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wow Patch 7.2 - Official Patch Notes (Update)

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The official Patch 7.2 patch notes have been updated with more details, highlighting even more changes of the Patch related to classes / Legendary items / Professions.

Blizzard LogoBlizzard Entertainment

World of Warcraft 7.2 PTR Patch Notes

Patch 7.2 is now available for testing on the Public Test Realms (PTR). Participating on the Public Test Realms allows you to test a patch before it is released on live realms. Once you've had a chance to try things out, visit our PTR Discussion 7.2 forum to discuss the patch. To report issues or errors, use the in-game Submit Bug feature (found under Game Menu -> Help -> Submit Bug) or by visiting the PTR Bug Report 7.2 forum.

  • More features are coming! New information for 7.2 features that are still in-development will be added soon.
  • Please keep in mind that the notes below are not final, and details may be subject to change before the release of Patch 7.2.
  • Not all content listed in the PTR Patch Notes may be available for testing. Content may have a limited test window.

New Features

The Broken Shore

Return to the front lines of the Burning Legion’s invasion in this new Scenario. Complete it to unlock a new questing hub with World Quests that make up a new Emissary and faction: Armies of Legionfall.

Join in a new region-wide, cross-faction effort to construct buildings to fight against the Legion’s stronghold.

New Dungeon: The Cathedral of Eternal Night

The upper chambers of the Tomb of Sargeras were once a place of worship to Elune. Since the Legion's invasion, fel minions have desecrated this holy place, twisting it into their own image. Now, this site will host a battle that could turn the tide of the invasion. While the Armies of Legionfall engage the fel army directly, a small group of heroes infiltrates the upper reaches of the cathedral in a desperate hope to return the Aegis of Aggramar to its resting place. Inside this new dungeon, you’ll face:

  • Agronox  - This ancient served the night elves priestesses of the Temple of Elune, tending the beautiful Hanging Gardens. But after the malevolence of the Legion infected the Cathedral, the guardian absorbed fel energy through his roots. Now the twisted Agronox spreads corruption throughout the sanctuary he once protected, believing he has finally achieved his ideal state.
  • Thrashbite the Scornful  - Smashspite's detestable brother, Thrashbite has been dispatched to wipe out the mortals entering the cathedral's grand library. The dimwitted mo'arg lacks any respect for knowledge or learning, feeling petty satisfaction as he crashes through ancient artifacts and tramples priceless tomes.
  • Domatrax - With the Aegis of Aggramar socketed back into its cradle, Domatrax leads an onslaught of demons to destroy the relic.
  • Mephistroth  - With the forces of Azeroth pushing against his front line, Mephistroth has fallen back to the Cathedral of Eternal Night, where he will employ all his cunning to ensure the heroes fail in securing the Aegis of Agrammar.

Class Campaigns

Every class continues its campaign to unify in the war effort. Your Class Hall is the base from which you will embark on a new quest chain, find a new potential Follower, and discover new class-specific World Quests.

All new epic class mounts are now available! Complete the new class mount quests to obtain yours.

Demon Assaults

The Burning Legion is assaulting Azeroth with renewed determination. Look for Broken Isles zones to come under attack, fight to drive the Legion back, and defend the lands of your new allies.

Pet Battle Dungeon

Something nefarious is going on in the world of pet battles, and it’s up to you to look into it. If you have at least one level 25 battle pet, speak to Breanni in Dalaran to get directions to this new scenario.

PvP Brawls

A series of new twists on popular player-versus-player activities are on the way. Starting with “Southshore vs. Tarren Mill”, “Gravity Lapse”, and “Warsong Scramble”, PvP Brawls offer a variety of mode, rules, and scenic changes to the usual Battleground gameplay. Look for the Brawl option in the Group Finder (default hotkey: i) Player vs. Player tab, under the Casual selection.

Updated Features

Transmogrification Sets

A new ‘Sets’ tab in the Appearances UI is where you’ll find this new way of tracking item sets from previous Raids, PvP Seasons, and more.

