Jump to content
Sign in to follow this  

Nighthold M Progress Day 9: A Race Back to Gul'dan

Recommended Posts


Gul'dan has made it to reset No.2 and the guilds were racing to get back to him ASAP. Serenity also released their Star Augur WF kill video.

The above image is slightly misleading for the Mythic version of the Gul'dan fight, considering Illidan is rumored to be awakened too early, as Sargeras still holds control of his soul, and proceeds to attack the raid, but it's still best one I could find and I love it, sue me.

Back to the actual race though, we and, much more importantly, Gul'dan, have entered the second reset! The first Legion endboss to do so, he now has three EU guilds at his door and it remains to be seen how many days (or hours?) he has left to live. Method had caught up to Serenity and Exorsus on the previous day, but only got around two and a half hours to try him before the servers reset. It took them around an hour longer to get the kill than Serenity (in absolute time between Augur and Elisande, we don't know how much of that time each guilds actually spent raiding), with Exorsus having been even faster than Serenity by 40 minutes. 

Day 9, however, was all re-clears and heroic splits, as all the guilds continued the tradition of never ever extending a lockout, since the additional gear is so much more valuable than some more time on the final boss. It was actually Method that got back to Gul'dan first, getting some much needed extra time on him to make up for the fact they are a full day behind Serenity in Gul'dan attempts. They made it back to 9/10 around 8 PM CET, with Serenity getting there 30 minutes later, so not that big of an advantage. Exorsus spent a lot of time on heroic split raids, as they stopped at 7/10 for a long time, only getting back to downing Elisande after 10 PM. Outside the top 3, not much happened, with From Scratch also returning to where they left off last reset, on 8/10 and trying to down Elisande.

We also got a special treat, as Serenity released their Star Augur World First video, and Method's World third wasn't far behind either.

The Asia servers are also getting their reset very soon, so we are in rest No.2 by all definitions, and it seems very likely Gul'dan, and with him the race, will end this week. If Serenity do carry their pretty big current lead to the end and win this thing, we'll have had 3 different guilds winning 3 different raids in a row in Legion, with Exorsus having taken EN and Method ToV, which would make Tomb of Sargeras that much more exciting.

But I'm getting ahead of myself. We still don't even know if any of them have reached Gul'dan's Mythic only phase yet, let alone if they have a handle on how to execute it, or if these two resets' worth of gear are enough to meet the (presumably) pretty steep DPS requirements. In any case, we'll definitely do a separate post once the World First gets here, but meanwhile you can follow the race live over at Method.gg.

Share this post

Link to post
Share on other sites

Good god, Serenity actually 2 healed Augur AND ignored the Thing that Should Not Be.  That's just kinda ridiculous.

  • Like 1

Share this post

Link to post
Share on other sites
18 minutes ago, Orthios said:

Good god, Serenity actually 2 healed Augur AND ignored the Thing that Should Not Be.  That's just kinda ridiculous.

That's why they raid 7 days a week and for multiple hours a day I guess. :-)

Not my idea of enjoying a game.

Fair play to them but you must have no life whatsoever beyond the game. Impossible.

I love WoW and did my fair share of raiding up to semi-hardcore during WotlK, raiding 4 days a week in the evenings.

That was fun for 6-7 months but even that was taking it's toll.

How people can raid nearly 24/7 is beyond my comprehension.

  • Like 1

Share this post

Link to post
Share on other sites
1 hour ago, IrishDreamer said:

How people can raid nearly 24/7 is beyond my comprehension.

Well, as you said people have multiple ways of enjoying the game. 

And most of those guilds greatly reduce their raiding hours once they clean the raid in Mythic, the race is to get the first, after that they have plenty of time to gear up for the next race. 

  • Like 2

Share this post

Link to post
Share on other sites

Well, on average, these top Guilds that raid 7 days / week spend less time raiding than Guilds who raid, say 3-4 night / week for 3-4 hours / night. These top Guilds clear it in 1-2 weeks and then they are done, it goes to farm and the re-clear it in 2-3 raid days, after that the following farm is usually cleared in just a few hours so the 4 hours / night, 4 nights / week adds up over months and months of raiding, whereas they are raiding for 1-2 hours / week for 6 months, and 7 days / week for 2 weeks. :) 

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      It seems we're getting a whole lot of Alterac Valley soon, as Classic is getting the 1.12 version in one of the latter content releases and we're getting the special 15th Anniversary edition on live servers in Patch 8.2.5 during the event! Today at midnight CEST there's another Play with the Blues event on the 8.2.5 PTR gathering all Valley enthusiasts and all you have to do is hop on to the PTR and use the Group Finder to jump in!

