90 Arctic Gale Unstable Magic Frost Bomb 100 Thermal Void Glacial Spike Comet Storm Monk [Return to Top]
      Leg Sweep is now baseline available at level 60 Brewmaster
      New Talents
      Tiger Tail Sweep (level 60 talent) Level Talent 1 Talent 2 Talent 3 15 Eye of the Tiger Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Black Ox Brew Gift of the Mists Light Brewing 60 Ring of Peace Summon Black Ox Statue Tiger Tail Sweep *new* 75 Healing Elixir Mystic Vitality Dampen Harm 90 Special Delivery Rushing Jade Wind Invoke Niuzao, the Black Ox 100 Elusive Dance Blackout Combo High Tolerance Mistweaver
      New Talents
      Tiger Tail Sweep (level 60 talent) Level Talent 1 Talent 2 Talent 3 15 Zen Pulse Chi Wave Chi Burst 30 Celerity Chi Torpedo Tiger's Lust 45 Spirit of the Crane Mist Wrap Lifecycles 60 Ring of Peace Song of Chi-Ji Tiger Tail Sweep *new* 75 Healing Elixir Diffuse Magic Dampen Harm 90 Summon Jade Serpent Statue Refreshing Jade Wind Invoke Chi-Ji, the Red Crane 100 Mana Tea Focused Thunder Rising Thunder Windwalker
      Ring of Peace is available at level 60 New Talents
      Combo Breaker (level 60) Fist of the White Tiger (level 60) Tornado Kicks (level 60) Inner Strength (level 75) Rushing Jade Wind (level 90) Wind Strikes (level 100) Level Talent 1 Talent 2 Talent 3 15 Eye of the Tiger Chi Wave Chi Burst 30 Celerity Healing Elixir Tiger's Lust 45 Ascension Power Strikes Energizing Elixir 60 Tornado Kicks *new* Combo Breaker *new* Fist of the White Tiger *new*
      75 Inner Strength *new* Chi Torpedo Diffuse Magic 90 Hit Combo Rushing Jade Wind *new* Invoke Xuen, the White Tiger 100 Wind Strikes *new* Whirling Dragon Punch Serenity Paladin  [Return to Top]
      Holy
      Level Talent 1 Talent 2 Talent 3 15 Bestow Faith Light's Hammer Crusader's Might 30 Cavalier Unbreakable Spirit Rule of Law 45 Fist of Justice Repentance Blinding Light 60 Devotion Aura Aura of Sacrifice Aura of Mercy 75 Divine Purpose Holy Avenger Holy Prism 90 Judgment of Light Sanctified Wrath Fervent Martyr 100 Beacon of Faith Beacon of the Lightbringer Beacon of Virtue Protection
      Level Talent 1 Talent 2 Talent 3 15 Holy Shield Blessed Hammer Consecrated Hammer 30 First Avenger Bastion of Light Crusader's Judgment 45 Fist of Justice Repentance Blinding Light 60 Blessing of Spellwarding Cavalier Retribution Aura 75 Hand of the Protector Knight Templar Final Stand 90 Judgment of Light Consecrated Ground Aegis of Light 100 Righteous Protector Seraphim Last Defender Retribution
      New Talents
      Wake of Ashes (level 100) Level Talent 1 Talent 2 Talent 3 15 Greater Judgment Righteous Verdict *new* Execution Sentence 30 The Fires of Justice Blade of Wrath Hammer of Wrath *new* 45 Fist of Justice Repentance Blinding Light 60 Divine Vengeance *new* Consecration Wake of Ashes *new* 75 Cavalier Unbreakable Spirit Eye for an Eye 90 Judgment of Light Justicar's Vengeance Word of Glory 100 Divine Purpose Crusade Inquisition *new* Priest [Return to Top]
      Power Word: Fortitude is back Discipline
      Level Talent 1 Talent 2 Talent 3 15 Castigation Twist of Fate Schism 30 Perseverance Body and Soul Masochism 45 Power Word: Solace Shield Discipline Mindbender 60 Psychic Voice Shining Force Dominant Mind 75 Sanctuary Clarity of Will Shadow Covenant 90 Purge the Wicked Divine Star Halo 100 Power Infusion Grace Evangelism Holy
