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Starym

overwatch New PTR: Big Bastion and Mercy Changes

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A new PTR is underway and the previously announced big Bastion changes are there, but it also brings a lot of other Hero additions, most notably to Merc's ressurection and the server browser! A lot of  abilities also get the option to tune their individual targeting sensitivity.

Blizzard LogoFebruary 7 (source)

PATCH HIGHLIGHTS

New Feature: Server Browser

Starting today, every player can create their own, unique Overwatch experience and share it with their friends, their teammates, or the entire world. Introducing the Server Browser.

An extension of Overwatch's Custom Game mode, the Server Browser allows you to adjust the settings on various maps, modes, and heroes, creating your own tailor-made server. If, for example, you want to increase Pharah’s missile speed or remove the cooldown from McCree's Combat Roll, the power is yours. Once you're happy with your settings and you're ready to launch your game, you'll need to set up the permissions. You can limit the number of people who can join your game by toggling the "Friends Only" or "Invite Only" options, but if you want to put your strange creation to the real test, set your server to "Public" and click the launch button.

The Server Browser is currently being tested, so we'll be making changes throughout the PTR. Thank you for helping us test the feature, and we're excited to see what you make of it.

New Mode: Capture the Flag

Capture the Rooster has been, without a doubt, Overwatch’s most popular brawl. We don’t want that excitement to end, so we’re bringing Capture the Flag to the Arcade as an ongoing game mode. Starting today, we’re adding Capture-the-Flag versions of Nepal, Lijiang Tower, Ilios, and Oasis, which gives you 12 maps to try when creating a Custom Game.

HERO UPDATES

Ana

  • New Hero Option: Nano Boost Sensitivity
    • Allows players to adjust Nano Boost’s targeting sensitivity

Bastion

  • Configuration: Sentry
    • Deploy time decreased from 1.5 seconds to 1.0 second
    • Bullet spread increased by 50 percent
    • Bullet spread is always at maximum (it no longer increases as the weapon is fired)
    • Magazine size increased from 200 to 300
    • Headshot damage multiplier has been removed
    • No longer deals critical damage
  • Configuration: Recon
    • Bullet spread decreased by 25 percent
    • Magazine size increased from 20 to 25
  • Self-Repair
    • Can now be used while moving
    • Now bound to secondary fire (formerly Ability 2)
    • No longer interrupted by taking damage
    • A new resource meter has been added that deplete while Self-Repair is active and recharges when not in use
  • Configuration: Tank
    • No longer grants bonus armor
  • Bastion has a new passive: Ironclad
    • Bastion takes 35% less damage while in Sentry or Tank configuration

Developer Comments: The goal of these changes is to move some of Bastion's power from Configuration: Sentry to Recon, while keeping its sentry mode a strong option, especially versus tanks and barriers. Overall, Bastion should feel stronger and more flexible with these changes.

D.Va

  • Defense Matrix
    • Projectiles (like Roadhog’s Chain Hook or Tracer’s Pulse Bomb) no longer need to travel a minimum distance before they can be blocked

Developer Comments: Previously, there was a minimum distance a projectile had to travel before it could be destroyed by Defense Matrix. This made it nearly worthless in situations where an enemy was right next to your teammate, such as when Roadhog hooks your ally. This change removes that restriction so Defense Matrix should now reliably destroy projectiles regardless of how far they have traveled.

Mei

  • Cryo-Freeze
    • Mei can now be targeted by allies while in Cryo-Freeze

Mercy

  • Resurrect
    • While performing a resurrection, Mercy now becomes temporarily invulnerable along with the allies being revived
  • Caduceus Staff
    • Zenyatta can no longer be targeted when Transcendence is active
  • New Hero Option: Guardian Angel Sensitivity
    • Allows players to adjust Guardian Angel’s targeting sensitivity
  • New Hero Option: Beam Sensitivity
    • Allows players to adjust targeting sensitivity on Mercy’s Caduceus Staff beams

Developer Comments: Mercy’s Resurrect has always been very powerful, but it often forces her to sacrifice herself to use it well. There have been changes in the past that attempted to help her in this area, but haven’t done enough to solve it. This change means that once she uses the ability, she will always survive long enough to be with her team again.

Sombra

  • New Hero Option: Hack Sensitivity
    • Allows players to adjust the targeting sensitivity on Sombra’s Hack ability

Torbjörn

  • Rivet Gun
    • Ammo is now loaded earlier in the reload animation

Widowmaker

  • New Hero Option: Grappling Hook Sensitivity
    • Allows players to adjust Grappling Hook’s targeting sensitivity

Zarya

  • New Hero Option: Projected Barrier Sensitivity
    • Allows players to adjust Projected Barrier’s targeting sensitivity

Zenyatta

  • New Hero Option: Harmony Orb Sensitivity
    • Allows players to adjust Harmony Orb’s targeting sensitivity
  • New Hero Option: Discord Orb Sensitivity
    • Allows players to adjust Discord Orb’s targeting sensitivity

MAP BALANCE CHANGES

Eichenwalde

 

  • A second gate no longer closes after the payload passes through the castle doors. Instead, rubble from the damaged doorway partially blocks the entrance.

