Stan

Blue Posts Round-up: Jan 24

Sign in to follow this  

3 posts in this topic

m8TCHfR.jpg

Today's round-up covers a new build deploy to test realms, update on PvP Season 1 rewards, Prestige 0 changes in 7.2 and old Elite PvP sets from previous expansions.

PTR Build Deploy (January 24) // Delayed

PTRs will be going offline and a new 7.2 will be deployed soon. No ETA for the push yet. It's delayed.

Blizzard LogoArvaanas

Greetings friends,
PTR will be coming down for a bit today in order to deploy a new 7.2.0 build. No ETA for the push, but I'll ping this thread if things look like they're going to take longer than usual after realms go offline. 

Leaving this thread open for general discussion so long as posts remain civil and adhere to forum guidelines. 

Thanks all!

(Source)

Legion PvP Season 1 Rewards

Delays and so many issues even after distribution. Blizzard is still having issues with PvP Season 1 rewards. Alliance players received rewards based on Horde leaderboards.

Blizzard LogoOrnyx

Shortly after last week’s re-distribution of PvP rewards, we discovered a bug that had caused Alliance players’ rewards to be re-distributed based on the Horde ladders. While many players still ended up with the correct reward, some received rewards at a higher or lower tier than they had earned.

In the Americas, Australia, and New Zealand, this bug resulted in too few rewards being distributed for Alliance players. We’ll be applying a hotfix with the next weekly maintenance that will correct this. Alliance players can expect to receive either the same reward they had already received, or one at a higher tier.

To help provide clarity, here are the final rating cutoffs that were necessary to earn the Gladiator, Vindictive Gladiator, or Hero of the Alliance/Horde titles on these realms in Legion Season 1:

Horde
Gladiator: 2563
Vindictive Gladiator: 2852
Hero of the Horde: 2432

Alliance
Gladiator: 2437
Vindictive Gladiator: 2704
Hero of the Alliance: 2297

Thank you again for your patience as we work to ensure that players are rewarded fairly for their efforts in Legion Season 1.

(Source)

Prestige 0 Changes in 7.2

The amount of Honor required to prestige up for the first time (Prestige 0) will be halved.

Blizzard LogoDesvin

In 7.2, we're reducing the amount of honor it requires to go from Honor Level 1 to 50 before prestiging the first time (aka Prestige 0). It will take roughly half the amount of honor as it does now. Prestige ranks 1 and higher will remain the same. 

Hopefully, this helps everyone gain access to their honor talents faster.

(Source)

Rogue Outlaw Feedback

Buffs to Slice and DiceSlice and Dice are coming soon.

Blizzard LogoSigma

So I like the concept of guaranteeing a good roll with AR. However, I don't think the current iteration (single use of AR grants a single two-buff) will ever end up making a difference really. 

You already RTB prior to the pull and if you get a decent set of buffs, you're not going to reroll it just because you get a free two-fer. This ability needs to be a bit stronger or more flexible. It should allow for ALL rolls during AR to be two-buffs, or guarantee a single three-buff (I'd personally prefer a free 3-buff as this would feel extremely significant and beneficial). 

As it is now, it's going to be extremely marginal in everyday play and will frequently just not get used. If you're mid-fight and AR comes up, you just aren't rolling away from what you have because of the proc. Good concept for consistency but this isn't as juicy as it sounds if you really think about how rarely you'd end up benefiting from it. It basically just adds a soft floor for the DPS, not any kind of top-end gain.
It should be a DPS gain even for players who are optimizing well, because you will lose fewer Combo Points to rerolling Roll the BonesRoll the Bones (and thereby gain Run ThroughRun Through damage).

We will monitor the tuning as always, but it seems likely that a guaranteed triple buff would be a lot stronger than it initially appears. If you know that a particular roll is going to be a triple, then you can make sure to set up a 54 second duration on it. And given the frequency of Adrenaline RushAdrenaline Rush, that would be a very high uptime on a guaranteed triple buff. True BearingTrue Bearing uptime would go way up due to this, which adds many Adrenaline RushAdrenaline Rushes to the rotation on average. That positive feedback loop on Outlaw is rather powerful, and we have to watch for it when setting up this trait, but will continue to keep an eye on how it's borne out when testing begins.
 
Does it do anything for Slice and DiceSlice and Dice?
If not, it makes the talent obsolete, you don't want a golden trait to be useless.

The plan is to buff Slice and DiceSlice and Dice somehow. As with existing traits, as the 7.2 traits progress along we will look at how they have to interact with replacement talents.

