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Our Battle for Azeroth content hub is filled to brim with useful information to get you started with WoW's latest expansion!
Your source of the latest Battle for Azeroth news!
World of Warcraft's latest expansion will be released on or before September 21, 2018.
Pre-Purchase Battle for Azeroth
If you pre-purchase the expansion, you'll get a level 110 boost and gain early access to four Allied Races. The Digital Deluxe Edition comes with various goodies in all Blizzard games except Diablo.
Game Version Pricing Buy Link Standard Edition $49.99 // 44.99 EUR EU / US Digital Deluxe Edition $69.99 // 59.99 EUR EU / US Allied Races
Highmountain Tauren, Lightforged Draenei, Nightborne and Void Elves are four Allied Races that can be unlocked before Battle for Azeroth goes live. Pre-purchasing the expansion won't unlock them though. They're gated behind Exalted reputation standing with Legion factions and achievements.
If you boost an Allied Race character to level 110, you won't be able to receive Heritage armor.
It's very likely that Blizzard removes the gating at some point before Battle for Azeroth launch. It would not make much sense having them gated behind old content.
Allied Races Unlock Requirements
Allied Race Requirements Highmountain Tauren Ain't No Mountain High Enough + Exalted with Highmountain Tribe Lightforged Draenei You Are Now Prepared! + Exalted with Army of the Light Nightborne Insurrection + Exalted with the Nightfallen Void Elf You Are Now Prepared! + Exalted with Argussian Reach Allied Races in Battle for Azeroth
Four Allied Races have been confirmed so far. The Alliance will be able to unlock Dark Iron Dwarves and Kul Tirans, whereas the Horde can convince Mag'har Orcs and Zandalari Trolls to join the faction. The aforementioned Allied Races will be gated behind Battle for Azeroth content and can't be unlocked before launch. So far, we looked at Dark Iron Dwarves, their totems, customization options of Kul Tiran Humans and Zandalari Troll Druid forms.
Kul Tiran Customization Options Kul Tiran Druid Bear Forms Dark Iron Dwarves Preview Dark Iron Dwarf Shaman Totems Zandalari Troll Druid Forms Zandalari Troll Druid Forms Animations *NEW* Zandalari Troll Shaman Totems Azerite Armor
Azerite Traits Overview (Alpha Build 26231) *NEW* Build Highlights
Battle for Azeroth is currently in Alpha. We have overviews with creature models, items and latest changes:
Battle for Azeroth Alpha Build 26231 Highlights Battle for Azeroth Alpha Build 26175 Highlights Battle for Azeroth Alpha Build 26131 Highlights Battle for Azeroth Alpha Build 26032 Creature Models Battle for Azeroth Alpha Build 26095 Highlights Battle for Azeroth Alpha Build 25976 Highlights Class Changes
In the latest dev watercooler, Blizzard talked about Class design philosophy in Battle for Azeroth. There's a new BfA build every week and we keep track of all talent changes here. A detailed overview for every build can be found below:
Alpha Build 26231 Talent Changes Alpha Build 26175 Talent Changes Alpha Build 26131 Talent Changes Alpha Build 26095 Talent Changes Alpha Build 26032 Talent Changes Alpha Build 25976 Talent Changes In addition to that, Hunters can no longer change a Pet's specialization in Battle for Azeroth.
Ten new dungeons will be added to the game in BfA. We looked at Dungeon Journal entries and compared item levels of loot rewards after the squish.
Heart of Azeroth
With the removal of Artifact weapons and traits, all players will receive a Legendary neckpiece called Heart of Azeroth. The main goal is to collect Azerite (Artifact power) and empower it in order to unlock Azerite armor traits.
Heart of Azeroth Explained Legacy Loot Mode
Personal Loot used in dungeons since Patch 7.3.5 was not well received by transmog collectors. Blizzard is trying to fix it with the introduction of Legacy Loot mode.
If you're an avid mount collector, Battle for Azeroth will most definitely not disappoint you. Plenty of cool mounts are coming and we covered the following flying/ground mounts so far:
Basilisk PvP Mounts Bee Mounts Bloodfeaster Mounts Brutosaur Mount Crawg Mounts Frog Mounts Goblin Hovercraft Mounts Hyena Mounts Parrot Mounts Proto-drake Mounts Raptor Mounts Vulture Mounts Mythic Keystone Changes
No huge changes are planned for the Mythic Keystone system. It has been received well in Legion. We datamined some spells related to Mythic Keystone customization and a new (possibly level 10) affix. Tyrannical & Fortified affixes will be moved to level 2 Keystones to avoid awkward power spikes.