Developer Comments: Once the offensive team gets through the castle entrance, the map becomes very heavily stacked in the defense’s favor. This change will give the offense more entrance options, which should improve the map’s overall balance.

BUG FIXES

General

  • Fixed an issue preventing key bindings on the communication wheel from displaying properly
  • Fixed a bug causing some key bindings to revert to default after the first round of a Control map
  • Fixed a bug that allowed commendation cards to be recalculated and transferred to a new player after the previous recipient left at the end of a round
  • Fixed a bug that caused the “experience gained” audio effects to continue playing, even after the players left the game lobby
  • Environmental damage to barriers no longer counts toward the "Damage Blocked" statistic

Competitive Play

  • Fixed a bug preventing “60 seconds remaining” and “30 seconds remaining” voice lines from playing during the second round of a match

Heroes

  • Fixed a bug preventing Lucio’s “Sound Barriers Provided” statistic from being properly calculated
  • Fixed a bug preventing Reinhardt’s shield from displaying cracks at low health with the Wujing skin equipped
  • Fixed a bug that allowed Roadhog to turn freely while pulling a hooked target
  • Fixed an issue that allowed Sombra’s Translocator to become stuck in the air
  • Fixed a bug preventing Tracer’s ”Clock’s Tickin’’ spray from matching the thumbnail in the Hero Gallery

Maps

  • Torbjörn can now construct turrets on the stairs in Oasis
  • Fixed an issue that caused Highlight Intros to clip into the roof of a building on Lijang Tower

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    • By Starym

      Orisa is live, skipping her first week of competitive mode and the patch notes bring chages for a number of Heroes.
       
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    • By Starym

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    • By Starym

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    • By Starym

      Read more about the new robot that's on the PTR right now
      A brand new Hero has come to OW and it's a tank to boot! Read more about the new robot that's on the PTR right now!
       
      There has been a lot of speculation in the last few days about the newest Overwatch Hero, and it's finally out of the way! We're getting a new tank, the Numbani robot AI called Orisa:
      Blizzard (source)
      Specially outfitted for maximum fortification, Orisa is a four-legged robot designed by a brilliant 11-year-old engineer named Efi Oladele to keep the peace in Numbani.
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      Learn more about Orisa's abilities and backstory on her official hero detail page.
       