(Source)

Old Elite PvP Sets & Illusions

At first, the team thought that a rating requirement and Mark of HonorMarks of Honor would be a reasonable gating behind bringing Elite PvP Sets back, but unfortunately this isn't happening. As for illusions, they don't work on Artifacts and forcing players to transmog other weapons isn't something they want. Rest assured, they're taking the community impression into consideration.

Blizzard LogoDesvin

I'd like to clarify one point: we totally hear that you'd like a rating restricted tabard and illusion back. We're adding a new tabard for Season 3 that will have a rating requirement. We're debating whether to add a new illusion however. Illusions do not work on artifact weapons and offering a reward that requires you to transmog your weapon feels problematic. But, we get that you really like the illusion. We may settle back on that idea or try to develop something else.

As for the elite sets, our motivation for doing this isn't to replace other reward systems. We've received a lot of requests to re-add these sets to the game somehow. We thought current rating and a marks of honor cost would be a reasonable gating mechanism for purchase. But the community's impression on prestige items like this is important. We appreciate all of your feedback on the idea. But we wanted to make it clear that adding these sets does not mean we won't be adding other rating rewards as well.

Update:  Thanks for the feedback. We have decided to not make these sets available.

(Source)

  • Like 1

Share this post


Link to post
Share on other sites

From what I'm reading they neither confirmed nor denied adding old PvP elite sets, they just stated they are trying to figure out a reasonable way to add them without downplaying those who have them already. Unless there was another statement saying they weren't doing it at all.

Share this post


Link to post
Share on other sites
9 hours ago, Oreoxd said:

From what I'm reading they neither confirmed nor denied adding old PvP elite sets, they just stated they are trying to figure out a reasonable way to add them without downplaying those who have them already. Unless there was another statement saying they weren't doing it at all.

It's there you just need to read the entire post :) added it to the main blue post :)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym

       
      Featuring all the articles related to the Tier 21 raid race.
      This is the hub for the Antorus: the Burning Throne Mythic progress coverage, featuring all the articles related to the race.
      Antorus M Race Day 8: WF Stats, Nerdscreams and More - Legion endboss stats, Argus stealth hotfixes, Exorsus Aggramar video and more!
      Mythic Argus World First Kill by Method - Method close out the raid and end up on top at the start of the second reset.
      Antorus M Race Day 7: Aggramar WF Video - 19 guilds now progressing on Argus and Method and Limit share their Aggramar kill videos.
      Antorus M Race Day 6: Argus Mythic Footage - Style War stream Argus progress and we get to see the Mythic phase, 9 guilds on Argus now and Sco explains why Antorus isn't clear yet.
      Antorus M Race Day 3: Exorsus 10/11, Coven Video - Some hotfix troubles slow Exorsus down but they still catch up, we get another WF video and Asia guilds are back in the overall top 5.
      Antorus M Progress Day 2: Only Argus Left - Method are back on top, there's only 1 boss remaining and we get WF kill videos up to 8/11.
      Antorus M Progress Day 1: 9 Down 2 to Go - Limit dominate day one and we see all but 2 bosses die.
      Antorus Mythic Progress + History of WF Stats - A primer for the race and a rundown of old World Firsts by faction.
    • By Starym

       
      Today we have some nerdscreams and the raid setup from Method's Argus kill, stealth hotfixes for the encounter, overall endboss stats for all of Legion as well as the Exorsus World 2nd Aggramar kill video.
      The race to World First ended today as Method continued their recent dominance of Legion's raids and took down the probably final boss of the expansion, a mere 8 days after it was released (or 7 days after they started progress). We've already covered the WF itself, but there have been plenty of new stats coming after the kill, including the wipe count and raid setup. But first let's take a look/listen to the nerdscreams as the boss went down, somewhat less enthusiastic than usual I'd have to say:

      Method also shared what stealth hotfixes happened while they were progressing on the final boss, not mentioned in any official notes:
      We then have the raid composition for the kill itself, featuring 12 different classes including 3 rouges, 3 mages and 2 hunters:

      And on to the wipe count, it took 320 failed attempts to get the world soul down as we already mentioned, and here's a comparison table for all the Legion endbosses, including the time they stayed alive for:
      Raid / Boss WF Guild Wipe Count Time to kill (from region reset) Time to kill (from previous boss)  The Emerald Nightmare
      Xavius  
      Exorsus 19 17h40min
      +16h from US launch 2h43min  Trial of Valor
      Helya
       Method 223 2 days 7h
      +16h from US launch 2 days 1h  The Nighthold
      Gul'dan  
      Exorsus 247 11 days 6h
      +16h from US launch 4 days 22h The Tomb of Sargeras
      Kil'jaeden
       Method 654 19 days 5h
      +16h from US launch 11 days 19h  Antorus: the Burning Throne
      Argus the Unmaker
       Method 320 7 days 8h
      +16h from US launch 6 days 14h And finally, we also got to see Exorsus World 2nd Aggramar kill video:
      The race itself isn't quite over yet, as only Method have managed to end the Unmaker and finish up Antorus, and so the silver is still up in the air. Will Exorsus secure their expected second place finish or will the Asia guilds climb further up in this tier? Limit has also had the reset for two days now and seeing how crucial the gear from the 2nd clear is they still have quite the head start over Style War and Alpha. And let's not forget current 4th place holders Memento, who also might make it an all EU top 3. There are quite a few combinations that are open, so keep following Method.gg's live coverage to find out how it all shakes out, or check back in here when some more kills happen.

