Jump to content
FORUMS
Sign in to follow this  
Starym

Nighthold M WF Race Day 7: Only Gul'dan Left

Recommended Posts

Y61vbVJ.jpg

Two guilds on 9/10, will Gul'dan survive the reset? And how will his Mythic-only phase affect the encounter and the race overall?

 

The first week of Nighthold Mythic progress is over and we have only one boss left alive. Now, that doesn't mean that Gul'dan has made it through the first reset just yet, as the EU guilds still have today to down him and make everyone sad to see another 1-reset race.

Serenity have been at Gul'dan for over a day and were the only guild to see the Mythic fight for around 14 hours. It was Exorsus that joined them after getting that pesky Elisande down yesterday in the early afternoon, proving once again that they are very much in the very top of the top raiding community, after that misjudgement on Helya during the last race. Now, it may seem that Serenity has this race locked up, as they've gotten the last three World Firsts on the three toughest bosses in the raid so far, but Exorsus' kill of Elisande was actually faster than Serenity's - by only 40 or so minutes. Both guilds took just over 2 days to down the Grand Magistrix after having gotten Star Augur: 2 days, 4 hours, 10 minutes for Serenity and 2 days, 3 hours, 38 minutes for Exorsus. Now, obviously we don't know how exactly much each guild was actually raiding during that time, but it still shows that they're are very close, skill-wise.

Elisande-Serenity-30-01-17-12-54-21-2.jp

The perhaps more unexpected news is that no other guild has reached 9/10, with only From Scratch moving away from the huge 7/10 group by downing Star Augur in the evening, getting that 8/10 and joining Method . But when you take a look at the exact kill timings, things get less unexpected, as Method only killed the Augur around a day and a half ago, so if they take the same amount of time as the top two guilds did, they should be downing Elisande in around 12 hours. And speaking of the 7/10ers, that group is now 28 guilds strong, as they enjoy the nice planet sky-boxes in Star Augur's planetarium.

ELl6pkG.jpg
Serenity after their first few attempts on Mythic Gul'dan (image courtesy of Sloot)

The big question now is Gul'dan. As with any raid, it's always the endboss that everyone's interested in, the rest are just obstacles in the way. As everyone's second least favorite Orc (screw you Garrosh, you're still at the top of my list!) wasn't tested at all on the PTR on this difficulty and actually has a secret Mythic phase, he is going to determine the fate of this race. The fact no one has seen the phase before and that it hasn't been tested by players at all could lead to it being extremely hard, or even impossible before nerfs/fixes, or significant amounts of extra gear, as it seems unlikely Blizzard wanted the race featuring 10 bosses to end in week 1. This would mean that other guilds would have a chance to catch up to Serenity, and at least have a shot at getting the World First. Serenity would always keep their advantage, as they have the most time on Gul'dan and are gathering invaluable information on every pull, but that advantage would shrink, allowing for a bit of a more interesting race. The current speculation on the Mythic only phase is that Illidan shows up in the fight, possibly possessed by Sargeras, and will add his considerable talents to the fire-engulfed Gul'dan that you can see at the top of the article. Possibly he'll also incessantly ask the raiders "I've sacrificed everything, what have you given?" until they give up.

In any case, today is going to be a particularly exciting day, as we wait with baited breath to see if Gul'dan dies and if Method catch up to the top two and get to see the final boss before the end of the reset. As always, you can follow the progress race live over at Method.gg.

  • Like 1

Share this post


Link to post
Share on other sites

plus 10 internets for garrosh being favorite orc (mine too, favorite character in wow period)

you brought up a really interesting point that the 4th mythic only phase is going to be a huge variable/ obstacle because of the unknown factor. I had only moderate interest in this race for a number of reasons, but the Gul'dan part has now made this really interesting. Now its not who can follow pre made strategies the best, now its who can develop the best on the fly strats. Those are always the most chaotic and the most fun :D (ex. my guilds first elsidandre kill was really really ugly but we were all laughing through it :) )

Share this post


Link to post
Share on other sites

If anyone's interested, here's the model of Hulked Gul'dan. Seems to be possessed by Kil'jaeden or Sargeras.

RIeKJfd.png

And here's Illidan, well Sargeras in Illidan's body.

DpdkCz4.png

  • Like 1

Share this post


Link to post
Share on other sites
5 hours ago, demonardvark said:

plus 10 internets for garrosh being favorite orc (mine too, favorite character in wow period)

you brought up a really interesting point that the 4th mythic only phase is going to be a huge variable/ obstacle because of the unknown factor. I had only moderate interest in this race for a number of reasons, but the Gul'dan part has now made this really interesting. Now its not who can follow pre made strategies the best, now its who can develop the best on the fly strats. Those are always the most chaotic and the most fun :D (ex. my guilds first elsidandre kill was really really ugly but we were all laughing through it :) )

Aaaaactually I said least favorite :D Never liked his story ever since WotLK when they started making him this evil guy completely randomly, but most of all I couldn't buy that everyone else in the Horde just stood by as he was clearly racist evil from the start, especially Thrall. Made him look completely clueless and fucked up his character as well.

