Starym

Nighthold Preview [Official]

Sign in to follow this  

5 posts in this topic

AAIJaap.jpg
 

The Nighthold is just two weeks away and Blizzard have an extensive preview of the final raid of Tier 19, covering the zone and its bosses, both lore-wise and with some developer comments!

If you want to see the actual sets, their stats and set bonuses you can also check out our Tier 19 Mythic preview. There's also mounts to be had in the Nighthold, infernal mounts that is, and you can check them out here.

Blizzard LogoBlizzard (source)

The journey through Suramar has been fraught with intrigue and danger as the heroes of Azeroth have fought to help reclaim this shining city. It’s time to take the next step and face the challenges within the Nighthold.

Minimum Level: 110
Location: Suramar
Bosses: 10

The largest structure in the Broken Isles and among the grandest in all of Azeroth, the Nighthold stands as a testament to the achievements of the nightborne civilization. Centered around the Nightwell, the fount of arcane power that has sustained Suramar for centuries, these grounds were built as a haven from the worries of the world. But as a felstorm churns above the former temple of Elune across the bay, and Gul’dan himself now resides within the palace’s walls, those worries now begin—not end—here.

Developer Insights: Even though Gul’dan awaits atop the main spire of the Nighthold, and even though mighty Legion adversaries like Tichondrius and Krosus lurk within the walls of the compound, the Nighthold is not a traditional demonic raid. It stands as a testament to perhaps the greatest civilization Azeroth has ever seen: the pinnacle of elven magic and sophistication.

Just as our artists and designers approached the creation of the city of Suramar with the aim of evoking the feel and bustle of a living city under occupation, the dungeon team wanted to make sure the Nighthold really felt like the grand palace of Suramar. From botanical gardens to guest quarters, from an observatory to chambers enclosing the power source of nightborne civilization, we tried to build a grand royal court and then consider how the Legion’s presence would affect and transform that foundation. Many of our raid zones are dark and oppressive places, by necessity—the domain of Xavius cannot be bright and cheery—but the Nighthold offers a raid environment that is both beautiful and deadly.

Raid Schedule:
  • Wednesday, January 18: Nighthold Normal and Heroic difficulties open.
  • Wednesday, January 25: Nighthold Mythic difficulty and Raid Finder Wing 1 (Arcing Aqueducts) open.
  • Wednesday, February 8: Nighthold Raid Finder Wing 2 (Royal Athenaeum) opens.
  • Wednesday, February 22: Nighthold Raid Finder Wing 3 (Nightspire) opens.
  • Wednesday, March 8: Nighthold Raid Finder Wing 4 (Betrayer’s Rise) opens.

The Nightwell

C6P4JFG6TFBJ1483121341514.jpg

Skorpyron: Deep within the foundations of the Nighthold, beneath the sea, lie long-forgotten vaults that give access to the Nightwell itself. This monstrous armored scorpid has made its home in one of these vaults. Infused with the power of the Nightwell and surrounded by a teeming brood, Skorpyron presents a serious complication to an otherwise promising back entry to the Nighthold.

3LDSU6PMII1J1483121341267.jpg

Chronomatic Anomaly: As the power to fuel an entire civilization courses from the earth, the cavern at the base of the Nightwell has become a maelstrom of raw energy. Born from this chaotic flux, the Chronomatic Anomaly is an embodiment of the power of the Eye of Aman’thul. As it lashes out with energy attacks, the bursts of energy warp the very flow of time.

S4BC36CGY4XK1483121341924.jpg

Trilliax: Trilliax, once proud servant to the nightborne aristocracy, has been discarded and left to slowly deteriorate. While an unwavering will to carry out its tasks remains, the passage of time has splintered this construct’s personality matrix. It now unpredictably switches from one mode to the next, ranging from doting caretaker to homicidal sterilizer, craving recognition and validation from a master that no longer exists.

The Nighthold

396A7V6XZ5Q01483121341688.jpg

Spellblade Aluriel: Aluriel always had an affinity for magic. She rose through the ranks of the Nightguard effortlessly, having a natural talent with the sword. But no matter how strong she became, she wanted more. She studied with the mages at the University of Suramar, spending her days in combat training and her evenings in the artificery. She forged her weapons and armor in the Nightwell, weaving magic spells into the precious metals. She is the first Spellblade, adept in the schools of Fire, Frost, and Arcane.

