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Starym

Nighthold M WF Race Day 7: Only Gul'dan Left

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Two guilds on 9/10, will Gul'dan survive the reset? And how will his Mythic-only phase affect the encounter and the race overall?

 

The first week of Nighthold Mythic progress is over and we have only one boss left alive. Now, that doesn't mean that Gul'dan has made it through the first reset just yet, as the EU guilds still have today to down him and make everyone sad to see another 1-reset race.

Serenity have been at Gul'dan for over a day and were the only guild to see the Mythic fight for around 14 hours. It was Exorsus that joined them after getting that pesky Elisande down yesterday in the early afternoon, proving once again that they are very much in the very top of the top raiding community, after that misjudgement on Helya during the last race. Now, it may seem that Serenity has this race locked up, as they've gotten the last three World Firsts on the three toughest bosses in the raid so far, but Exorsus' kill of Elisande was actually faster than Serenity's - by only 40 or so minutes. Both guilds took just over 2 days to down the Grand Magistrix after having gotten Star Augur: 2 days, 4 hours, 10 minutes for Serenity and 2 days, 3 hours, 38 minutes for Exorsus. Now, obviously we don't know how exactly much each guild was actually raiding during that time, but it still shows that they're are very close, skill-wise.

Elisande-Serenity-30-01-17-12-54-21-2.jp

The perhaps more unexpected news is that no other guild has reached 9/10, with only From Scratch moving away from the huge 7/10 group by downing Star Augur in the evening, getting that 8/10 and joining Method . But when you take a look at the exact kill timings, things get less unexpected, as Method only killed the Augur around a day and a half ago, so if they take the same amount of time as the top two guilds did, they should be downing Elisande in around 12 hours. And speaking of the 7/10ers, that group is now 28 guilds strong, as they enjoy the nice planet sky-boxes in Star Augur's planetarium.

ELl6pkG.jpg
Serenity after their first few attempts on Mythic Gul'dan (image courtesy of Sloot)

The big question now is Gul'dan. As with any raid, it's always the endboss that everyone's interested in, the rest are just obstacles in the way. As everyone's second least favorite Orc (screw you Garrosh, you're still at the top of my list!) wasn't tested at all on the PTR on this difficulty and actually has a secret Mythic phase, he is going to determine the fate of this race. The fact no one has seen the phase before and that it hasn't been tested by players at all could lead to it being extremely hard, or even impossible before nerfs/fixes, or significant amounts of extra gear, as it seems unlikely Blizzard wanted the race featuring 10 bosses to end in week 1. This would mean that other guilds would have a chance to catch up to Serenity, and at least have a shot at getting the World First. Serenity would always keep their advantage, as they have the most time on Gul'dan and are gathering invaluable information on every pull, but that advantage would shrink, allowing for a bit of a more interesting race. The current speculation on the Mythic only phase is that Illidan shows up in the fight, possibly possessed by Sargeras, and will add his considerable talents to the fire-engulfed Gul'dan that you can see at the top of the article. Possibly he'll also incessantly ask the raiders "I've sacrificed everything, what have you given?" until they give up.

In any case, today is going to be a particularly exciting day, as we wait with baited breath to see if Gul'dan dies and if Method catch up to the top two and get to see the final boss before the end of the reset. As always, you can follow the progress race live over at Method.gg.

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plus 10 internets for garrosh being favorite orc (mine too, favorite character in wow period)

you brought up a really interesting point that the 4th mythic only phase is going to be a huge variable/ obstacle because of the unknown factor. I had only moderate interest in this race for a number of reasons, but the Gul'dan part has now made this really interesting. Now its not who can follow pre made strategies the best, now its who can develop the best on the fly strats. Those are always the most chaotic and the most fun :D (ex. my guilds first elsidandre kill was really really ugly but we were all laughing through it :) )

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If anyone's interested, here's the model of Hulked Gul'dan. Seems to be possessed by Kil'jaeden or Sargeras.

RIeKJfd.png

And here's Illidan, well Sargeras in Illidan's body.