      Orisa is the sixth tank to join the Overwatch lineup, and much like her programming, her gameplay is engineered around protection. She's built for making a stand with her entire team, and her abilities are geared toward protecting and enabling a group of nearby allies. Her barrier provides something to hide behind when it’s time to make a push, and her Supercharger ultimate gives her teammates a compelling reason to stay nearby for a coordinated assault.
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      Orisa is available for testing right now on the Overwatch PTR!
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      The PTR notes that came with the new Hero's addition have also been released, including a Bastion and Zarya nerf, and not much more.
      Blizzard (source)
      New Hero: Orisa (Tank)
      Built from the scraps of the city’s decommissioned OR15 defense bots, Orisa is still learning how to optimally perform her function. What she lacks in experience, she makes up for in her steadfast dedication to keeping her city—and her creator, Efi—safe from harm.
      Orisa is the sixth tank to join the Overwatch lineup, and much like her programming, her gameplay is engineered around protection. Her main weapon is a rapid-fire Fusion Driver, an automatic gun with good range and accuracy even at a distance—though it comes at a cost. Orisa’s movement slows down while she fires and players will need to plan for a lengthy reload time. Her alternate fire, Halt!, launches a graviton charge across the map, slowing nearby enemies as it passes, then pulling them toward it when it detonates.
      Her Fortify ability boosts her personal defense, reducing damage taken and making her unstoppable for a short time. She can throw a device that creates a curved, stationary Protective Barrier, perfect for intercepting projectiles and shielding teammates from the front, sides, and above. Lastly, as her ultimate ability, Orisa deploys a high-powered Supercharger that beams a buff to allies within its range, increasing the damage they can inflict on the opposing team
      To learn more about Orisa, click here.
      GENERAL UPDATES
      Game Browser
      Players can now disable or modify abilities activated with the secondary fire button HERO UPDATES
      Bastion
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      Caduceus Staff New commendation card has been added, which tracks the amount of increased damage that’s done when boosting another player Zarya
      Particle Barrier No longer protects Zarya from knockback Projected Barrier No longer protects allies from knockback BUG FIXES
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      When Teleporters, Shield Generators, and other player-owned objects are destroyed, the kill feed now properly displays the owner’s name A.I.
      Fixed a bug preventing Bastion and Torbjörn from taking a defensive position when turret abilities were disabled Game Browser
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      Blizzard
      Built from parts of one of Numbani's short-lived OR15 defense robots, Orisa is the city's newest protector, though she still has much to learn.
      Originally put into service before the Omnic Crisis, the OR14 "Idina" line of security robots was built in Nigeria's massive manufacturing omnium. After the war, they were taken out of production, along with many of the other models used during the crisis. Twenty years later, Numbani revived and recommissioned the OR14 program to protect the city from external threats. These new OR15s were deployed for a short time before they were destroyed in an attack by Doomfist.
      Following the attack, the program was scrapped, and the civic government sold off the remaining OR15 inventory. Some parts were purchased by eleven-year-old Efi Oladele, a brilliant girl whose early accomplishments in robotics and artificial intelligence had already earned her the Adawe Foundation's "genius grant."
      With the approval of her understanding and open-minded parents, Efi spent the bulk of her grant money to acquire one of the decommissioned OR15 bots. She believed that Numbani needed a protector and that an upgraded OR15 could do just that. Efi repaired and reconfigured the robot and installed a personality core that she had designed herself.
      She named Numbani's newest hero Orisa.
      Orisa has shown that she can be of service to the city, but she is still working toward finding her optimal protocols. The omnic's inexperience can cause her to be an occasional liability. Fortunately, between Efi's willingness to make the necessary modifications and Orisa's adaptive artificial intelligence, both robot and creator have always been able to set things right.
      As Orisa starts her career as a guardian, she has much to learn about the world and her functionality. But as long as she is guided by Efi's boundless optimism and her own growing sense of honor and duty, Orisa stands ready to protect Numbani and her creator at any cost.
      Tanks are some of the most fun Heroes to play in Overwatch, so it's great to have a brand new one to try out, with a Black Hole-like pull ability to boot! What's not to like.
    • By Starym

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      Blizzard (source)
      Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform. GENERAL
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      A new route has been added to Eichenwalde that connects the attacking team's spawn area to the capture point HERO UPDATES
      Lúcio
      Sonic Amplifier Projectile speed increased from 40 to 50 Alternate fire now considers vertical orientation when knocking targets back Crossfade Song's area-of-effect radius decreased from 30 meters to 10 meters A temporary in-game visual has been added to illustrate this radius (it is only visible to Lúcio and his teammates) Heal Song Healing-per-second has been increased by 50% (also applies to Lúcio's Amp It Up ability) Sound Barrier Radius decreased from 30 meters to 20 meters Wall Ride Movement speed increased by 30% when wall riding Lúcio now receives a burst of speed when leaping off a wall Developer Comments: Lucio has often felt like a must-pick due to his raw healing output and the versatility of providing a speed bonus to your entire team. The goal of these changes is to keep those elements feeling strong, but making them harder to apply to everyone on your team at all times. The end result is that he should feel stronger with teams that he can stay close to but not as strong when on teams with heroes that are often spread out (such as Pharah, Widow, Genji, etc). Much of Lucio’s character power was tied up in his large passive auras, which caused other elements of his kit to be weakened over time in an attempt to balance him. Now that his auras are more focused it will allow them to be much stronger and allow Lucio to be more active in his role.
      BUG FIXES
      General
      Fixed a bug preventing achievements from being unlocked during off-season competitive matches Fixed an issue that prevented voice lines from being heard during the Play of the Game Fixed an issue that prevented voice lines from playing on Control maps Custom Games and Game Browser
      Fixed an issue that allowed empty player slots to be displayed even when disabled (e.g. in 6v1 games) Fixed a bug preventing the pause feature from working properly after the original host has left the match Fixed a bug that allowed extremely long team names Heroes
      Ana no longer cocks her rifle after throwing a grenade The brightness on Bastion's Golden gun has been toned down when the BlizzCon skin is equipped Fixed a bug causing Mei's pinky to bend awkwardly in some poses with her Chang'e and Luna skins equipped Maps
      Fixed a bug on Eichenwalde that allowed enemy player outlines to be seen through a pile of dirt at the castle gate Fixed an issue on Eichenwalde that allowed players to become trapped in the broken castle doors Fixed a bug that allowed Sombra to reach unintended locations on King's Row Fixed a bug that allowed players to reach unintended areas on the Capture the Flag version of Lijiang Tower Fixed a bug that allowed Symmetra to hide turrets in unintended locations on Oasis