Mythic Keystone Customization New Mythic Affixes Profession Changes
Most First Aid recipes have been moved to Tailoring and achievements are now Feats of Strength, hinting at a possible removal of First Aid. An early look at Profession changes and new recipes can be found here.
Game Director Ion Hazzikostas is periodically answering your Battle for Azeroth questions. The latest Q/A was conducted last week.
Battle for Azeroth Live Developer Q/A (March 15) Battle for Azeroth Live Developer Q/A (January 30) Raids
Uldir will be the first raid of the expansion. We previewed early Dungeon Journal entries and found out that Blood God G'huun is the final boss of the raid. In a future raid (probably a Nighthold equivalent in BfA), we're going to fight Azshara.
Uldir Raid Encounters Upright Orcs
Male Orcs can adjust their posture in Battle for Azeroth.
How to Create Upright Orcs Upright Orcs Overview Visuals
Hunters and Warlocks received new spell animations.
Hunter Spell Animations Warlock Spell Animations
Blizzard teamed up with the talented artist Kim Jung Gi and the result is truly stunning!
Kim pained the Siege of Lordareon - the event that sets off the conflict between the Alliance and the Horde in Battle for Azeroth. Check out the timelapse of the masterpiece below!
Kim Jung Gi is an established artist from South Korea whose art work attracted the international attention of millions over the last few years. He has the ability to visualize the drawing before making his marks. You can learn more about the artist on his website.
Game Director Ion Hazzikostas answered your Battle for Azeroth questions today! Here's a quick summary to guide you through it!
Dark Iron Dwarves, Kul Tiran Humans, Mag'har Orcs and Zandalari Trolls are confirmed Allied Races in Battle for Azeroth. It seems Blizzard plans to abandon the Master Loot system altogether in favor of Personal Loot in the upcoming expansion. Allied Races
Zandalari Paladins are a possibility in the future. Zandalari have been made 10-15% larger in Alpha recently. Allied Races will always come in pairs, it comes down to faction balance, but if it makes sense to introduce an Allied Race to a single faction, they may add one regardless of the other. Kul Tirans will be an Allied Race in Battle for Azeroth. Mag'har means "uncorrupted" in Orcish. The team wants to hear about Allied Races lacking customization options. Artifacts
Once the pre-expansion patch is live, the Artifact will still be available, but the traits will be burned out. Battle for Azeroth will be just as friendly an expansion as Legion. The catch-up system for Azerite will work similar to Artifact Knowledge. Character Slots
Blizzard will increase the number of character slots with new Allied Races. Class Balance
If there's a class that doesn't bring much, it's a problem that they would like to solve. Blizzard stopped adding new abilities to classes beyond MoP. If an ability is supposed to fill in a certain gap, they will add it, but having too many baseline abilities is confusing. Azerite Armor modifiers will work the same way as active abilities / Legendary items in Legion. It feels bad having Artifact traits baked into talents. It's a short term sacrifice they're making for the sake of balance. Two years from now, nobody will remember that an ability was provided by an Artifact weapon in Legion. Customization Options
Non-Allied Races customization options are in the works, but no immediate time frame on that. The team's currently working on animations for the new Allied Races. No immediate plan right now to add Heritage Armor to non-Allied Races, but it's a great idea. The team would need to figure out how to obtain those, because most players have non-Allied Races at max level. The identity of expression should be available for every race though. Guilds
Guilds automatically inherit all Community features. Communities are "lighter" versions of guilds and they aren't meant to overshadow them. Itemization
Item level will enable clear-cut decisions on upgrades in Battle for Azeroth. The team doesn't want to go back to Legion, where secondary stats were prioritized over item level. Legendary Items
Legendary effects that are available to classes as abilities / talents / passives in Battle for Azeroth will stack with Legion Legendary items equipped on your character, providing double the bonus during leveling. Max Level Experience
When you hit max level in Legion, there's Suramar. In Battle for Azeroth, you can explore a whole continent of the opposing faction. Mission Table
Mission tables are returning in Battle for Azeroth. It's an outlet for War Resources. No gigantic changes are planned there. No more 12 hour missions to unlock content though. Mythic Dungeons
The system has worked out well in Legion, no major changes are planned in Battle for Azeroth. Tyrannical & Fortified affixes will be moved to level 2 Keystones to avoid awkward power spikes. New level 10 affixes will be added soon. The team's experimenting with stuff like Blighted. The team wants to improve the in-game Mythic+ UI. Professions
Changes to crafting Professions are coming in Battle for Azeroth. The increasing cap of skill points throughout expansions felt awkward and ultimately lead to the removal of skill point requirements. Profession items tied to a certain expansions are now separate buckets: e.g. Outland Blacksmithing. No skill point are required to start Professions in Battle for Azeroth. PvP
Any plans to adjust CC in PvP besides their duration? If CC is too limited, the game turns into DPS races in PvP. Obviously long CC chains are frustrating, but it's a result of being stun locked by multiple players without your team disrupting them. A lot of CC instant casts are involved in this, because there's little to no counter play and the team would like to solve this. Specific feedback is appreciated. Prestige rewards in Battle for Azeroth include titles and cosmetic items. World defense will return back to RP-PVP realms in the future with the new War System. Raids
The use of Master Loot system is limited to organized guilds. Split runs are a very specific niche issue and it seems they would like to get rid of Master Loot entirely. Submitting Feedback
Conflicting feedback is seen oftentimes as opposed to constructive; telling Blizzard that something is broken and needs fixing is all but constructive. Feedback should get more personal. VOD
Last week's Alpha Build 26231 added animations for Zandalari Druid forms. Here's a little sneak peak at some of them!
