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Patch 7.2: Identify Your Legendary

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Blizzard's trying to fix the issue of Legendary items and loot specialization with unidentified Legendaries. Every time a Legendary item drops, you'll be able to switch between specs and then discover a Legendary appropriate for your specialization.

Update: Lore confirmed in a blue post that these were part of a concept that they won't go live with at least for now.

Blizzard LogoLore (Source)

These were part of an experimental concept that we've since decided not to go ahead with, at least for now. The idea wasn't exactly what you're speculating, but our concerns were similar.

It's interesting that the items are bound to Battle.net Account, so you might end up mailing them to your alt (must be the same class) on a different realm.

Don't forget that crafted Legendary items are coming in 7.2 and the latest build added affixes and made them BoE.

Please note the nature of PTR. Anything may change before Patch 7.2 goes live.

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Is this really the way this will work? It seems like this incentivizes us to make a bunch of alts that are the same class as our main to farm legendaries to ship over. I feel like this can't be right.

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27 minutes ago, Eporter said:

Is this really the way this will work? It seems like this incentivizes us to make a bunch of alts that are the same class as our main to farm legendaries to ship over. I feel like this can't be right.

Maybe the BoA is just a placeholder. We'll have to wait and see.

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Would you mind if I made a video based off this post? It's a really good post with lots of really cool info and I think my subs would really enjoy it!

I've been wondering if Blizz would add something like this for ages because there are so many people afraid to try another spec because of a chance that they might get a legendary on their off-spec.

Edited by Zabian

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If that's all that is being changed, its very disappointing. This doesn't change the fact that the legendary that drops has such a large impact on your performance that if you never get lucky, you can pretty much never focus on your offspec.

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Emmm, I think those who went from Diablo to WarCraft team over did their work. The role of legendary items became a must have. At the beginning it was fun to get one. Right now if someone does something wrong and they cant make a decent amount of dmg, or heal main reason - I do not have Legendary items.
Starting to miss times when Legendary items were really Like Legends (Ulduar, Black temple)

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5 hours ago, Dantalian said:

Emmm, I think those who went from Diablo to WarCraft team over did their work. The role of legendary items became a must have. At the beginning it was fun to get one. Right now if someone does something wrong and they cant make a decent amount of dmg, or heal main reason - I do not have Legendary items.
Starting to miss times when Legendary items were really Like Legends (Ulduar, Black temple)

I'm with you on this one. Legendarys was interesting  until MoP came.

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On 18/2/2017 at 11:32 AM, Dantalian said:

Emmm, I think those who went from Diablo to WarCraft team over did their work. The role of legendary items became a must have. At the beginning it was fun to get one. Right now if someone does something wrong and they cant make a decent amount of dmg, or heal main reason - I do not have Legendary items.
Starting to miss times when Legendary items were really Like Legends (Ulduar, Black temple)

Well, Legion's main theme is farming based on RNG. Do you want your legendary? (the one which is actually useful). Then farm grind.

Do you want your arctifact leveled? Then farm, plus wait for AK (time-gated advance, great). Same for quests like the hunt of Illidan Stormrage, which wasnt clarified if it would be a need for NH or not. This expansion is about grinding M+, farming to deal with RNG and time-gated requisites. Doesn't really feel like class balance or non-highend mecanics are to be funny at all... sadly.

We'll see if 7.2 comes with fresh air. It does seem like RNG will be just a bit less painful regarding legendaries, but again... we'll see.

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