6Q7YQ4J1NKVA1483121341520.jpg

Krosus: This colossal doom lord, one of the largest and mightiest creatures in the armies of the Legion, was defeated at the Broken Shore through the combined might of the greatest heroes of the Horde and the Alliance. Having recovered from his wounds, Krosus emerges from the bay between the Nighthold and the Tomb of Sargeras to crush anyone who would oppose the Legion.

Shal’dorei Terrace

IRTBOX4UZBY81483121341478.jpg

High Botanist Tel’arn: From his youth, the nightborne Tel’arn was fascinated by plant life: the resilience and adaptability of weeds, the ability of simple grass to harness the power of the sun, the way a tree may be divided into two, or two branches grafted into one. Aided by the energies of the Nightwell, he has transformed himself to the point that he is scarcely recognizable as a nightborne elf. He now considers himself something far, far greater.

Captain’s Quarters

765J0G93USSP1483121341810.jpg

Tichondrius: The dreadlord Tichondrius, once leader of the nathrezim, was slain by the newly awakened power of none other than Illidan Stormrage. Reconstituted in the Twisting Nether, Tichondrius returns to watch over Gul’dan on behalf of the Legion, ensuring that the orc warlock does not once again fail his masters.

Astromancer’s Rise

QTYNYGJXLQ2F1483121341787.jpg

Star Augur Etraeus: The nightborne astromancer Etraeus has devoted long years of research to scouring the skies of Azeroth, seeking answers to the great mysteries of the universe. His scrying has shown him worlds beyond our ken, and the power of the Nightwell allows him to draw upon the essence of those worlds to amplify his own powers.

The Nightspire

89AAJOLHL07B1483121341308.jpg

Grand Magistrix Elisande: Elisande once distinguished herself by resisting the Legion. She and her highborne followers broke away from Queen Azshara and the dark path she was taking, harnessing the power of the Eye of Aman’Thul to create the Nightwell, protecting Suramar from the Sundering. But over ten thousand years later, the Legion’s arrival offered her no such recourse. She has cast her lot with the demons, hoping to once again use the power of the Nightwell—this time in a very different sense—to save her people.

The Font of Night

NE37CRHERIOS1483121341290.jpg

Gul’dan: The chain of events set in motion when Garrosh escaped to Draenor has continued, unbroken for all its twists and turns, leading to this very moment. Thwarted in Draenor, Gul’dan now stands on the precipice of achieving ultimate victory on behalf of his Legion masters. Standing atop the Nighthold, as the vortex of fel energy swirls in the skies overhead, the outcast orc warlock awaits his destiny.

 

Share this post


Link to post
Share on other sites
On 1/4/2017 at 9:26 AM, Asythia said:

Hi could you please tell us what sort of Item Level requirements will be needed to enter the raid? thanks 

