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Welcome Adventurers! The time has come upon us, FINALLY! The moment in Classic WoW history us diehard, loyal WoW nerds have all been waiting for. WRATH CLASSIC! Arthas Did Nothing Wrong (ADNW) has just begun recruiting (For WotLK Classic) hard-core, casual, rp, pvp, pve, raiders, anything you can think of, you are welcomed here. Although our main focus in ADNW will be progressive raiding, 10 and 25 man and pvp content, we look to have someone for just about anything. Currently we are recruiting for our CORE 10M team composed entirely of irl / internet homies. We are in need of just 1 HEALER (Highly prefer a disc priest with a shadow off spec) and another DPS. Preferably lock or Shadow priest. We are looking to fill our B 10m team entirely, so we can pool together for 25 man’s when it comes time to crush 25m. This guild was founded by a group of tight nit friends recently, who have been around since TBC. WOTLK was our turning point in WoW, and we CANNOT wait to get another crack at this and MAKE IT RIGHT. Come join the adventure of a chill environment full of helpful hands and knowledge. Feel free to reach out to me Via Discord: Daevilmonkiexp#9239 OR Bnet: Daevilmonkie#1280 just let me know you are interested in the guild and we can have a convo! ARTHAS DID NOTHING WRONG!
Shattered Fates is seeking Heroic Raiders for AOTC
We are Heroic raiding team in Shattered Fates on US-Alleria/Exodar/Khadgar/Medivh.
We raid on Thursday & Friday, from 8pm CST to 11PM CST.
We are 9/11 Heroic Sepulcher
We are an AOTC focused raid team established in Legion. We are a friendly, casual team that works together to have fun and kill bosses. We are looking for like minded people to fill out our ranks.
Contact Azhurea-Medivh , or Moirasha-Medivh
Team Noz Requirements 9.2
Item Level 250.
Appropriate progress with Soulbinds/Conduits for role and spec.
Majority optimal stats
Appropriate trinkets, gems, & enchants.
Knowledge of class mechanics, optimal rotation, and optimal talents per type of encounter.
Ability to follow all instructions and strategies.
Effective communication skills for use of Discord.
Regular attendance with notification in advance for absences.
Ability to work well as part of a team.
Team Noz is recruiting all DPS specs, plus DPS with Healer OS.
Shattered Fates gladly welcomes casual members.
In Game Azhurea-Medivh
I am going the corpselance support build for Necromancer and the build has me taking Corpselance with Brittle and the pestilence set on top of that, if I were to take off the ability Corpselance and change it to another ability say for example Bone Spikes with Frost spikes, would the damage decrease an amount that it would not be worth it?
I am recently returning from a few years away from the game and I have decided to go back to my much loved main throughout wrath, the feral druid. I have always been a cut above the rest and managed to be top dps all through wrath.
I was reading your guide and noticed in the talents you don't take savage roar. Can you explain the match behind this as to me it seems like the more viable option.
Enter Eclipse Apply or maintain your Moonfire, Sunfire, and Stellar Flare (if talented) Keep Celestial Alignment / Incarnation: Chosen of Elune (if talented) on cooldown Cast Convoke the Spirits when you have less than 50 Astral Power. Try to pair with your other cooldowns but do not lose a use. Spend your Astral Power on Starsurge or Starfall on multi-target. Do not lose uses of Warrior of Elune, Force of Nature, or Fury of Elune (if talented). Cast the Eclipse-appropriate filler. Item 3 says to cast Celestial Alignment as a higher priority than (presumably that means before you cast) Convoke the Spirits.
The subsection on Convoke the Spirits Optimization says "Generally, you will play around your Convoke and not your Celestial Alignment, as you almost never want to cast Celestial Alignment without Convoke up as well."
I'm not quite understanding how I'm supposed to prioritize Celestial Alignment in my rotation but not generally cast Celestial Alignment without Convoke up.
Unless Convoke is a special sort of channel, if you actually managed to cast Celestial Alignment during Convoke, wouldn't it interrupt the channeling of Convoke?
If I am supposed to cast Convoke and then cast Celestial Alignment as it's channeling, shouldn't the rotation guide have those reversed?
I'm sorry to be a noodge about accuracy here, but either I'm badly misunderstanding what looks like fairly simple instructions or the two elements of the instructions are inconsistent with one another.