      You can get the high-rez versions of the two original mounts from the event, which you can check out here as well.
      Play with the Blues (source)
      Tomorrow 12:00 AM CEST, please join us on the 8.2.5 PTR for an old school Alterac Valley Play with the Blues.
      Starting promptly at 3:00 p.m. PDT, Blizzard employees will be testing our 15th Anniversary rendition of AV on the PTR, and you can join us for some strife in the Field of Strife.
      Please log into the PTR by that time and then open your Group Finder (default hotkey: i) and switch to the Player vs. Player tab. You’ll see Alterac Valley waiting for you to join.
      Afterward, please return to this thread with your feedback.
      Thank you!
    • By Stan
      The news image above is fan art created by Dogslug. You can find more of his work here.
      Blizzard mentioned multiple times that they would add Allied Races whenever they fit the story. The Horde's hottest candidates are currently the Vulpera of Vol'dun, even though their story doesn't make a whole lot of sense right now. Recent rumors suggest that Gilgoblins could be in the final pair of Horde Allied Races too.
      The Vulpera currently have too many unique animations, and they are a community-favorite. Pretty much every Horde player wants them to become playable. They're coming, and it's just a matter of when. We think the first set of Allied Races will be introduced in Patch 8.2.5 with the second one coming in Patch 8.3.5. Based on datamining, the Vulpera should be live on or before September 20th. You can find all their customization options here.

      On the other side of the spectrum, the Alliance will get Mechagnomes led by Prince Erazmin of Mechagon, but it's still not clear what the second race will be.

      Lightforged Forsaken led by Calia Menethil are a possibility based on the Before the Storm novel and Calia also received a new model in the initial Patch 8.2.5 build.
      Next up are Gilgoblins! We encounter them in zones like Vashj'ir and Nazjatar in Patch 8.2. They are a species of aquatic goblins created by Hobart Grapplehammer. Gilgoblins are very similar to traditional Goblins. They have various tattoos and fins on their arms to help them swim.

      Gilgoblins are currently not included in the game files as playable races as opposed to Mechagnomes and the Vulpera. They only exist as creatures.

      The female model has more customization options compared to the male model. Would you like to see them become playable in the future?