DpdkCz4.png

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5 hours ago, demonardvark said:

plus 10 internets for garrosh being favorite orc (mine too, favorite character in wow period)

you brought up a really interesting point that the 4th mythic only phase is going to be a huge variable/ obstacle because of the unknown factor. I had only moderate interest in this race for a number of reasons, but the Gul'dan part has now made this really interesting. Now its not who can follow pre made strategies the best, now its who can develop the best on the fly strats. Those are always the most chaotic and the most fun :D (ex. my guilds first elsidandre kill was really really ugly but we were all laughing through it :) )

Aaaaactually I said least favorite :D Never liked his story ever since WotLK when they started making him this evil guy completely randomly, but most of all I couldn't buy that everyone else in the Horde just stood by as he was clearly racist evil from the start, especially Thrall. Made him look completely clueless and fucked up his character as well.

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5 hours ago, Stan said:

If anyone's interested, here's the model of Hulked Gul'dan. Seems to be possessed by Kil'jaeden or Sargeras.

RIeKJfd.png

And here's Illidan, well Sargeras in Illidan's body.

DpdkCz4.png

Isn't the red guldan

Spoiler

simply his phase 3 version even in normal and heroic?

Love the sargeradin model though, would be great if you end up having to fight him too

56 minutes ago, Starym said:

Aaaaactually I said least favorite :D Never liked his story ever since WotLK when they started making him this evil guy completely randomly, but most of all I couldn't buy that everyone else in the Horde just stood by as he was clearly racist evil from the start, especially Thrall. Made him look completely clueless and fucked up his character as well.

my reading skills are top notch, i'd use the excuse that english isn't my first language but I was introduced so young i'm not sure the excuse stands XD.

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my reading skills are top notch, i'd use the excuse that english isn't my first language but I was introduced so young i'm not sure the excuse stands XD.

To be fair "second least favorite" is quite a mouthful.

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       Conduits in Shadowlands
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       Conclusion - Can someone call the Exterminator? It just keeps going to voicemail.

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      Thankfully Blizzard seems to be paying more attention to rogues now, with the most recent build fixing a variety of important bugs. Sadly, these bugs have been around and reported for months, and they've just started getting on top of them now. There is still a total of 46 open bug reports on the BugTracker, some of which were first reported back in May. 
      The total lack of communication is exemplified by our Rogue Class Feedback Post on the official forums. A single Bluepost which was made in late August, after both Outlaw and Subtlety had Placeholder talents for 5 whole months. When other classes had their talents changed or become baseline, a replacement was ready immediately. When Rogues have placeholder talents and Blizzard finally adds the new ones, they're riddled with bugs that have yet to be fixed.
      This lack of communication creates a lot of confusion and makes the entire rogue community feel ignored. Questions are being asked, answers are not being given. Bug reports are made, but fixes come months later, if at all. It didn't help that most rogue legendaries and conduits were introduced with the same patch that removed the vendors from Beta realms. We could datamine legendaries, but we could not test them until they eventually re-introduced the vendors. That was another four weeks of potential testing gone. It took another month, with the build last week, until they finally started fixing some of the bugs we encountered months ago. Shadowlands is slated to be released in a month, the pace needs to be picked up or the class will be a mess on release.
      Overall Blizzard has done a much better job throughout the Shadowlands Beta than they did during the BfA Beta cycle, responding to Feedback of most classes within days or weeks, and addressing concerns and issues with manifestos describing their design goals and explaining decisions. Some classes however have fallen behind, best seen when comparing blueposts and communication towards certain classes. This picture shows the amount of Blueposts for Druid, Shaman and Rogue (from left to right). And keep in mind, that there is exactly 0 blueposts that are in any way relevant to Assassination. During the entire alpha and beta. While missing key-features that were teased and revealed before Alpha went live. I'm sure the Monk and Windwalker community in particular can share this sentiment of frustration and feeling of being ignored. A bit more effort and communication shouldn't have been that difficult. 
      And while we're on the subject of things that really shouldn't have been that difficult, the final complaint that echoes the lack of attention for all rogue specs, not just Assassination:
      We didn't get Alpha access, at all. By "we" I mean people within the rogue community. While there certainly is a lack of prominent rogue streamers or content creators, there definitely are people who provide rogue-centric content on a regular basis, myself included. There are plenty of rogue theorycrafters and community figures that are active within the community, on the class discord, twitter, authoring guides or opinion pieces and on their own personal streams. Ravenholdt has a list of active community figures and theorycrafters. Not a single one of them received an Alpha invite initially. A single person got Alpha access a few months in. Only a handful of these people received Beta Access when Beta started. I myself did not receive Beta Access immediately. Some of the community figures are still lacking access. When the main goal is supposed to be to test and try out newly introduced abilities, changes to the spec and figuring out interesting and potentially overpowered or underpowered interactions, one would assume that inviting some or all of these people would be the best way to ensure that people with deep knowledge of the class would be able to give feedback as early as possible. Instead we couldn't do so until very late into the beta cycle, and the current state of not just Assassination but all three rogue-specs is a perfect reflection of this lack of testing that could've been done by dedicated rogue players early into Alpha, if we would've received access.
       