For more information about Battle for Azeroth check out our BfA Content Hub!
Zandalari Druid Bear Form (Stand / Attack / Run)
Zandalari Druid Cat Form (Stand / Attack / Run)
Zandalari Druid Moonkin (Stand / Spell Cast / Run)
A first look at datamined Azerite traits in Battle for Azeroth.
Set bonuses are gone in Battle for Azeroth and we're going to empower Azerite armor in order to unlock traits. Here's a first look at Azerite traits that are currently available as of Alpha Build 26231.
Check out our Battle for Azeroth Content Hub for the latest information about WoW's next expansion!
Categorized Azerite Traits
The following Azerite traits have a class and/or specializations listed:
Dark Grudge - Death Strike heals for an additional 0.5 sec of damage taken, and Death Strike deals an additional 231 damage. Frost
Decimate - Obliterate has an additional 5% chance to trigger Rime, and Obliterate deals an additional 539 damage when it critically strikes. Unholy
Scourge the Unbeliever - Scourge Strike grants your Ghoul 5 energy, and Scourge Strike deals an additional 231 damage. Demon Hunter
Seething Chaos - Chaos Strike generates 3 Fury over 3 sec, and increases your Critical Strike by 0 for 9 sec. Vengeance
Gaping Maw - Lesser Soul Fragments heal for 3% more, and Soul Cleave deals 97 additional damage. Druid
Long Night - Increases the duration of Moonfire by 1 sec, and Moonfire grants 0 Mastery for 15 sec. Feral
Bloodline - Rip has 2% additional critical strike chance, and deals an additional 36 total damage. Guardian
Twisted Claw - Mangle deals an additional 3% damage against bleeding targets, and grants you an absorb shield that prevents 385 damage for 6 sec. Restoration
Rejuvenating Breath - Increases the duration of Rejuvenation by 1.1 sec and the total healing of Rejuvenation by 42. Hunter
Aspect of the Cheetah - Adds an additional 77% speed to the initial 3 seconds of Aspect of the Cheetah. Beast Mastery
Flashing Fangs - Kill Command increases the damage of your next Cobra Shot by 326. Ride the Lightning - Increases the critical strike chance of Aspect of the Wild by an additional 5% and causes your attacks to deal 77 additional Nature damage, chaining to up to 2 targets. Rotting Jaws - Kill Command has a chance to deal 77 to 385 additional damage and grants you 6 Focus over 3 sec. Marksmanship
Arrowstorm - Increases the damage of Aimed Shot by 77 and has a 4% chance to reset the cooldown of your Rapid Fire. Piercing Shots - Each arrow fired by Rapid Fire has a 4% chance to hit an additional target. Seize the Initiative - Aimed Shot has an additional 8% critical strike chance against targets that are above 90% health, and Aimed Shot deals an additional 434 damage. Survival
Raking Talons - Raptor Strike has an additional 6% critical strike chance against targets that are below 50% health, and Raptor Strike deals an additional 83 damage. Vigorous Wings - Increases the duration of Aspect of the Eagle by 8 sec and causes your Mongoose Bites to deal an additional 462 damage when they critically strike. Whirling Rebound - Increases the damage of Hatchet Toss by 77 and causes it to return to you, dealing 539 damage to enemies it strikes. Mage
Arcane Pummeling - Each wave of Arcane Missiles deals 14 more damage than the previous one. Blast Radius - Arcane Blast deals 5% damage to all enemies within 5 yds of the primary target, and deals an additional 231 damage. Fire
Ignition Point - Ignite damage from Fireball is increased by 5%, and Fireball deals an additional 69 damage when it critically strikes. Frost
Packed Ice - Frostbolt has 5% additional critical strike chance, and deals 139 additional damage. Monk
Fit to Burst - Keg Smash clears 3% of your damage delayed with Stagger, and Keg Smash deals an additional 69 damage. Swift Roundhouse - Blackout Strike has an additional 5% chance to critically strike, and deals an additional 125 damage. Mistweaver
Invigorating Brew - Vivify does an additional 173 healing when empowered by Thunder Focus Tea. Paladin
Divine Illumination - Holy Shock has 5% additional critical strike chance, and does 139 additional damage and healing. Protection
Righteous Bastion - Shield of the Righteous grants damage reduction for 0.50 additional seconds, and does 55 additional damage. Retribution
