Jump to content
FORUMS
Sign in to follow this  
Stan

Gnomes WIll Run!

Recommended Posts

WoW-Running-of-the-Gnomes-2016-buffed_b2

Running of the gnomes is back with its 7th year! The idea is to raise awareness and collect some money to fight breast cancer.

Blizzard LogoBlizzard Entertainment

The gnomes are coming!

The Running of the Gnomes returns for its seventh year! Join our little pink-haired friends as they race from Dun Morogh to Booty Bay supporting the fight to end breast cancer. This year, the run will be held on the Scarlet Crusade-US realm on October 15 at 4:00 pm PDT / 7:00 p.m. EDT.

This event is a great way to show your support for the cause, and (probably) the best reason we can think of to play a pink-haired gnome.

More details can be found on the Running of the Gnomes blog here, and you can find updates on the Running of the Gnomes Twitter at @WarcraftCares.

(Source)

What is this? Gnomes? What is going on?

Running of the Gnomes will benefit the Cleveland Clinic and the creators of the Touhy Vaccine that is currently in the early stages of human clinical trials. If the drug is successful, it could be the end of breast cancer.

Back in 2009, Skakavaz and I came up with the idea to turn SeeD’s tabards pink for the month of October. It was a huge hit with our guild, and at the time, several other guilds on our server were doing similar things.

In 2010 we decided to put together a fun “little” run, with some friends and guildies where we would run from the Gnome/dwarven starting area to the end, and play some games and then have a party at the end, and raise some money for charity. We expected at most 40-50 Gnomes. 140 showed up!!

Why Gnomes?

The whole idea was to raise money for breast cancer, and Gnomes were one of the few races with pink hair making it easy for everyone to rock the pink look on a low level character, and the idea of small change and a small gnomes doing big things was appealing.

(Source)

Sample Snapshots of Previous Runs

WoWScrnShot_102712_212708.jpg

7PQF8w2.jpg

pinkgnomes2-bootybay-10-11-14.png

Share this post


Link to post
Share on other sites
On 10/17/2016 at 5:46 PM, PatrickHenry said:

But a thing I would loved to have participated in.

It's a lovely gesture and absolutely love when it does happen. Anything like this shows just how great the various gaming communities can be!

Share this post


Link to post
Share on other sites

 

6 hours ago, Blainie said:

It's a lovely gesture and absolutely love when it does happen. Anything like this shows just how great the various gaming communities can be!

and totally via the free market, and spontaneous order.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      As some players have already noticed, we got confirmation today that War Mode bonuses for Visions of N'Zoth daily quests have been disabled since Thursday. This was done due to a separate issue that will hopefully be resolved in the coming days, when the bonus will be restored.
      Check out everything that's coming with the new patch right here and the patch notes here.
      War Mode Bonus (source)
      We’d like to confirm that, yes, the expected War Mode bonus for Visions of N’Zoth Daily Quests has been disabled since Thursday.
      This was necessary for our team to work to quickly fix a different issue. Our top priority right now is addressing these concerns, and we expect to restore all intended functionality in the coming days.
      War Mode and the bonuses granted by War Mode in all other content are unaffected.
      Thank you very much for your patience and understanding.
    • By Starym
      We've seen plenty of fan art imagining new class sets, especially since each class is no longer getting their own unique ones, but today we're going back to basics as redditor Anna_Richter took the first ever WoW raid sets and made them her own.

      With Molten Core still in full swing in Classic, these actual items are still very much relevant (not to mention as transmogs in retail), but Blackwing Lair is coming in under a month so Anna might want to go for Tier 2 next! With so many sets to choose for and it taking a fair amount of time to make these she's actually already mentioned what her next projects related to this will be:
      In any case we're definitely looking forward to seeing more from Anna, whichever her choice of set may be - whether it's tier 6, or the wrong choice.

      Source: r/wow.


