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Four new World Bosses are added in Patch 7.2. Whereas no loot information is available yet, here are their Encounter Journal entries with abilities and tips. Apocron is the latest boss that was added to the 7.2 crew and he can be tested out on PTR.
Built by the Legion thousands of years ago, Apocron has heralded the end for countless civilizations. With each world conquered, the reaver's power grows, ensuring the next realm it encounters will be put to flame.
Apocron's Felfire Missiles are particularly deadly and should be avoided at all costs.
Felfire Missiles Quake Sear Damage Dealers
Move out of melee range when Quake is being cast. Dodge Felfire Missiles. Healers
Dodge Felfire Missiles. Tanks
Save a defensive ability for Sear. Brutallus
The pit lord Brutallus is a veteran of many battles, including the most recent battle at the Sunwell. His tactics are rarely sophisticated, often relying on pure force to dominate enemy armies.
Brutallus' Meteor Slash is devastating unless its damage is shared between many enemies.
Avoid taking damage from Crashing Embers, especially when affected by Meteor Slash.
Meteor Slash Crashing Embers Rupture Damage Dealers
Stand near your allies when Brutallus casts Meteor Slash. Avoid taking damage from Crashing Embers, especially when affected by Meteor Slash. Healers
Stand near your allies when Brutallus casts Meteor Slash. Prioritize allies afflicted by Meteor Slash for heavy healing if they become afflicted with Crashing Embers. Tanks
Force Brutallus toward a large group of allies when he casts Meteor Slash. Malificus
A creature of pure malice, Malificus incites terror in the hearts of all those who oppose him. Portents of his arrival come in the form of mass panics among citizens, and death cults celebrating the end of days.
Players affected by Incite Panic will spread Incite Panic to nearby allies.
Shadow Barrage - Hurls a bolt of shadow at all enemies within 50 yds, inflicting 335,989 Shadow damage. Incite Panic Pestilence Virulent Infection Damage Dealers
Avoid standing in pools of Virulent Infection. Avoid enemies who are fleeing due to Incite Panic. Healers
Avoid standing in pools of Virulent Infection. Avoid enemies who are fleeing due to Incite Panic. Tanks
Avoid enemies who are fleeing due to Incite Panic. Si'vash
Si'vash commands the fury of the sea, bringing its power to bear on those too close to shore. Her fierce Si'vashi Honor Guard travel with her across Azeroth's oceans, eager for vulnerable harbors to destroy.
Tidal Wave is slow moving, but massive. it cannot be avoided by moving at the last minute.
Tidal Wave Submerge Si'vashi Honor Guard
Flurry Hooked Net Damage Dealers
Dodge Tidal Wave by watching the sea for incoming waves. Avoid Submerge stuns, especially as waves crash over the beach. Healers
Dodge Tidal Wave by watching the sea for incoming waves. Tanks
Dodge Tidal Wave by watching the sea for incoming waves.
Changes to Tier 20 Arcane Mage & Assassination Rogue set bonuses are coming, developers discuss possible changes to Mistweaver Monks, Shaman class mount will switch tints between specs and the crafting reagents for Paladin & Warlock class mounts will be re-evaluated in a future 7.2 build.
Arcane Mage Tier 20 2P Set Bonus
Item - Mage T20 Arcane 2P Bonus will be redesigned to work with other spell than Greater Invisibility to avoid spamming utility buttons for a DPS increase.
We're considering making the set bonus work with some spell other than Greater Invisibility, to avoid overloading a utility button with a rotational DPS benefit. Mistweaver Monks & Mythic Raiding
The MW community feels their spots in Mythic raids are jeopardized and progression hampers their class. No immediate changes are planned, but Sigma drafted possible future changes.
Much like the Disc post in the other thread, Mistweaver is more in a state of thinking ahead for possible refinements, but no immediate shake-ups. This is preliminary, but a possible direction is that some things could be smoothed out by reducing the emphasis on Essence Font. That could help with, for example, drawing out more of a regular ongoing decision between Enveloping Mist, Vivify, and Effuse, rather than having that so often pushed out by Essence Font. Also, making the value of mastery more stable, and reducing the importance of churning as much mana into Essence Fonts as possible. For fair warning, a cooldown on EF is not out of the question after seeing how it's played out, but that would come alongside seeing how other heals might have to be strengthened.
Rising Thunder has wound up underperforming which we would likely look at at the same time. It would likely be helped regardless by changes that made it easier to spend mana and GCDs on Rising Sun Kick, without always taking away from something like an Essence Font. Paladin & Warlock Class Mounts Requirements
Both classes need expensive materials to craft their class mounts. Requirements will be re-examined soon.
Why do only the Warlock and Paladin class mount quests require obscenely expensive mats? Its a bit ridiculous we alone have to spend tons of gold to get our mounts and no other classes do.
I posted this in the main thread, but cross-posting it here for visibility - we'll be re-examining the rare material requirement for the Paladin and Warlock class mounts, we don't want the gate for these to be an expensive tradeskill material.
Tier 20 Assassination Rogue 2P Set Bonus
Item - Rogue T20 Assassination 2P Bonus Item - Rogue T20 Assassination 4P Bonus The bonus to Garrote would only make sense while picking Exsanguinate or in a situation where you keep up two Garrotes. It's needless to say that after multiple Ruptures are up, Garrote may not be worth using.
The 2-piece will get some single-target benefit. That said, part of the benefit of the bonus is the improved multi-target capability that Garrote has with a shorter cooldown. Shaman Class Mount Adjustments
Currently, Enhancement Shamans have a fiery appearance for their class mount (Farseer's Raging Tempest), which will be fixed in a future update. The spec will switch mount tints with Elemental.
In the next PTR build, elemental will be fiery, and enhancement will be stormy.
We are also making changes to the resto version to make it more watery, and remove the strobe effects.
The second installment of the popular series is only a month away. The publisher, Dark Horse, has released a preview of this new book.
A year ago, the first volume of World of Warcraft: Chronicle brought us some amazing artwork and the extremely interesting story of the early days of Azeroth - the highlight being the existence of the void lords.
In the second volume, we will learn more about the world of Draenor from its vibrant beginning to its final doom of becoming what we know today as Outland. In-between, we find chapters about the First and the Second War.
IGN has an exclusive preview of a few pages and artwork images from World of Warcraft: Chronicle vol.2, which you can also download from here.
Two weeks ago, we had a group that cleared Darkheart Thicket +15 with no healer and obtained two chests. This group has taken it a little further and 2 chested +19. Congratulations!
Alluress (Rogue) Drøw (Hunter) Kibín (Demon Hunter) Mawaifu (Paladin) Onebladè (Paladin) Video