      Level Talent 1 Talent 2 Talent 3 15 Enlightenment Trail of Light Enduring Renewal 30 Angelic Feather Perseverance Body and Mind 45 Light of the Naaru Guardian Angel Afterlife 60 Psychic Voice *new* Shining Force Censure 75 Surge of Light Binding Heal Circle of Healing 90 Benediction Divine Star Halo 100 Cosmic Ripple *new* Apotheosis Holy Word: Salvation *new* Shadow
      Leap of Faith is available at level 63 New Talents
      Dark Void (level 45) Last Word (level 60) Void Torrent (level 100) Level Talent 1 Talent 2 Talent 3 15 Fortress of the Mind Shadowy Insight Shadow Word: Void 30 Mania Body and Soul San'layn 45 Dark Void *new* Misery Twist of Fate 60 Last Word *new* Mind Bomb Psychic Horror 75 Auspicious Spirits Shadow Word: Death Shadow Crash 90 Lingering Insanity Mindbender Power Infusion 100 Legacy of the Void Void Torrent *new* Surrender to Madness Rogue [Return to Top]
      Assassination
      New Talents
      Master Assassin (level 30) Poison Bomb (level 100) Level Talent 1 Talent 2 Talent 3 15 Master Poisoner Elaborate Planning Dispatch 30 Nightstalker Subterfuge Master Assassin *new* 45 Vigor Anticipation Deeper Stratagem 60 Leeching Poison Elusiveness Cheat Death 75 Internal Bleeding Iron Wire Prey on the Weak 90 Venom Rush Toxic Blade Exsanguinate 100 Poison Bomb *new* Crimson Tempest Marked for Death Outlaw
      Grappling Hook is now an ability that does not have a level requirement listed. New Talents
      Retractable Hook (level 30) Blinding Powder (level 75) Loaded Dice (level 100) Level Talent 1 Talent 2 Talent 3 15 Swordmaster Quick Draw Ghostly Strike 30 Acrobatic Strikes Retractable Hook *new* Hit and Run 45 Vigor Anticipation Deeper Stratagem 60 Iron Stomach Elusiveness Cheat Death 75 Dirty Tricks Blinding Powder *new* Prey on the Weak 90 Alacrity Cannonball Barrage Killing Spree 100 Loaded Dice *new* Slice and Dice Marked for Death Subtlety
      New Talents
      Shot in the Dark (level 75) Level Talent 1 Talent 2 Talent 3 15 Weaponmaster Find Weakness Gloomblade 30 Nightstalker Subterfuge Shadow Focus 45 Vigor Anticipation Deeper Stratagem 60 Soothing Darkness Elusiveness Cheat Death 75 Shot in the Dark *new* Strike from the Shadows Prey on the Weak 90 Dark Shadow Alacrity Enveloping Shadows 100 Master of Shadows Death from Above Marked for Death Shaman [Return to Top]
      Tremor Totem is baseline at level 58 Capacitor Totem is baseline at level 44 Elemental
      Fulmination - passive available at level 13 New Abilities
      Epicenter - passive available at level 13 Fulmination - passive available at level 13 New Talents
      Molten Fury (level 15) Volcanic Rage (level 30) Spirit Wolf (level 45) Seismic Armor (level 75) High Voltage (level 90) Electric Discharge (level 100) Level Talent 1 Talent 2 Talent 3 15 Earthen Rage Molten Fury *new* Totem Mastery 30 Spirit Wolf *new* Earth Shield Static Charge *new* 45 Echo of the Elements *new* Elemental Blast *new* Icefury *new* 60 Aftershock Storm Elemental Liquid Magma Totem 75 Nature's Guardian Seismic Armor *new* Ancestral Guidance 90 High Voltage *new* Primal Elementalist Master of the Elements 100 Elemental Attunement *new* Stormkeeper Ascendance Enhancement
      New Talents
      Totem Mastery (level 15) Spirit Wolf (level 45) Elemental Spirits (level 75) Windfury Totem (level 75) Level Talent 1 Talent 2 Talent 3 15 Landslide Hot Hand Totem Mastery *new* 30 Ancestral Guidance Feral Lunge Wind Rush Totem 45 Spirit Wolf *new* Earth Shield Static Charge *new* 60 Ancestral Swiftness Hailstorm Lightning Shield 75 Elemental Spirits *new* Overcharge Windfury Totem *new* 90 Crashing Storm Fury of Air Sundering 100 Boulderfist Earthen Spike Ascendance Restoration
