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A big batch has arrived today with fixes to the Auction House, Azerite Powers and Corruption effects, increases to rare spawns, a nerf to the Defragmentation Punchcard in PvP, Vulpera and Mechagnome issue fixes and the usual large amount of quest tweaks and fixes.
January 17 (source)
Fixed an issue where a dead player's Damage Over Time effect could cause the raid to fail The Best of Us . Auction House
Bids now display properly in the sell tab for caged pets. Fixed a bug causing the quantity field to be empty when selling a non-commodity. The “Uncollected” filter now filters owned battle pets as expected. The “Upgrades Only” filter now correctly applies to wands and shields. The "Usable" filter now filters profession-restricted items and owned toys as intended. Purchasing an entire listing now displays the item count in the seller's auction list. Players can now buyout an auction for which they are already the high bidder. Fixed a bug that caused some mail from the Auction House to exclude expected attached gold. Creatures and NPCs
The Gaze of N'Zoth can now only be faction tapped while in War Mode. Onyx Warserpent’s Lightning Pool no longer hits players harder than intended. Taijing the Cyclone now resets properly. The spawn frequency of several Rare enemies in Uldum and Vale of Eternal Blossoms Assault areas has been increased. Items
Azerite Essences Fixed an issue that caused Breath of the Dying’s minor damage effect at Rank 1 or 2 to benefit from the Rank 3 increased proc chance against low health targets. Corruption Effects Fixed an issue preventing Twilight Devastation from triggering on ranged attacks. Infinite Stars damage reduced by 25% at all Corruption levels. Player versus Player
The red punchcard Subroutine: Defragmentation now heals for 50% in PvP situations. Fixed an issue causing Breath of the Dying to have an incorrectly-lowered cooldown when used against player pets in PvP. Races
The Vulpera Holy Relic Trick now heals for the correct amount. Fixed a bug preventing Mechagnomes and Vulpera from using ghost flying mounts when dead in appropriate areas. Fixed an expected sound effect on the voices of Pandaren Death Knights. Quests
Vulpera can once again proceed during the Tirisfal Glades quest, "A Scarlet Letter ". Players who are outside of the Vision while their party defeats Ysedra the Darkener now receive quest credit for “Deeper Into the Darkness ”. Fixed a bug that could prevent Magni Bronzebeard from spawning as expected in “The Halls of Origination ”. It is again possible to turn in “Ancient Crypt Key ”. Titan Artifacts should now appear for the quest “Unearthed Artifacts ” regardless of the completion status of the Assault bar-fill objective. Assault daily quests such as “The Sun King's Chosen ” or “The Strongest Among Them ” now require 3 Rare kills (was 4). Rare kills now provide more credit for Assaults. User Interface
Guild and community setting dropdowns no longer appear when they are grayed out. Visions
Players should now find their Sanity draining more quickly after an extended period within Vision of the Twisting Sands and Vale of Eternal Twilight. Fixed an issue that was preventing an iLvl 430 item from dropping when you had completed two objectives and the boss in a Horrific Vision. This item will be awarded to players on their next run if they satisfy these conditions.
Blizzard have clarified what keystone you need to complete this week in order to get the +15 next week and the answer is a +19. The wording on the exact decrease in keys for Season 4 next week has been a little unclear, but it's now clarified that the decrease will in fact be 4.
M+ Season 4 Decrease (source)
If you want a +15 next week, you will want to do a +19 this week. Happy dungeon-ing this weekend all! ?
Blizzard have posted some additional details on the rewards structure for Horrific Visions, from the relation of item level vs. how much you cleared and gathered inside each vision, the weekly tier rewards and the fact that the rewards in general are not RNG but dependent on the milestones you clear.
You can read more on Horrific Visions in general in our in-depth guide here.
