Stan

Patch 7.1.5 Build 23194: Overview

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7.1.5 testing continues as test realms were updated with a new build.

Another set of Legendary item updates, class changes, Tier 19 set bonus changes and even a blue post to take datamined information with a grain of salt.

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Many class tuning changes for this build (and subsequent builds) are not likely to appear directly via datamining. Tooltip values for spells should still show their new amounts properly in-game, but many of these changes are being done in a way that's less apparent through datamining.

For more clarity on why: we're getting to the point of the PTR development cycle where we're starting to make heavy changes intended for overall performance balance between classes. In the past, this would have been done by changing each affected spell individually, which can be a slow process. To allow for more rapid iteration during the PTR process, we're instead those putting changes into a passive aura for each spec. That means only 1 "spell" needs to be modified, instead of several, which allows us to make more adjustments in total per build.

Once the PTR cycle is concluded, these adjustments will most likely be moved from that passive aura into the baseline spells, but in the meantime, please be aware that what's seen via datamining may not immediately show all of the actual changes that have taken place.

(Source)

Legendary Item Updates

Demon Hunter

Druid

Hunter

Rogue

Tier 19 Set Bonuses

Tier 19 Nighthold sets received further updates to their set bonuses.

Hunter

Priest

Rogue

Warlock

Class Changes

DEMON HUNTER

Talent Changes

DRUID

Artifact

Talent Changes

MAGE

Talent Changes

MONK

Talent Changes

PRIEST

ROGUE

Talent Changes

SHAMAN

Talent Changes

WARLOCK

Talent Changes

WARRIOR

PvP Talent Changes

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