Jump to content
FORUMS
Sign in to follow this  
Starym

Upcoming Class and Trinket Tuning

Recommended Posts

lnxXFb1.jpg
 

Update: Added more Mage changes for all 3 specs, all get increased damage to most skills and Comet Storm's damage buff goes up to 30%.
More class tuning coming next reset and Nighthold trinkets get re-assesed, featuring dev notes.


More changes are afoot, as there's class tuning coming up next reset for Mythic week, featuring Druid, Hunter, Mage, Monk, Paladin and Warlock tinkering. Paladins also get another ray of hope that their beloved Convergence of FatesConvergence of Fates will get un-nerfedintotheground as Blizzard re-assess some Nighthold trinkets in the second blue post below.

Blizzard LogoLore (source)

As we prepare for the opening of Mythic Nighthold, we're planning another round of balance tuning for a few specs. These will be applied with the next weekly maintenance.

Druid

  • Feral
    • Increased the damage of most Feral spells and abilities by 8%. (Ashamane's Frenzy, Brutal Slash, Ferocious Bite, Maim, Moonfire, Rake, Shred, Swipe, Thrash, Rip)
      • Designer Notes: Feral's playstyle feels good, but isn't putting up the numbers that it should be, so we're giving them an across-the-board damage buff.


Hunter

  • Combat ExperienceCombat Experience (Pet Passive) now increases the damage of primary pets by 60% (up from 50%).
    • Designer Notes: This is primarily a damage buff to Beast Mastery, but will have a tiny benefit to Survival and occasionally Marksmanship as well.
  • Marksmanship
    • Arcane ShotArcane Shot now generates 8 Focus (up from 5).
    • Multi-ShotMulti-Shot now generates 3 Focus per target hit (up from 2).
    • SidewindersSidewinders damage increased by 33%.
      • Designer Notes: Marksmanship has given a lot of feedback that the rotation often winds up casting too many consecutive Focus generators. We are making two changes: first, helping avoid that problem by increasing the Focus generation of Arcane Shot and Multi-Shot. Second, making it more attractive to use Sidewinders in more situations, for players who prefer the pacing of the rotation with that talent.
 

Mage

  • Arcane
    • Increased the damage of most Arcane spells and abilities by 8%. (Arcane Barrage, Arcane Blast, Arcane Explosion, Arcane Missiles, Arcane Orb, Nether Tempest, Supernova)
    • OverpoweredOverpowered now increases the damage and mana cost bonuses of Arcane Power to 60% (down from 70%).
    • AmplificationAmplification now increases Arcane MissilesArcane Missiles damage by 12% (down from 15%).
      • Designer Notes: Arcane has been doing well in 7.1.5, but its numbers are lacking a bit. We're giving them an across-the-board damage buff, but tempering that with small reductions to a couple new talents that are proving to be too strong.
  • Fire
    • Increased the damage of most Fire spells and abilities by 3%. (Blast Wave, Cinderstorm, Dragon's Breath, Fire Blast, Fireball, Flame Patch, Flamestrike, Living Bomb, Meteor, Phoenix Flames, Pyroblast, Scorch)
    • PyroblastPyroblast mana cost reduced by 20%.
    • FlamestrikeFlamestrikemana cost reduced by 17%.
      • Designer Notes: Under certain circumstances, it was possible for Fire to run out of mana. It's only intended that mana is a constraint on Fire's utility, not its damage.
  • Frost
    • Increased the damage of most Frost spells and abilities by 4%. (Ebonbolt, Blizzard, Cone of Cold, Flurry, Frost Bomb, Frostbolt, Frozen Orb, Ice Lance, Ice Nova, Waterbolt, Ray of Frost, Water Jet)
    • Comet StormComet Storm damage increased by 30%.
    • FlurryFlurry now fires its missiles faster.
      • Designer Notes: Comet Storm is failing to live up to expectations, so we're buffing its damage. The Flurry change will help Flurry feel more responsive, while simultaneously solving a potential issue where Winter's Chill could apply to two Ice Lances (instead of just one, as intended) at extremely high Haste levels.


Monk

  • Brewmaster
    • Keg SmashKeg Smash damage increased by 10%, and it no longer deals reduced damage to 6+ targets.
    • Breath of FireBreath of Fire damage increased 11%.
      • Designer Notes: Brewmasters could use a bit of help on damage, especially in AoE.


Paladin

  • Retribution
    • CrusadeCrusade now increases damage and Haste by 3% per stack (down from 3.5%).
    • Blade of JusticeBlade of Justice damage increased by 20%, unchanged in PvP.
      • Designer Notes: Retribution's total damage is looking quite strong in 7.1.5, which is fine on its own. However, how that damage is delivered matters quite a bit as well. We've been seeing more and more than Paladins find that the optimal way to maximize their performance is to focus everything they can on boosting their damage during Crusade. This creates a number of problems, including: Crusade feels mandatory, your damage feels very unrewarding outside of Crusade, trinkets and artifact traits are viewed as either amazing or terrible based on whether they synergize with Crusade, and others.

        As such, we're going to tone down Crusade, and compensate with a buff to Blade of Justice. For those that had maximized Crusade to an extreme degree, this may result in a small overall nerf – this is intended. This change also helps prevent Divine Hammer from being too dominant in single-target situations.


