Stan

Patch 7.1.5: Windwalker Monk Changes

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Before the end of the year, we heard about fine-tuning the Windwalker spec, by buffing Xuen's damage. Blizzard decided to deal with bugs related to Storm, Earth, and FireStorm, Earth, and Fire that made SerenitySerenity a far more favorable pick.

Ornyx wrote about the changes lately and the details are available below.

Blizzard LogoOrnyx

Hey Windwalkers! 

We previously responded to feedback about SerenitySerenity feeling mandatory due to bugs with Storm, Earth, and FireStorm, Earth, and Fire, and we said that we were working on those bugs. Here’s an update on how we’re doing with that. 

The following fixes for Storm, Earth, and FireStorm, Earth, and Fire are coming in Patch 7.1.5:
 
  • Clones' Fists of FuryFists of Fury now channels faster with Haste, plus an additional 25% faster, to further eliminate any chance of it being clipped due to tight timing.
  • Clones now travel much faster between targets.
  • Clones will no longer target Immune enemies, or crowd-controlled enemies, or enemies you aren’t in combat with.
  • Clones now choose a target within 15 yards of themselves (was 30 yards), to make them more responsive and give you tighter control of them. You may still manually re-target them, or summon them in a location closer to your intended target.
  • Clones will now only re-target when you use an ability that applies Mark of the CraneMark of the Crane, and their current target already has Mark of the CraneMark of the Crane.
  • If a clone is not in range of their target when an ability is used, they will leap to the target and then use the ability (instead of not using the ability).
  • Clones now inherit your stacks of Transfer the PowerTransfer the Power when they are summoned. They now generate and benefit from these stacks.
  • Clones now inherit your stacks of Hit Combo when they are summoned (and continue to generate and benefit from it).
  • They now have 100% of your health (was 50%), and they now inherit your Dodge chance.
  • Storm, Earth, and FireStorm, Earth, and Fire no longer reduces the damage/healing of spells and abilities that the clones do not mirror (such as trinket procs).


We’re committed to making this a fun and functional ability. Please let us know if you find any further bugs with it.

Thank you very much!

(Source)

 

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These changes (along with the other talent changes) make me a very happy monk.  WE ACTUALLY HAVE TALENT CHOICES NOW!!!!!!

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