Share this post


Link to post
Share on other sites
5 hours ago, Stan said:

If anyone's interested, here's the model of Hulked Gul'dan. Seems to be possessed by Kil'jaeden or Sargeras.

RIeKJfd.png

And here's Illidan, well Sargeras in Illidan's body.

DpdkCz4.png

Isn't the red guldan

Spoiler

simply his phase 3 version even in normal and heroic?

Love the sargeradin model though, would be great if you end up having to fight him too

56 minutes ago, Starym said:

Aaaaactually I said least favorite :D Never liked his story ever since WotLK when they started making him this evil guy completely randomly, but most of all I couldn't buy that everyone else in the Horde just stood by as he was clearly racist evil from the start, especially Thrall. Made him look completely clueless and fucked up his character as well.

my reading skills are top notch, i'd use the excuse that english isn't my first language but I was introduced so young i'm not sure the excuse stands XD.

  • Like 1

Share this post


Link to post
Share on other sites
Quote

my reading skills are top notch, i'd use the excuse that english isn't my first language but I was introduced so young i'm not sure the excuse stands XD.

To be fair "second least favorite" is quite a mouthful.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      A lot has been covered from the War Within Alpha press event, so here's everything we have from it so far. 
      Interviews and Collector's Edition:
      The War Within Developer Group Interview Summary: April 16th A First Look at the War Within 20th Anniversary Collector's Edition New Systems and UI Previews:
      Warbands: Account-Wide Everything in The War Within War Within Warbands Feature Preview (Official) New Character Select Screen in The War Within New "All Crab" Arachnophobia Accessibility Setting in War Within Alpha Spellbook Revamp in War Within Alpha Dungeons and Raids
      New Dungeons and Loot Item Levels in The War Within Season 1 Nerub'ar Palace Raid Bosses and Item Level of Rewards War Within Season 1 Nerub'ar Palace Tier Sets Sneak Peek Nerub'ar Palace Raid Environments and Enemies (War Within Alpha) Heroic Raid Week Returns With Nerub'ar Palace in War Within Season 1! Mounts
      War Within Dynamic Flight Preview (Official) (New) The War Within Season 1 Vicious Mounts Preview Gladiator Mounts in The War Within Season 1&2: Gold/Silver Armored Fel Bat Delver's Dirigible: Customizable Mounts from the Delves Story
      Important Lore Character Dies in the War Within? The Fate of Dalaran in The War Within Pre-Patch Event New Alleria, Anduin, and Xal'atath Models in The War Within The World
      Earthen Racials in The War Within (New) War Within Zone Screenshots A Look at the Earthen Allied Race
    • By Staff
      Blizzard showcase the new Dynamic Flight system, showing off many of the 440+ newly dynamic-enabled mounts, as well as explaining the level unlocks, when it becomes available in the new content and more.
    • By Staff
      Here are the Earthen racials in The War Within expansion.
      Azerite Surge - Draw upon your inner strength. Release to invoke the power of Azerite, dealing 0 Fire damage. Empowering has the following effects: I: Deals [ 113.4% of Spell Power ] Fire damage. II: Heals allies for [ 100% of Attack Power ]. III: Deals [ 113.4% of Spell Power ] additional Fire damage to the highest health enemy. (2.5 sec cast, 2 min cooldown) Hyper Productive - Increases Finesse by 0%. Finesse increases the chance of gathering additional materials. Ingest Minerals - You are always Well Fed, but cannot consume food. Activate Ingest Minerals to consume a gem and change the benefit granted to you by Well Fed.  Amber: Stamina Emerald: Haste Onyx: Mastery Ruby: Critical Strike Sapphire: Versatility Titan-Wrought Frame - Base armor from equipped items is increased by 0%. Wide-Eyed Wonder - When you gain experience for exploring a location, gain 0% additional exploration experience. Courtesy of MrGM.
      Placeholder for tweet 1780670385370923188
    • By Staff
      We had the opportunity to attend a group interview where developers answered some interesting questions about The War Within.
      Production Director Michael Bybee and Senior Game Designer Sean McCann had a lot to say during the interview, thanks to many great questions from the many WoW community figures asking them!
      Delves:
      Delves will be cross-faction. There will be Warband-bound rewards from Delves. Levels and Gear: 11 difficulty tiers total, with tier 9 and above not offering any new loot, mainly for bragging rights. Tiers 1 and 2 immediately selectable, 3 at max level, 4-11 when season 1 starts. There might be higher tiers as well, some possibly with just a boos room. Included in the Great Vault; gear for Tiers 8-9 equivalent to Mythic+5. Most delves will have static maps, with the dynamic part being enemy spawns, treasures and similar. The rotation of these dynamic changes are currently on a daily basis, but that may change as it's still being decided. Unlimited entries, but restrictions on the number of rare and epic keys. No downscaling in higher tier Delves, they can be outgeared. Companions: Brann progresses up to level 50, advancements shared with your Warbound. Brann is the companion for Season 1, with different companions planned for future seasons.
      Warbands:
      No account-wide gold, but you will be able to deposit your gold to the Warband bank, where other members can take it out. Double click to log in Warband chars should be available, but not 100% sure yet. No plans to add more than 4 characters in Warband screen. Unclear if there will be additional poses and other options for the Warband screen, it's still being discussed. Events
      More Holiday event updates, as there is now a "Live Team" that only focuses on the ongoing events in the game, including adding new ones like Azeroth Archives. Each zone will have its own world event, and the Hallowfall one is particularly special (no details shred though). Itemization:
      Discussions about Legendaries are not ready to be disclosed. Aiming to broaden the sources for acquiring class sets in The War Within. Game Mechanics and Systems:
      Archaeology: Not included at the launch of The War Within. Dragonriding: Leaderboards considered for future updates but not confirmed. Professions:
      NPC work orders for professions, mostly for skilling up.
      Raids and Mythic+:
      Heroic week is coming back! Mythic difficulty will unlock a week after the raid releases once again. Dungeon rotations from season to season will remain, as well as adding old ones in to the rotation. Plans underway to enhance the soloability of Battle for Azeroth raids; details to be announced. Mythic system has been reset: Mythic +10 is now the starting point. Discussions ongoing for more affix combinations; no new affixes announced yet. Raid testing coming later on in the Beta. Engine and Feature Updates:
      Major updates include the Warbands system and improved ocean visuals at Isle of Dorn. Overhaul of the Group Manager to simplify group coordination. Follower Dungeons available from the start for leveling, allowing dungeons to be part of the zone story; potential expansion to include Follower Raids based on player feedback. Early Access and Launch:
      Set to start at the end of the week with a Tuesday game launch. New raid opening delayed to prevent early access advantages, ensuring no unfair benefits from the most expensive pre-order options. Customizations:
      No new glyphs for character customization at launch, with a commitment to add more customization options throughout the expansion. An idea for sharable links/codes for transmog setups was mentioned, and while they did not confirm it was being worked on, there was a seeming hint that it may be, even with the code showing where to get parts you're missing from the transmog set. Feedback and Development:
      Evaluating player feedback on Brann’s performance in Delves and overall class balance in the Alpha.
        You can check out all our War Within Alpha preview content in the hub.
    • By Staff
      Here are the bosses we'll face in the first War Within raid Nerub-ar Palace and the item level of loot!
      The raid features many Nerubian boss and has a Heart of Fear vibe.
      Ulgrax the Devourer
      Driven mad by endless hunger, Ulgrax is the ravenous protector of Queen Ansurek's court.