      New Talents
      Spirit Wolf (level 45) Level Talent 1 Talent 2 Talent 3 15 Undulation Unleash Life Torrent 30 Gust of Wind Graceful Spirit Wind Rush Totem 45 Spirit Wolf *new* Earthgrab Totem Static Charge *new* 60 Crashing Waves Earth Shield Deluge 75 Ancestral Protection Totem Earthen Wall Totem Ancestral Vigor 90 Bottomless Depths Cloudburst Totem Echo of the Elements 100 High Tide Wellspring Ascendance Warlock [Return to Top]
      Shadowfury - is available at level 60 Affliction
      New Talents
      Deathbolt (level 15) Shadow Embrace (level 15) Empowered Healthstone (level 75) Darkfury (level 75 talent) Creeping Death (level 100) Level Talent 1 Talent 2 Talent 3 15 Shadow Embrace *new* Haunt Deathbolt *new* 30 Writhe in Agony Absolute Corruption Death's Embrace 45 Demon Skin Burning Rush Dark Pact 60 Sow the Seeds Phantom Singularity Soul Harvest 75 Darkfury *new* Mortal Coil Demonic Circle 90 Nightfall N/A Grimoire of Sacrifice 100 Soul Conduit Creeping Death *new* Siphon Life Demonology
      Level Talent 1 Talent 2 Talent 3 15 Demonic Calling Fel Strike *new* Doom *new* 30 Riders *new* Power Siphon *new* Summon Vilefiend *new* 45 Demon Skin Burning Rush Dark Pact 60 Raging Imps *new* Demonic Strength *new* Biliescourge Bombers *new* 75 Darkfury *new* Mortal Coil Demonic Circle 90 Grimoire of Synergy Demonic Consumption *new* Grimoire of Service 100 Inner Demons *new* Soul Conduit  Nether Portal *new* Destruction
      Level Talent 1 Talent 2 Talent 3 15 Eradication Flashover *new* Soul Fire 30 Reverse Entropy *new* Internal Combustion Shadowburn 45 Demon Skin Burning Rush Dark Pact 60 Fire and Brimstone Cataclysm Hellfire 75 Darkfury *new* Mortal Coil Demonic Circle 90 Roaring Blaze Grimoire of Supremacy Grimoire of Sacrifice 100 Soul Conduit Channel Demonfire Dark Soul *new* Warrior [Return to Top]
      Battle Shout returns at level 42 Arms
      New Abilities
      Sweeping Strikes - available at level 22 New Mastery
      Mastery: Deep Wounds (Deep Wounds) New Talents
      Skullsplitter (level 15) War Machine (level 15) Unbridled Wrath (level 75) Warbreaker (level 75) Deadly Calm (level 90) Mortal Combo (level 90) Dreadnaught (level 100) Level Talent 1 Talent 2 Talent 3 15 War Machine *new* Sudden Death Skullsplitter *new* 30 Double Time Impending Victory *new* Storm Bolt 45 Trauma Rend Avatar 60 Second Wind Bounding Stride Defensive Stance 75 Coming Soon Warbreaker *new* Cleave 90 Mortal Combo *new* Fervor of Battle Deadly Calm *new* 100 Anger Management Dreadnaught *new* Ravager Fury
      Level Talent 1 Talent 2 Talent 3 15 War Machine Endless Rage Fresh Meat 30 Double Time Impending Victory *new Storm Bolt 45 Wrecking Ball Outburst Avatar 60 Furious Charge Bounding Stride Warpaint 75 Carnage Massacre Frothing Berserker 90 Frenzy Inner Rage Bloodbath 100 Reckless Abandon Dragon Roar Bladestorm Protection
      New Abilities
      Ignore Pain - available at level 40 Level Talent 1 Talent 2 Talent 3 15 Shockwave Storm Bolt Warbringer 30 Safeguard Inspiring Presence Impending Victory 45 Renewed Fury Best Served Cold Avatar 60 Warlord's Challenge Bounding Stride Crackling Thunder 75 Indomitable Devastator Never Surrender 90 Into the Fray Booming Voice Vengeance 100 Anger Management Heavy Repercussions Ravager