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Valeera Sanguinar Preview

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Valeera is the latest WoW Assassin to join the Nexus crew. She will be available starting January 24. We've taken a closer look at her bundle, skin variations and talents.

Demon Hunter Valeera Bundle

Contains Valeera, her Demon Hunter Skin and the Felsaber mount.

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Skins Preview

The standard skin comes in red, gray and green.

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Master Skin

Comes in red, crimson (similar to rogue Tier 2 set in WoW) and blue (identical to rogue Tier 9 set (thanks to @Valhalenfor pointing out).

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Demon Hunter Valeera Skin

Comes wih themed abilities in gray, green and orange.

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Talents

Level 1

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Level 4

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Level 7

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Level 10

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Level 13

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Level 16

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Level 20

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Master Skin 3 has the color scheme based on the Alliance Rogue Tier 9 Set (Van Cleef's). I think that is worth noting.

Edited by Valhalen

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Sorry to say Valhalen but you couldn't be more wrong! :D it's based on Rogue Tier 2 (Bloodfang) from Vanilla wow raid blackwing lair :D not Tier 9 which is from Wotlk :) I know my wow background so if you don't believe me you might just go look it up ;)

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4 hours ago, MJNGaming said:

Sorry to say Valhalen but you couldn't be more wrong! :D it's based on Rogue Tier 2 (Bloodfang) from Vanilla wow raid blackwing lair :D not Tier 9 which is from Wotlk :) I know my wow background so if you don't believe me you might just go look it up ;)

 

Valhalen is right, he is talking about master skin 3rd color scheme. Bloodfang is the 2nd one :)

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I didn't play WoW for some years now, but I have been playing a rogue for many years and so you can imagine, I really was not upset about another assassin... this one is the one I've been waiting for... and I went crazy on the PTR already. I can't wait for your guide guys... there are so many possible builds... I had some early thoughts on those, too...

First question obviously is.. what build does the most damage? :D

Well, that depends.

Over a long time that might be an AutoAttack-Build -> 1:Vigor 4:Hemorrhage 7:SliceAndDice 10:SmokeBomb 13:Strangle 16:Rupture 20:ColdBlood

But when will you be able to dmg someone an extended amount of time? This build probably just isn't viable. So what does the most damage in a small period of time?

I think (and some hours of testing confirm that) that would be the SinisterStrike Build -> 1:Vigor/Sublety 4:RelentlessStrikes 7:Mutilate 10:SmokeBomb 13:Strangle 16:SealFate 20:ColdBlood

But there is a problem, too... the range reduction of 7:Mutilate is really hard. You may be able to still stick to a running enemy and if you stun or have more stun in your team, this build will be murderous... if you survive. Which is likely during Smoke Bomb. But if you try to assassinate running heroes and noone else is there to slow/stun/root I'd rather go 7:SliceAndDice or maybe 1:CripplingPoisen (though this will cripple your damage output, too)

So, more viable SinisterStrike-Build ist probably: -> 1:Vigor/Sublety 4:RelentlessStrikes 7:SliceAndDice 10:SmokeBomb 13:Strangle 16:SealFate 20:ColdBlood

But Valeera is not just about high damage, she can do much more for your team. What if your opponents have strong heal?

Anti-Heal-Build (with prio on SingleTarget-Damage) -> 1:Vigor/Sublety 4:WoundPoison 7:SliceAndDice 10:SmokeBomb 13:Strangle 16:Rupture 20:ColdBlood

Don't have strong wave clear or an enemy team which basically clumps together most of the time? AOE? Here you go:

BladeFlurry (with prio on AOE-Damage) -> 1:Sublety 4:WoundPoison 7:FatalFinesse 10:SmokeBomb 13:Strangle 16:ThistleTea 20:Nightslayer

This one is Anti-Heal too. In both cases just apply wound poison before you use BladeFlurry and the Debuff should effect all enemies within reach (to be tested). Also not sure about ThistleTea. Rupture might still be the better choice.

Now if you want to get the most debuffs or disabling effects for your team, then go with the Debuffer-Build -> 1:CripplingPoison 4:WoundPoison 7:FatalFinesse 10:SmokeBomb 13:Strangle 16:ExposeArmor/Rupture 20:AdrenalineRush

Your damage will still be good, so my guess is, the Anti-Heal or BladeFlurry Build might be the most viable. ExposeArmor really has a small 2 seconds window, so you might go Rupture. If you are always with your team ExposeArmor might pay off though.