      The Bloodbound Horror
      In the dark pits below Nerub-ar Palace, the blood of the Old Gods congeals in foul, black pools. The Bloodbound Horror rises from this vile ooze - drawing everything in its path into The Unseeming

      Sikran, Captain of the Sureki (no model yet)
      Born into a noble family, Silkran established himself as an arrogant duelist within Queen Ansuerk's court. Never knowing the cut of an enemy's blade, Sikran dispatched his rivals one-by-one and was proclaimed Captain of the Sureki by the queen herself. This indomitable fighter now ensures that any who threaten the throne fall before its might.
      Rasha'nan
      Twisted by Queen Ansurek's experiments, Rasha'nan was transformed from a proud nerubian into a monstrous winged horror. Trapped within her new form, shattered memories of her former self drive Rasha'nan into an unquenchable rage.

      Eggtender Ovi'nax
      Deep within the bowels of the queen's palace, Eggtender Ovi'nax conducts abominable experiments with the black blood found in Azj-Kahet. This corpulent horror lumbers through the palace's cavernous depths, regurgitating inky sludge onto hatchlings to observe its gruesome effects.

      Nexus-Princess Ky'veza
      Nexus-Princess Ky'veza arrived at Nerub-ar Palace only recently, quickly establishing herself as a confidante of Queen Ansurek. However, rumors abound within the inner court that she may harbor a dark and deadly secret. If discovered, the princess is prepared to dispatch all witnesses without mercy...

      The Silken Court
      Scarab Lord Anub'arash and Skeinspinner Takazj are among Queen Ansurek's most trusted advisors. Yet, these two powerful nerubians harbor a hatred for each other even more powerful than their loyalty to the throne. While unleashing their considerable strength onto their enemies, each is also fighting to ensure their counterpart does not survive.

      Queen Ansurek
      After a revelation of traitors in her court, Queen Ansurek decides she must eradicate the palace's invaders herself. However, paranoia over whom she can trust gnaws at her psyche. With her allies dwindling Queen Ansurek may delve into dark powers to attain victory, even if that means her most loyal soldiers become her next meal...

      Item Level of Loot from Nerub-ar Palace Bosses
      Raid Finder Difficulty: Item Level 571-580 Normal Difficulty: Item Level 584-593 Heroic Difficulty: Item Level 597-606 Mythic Difficulty: Item Level 610-619 Very Rare Drops
      Raid Finder Difficulty: Item Level 580 Normal Difficulty: Item Level 593 Heroic Difficulty: Item Level 606 Mythic Difficulty: Item Level 619  
      You can check out all our War Within Alpha preview content in the hub.
×
×
  • Create New...