This will always depend on the group you're queuing with, if you mean for Normal - Mythic. Some will allow lower item level with knowledge of fights, some will require incredibly high item levels.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Zadina
      A little bit before the end of Legion, it's time to determine once and for all who's the best Mythic+ team worldwide in the second installment of the Mythic Dungeon Invitational!
      The action begins tomorrow at 09:00 am PDT and will continue on for the entire weekend. You can tune in on the official Warcraft Twitch channel to watch the final showdown between the eight finalists. The team compositions aren't known yet, so it's not sure if any changes have been made for the grand finals. Still, let's find out a bit more about them!
      Representing China, we have Skyline D and Sun Sky, both of whom unfortunately couldn't fly to Columbus, Ohio, so they will be playing from their home country. Being the first region to start the Group Stage, China was the one to look for. Skyline D went undefeated with their 3-melee DPS composition and they displayed various tactics that were subsequently copied from teams from other regions. Sun Sky showed what a beast Arcane Mage is in Black Rook Hold, prompting Blizzard to finally hotfix the buff Mages could spellsteal in that dungeon.
      In the Americas, we see crowd favourites and record setters Method NA, as well as Team Omegasniped. Even though they don't have their Demon Hunter tank Shakib, Method NA is still in it to win it. Earlier this year, Starym sat down with this all-star team in a two-part interview (Part 1 + Part 2)! Team Omegasniped also has some well known players, who are pretty versatile in the class they play with depending on the dungeon.
      Europe is my region, so I am excited to see one of our two teams be victorious. Kjell's Angels, the only finalist team with a Balance Druid (Kjell), were victorious in the European Group Stage. Team PogChamp also shined through their regionals and they were subsequently picked up by Method. Method PogChamp is a team with popular streamers, two caster DPS and Drjay is ready to set things on fire!
      Lastly, from the APAC region we have the defending champions from the previous MDI, Free Marsy. Even though they were considered an outsider last year, they finished victorious and they had a pretty convincing performance in the Group Stage. Unfortunately, for the Global finals they've had to sub their healer. The other APAC team is Gulch Trotters, who are also a force to be reckoned with.
      The rules are slightly different from the Group Stage; we have covered them in this article. Essentially, we will see higher keys (23 to 25), affixes locked per map with Skittish making a return, greater variation of maps and an increase of the Artifact weapon's item level to 995. The rules for remakes, which plagued the Group Stage, are much clearer and stricter now.
      May the best team win!
    • By Stan
      Blizzard just released a preview of PvP changes coming in Battle for Azeroth. Your rank will be displayed in real time, rated play in any bracket will count toward earning Vicious mounts, and more!
      Highlights
      Blizzard wants to increase clarity and offer a structured progression that recognizes players' accomplishments in real time as they climb through ranks in BfA. Rewards that await in specific brackets will be clearly displayed in the game's interface. Conquest points are back as a measure of Rated PvP activity. If you've filled up your Conquest bar for the week, you'll receive a reward in the chest of an appropriate item level (similar to the weekly Grand Challenger's Bounty chest). in Battle for Azeroth, Rated play in any bracket—including 2v2! —will count toward earning Vicious PvP mounts. Blizzard (Source)
      With the upcoming Battle for Azeroth expansion, we’re overhauling the game’s PvP progression and reward systems. Today, we wanted to take some time to break down those changes and provide some information on what Rated Battleground and Arena participants can look forward to.
      New Tiers and Rating Bands
      For years, participants in World of Warcraft’s Rated PvP have received numerical Elo-based ratings based on their performance, but what that number means to a player is fairly opaque. Participants currently have to wait until the very end of a PvP season for us to review the full standings and assign titles like Gladiator or Rival based on their relative standing.
      In Battle for Azeroth, we want to increase clarity and offer a more structured progression that recognizes players’ accomplishments in real time as they climb through the ranks. As players reach the following rating thresholds, they will enter formal brackets:
      Combatant: 1400–1599 Challenger: 1600–1799 Rival: 1800–2099 Duelist: 2100–2399 Gladiator: 2400+ The specific rewards available in each of these brackets which will be clearly shown in the game’s interface so players can work their way toward earning the items they want most.
      Skill and Participation Rewards
      We’re focusing on two things as we delve into how players earn rewards for taking part in Rated PvP. One focus is refining and clarifying how we reward skill, and the other focus is providing clarity around how we reward participation at varying levels.
      PARTICIPATION MATTERS
      The feedback we heard around Legion’s PvP rewards pointed toward players’ desire for a more controllable and predictable gearing path. To that end, we’re bringing back Conquest points as a measure of Rated PvP activity; we’re also offering a specific piece of raid-quality gear each week, adding up to full sets of increasing quality over the course of a season. This will make it so players have better visibility into how much time and effort they’ll need to put into earning a specific item and will counterbalance the random nature of rewards elsewhere in the system.