      We know that Blizzard wants to add more customization options to World of Warcraft, and a recent leak suggests that all Allied Races will become customization options in Patch 9.0 except for the Nightborne and the Vulpera. Let's see what the first set of Allied Races is going to be now that Patch 8.2 should hit Public Test Realms reasonably soon!
      The first set of Allied Races (Mechagnomes/Vulpera) coming in Patch 8.2.5 on or before September 20th. The final set of Allied Races will include Gilgoblins and Lightforged Forsaken (based on the Before the Storm novel) in Patch 8.3.5. We know that Mechagnomes and the Vulpera are coming, but what about the second set of Allied Races?
    • By Stan
      We're one week away from WoW Classic launch. This week, you can get a piece of Heroic Palace armor from the weekly quest.
      Artifact Knowledge will continue to increase until October 1. Queen Azshara nerfs are now live ahead of Classic launch. The Classic development team conducted a Reddit AMA and shared more details about the intended player cap for dungeons and cleared some layering misconceptions. Read our recap of the AMA for a full summary of highlights! Mythic Keystone Affixes
      Fortified Sanguine Quaking Beguiling Weekly Quests
      Collect 36,000 Azerite from Island Expeditions for Azerite for the Alliance & Azerite for the Horde to receive 3,500 Azerite and 1,500 reputation with Honorbound/7th Legion. Complete 4 Mythic BfA Dungeons for Emissary of War to receive a cache which contains a piece of Heroic Eternal Palace gear. Nazjatar World Boss
      Players can kill Wekemara this week for ilvl 415 loot.
      Tidal Lurker's Greathelm Naga Ritualist's Mantle Spitcharged Shoulderguards Chestguard of the Submerged Belt of Rising Guardians Deepcaller's Clasp Serpentskin Splashers Wekemara's Warboots Shockbiter's Fang World Events
      Battle for Azeroth Dungeon Event (August 20th - August 27th)
      Blizzard (Source)
      The Battle for Azeroth Dungeons Bonus Event is underway!
      All week, open Group Finder (default hotkey: I) to queue for any Battle for Azeroth dungeon on Normal or Heroic difficulty.
      Alternatively, get a group of veteran dungeoneers together and travel to one of the Battle for Azeroth dungeons on Mythic difficulty:
      Atal’Dazar Temple of Sethraliss The Underrot The MOTHERLODE!! Freehold Shrine of the Storm Tol Dagor Waycrest Manor Look for the following all week long:
      Chronicler Shoopa in Zuldazar or Chronicler Toopa in Boralus has a quest for you – Emissary of War. Or, if you forget to pick it up there, you can start it within the Adventure Journal. Quest requirement: Complete 4 Battle for Azeroth dungeons on Mythic difficulty. Rewards: One loot box containing a piece of gear from Heroic difficulty The Eternal Palace. Passive bonus: The final boss in each dungeon drop additional loot on all difficulties (except Mythic Keystone difficulties.) EVERY WEEK
      The Bonus Events system consists of a rotating schedule of different activities, currently scheduled to run each week beginning on Tuesdays. Each Bonus Event grants a passive bonus to a particular game activity and offers a once-per-event quest with a noteworthy reward for accomplishing a related goal. The in-game calendar can serve as your one-stop reference for the event schedule. The Adventure Guide also offers a direct link to active Bonus Events, allowing you to easily accept any associated quests.
      PvP Brawl: Arathi Blizzard (August 20th -  August 27th)
      Blizzard (Source)

      Frozen Arathi Basin (Resource Race)
      Put away your bathing suit, pull out your parka, and enter a winter wonderland as the Arathi Basin you know and love gets a fresh coat of ice and snow. You'll be racing your way between the farm, stables, mine, lumberyard, and blacksmith through piles of snow and over a - mostly - frozen lake. One more thing: the weather forecast calls for a bit of fog of war. We hope you're prepared for the weather.
    • By Stan
      Today's hotfixes come with a lot of nerfs to Queen Azshara. Vitality Conduit now correctly transfers health from a target with absorb shields, and more.
      Blizzard (Source)
      Dungeons and Raids
      Azshara’s Eternal Palace Queen Azshara When either Aethenel or Cyranus is slain on Normal, Heroic, or Mythic difficulty, there is now a 3-second delay before the other one gains the Torment buff. Azshara's Indomitable is now summoned 10 seconds later than previously observed on Mythic difficulty. Tidemistresses have 5% less health on Mythic difficulty. Fixed an issue where casting either Moonfire or Regrowth twice in a row while affected by Repeat Performance was not triggering the silence. Fixed a bug on Mythic difficulty where the damage effect from Deferred Sentence could trigger the healing reduction from Obey or Suffer right as the decrees transitioned between each other. Siege of Boralus  Corrected an issue where players’ pets were unable to attack the tentacles during the Viq’Goth encounter. Items
      Heart of Azeroth Vitality Conduit (Essence) correctly transfers health from a target with absorb shields on them. Learning new ranks of Conflict and Strife (Essence) should now properly grant achievements such as Power Up.
    • By Stan
      Artifact Knowledge will continue to increase each week until the week of October 1, according to Blizzard, despite the fact that in previous Seasons, it ended around the twelve-week mark.
      Blizzard (Source)
      Is this being cut off soon? Or are you leaving it on indefinitely?
      It’s been 8 weeks now, and 8.2 kicked off with 4 weeks of AK already calculated into the game, so in theory, we’ve had 12 weeks of AK at this point. AK ended around the 12-week mark in the prior seasons.
      This is an inquiry, I’m not asking that it be cut off. I think they should leave it on, but that wouldn’t fit the prior seasons.
      No to both questions. 🙂
      As things currently stand, Artifact Knowledge will continue to increase each week until the week of October 1.
  • Create New...