Some words on Talents!

1:Vigor or 1:Sublety? 
Both are a good choice, more energy is always good
I thought, okay Vigor is best for long fights and Sublety will be better for short fights especially if you have high energy cost skills (not reduced by other talents). In 6seconds Vigor gives you 26 energy where Sublety gives you 50 in 5seconds. In my testing, which has to be extended, so far Vigor or Sublety just didn't make much of a difference.


1:CripplingPoison: This is very nice, especially if you don't have anyone in your team who can slow/stun for you. If you do, go damage.

4:RelentlessStrikes: This will enable you to use it almost always, even after you hit a hero with SS and only have 1-2sec Cooldown. Especially in combination with Vigor/Sublety.

4: WoundPoison: 50% heal debuff over 4 seconds which can be AoE'ed by BladeFlurry? Awesome.

7: Mutilate: Yeah... 100% more SS damage. This itches in the fingertips. So far I think it still not worth the range reduction.
7: FatalFinesse: After completing this quest BladeFlurry will become your main CP-Builder. SS only to chase.
7: SliceAndDice: String with ArmorDebuffs and AutoAttack Builds or simply single Target.
7: Assassinate: Probably useless in teamfights. I will probably never take this.

10:Cloak of Shadows: This one is awesome but has a high skill cap. It only lasts 1 seconds so it will be extremly situational. Use it if you cant get out of AoE effects like ragnaros wave. Probably always skilled if you play vs KT with Pyroblast. This will just save you from it.
10: SmokeBomb: Most of the time I will use this. Especially in combination with stun you are lot safer vs enemie heroes trying to help your victim.

13: Elusiveness: Take if you need to get away fast a lot... especially if your enemies know how to reveal you.
13: Death From Above: This might be fun while chasing... but I don't think it's worth the talent point.
13: Blind: 2.5s Blind after 1.5s stun. This may be nice vs strong AA-heroes, disabling them for 4 seconds.
13: Strangle: Most of the time I will take this. 25% dmg reduction on your target for 7 seconds. Awesome.

16: SealFate: This one will boost your burst-dmg and also applies when your teammates root/stun/etc. a lot. After using Cheap Shot or Garrote and if you are fast, you will not only get 1 extra combo-point, but 2 extra combo-points. Resulting in one almost instant 3CP-Eviscerate and a quite fast second 3CP-Eviscerate.
16: Rupture: Don't underestimate the damage this will do. If an enemy escapes with low hp and can't heal in time you might get some kills up until 7 seconds after disengaging :D Also it does not seem to be that doable to just vanish and refresh Garrote. In this game Vanish is for escaping and well placed stuns(CheapShots) to interrupt casts during a teamfight, not refreshing this DoT.
16: ExposeArmor: Especially vs tanks and with our teammates around (and strong basic attacks) maybe viable choice. I think 2 seconds is not a great window and Rupture does a lot of damage.
16: ThistleTea: Well, I took this for my BladeFlurry-Build. I might change my mind. If you want to use BladeFlurry a lot and still use SS in the BF-CD-time this might help a lot.

20: AdrenalineRush: This will simply enable you too use BladeFlurry/SS both whenever CD is ready. Which is awesome.
20: Enveloping Shadows: Awesome vs a lot of AOE-Dmg
20: Nightslayer: This might save your ass more often than one might think. Valeera can die fast, especially without SmokeBomb.
20: ColdBlood: Need fast kills? This greatly increases burst damage.

 

What do you think? I love her already... I will probably really suck at playing her :D

Edited by Nurph

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18 hours ago, MJNGaming said:

Sorry to say Valhalen but you couldn't be more wrong! :D it's based on Rogue Tier 2 (Bloodfang) from Vanilla wow raid blackwing lair :D not Tier 9 which is from Wotlk :) I know my wow background so if you don't believe me you might just go look it up ;)

I said Master Skin 3, as in the 3rd variation. The 2nd variation is indeed T2, which Stan already pointed out in the post. But the 3rd variation is T9 Alliance.

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