Flying in the Broken Isles

Take your final steps to complete the Broken Isles Pathfinder, Part TwoBroken Isles Pathfinder, Part Two achievement to unlock flying in the Broken Isles.

Class Combat Updates

The launch of Legion included many updates to class animations, sounds, and spell effects. These will continue in Patch 7.2 with updates to Hunters, Death Knights, and Balance Druids. More are on the way!

Legion Reputation Updates

Reputation earned beyond Exalted will now contribute towards earning additional rewards from Broken Isles faction emissaries. These new reward caches have a rare chance to reward new faction mounts, such as the Highmountain ElderhornHighmountain Elderhorn, Wild Dreamrunner, and Leywoven Flying Carpet.

New World Quests

In addition to the new Armies of Legionfall and class-specific World Quests, a number of new and interesting World Quests are now offered by NPCs across the Broken Isles.

Professions

  • The Obliterum Forge should now always be available to players, and requires no questline.
  • All item level 815 crafted end-game gear will now be crafted at item level 835.
  • All existing items between item levels 815-830 will retain their existing item level. The first application of ObliterumObliterum  will bring them up to 840, and the ObliterumObliterum cap has been increased to iLvl 875.
  • Some World Quests that are related to Professions now reward 1 skill point in their associated Profession.
  • Alchemy
    • Mana and Rejuvenation potions can now be used by specs for whom a mana bar is a non-primary resource.
  • Archaeology
    • You can now get Artifact Power from Archaeology.
    • New Elite digsites have been discovered in the Broken Isles.
    • All enemies summoned by Archaeology can now be killed by multiple nearby players.
  • Blacksmithing
  • Cooking
    • Nomi now provides Prepared IngredientsPrepared Ingredients as part of his work orders, which can be combined to create up to 10 servings of a random recipe known by the player.
  • Inscription
  • Leatherworking
  • Tailoring

Tab Targeting

In Patch 7.2, tab targeting should feel more natural. While in combat, you will no longer be able to accidentally tab to a target that is out of combat with you. Furthermore, you’re no longer able to tab to a target that neither your character nor your camera can see.

User Interface

  • On PvE servers, players of the opposite faction now have orange names.
  • You can now assign a specialization to an equipment set in the Equipment Manager.
  • The Blood of SargerasBlood of Sargeras vendor now sells items in multiple amounts (Shift-click).
  • To help prevent accidental clicking, the resurrection option to “Decline” now has a brief countdown before it can be clicked.
  • An “Open All” button has been added to the mailbox.
  • In Archaeology, Elite digsites are now represented by a different icon.
  • Achievements linked from other players now show your own progress on the same tooltip.
  • Appearances
    • You can now preview an ensemble set by CTRL-clicking it.
    • The Transmogrifier NPC is now trackable on the minimap.
    • You can now search your Appearance Collection by dungeon name and boss name.
  • Player versus Player
    • In Arenas, your enemies’ crowd control Honor Talents are now tracked on their unit frames.
    • Various improvements have been made to party member visibility in Battlegrounds.
  • Quick Join
    • Auto Accept: A setting has been added to allow friends and guild members to instantly join your queues without a confirmation. This setting is located in Interface Options -> Social.
    • Group tooltips now show the available roles and if auto accept is enabled.
    • Right click a Quick Join group to whisper a member of that group.
  • Spellbook
    • Spells that haven’t been moved to an action bar are highlighted in the spellbook.
    • Mousing over a spell highlights it on your action bar, making it easier to locate.
    • Pet spells can now be dragged onto the player action bar.