       Conclusion 2 - Is Assassination a hopeless case for release?
      No, not at all. I would even go so far as to say that Assassination as a spec will be fine. Most of the bugs that need fixing should be easily fixable. As initially stated, Assassination at its core is a spec that works well without rental power and temporary power gains. This still holds true, and it is the saving grace amidst a situation that could only be described as messy and disorganized, with little to no communication or thought put into it. But Assassination can handle that, and while it might not be the best out of all three rogue specs once Shadowlands finally releases, it will not be the worst DPS spec in the game either, and only needs a few specific changes to become the raiding powerhouse it has been for the last couple of years. 
       

      Other Spec Highlights:
      Vengeance Demon Hunter Balance Druid Restoration Druid Beast Mastery Hunter Marksmanship Hunter Arcane Mage Frost Mage Outlaw Rogue Elemental Shaman Enhancement Shaman Shadow Priest Affliction Warlock Protection Warrior
    • By Stan
      Reddit user Maezriel has reached Level 120 with 38 characters, so he leveled up one character of each specialization and the whole process took 3 months.
      He  thinks fasts specs are the most fun when it comes to leveling.
      Here is also an image of all his characters that are now at max-level.

       
      (Source)
    • By Stan
      With the Shadowlands pre-patch hitting live servers soon, you may be looking for convenient ways of keeping your addons up to date, so here are two addon managers that you may like.
      WoWUp Addon Manager
      WoWUp is an addon manager for World of Warcraft that currently works just for Windows, but they have a Mac app in the works as well. After installing the app, it will track all versions of WoW (Retail, PTR, Beta), and you can update your addons with a single click of a button. You don't need to locate anything, and the automatic addon detection will do all the work for you.

      You can even search for new addons across multiple addon providers (GitHub, CurseForge, WoWInterface, TukUI) for a quick and easy install. With all the features, we think this is the best Addon Manager for WoW you can currently get.

      You can download WoWUp's Windows app here and check out their FAQ for more details.
      Ajour
      Ajour is an addon manager with a strong focus on performance and simplicity. It is entirely ad-free, open-source, and respects privacy. It manages addons for both Retail and Classic WoW by fetching updates from both CurseForge and TukUI.

      The good news is they have both Windows and macOS versions of the app. The bad news is you need to locate the game's directory manually, and the app does not download new addons for you and just updates the already-installed addons.

      Download Ajour: Windows / macOS
    • By Stan
      We thought the Heart of Darkness Azerite trait would be useless with the removal of the Corruption system in the Shadowlands pre-patch, but Blizzard changed the trait to provide a flat secondary-stat increase in the latest PTR build.
      Heart of Darkness (Old) - Your secondary stats are all increased by 0 while your Corruption Level is 25 or higher. Heart of Darkness (New) - Your secondary stats are all increased by 0 while your Corruption Level is 25 or higher. The tooltip difference means it will always increase your secondary stats even without the Corruption system, so there's no need to farm other Azerite Armor pieces if you are still working on Mythic N'Zoth!
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