Linkage 0 Report post Posted October 21, 2016 So I'm getting the run around from multiple blogs, guides, videos, in game chat, ect.. After Crit and Int, what should the typical Mythic/Raider Fire Mage be stacking? I've seen haste, versatility, and mastery all being mentions #3 Ask Mr Robot says Versatility > Haste > Mastery Noxxic says Haste > Mastery >= Versatility IcyVeins agrees with Ask Mr. Robot (based off of there stat wieghts), but still recommends stacking Mastery after Crit I have a bank full of gear that I'd just love to get some enchanting mats out of. Share this post Link to post Share on other sites
Thazi 4 Report post Posted October 21, 2016 Noxxic is toxic and you seriously shouldn't bother even messing with it. It has bad information all around. The problem with secondary stats is while Mastery is low on the stat priority, if you have more than 2 targets that number gets boosted substantially. So any time you have any amount of cleave, any time there is more than 2 targets up, Mastery will come after Crit. After that, on purely single targets, I would argue that Haste would be better than Vers. Vers may impact direct damage done, but Haste allows you to cast more fireballs to get more procs faster/more often. Consider that. Just keep in mind. INT > CRIT. After that if there are 2 targets Master > Haste > Vers. Or Master > Vers > Haste whichever you like more. Haste/Vers are neck and neck, Versatility: 0.84 Haste: 0.81. Share this post Link to post Share on other sites
Linkage 0 Report post Posted October 21, 2016 Int > Crit? IcyVeins has Crit at 1.3 and Int at 1.0? Share this post Link to post Share on other sites
Thazi 4 Report post Posted October 21, 2016 INT is a primary stat, Crit is a secondary stat. Don't read into it like you are. You're talking secondary stats, secondary stats are the stats that aren't primary on the piece. Primary stats: STR, INT, AGI, etc. You want to stack crit. But I wouldn't give up a ton of int for only a handful of crit. Share this post Link to post Share on other sites
eXQQ2 0 Report post Posted October 25, 2016 On 22.10.2016 at 1:02 AM, Thazi said: INT is a primary stat, Crit is a secondary stat. Don't read into it like you are. You're talking secondary stats, secondary stats are the stats that aren't primary on the piece. Primary stats: STR, INT, AGI, etc. You want to stack crit. But I wouldn't give up a ton of int for only a handful of crit. As Crit > Int (with weight 1.3 vs 1.0) i would go for it this way. Ofcourse it makes no sense to "give up a ton of int" for "only a handful of crit". But a ton of int for a ton of crit - and a handful of int for a handful of crit. So saying "Int > Crit" is just wrong, sorry. Im going myself for "Int > Crit" after reaching 60% Crit. Comparing it with weights 1.0 vs 1.0. Might be wrong to do so, but i'm feeling like im missing some base damage i gain from int if i dont do so. hopefully ppl understand what i mean Share this post Link to post Share on other sites
Woofikins 3 Report post Posted November 8, 2016 There is all sorts of theory crafting on mages at altered-time.com But I found some info on fire mage sims there for you. There is a haste breakpoint at 1300 haste, at which point the increase in damage sort of tapered off from there. Mastery, like Thazi had mentioned, is going to further increase in value the more targets you get (I believe the guide says that it outweighs crit at 4 targets, don't remember though). So I would aim for that breakpoint as sort of a rough starting point, and mastery the rest of the way. As you're getting your item level up and replacing pieces, you aren't going to be able to refine the secondary stats as much until you get stabilized and can farm those pieces for stat upgrades. When it comes to the crit>int thing. Yes, intellect is your primary stat. The reason crit is valued so highly is that, outside of combustion, crit is your only way to get consistent instant-cast pyroblasts. When upgrading my pieces, I will change a crit major piece out for a crit minor piece 15 item levels higher. For a non crit piece, 30 item levels higher. (I think I read this in the altered-time fire guide) Once you reach the higher gear levels, there's quite a few decent pieces for fire mages so you won't have to make such a drastic trade-off on item levels. Woofrik-thescryers Share this post Link to post Share on other sites