      Valdihr's "A Classic Journey" articles:
      Valdihr of Classic Journey Interview + Unique Icy Veins Art Piece
      A Classic Journey: Incredible Art in Animated Series Style
      A Classic Art Journey Parts 7-11
      Other art showcases:
      The Lich King Wins in This Alternate Shadowlands Art
      Impressive Warbringers Pixel Art
      Officially Licensed Fine Art Prints for WoW, Diablo and StarCraft
    • By Starym
      A big batch has arrived today with fixes to the Auction House, Azerite Powers and Corruption effects, increases to rare spawns, a nerf to the Defragmentation Punchcard in PvP, Vulpera and Mechagnome issue fixes and the usual large amount of quest tweaks and fixes.
      January 17 (source)
      Achievements
      Fixed an issue where a dead player's Damage Over Time effect could cause the raid to fail The Best of Us . Auction House
      Bids now display properly in the sell tab for caged pets. Fixed a bug causing the quantity field to be empty when selling a non-commodity. The “Uncollected” filter now filters owned battle pets as expected. The “Upgrades Only” filter now correctly applies to wands and shields. The "Usable" filter now filters profession-restricted items and owned toys as intended. Purchasing an entire listing now displays the item count in the seller's auction list. Players can now buyout an auction for which they are already the high bidder. Fixed a bug that caused some mail from the Auction House to exclude expected attached gold. Creatures and NPCs
      The Gaze of N'Zoth can now only be faction tapped while in War Mode. Onyx Warserpent’s Lightning Pool no longer hits players harder than intended. Taijing the Cyclone now resets properly. The spawn frequency of several Rare enemies in Uldum and Vale of Eternal Blossoms Assault areas has been increased. Items
      Azerite Essences Fixed an issue that caused Breath of the Dying’s minor damage effect at Rank 1 or 2 to benefit from the Rank 3 increased proc chance against low health targets. Corruption Effects Fixed an issue preventing Twilight Devastation from triggering on ranged attacks. Infinite Stars damage reduced by 25% at all Corruption levels. Player versus Player
      The red punchcard Subroutine: Defragmentation now heals for 50% in PvP situations. Fixed an issue causing Breath of the Dying to have an incorrectly-lowered cooldown when used against player pets in PvP. Races
      The Vulpera Holy Relic Trick now heals for the correct amount. Fixed a bug preventing Mechagnomes and Vulpera from using ghost flying mounts when dead in appropriate areas. Fixed an expected sound effect on the voices of Pandaren Death Knights. Quests
      Vulpera can once again proceed during the Tirisfal Glades quest, "A Scarlet Letter ". Players who are outside of the Vision while their party defeats Ysedra the Darkener now receive quest credit for “Deeper Into the Darkness ”. Fixed a bug that could prevent Magni Bronzebeard from spawning as expected in “The Halls of Origination ”. It is again possible to turn in “Ancient Crypt Key ”. Titan Artifacts should now appear for the quest “Unearthed Artifacts ” regardless of the completion status of the Assault bar-fill objective. Assault daily quests such as “The Sun King's Chosen ” or “The Strongest Among Them ” now require 3 Rare kills (was 4). Rare kills now provide more credit for Assaults. User Interface
      Guild and community setting dropdowns no longer appear when they are grayed out. Visions
      Players should now find their Sanity draining more quickly after an extended period within Vision of the Twisting Sands and Vale of Eternal Twilight. Fixed an issue that was preventing an iLvl 430 item from dropping when you had completed two objectives and the boss in a Horrific Vision. This item will be awarded to players on their next run if they satisfy these conditions.
    • By Starym
      Blizzard have clarified what keystone you need to complete this week in order to get the +15 next week and the answer is a +19. The wording on the exact decrease in keys for Season 4 next week has been a little unclear, but it's now clarified that the decrease will in fact be 4.
      M+ Season 4 Decrease (source)
      If you want a +15 next week, you will want to do a +19 this week. Happy dungeon-ing this weekend all! ?
    • By Starym
      Blizzard have posted some additional details on the rewards structure for Horrific Visions, from the relation of item level vs. how much you cleared and gathered inside each vision, the weekly tier rewards and the fact that the rewards in general are not RNG but dependent on the milestones you clear.
      You can read more on Horrific Visions in general in our in-depth guide here.
      Horrific Vision Rewards Clarifications (source)
      We’d like to clarify some details about rewards from Horrific Visions. Items are awarded from Horrific Visions at the following milestones:
      Objective Reward iLvl Vision Boss Only 420 Vision Boss + 2 Bonus Objectives 430 Full Clear No Masks 445 Full Clear + 1 Mask 450 Full Clear + 2 Masks 455 Full Clear + 3 Masks 460 Full Clear + 4 Masks 465 Full Clear + 5 Masks 470 Each week, you can obtain each tier of rewards once, with a 100% chance to obtain the best reward that the you were eligible for on any given Horrific Vision.
      For example, if on your first run of the week you clear 2 bonus objectives and defeat the Vision boss, you’ll get an iLvl 430 item. If you then repeat that run, you’ll get the iLvl 420 item that you were eligible for (because you’re no longer eligible for an iLvl 430 item until the weekly reset). If you then perform a full clear, you’ll get the iLvl 445 piece.
      Please note: the presence or absence of other players in Horrific Visions does not influence the chance for an item to be rewarded. All loot tracking is personal, and a character must be alive and sane at the start of an encounter in order to receive credit.
×
×
  • Create New...