Changes

Classes

  • Player Taunts now increase all threat caused against the target by 400% (was 200%).
  • The Tauren and Dwarf racial bonuses BrawnBrawn and Might of the MountainMight of the Mountain now correctly increase heals by 2% (was 1%).
  • Druid
    • StarfallStarfall duration and tick rate is no longer affected by Haste.
    • Guardian
      • Intimidating RoarIntimidating Roar now roots targets in place (was a 50% snare). MangleMangle damage increased by 15%.
      • ThrashThrash (Bear) direct damage increased by 15%.
      • SwipeSwipe (Bear) damage reduced by 25%.
        • Developers’ Notes: This should result in overall Guardian damage remaining roughly the same, perhaps slightly higher. But it will frontload their damage more, which should help with burst threat.
  • Hunter
    • Beast Mastery
      • Dire FrenzyDire Frenzy will now additionally cause your pet to charge up to 25 yards toward the target.
  • Mage
  • Monk
    • Chi WaveChi Wave replaces MistwalkMistwalk talent:
      • A wave of Chi energy flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards.
  • Paladin
  • Priest
    • Shadow
      • Mental FortitudeMental Fortitude (Artifact Trait) shield cannot exceed damage absorbed of 4% of player total health (was 8%), and now correctly calculates healing from Vampiric TouchVampiric Touch.
  • Rogue
  • Warlock
    • Affliction
      • Refreshing Reap SoulsReap Souls will no longer overwrite the current buff’s duration with a new one. The new duration will now be added to the existing duration, up to a maximum duration of 60 seconds.
      • Reap SoulsReap Souls (Artifact ability) now has a 5 second cooldown.
        • Developers’ note: Previously, casting Reap SoulsReap Souls at 5 stacks (which would grant 25 seconds of the buff) with 20 seconds currently left on the buff would just overwrite your old 20 second buff with a 25 second buff. Now, in this case it will increase the buff duration to 45 seconds.
      • Souls are now reset to 0 at the start of an encounter. The buff is also canceled at the start of an encounter.
        • Reason: Souls are a resource, and we have a rules about resetting your resources/stacks of a buff before an encounter, so that every attempt is standardized. Having souls the first time you fight a raid boss feels good, but it makes every other attempt after that feel worse by comparison.
  • Warrior
    • ChargeCharge (and InterceptIntercept) now deals damage on arrival, and its snare begins after you hit your target.

Class Halls

  • Artifact Researchers now have explanatory dialogue options when you have completed all Work Orders they offer.

Dungeons

  • Enemies’ damage and health have been increased for all Heroic and Mythic dungeons, including Mythic Keystone Dungeons, and the item levels of gear found in Legion Dungeons has been increased.
  • All Random Heroic dungeons now requires 825 item level to queue.
  • Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder.
  • The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.
  • Mythic Keystone Dungeons
  • Equipment rewards through level 10 have been improved.
  • Artifact power rewards through level 30 have been improved
  • Added 60 seconds to the Black Rook Hold timer.
  • Added a Night Watch Mariner to the top deck in the Maw of Souls while Teeming is active.
  • Killing Cove Seagulls should now add Enemy Forces credit.
  • New Affix: Bursting (level 4)
    • When slain, non-boss enemies explode, causing all players to suffer 10% of their maximum health in damage over 4 seconds. This effect stacks.
  • New Affix: Fel Explosives (level 7)
    • Creatures have a chance to summon an Explosive Orb at a nearby location that will explode, inflicting damage of 50% of the player’s maximum health.
  • New Affix: Quaking (level 7)
    • Periodically, players will Quake, inflicting damage of 20% of the player’s maximum health and interrupting spell casts of themselves and nearby allies.
  • New Affix: Grievous (level 7)
    • While below 90% health, players are afflicted with Grievous Wound.
  • The Overflowing affix has been removed.
  • The Bolstering affix range has been reduced to 30 yards (was 45 yards).
    • Developers’ notes: The intent of this change is to allow players more opportunities for crowd control.
  • Necrotic RotNecrotic Rot will now expire after leaving combat. Duration reduced to 9 seconds (was 10 seconds).
    • Developers’ notes: This should eliminate the situation where players were waiting for Necrotic to fall off after killing enemies, and it should give tanks more opportunities for resets while in combat.
  • Skittish threat reduction has been lowered to 75% (was 80%).
  • Fortified damage bonus lowered to 30% (was 40%).
  • Tyrannical damage bonus lowered to 15% (was 20%).
  • Sanguine radius increased to 8 yards.
  • Mythic Keystones can now direct you to Lower Karazhan, Upper Karazhan, and the Cathedral of Eternal Night.
  • Artifact Power rewards for Mythic Keystone dungeons have been adjusted:
    • Longer dungeons, such as Halls of Valor, now award a proportionately higher amount of Artifact Power.
    • Shorter dungeons, such as Maw of Souls, now award a proportionately lower amount of Artifact Power.
    • Artifact Power bonuses have been added to your weekly chest rewards. These increase based on the highest level Mythic Keystone you completed.