Horrific Vision Rewards Clarifications (source)
We’d like to clarify some details about rewards from Horrific Visions. Items are awarded from Horrific Visions at the following milestones:
Objective Reward iLvl Vision Boss Only 420 Vision Boss + 2 Bonus Objectives 430 Full Clear No Masks 445 Full Clear + 1 Mask 450 Full Clear + 2 Masks 455 Full Clear + 3 Masks 460 Full Clear + 4 Masks 465 Full Clear + 5 Masks 470 Each week, you can obtain each tier of rewards once, with a 100% chance to obtain the best reward that the you were eligible for on any given Horrific Vision.
For example, if on your first run of the week you clear 2 bonus objectives and defeat the Vision boss, you’ll get an iLvl 430 item. If you then repeat that run, you’ll get the iLvl 420 item that you were eligible for (because you’re no longer eligible for an iLvl 430 item until the weekly reset). If you then perform a full clear, you’ll get the iLvl 445 piece.
Please note: the presence or absence of other players in Horrific Visions does not influence the chance for an item to be rewarded. All loot tracking is personal, and a character must be alive and sane at the start of an encounter in order to receive credit.
We have an incoming hotfix for the Infinite Stars trait, with a significant nerf to its damage at all corruption levels, as well as some more issues with the revamped Auction House.
Corruption Effect (source)
We’re working on a hotfix that will adjust the Infinite Stars Corruption Effect:
Infinite Stars damage at all Corruption levels has been reduced by 25%. This hotfix should go live in the next few hours, and will appear in our next hotfixes update tomorrow.
Auction House Issues (source)
Here are some additional issues that we have identified and are actively investigating:
When items are returned in the mail from the Auction House, it can incorrectly contain more stacks than the displayed maximum of 16. This makes it look like some items are not being delivered. You will know if you are experiencing this if a mail appears empty but can’t be deleted. To retrieve the missing items in this scenario, take out all 16 of the displayed stacks, then close and reopen the mailbox to see the rest (you may need to repeat this several times). If a character buys commodities in high quantities, they may not be able to access their mail. The favorites list is not saving properly. We have resolved some of the issues causing the “Internal Auction Error” to pop up, but it is still occurring and we are continuing to look into it.
We'll once again have two competing Mythic raid race events in the new patch, as we've already heard about Method's, but now we also found out Limit (who were also recently added to the Complexity esports org) will be hosting their own!
A raid ago, in the Eternal Paalce, we saw Red Bull going up against Method's event, with the two having split ways after previously working together on two events (Uldir and Dazar'alor), and Limit were among the guilds headlining the Red Bull event. With the larger org to back Limit up they've now decided to take Method's route and go it alone, with several guilds also joining them, namely Pieces, Big Dumb Guild, Fat Shark Yes, and Club Camel, with the live broadcast for the event held at Complexity’s GameStop Performance Center in Frisco, Texas.
The real winners here are the viewers following the race for World First, with the Eternal Palace having been an amazing experience with so many different perspectives to check out and some great commentators on both sides, driving viewership of the race through the roof (with over 200,000 concurrent twitch viewers at one point). It also seems the split in the events here is EU vs. US, which seems fitting as that's always been a division in the raid race - and a pretty intense one at that.
When it comes to the race itself, this one's going to be pretty damn awesome, as Eternal Palace was one of the best races in WoW history, with Limit getting extremely close to toppling Method, after they basically threw away a win back in Uldir over one wrong non-resetting call. With 12 bosses the final raid/race of the expansion should last a bit longer than usual, which also makes the Asia server guilds a competitor, despite their 2 day-disadvantage over US and 1 over EU, so we might see an even crazyer race - and we get to watch it all live! As always we'll also be covering the race with daily summaries of the action, in case you prefer to catch up with the events instead of follow them live.
World First race related articles
Method's Race to World First: Ny'alotha Announced
The Raid History World First Timeline
The Eternal Palace Mythic Race Summaries Hub
Method Down Queen Azshara Mythic World First + Video, Raid Comp
Mythic Jaina World First by Method!
Ragnaros Classic Down World First by APES
Method and the Future of the World First Race Coverage
Red Bull Announce Their Own Eternal Palace Race Event
Method to Livestream Uldir Mythic Progress for First Time in History