Warlock

  • Destruction
    • Chaos BoltChaos Bolt damage increased by 9%.
    • Rain of FireRain of Fire damage increased by 30%.
    • CataclysmCataclysm damage increased by 29%.
      • Designer Notes: Destruction's damage isn't as high as it should be. In particular, some of its spells that should feel the most rewarding aren't hitting hard enough, especially in AoE situations. We're buffing the damage of those spells.


As always, there may be additional PvP-only tuning applied along with these changes. We'll share details on any such changes once they've been determined.

 

Blizzard LogoLore (source)

We've been following the discussion on the recent changes to the Convergence of FatesConvergence of Fates trinkets for Retribution Paladins, as well as the surrounding discussions about trinket balance in general, and wanted to give a quick update on what we're planning:

The original value of Convergence for Ret was wildly out of line with other trinkets, largely due to its interaction with Crusade. After investigation, however, we believe that the change we made may have overshot the mark. We’ll be making some additional adjustments to Convergence of Fate, to make sure that it’s still a good trinket for Ret.

We’re also investigating Convergence’s value to other classes, particularly those with talents that replace the cooldowns that Convergence effects (such as Dark Arbiter for Unholy Death Knights). Like Crusade, those talents are made significantly more powerful when combined with Convergence of Fate, so we’ll likely need to make some adjustments when those kinds of talents are selected as well.

We are also planning to improve Nighthold trinkets which have effects that aren’t a stat buff, such as the slam on Might of KrosusMight of Krosus. We will post more information about this as soon as we have settled on the appropriate values, and are planning to make the changes with raid resets next week.

 

Share this post


Link to post
Share on other sites

Nice, more MM buffs. While I don't personally like Sidewinders I'm glad it's getting buffed a bit, for the people who do like it.

Share this post


Link to post
Share on other sites

Whats up with the ret nerfs? First it was the legendarys then they added a new legendary and nerfed it right away. Then the nighthold opens and the trinket gets nerfed (for rets) right away. And now crusade gets nerfed? Instead of nerfing the crusade maybe they should have buffed the other 2 talents in that tier. Whats next nerfing the artifact ability? :|

Share this post


Link to post
Share on other sites
14 minutes ago, Alisacred said:

Whats up with the ret nerfs? First it was the legendarys then they added a new legendary and nerfed it right away. Then the nighthold opens and the trinket gets nerfed (for rets) right away. And now crusade gets nerfed? Instead of nerfing the crusade maybe they should have buffed the other 2 talents in that tier. Whats next nerfing the artifact ability? :|

Belt was ridiculously strong, and even after the nerfs Ret was still #1 in Warcraft Logs. They were just really, really strong.

Share this post


Link to post
Share on other sites
On 1/20/2017 at 11:11 PM, Ammako said:

Nice, more MM buffs. While I don't personally like Sidewinders I'm glad it's getting buffed a bit, for the people who do like it.

I agree.  I like that MM is getting some buffs.  Personally I prefer the sidewinders playstyle, however when working with arcane and multishot I felt the focus generation lacking and am glad that those abilities are getting buffed.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Blizzard is retiring the WoW Companion app with the release of the War Within pre-patch.
      (Source)
      With the release of The War Within™ pre-expansion content update, we will no longer support the WoW Companion App. After this date, players will not be able to update, download, or use the companion app and its features.
      We want to thank everyone who has used the app as their companion for their adventures over the years!
    • By Staff
      If you plan on buying the physical War Within Collector's Edition and live in Europe, you're going to have a bad time!
      Blizzard has ceased distributing WoW Collector's Editions through retailers with the release of Dragonflight, making the Blizzard Store the only place to buy them. However, the shipping costs could be a dealbreaker for many collectors eager to acquire the latest edition for the upcoming expansion.
      Reddit user katamai from Serbia posted a screenshot of their order, revealing that the shipping fees exceed the cost of the box itself—280 Euros for shipping compared to 200 Euros for the box, totaling 480 Euros.

      Additionally, Emi, a follower on our Facebook page, reported a shipping cost of 99 Euros to Romania, nearly ten times what it costs to ship to the UK.

      A practical workaround might be to order the Collector's Edition to a UK address and then use a shipping service to forward it to your address in Europe, potentially saving a considerable amount of money.
      How much does it cost to ship the box to your country?
    • By Staff
      We're looking at the Dwarf Mech Mounts coming in the War Within expansion.
      Currently, there are 3 tints of the mounts.
      Bronze
       
      Gold


      Silver

    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.
      Update: gandalin1306 updated the gearing guide, adding Whelpling Crest drops to Heroic dungeons. The image below has been updated.

      Source: Reddit
    • By Staff
      We've already talked about and taken a first look at the Delve-specific mount coming in the War Within, but now it's time to check out all of its customization options! 
      LeystTV has delved into the mount and shown off all the options, from the different colors to nose, wing, thruster, and top customizations, with glider, blimp, helicopter looks and more! There's even different versions of Horde and Alliance decals to choose from! 

      And these may not even be all the options present at launch, not to mention new ones Blizzard might add with later patches, making this one of the cooler mounts in the game.
×
×
  • Create New...