      We’re also changing how players can earn Vicious mounts. In the current Legion system, you need to win 100 Rated 3v3 Arena or 40 Rated Battleground matches. In Battle for Azeroth, Rated play in any bracket—including 2v2! —will count toward earning these mounts. And in line with our philosophy around making cosmetic rewards account-wide, your PvP efforts account-wide will count toward earning these rewards for your collection.
      IN FOR THE SKILL
      With these updates, we want to make sure we’re providing PvP rewards that are commensurate with someone’s level of play. To this end, we’re adding an end-of-the week reward along the lines of the weekly Grand Challenger’s Bounty chests you can earn for doing Mythic Keystone dungeons. These weekly rewards can be collected from a chest in the Dueler’s Guild PvP hub in either Zuldazar (Horde) or Boralus (Alliance).
      If you’ve filled up your Conquest bar for the week, you’ll receive a reward in the chest of an appropriate item level. The item level of the reward will be based on the highest bracket in which you won at least one game last week. For example, if you played and won at Duelist in 3v3, expect to receive a reward with an appropriate item level for your ranking at the end of the week. However, if you were rated as a Duelist in 3v3, but only participated in 2v2, you wouldn’t receive a Duelist level item unless you had won a game in 3v3.
      WHO’S THE GREATEST?
      To help provide even more transparency, we’re adding regional tracking so that once you’ve reached Gladiator, you will be able to see where you rank in your region right within the interface. For those aiming to make your way to the very top of the rankings, you’ll be able to keep a close eye on just how far you have to go to get there, or even brag to your friends about just how far you’ve gone.
      END OF THE SEASON?
      We’re still in the process of working out the possible end-of-season rewards, but for now we can say we’ll be keeping the special seasonal Gladiator titles for the very top players at the end of each season. Those who get the Gladiator title will also need to win an additional number of games to earn the mount as their reward.
      We have more in store for PvP beyond Rated play, so be sure to check back here for more!
    • By Blainie
      A new week with new chances for beta keys!
      It's a new week and the perfect opportunity to give out a new batch of beta keys for Battle for Azeroth! This week, we're going to be putting multiple contests into certain news posts that discuss something WoW-related. Each post will act as a separate contest that users can enter, with a total of 4 going live on the forums and an additional 1 on Twitter.
      We understand that it can be tough to keep track of which contest is where, so this post will act as a homepage for the upcoming contests. You can check back here to see exactly which contests are live, what you have to do to enter and how many keys are being given away.
      Please note that you cannot enter any contests on this post directly; you will need to follow the link to the contest and enter there.
      Here is the list of this week's contests:
      [FORUM] Giveaway 1 - [Closed] All winners for G1 have been contacted by PM. [FORUM] Giveaway 2 - [Closed] All winners for G2 have been contacted by PM. [FORUM] Will go live 22/06 [FORUM] Will go live 22/06 [FORUM] Will go live 23/06 While the giveaway-specific rules are listed above, we also have a general set of rules that apply to every giveaway. You can find them listed here.
      We wish any entrants the best of luck in each giveaway they enter and hope that we'll see many of you enjoying the beta shortly after! For any questions you might have about this post or the giveaways, you can ask them in this thread and I will do my best to answer them promptly.
    • By Stan
      Save up to 25% on select character services during the latest sale! The offer is available through June 24.
      Earlier today, Blizzard upgraded inactive accounts to WoD and gave them free game time. You can find more details here. You can now save 25% on the following services:
      Appearance Change Character Transfer Faction Change Name Change Race Change Blizzard Shop [US] // Blizzard Shop [EU]

    • By Stan
      Inactive accounts received free license upgrades to Warlords of Draenor and game time today. Reactivated accounts will remain active through June 24.
      Update: All inactive WoW accounts received free game time as part of Blizzard's ongoing "Welcome Back Weekend" promotion. You can now save up to 25% on select character services as well.
      Blizzard (Source)
      GET BACK IN THE FIGHT
      Battle for Azeroth™ fast approaches and you're needed back on the front lines. This weekend only, we're upgrading all inactive WoW accounts to allow you full access to the game and all your characters without a subscription*.
      Rejoin your guild, rally your comrades and get back in the fight.
      *Offers available through June 24, 2018. Player is responsible for any online connection fees. Game access will be granted at the last expansion purchased, or Warlords of Draenor, whichever is greater.
      Redditor pikmin264 spotted that inactive accounts are now able to play the game up to Warlords of Draenor. We checked out an old EU account from 2012 and can confirm his findings.