Items

  • Set tokens for all raids from Serpentshrine to Siege of Orgrimmar have been updated to provide loot for your spec on right-click, in the same manner as newer raid set tokens. The vendor functionality of these items has not been changed.
  • A number of unavailable items belonging to PvP sets from the Burning Crusade and Wrath of the Lich King expansions have been made available again from vendors.
  • Class Order Hall Sets can now be upgraded to item level 870 via rare items (Farseer's Grandiose Armor KitFarseer's Grandiose Armor Kit) obtainable from Broken Shore World Quests.

Player versus Player

  • The honor requirements for leveling through the honor system have been reduced.
    • The amount of honor required to advance from 1 to 50 at Prestige 0 has been reduced by 50%.
  • The conversion of Honor to XP has been increased by 50%.
  • In instanced PvP (arenas, battlegrounds, and Ashran), Artifacts now grant a minimum Stamina increase to all players. This minimum is equivalent to the purchase of 36 points, one of which is the trait which grants 10% Stamina.
  • Monk
    • Mistweavers now learn Fortifying BrewFortifying Brew at level 55 (was Fortifying Elixir at honor level 22).
    • Mistweavers now learn Essence FontEssence Font (Rank 2) at level 58.
    • Windwalkers’ Fortifying Elixir renamed and is now Fortifying BrewFortifying Brew.

Quests

  • Broken Isles World Quest rewards now scale to item level 860 (was item level 845).
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Posted (edited)

Looking forward to new dungeon and M+ stuff, I love 5-man content.

Really not looking forward to quaking though... That one seems like a pain. Nice that overflowing is being removed though, sounds I won't get to have to deal with that one.

(Also about time they added Glyph of Wrathguard... You'd think they'd have released that along with every other glyph at release...)

Edited by Ammako
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  • Reason: Souls are a resource, and we have a rules about resetting your resources/stacks of a buff before an encounter, so that every attempt is standardized. Having souls the first time you fight a raid boss feels good, but it makes every other attempt after that feel worse by comparison.

This isn't going to adversely effect Mythic + at all, nope no way that wont kill our M+ dps on short encounters. 