    • By Starym

       
      There's a new PTR build up, bringing with it Ulduar Timewalking and an even larger focus on the new 1-100 level scaling mechanics. Blizzard are asking for help in testing the questlines in some specific zones as well, so get on there and test!
      Build 25700 (source)
      This week, we’ve implemented a new build that primarily brings bugfixes to the PTR. Our biggest focus for testing remains the new level 1-100 zone and dungeon scaling we’re introducing with 7.3.5. This is an extensive change to how loot, quests, and creatures work in the open world, so we continue to look for as much feedback as we can get about how things are working out.
      Thank you so much for all of the feedback you’ve provided so far on leveling in Azeroth. We hope you keep the feedback coming, and we’d like to ask you to especially focus some of your testing on the questlines in these specific zones:
       Blade's Edge Mountains
       Duskwood
       Hellfire Peninsula
       Icecrown
       Kun-Lai Summit
       Nagrand
       Storm Peaks
       Terokkar Forest
       Vashj'ir
       Wetlands
      Feedback on the difficulty, pacing, and most importantly, any bugs you might find while completing quests in the above zones would be most helpful. Please post your level scaling feedback here.
      We now have Ulduar Timewalking available for testing, and it should be available for the next four days or so. Please post Ulduar Timewalking feedback here.
      Also, a heads up—We’re planning a scheduled playtest of the new Seething Shore PvP Battleground. Get ready to Play With The Blues on the PTR on Tuesday, December 19 from 2:00 – 4:00 p.m. PST. The Seething Shore is a 10v10 race to gather Azerite on an island near Silithus, and we hope you’ll be able to join us there and test it thoroughly on Tuesday.
      As always, thank you very much for participating in the PTR!
      In case you need more info on what's coming with Patch 7.3.5, you can check out our ongoing coverage:
      Alleria & Turalyon Return to Azeroth Allied Races Heritage Armor Allied Races Mounts in Battle for Azeroth Call of the Scarab Micro-Holiday Mounts Faction Embassies in Patch 7.3.5 Highmountain Tauren Druid Forms in Battle for Azeroth Development Notes: Build 25600 Seething Shore Battleground Preview New Zones in Patch 7.3.5 Uninstanced Version of the Nighthold (Allied Races Hub for the Nightborne) Zone Scaling & Zone Level Caps in Patch 7.3.5
    • By Stan

      Vicious War Fox is a new PvP mount that was datamined back in Patch 7.3. The mount has been added to PvP vendors in Patch 7.3.5.
      Vicious Saddle is rewarded upon winning 100 Arena (3v3) or 40 Rated Battlegrounds in a PvP Season.
      (Dominant Combatant / Dominant Combatant)
      Alliance
      Vicious War Fox can be purchased for 1 Vicious Saddle from Necrolord Sipe in Stormwind.

      Horde
      Vicious War Fox can be purchased for 1 Vicious Saddle from Deathguard Netharian in Orgrimmar.

      Mount Special

       
      Patch 7.3.5 Coverage
      Alleria & Turalyon Return to Azeroth Allied Races Heritage Armor Allied Races Mounts in Battle for Azeroth Call of the Scarab Micro-Holiday Mounts Faction Embassies in Patch 7.3.5 Highmountain Tauren Druid Forms in Battle for Azeroth Development Notes: Build 25600 Seething Shore Battleground Preview New Zones in Patch 7.3.5 Uninstanced Version of the Nighthold (Allied Races Hub for the Nightborne) Zone Scaling & Zone Level Caps in Patch 7.3.5
    • By Stan

      A new addition to the PvP mount family is the Vicious War Fox. The mount can be purchased for 1 Vicious Saddle in Orgrimmar or Stormwind.
      Alliance
      Alliance players can purchase Vicious War Fox from Necrolord Sipe in Stormwind City for 1 Vicious Saddle.
      Horde
      Horde players can purchase Vicious War Fox from Deathguard Netharian in Orgrimmar for 1 Vicious Saddle.
      Screenshots
      Alliance

      Horde