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      Captain Yathae Moonstrike  Call Moontalon - Captain Yathae Moonstrike calls Moontalon to fight at her side.  Moontalon  Deathly Screech - At low health Moontalon begins screeching, inflicting 286,000 Shadow damage to all nearby enemies. This damage increases by 25% every time it is cast. Twilight Volley - Shadow arrows rain from the sky, inflicting 429,000 Shadow damage every 1.5 sec. Rapid Shot - Captain Yathae Moonstrike focuses fire on a target, inflicting 357,000 Shadow damage every 0.5 sec for 5 sec. Priestess Lunaspyre  Embrace of the Eclipse - Priestess Lunaspyre shields an ally for 12 sec, absorbing 30,000,000 damage while also warding her enemies for 12 sec, absorbing 1,000,000 points of healing. If the shield expires, it inflicts the remaining absorption as Arcane damage to all enemies within 70 yds of the shield. Any ward that expires inflicts its remaining healing absorption as Shadow damage to all enemies within 8 yds of the ward. Moon Burn - Burns enemies with lunar energy, inflicting 429,000 Arcane damage every 2 sec for 30 sec. Triggering Astral Purge will remove Moon Burn. Lunar Strike - Summons lunar energy inflicting 428,500 Arcane damage Huntress Kasparian  Glaive Storm - Throws a glaive that shatters into multiple glaives, each inflicting 643,000 Arcane damage to everyone hit. Twilight Glaive - Throws a glaive at a target, inflicting 1,075,000 Shadow damage to anyone it hits before returning to the caster. Spectral Glaive - Throws a spectral glaive that bounces between up to 3 targets, inflicting 357,000 Spellshadow damage. Stage Three: Wrath of Elune
      Priestess Lunaspyre Lunar Beacon - Marks an enemy with Lunar energy, inflicting 500,000 every 1 sec for 6 sec. When Lunar Beacon expires the target's location will be bombarded by a Lunar Barrage every 1 sec for 4 sec. Each Lunar Barrage inflicts 500,000 Arcane damage every 500,000 and Silences while in the barrage area. Moon Burn - Burns enemies with lunar energy, inflicting 429,000 Arcane damage every 2 sec for 30 sec. Triggering Astral Purge will remove Moon Burn.  Lunar Fire - Burns the target, inflicting 357,000 Arcane damage every 2 sec for 30 sec. Huntress Kasparian  Glaive Storm - Throws a glaive that shatters into multiple glaives, each inflicting 643,000 Arcane damage to everyone hit. Twilight Glaive - Throws a glaive at a target, inflicting 1,075,000 Shadow damage to anyone it hits before returning to the caster. Spectral Glaive - Throws a spectral glaive that bounces between up to 3 targets, inflicting 357,000 Spellshadow damage. Captain Yathae Moonstrike  Incorporeal Shot - Captain Yathae Moonstrike aims a Incorporeal Shot at her target, inflicting 7,140,000 Shadow damage to the target after 6 sec. Players can move between her and her target, disrupting her aim and causing the damage inflicted to be split among all intercepting players and the target. Twilight Volley - Shadow arrows rain from the sky, inflicting 429,000 Shadow damage every 1.5 sec. Shadow Shot - Fires an arrow inflicting 428,500 Shadow damage. Loot Tables
      Blessing of the White Lady Cuirass of Blinding Dawn Chalice of Moonlight Chiseled Starlight Dusk-Crusher Handguards Ferocity of the Devout Lunar-Wrath Headgear Mantle of Waning Radiance Moonfire Stranglers Moontalon's Feather Mote of Astral Suffusion Shoulderpads of Whispering Twilight Slippers of Enduring Vigilance Tarnished Sentinel Medallion Umbral Moonglaives Waistguard of Interminable Unity Yathae's Thumb Ring Sisters of the Moon - Raid Finder Difficulty
    • By Miitthy
      Hello!
      I'm a fury warrior who seems to be struggling to get the right damage output that from looking at logs i should be getting, hitting a maximum of 21% Pars.
      Just put on my 4 slot and 1 legendary to see if this will help, which has dropped my Haste to 27%, no BIS trinkets. I have the crit ring, Secret (Gutted), Shoulders and wrists, i have chosen the wrists and lost the shoulders for tier.
       
      Link to Armory - http://eu.battle.net/wow/en/character/defias-brotherhood/Miithy/simple
      Link to Latest Logs (Before Putting on 4 slot) - https://www.warcraftlogs.com/reports/KhcPJTR2kqBgAmFY#fight=5&type=damage-done&graphperf=1&source=8&view=timeline (Tich)
      https://www.warcraftlogs.com/reports/KhcPJTR2kqBgAmFY#fight=11&type=damage-done&graphperf=1&source=8&view=timeline (Bot)
       
      Any help would be great, i'm constantly using SimC, and using the rotation that has been drilled into me from guides. Average DPS is 440k -520k.
       
      Cheers for reading,
    • By Stan

      A look at Goroth, the first boss in the Tomb of Sargeras raid.
      Tomb of Sargeras has a total of 10 bosses. We're looking at the first one.
      TL;DR Boss Guide
      Throughout the encounter, Infernal Spikes will errupt from the ground, indicated by a crackling ground animation. Standing in the area causes damage, so don't stand in it. They are needed to mitigate damage from Infernal Burning and Shattering Star. Infernal Burning - when he casts it, you need to hide behind spikes, otherwise, you're dead. Shattering Star (indicated by a yellow arrow beneath Goroth) must be aligned to land on spikes. If you have Crashing Comet on you, run away from the group, but don't get too close to spikes as this will destroy them and it might happen you will have no spikes to hide behind during Infernal Burning. Tanks beware of destroying Infernal Spikes with Burning Armor. Goroth
      As punishment for past failures, Goroth's flesh is marred with searing wounds. With every movement this behemoth makes, his flesh crackles and hisses with unending torment, a scourge he is happy to inflict upon those who oppose him.
      Overview
      Goroth continuously gains fel energy until he can unleash Infernal Burning, decimating any enemy it hits. Use Infernal Spikes to survive Infernal Burning and Shattering Star.
       In Mythic difficulty, Infernal Spikes explode when destroyed inflicting raid wide damage.
       Damage Dealers
      Hide behind Infernal Spikes to avoid being hit by Infernal Burning. Avoid destroying Infernal Spikes when targeted with Crashing Comet. Aim Shattering Star to collide with multiple Infernal Spikes to decrease damage taken.  Healers
      Hide behind Infernal Spikes to avoid being hit by Infernal Burning. Avoid destroying Infernal Spikes when targeted with Crashing Comet. Aim Shattering Star to collide with multiple Infernal Spikes to decrease damage taken.  Tanks
      Hide behind Infernal Spikes to avoid being hit by Infernal Burning. Avoid destroying Infernal Spikes when affected by Burning Armor. Abilities
      All Difficulties
       Burning Armor -  Inflicts 1,100,000 Fire damage every 2 sec for 6 sec. Upon expiring, Burning Armor explodes for 1,075,000 Fire damage and applies Melted Armor to all enemies in a 10 yd radius.  Melted Armor - Increases all damage taken by 100%. Crashing Comet - Goroth targets up to 3 enemies with Crashing Comet, inflicting 928,500 Fire damage to all enemies within 10 yds. This explosion destroys pillars. Infernal Spike - Infernal Spikes erupt from the ground, inflicting 1,028,500 Fire damage to anyone in the area.  In Mythic difficulty, when an Infernal Spike is destroyed, it explodes for 300,000 Fire damage. Shattering Star - Goroth selects a target and then hurls a Shattering Star at them after 6 sec, inflicting 1,790,000 Fire damage to all enemies within 200 yards. This damage is decreased by every Infernal Spike the Shattering Star collides with. Any other targets struck by the Shattering Star while it is traveling to its target take 537,500 Fire damage.   Infernal Burning - Goroth ignites everyone he can see, inflicting 2,645,000 Fire damage immediately and 1,060,000 Fire damage every 2 sec for 10 sec. Heroic Difficulty+
       Fel Eruption - Fel lava erupts from the edges of the room, leaving pools that inflict 321,000 Fire damage every 1 sec. Mythic Difficulty
       Rain of Brimstone - Goroth calls down 4 meteors, each inflicting 10,000,000 Fire damage divided evenly between each of the targets. A Brimstone Infernal will spawn if a meteor fails to hit any targets.  Brimstone Infernal  Fel Fire - Ignites the area surrounding the caster, inflicting 733,409 Fire damage to all nearby enemies every 1 sec. Lasts 8 sec. Loot Tables
      Belt of Screaming Slag Brand of Relentless Agony Cinch of Sizzling Flesh Cloak of Stifling Brimstone Charred Hymnal of the Moon Emberscatter Treads Felsoul Vortex Feverish Carapace Icon of Perverse Animation Imploding Infernal Star Infernal Cinders Lava-Slough Legguards Legwraps of Fused Loathing Pain-Singed Armguards Shoulderplates of Crackling Flame Spirebreaker Harness Goroth - Raid Finder Difficulty
      Goroth - Normal Difficulty