Zealotry - Crusader Strike deals an additional 6% damage over 4 sec, and does 111 additional damage. Priest
Discipline / Holy
Pillar of Light - Smite has an additional 5% chance to critically strike, and it deals an additional 69 damage. Discipline / Shadow
Torment of Torments - Shadow Word: Pain's duration is increased by 1.0 sec, and it deals 139 additional damage instantly. Holy
Bindings of Fate - Casting Heal on an ally also heals you for 8% of the value, and Heal restores an additional 208 health. Rogue
Contaminant - Mutilate has a 10% chance to apply additional Deadly Poison, and does 124 additional damage. Outlaw
Swashbuckler - Saber Slash has 3% additional chance to strike twice, and does 49 additional damage. Subtlety
Subtle Blade - Nightblade's duration is increased by 1.0 sec, and deals 14 additional damage whenever it deals damage. Shaman
Astral Shift - Increases the damage reduction of Astral Shift by an additional 77% Embrace of the Tides - Increases the critical healing of Healing Surge by 154 and causes it to prevent up to 231 damage over the next 6 sec. Healing Way - Healing Surge critically heals for an additional 5%, and further heals for 462 more on targets below 35%. Overloaded - Increases Lightning Bolt's Overload chance by 5% and damage by 154. Elemental / Restoration
Flames of the Forefathers - Increases the damage of Lava Burst by 308 and causes it to grant an additional 5 Maelstrom. Lightningburn - Increases the damage of Chain Lightning by 77 and causes your Fire spells to deal an additional 231 damage for 4 sec. Enhancement
Electropotence - Increases the critical chance of Stormstrike by 8 and causes Stormstrike critical strikes to deal an additional 231 damage. Storm's Eye - Increases the critical strike chance of Crash Lightning by 77 and increases the radius of Crash Lightning by 1. Striker's Grace - Reduces the cooldown of Stormstrike by 5% and increases the damage it deals by 90. Restoration
Ancestral Reach - Increases the healing of Chain Heal by 77 and causes it to bounce an additional time. Warlock
Suffer - Agony's duration is increased by 1 sec, and it deals 162 additional total damage. Demonology
Meteoric Flare - Hand of Gul'dan has a 5% chance to refund a Soul Shard when it hits a target, and deals an additional 69 damage. Destruction
Unshackled Fel - Chaos Bolt deals 5% damage to all other enemies within 5 yds of the primary target, and deals an additional 231 damage. Warrior
Heavy-Handed - Mortal Strike refunds 3 Rage and deals 121 additional damage. Fury
Bloodcraze - Bloodthirst has 5% additional critical strike chance, and deals 146 additional damage when it critically strikes. Protection
Battering Ram - Devastate, Thunder Clap, and Revenge have an additional 5% chance to reset the cooldown of Shield Slam, and Shield Slam deals an additional 104 damage. Uncategorized Azerite Traits
Traits listed here do not have a Class/specialization assigned yet or may be available to more than a single Class. Most of the traits falling under this category could be classified as role traits available to damage dealers, healers and tanks.
Item level-increasing traits
Azerite Empowered - Increases the item level this item by 5. DPS Traits
Embrace of the Sands - Critical strikes by your abilities have a chance to create a localized Sandstorm, damaging enemies and healing allies within 10 yards for 308 every 2 sec for 6 sec. Fury of the Sands - Attacks have a chance to deal 77 additional Physical damage. Critical strikes by this damage are multiplied by 300%. Gutripper - Your damaging abilities have a chance to deal 347 Physical damage to the target. Gutripper occurs much more often against targets below 30% health. (Approximately 5 procs per minute). Heed My Call - Your damaging abilities have a chance to deal 154 to your target, and 15 to enemies within 3 yards of that target. Traits that increase primary / secondary stats by a flat amount
Increase Versatility 15 - Increases your Versatility by 15. Haste - Increases your Haste by 19. Strength - Increases your Strength by 20. Agility 20 - Increase your Agility by 20. Item - Proc Mastery - Your harmful spells have a chance to grant 229 mastery for 20 sec. Traits that increase secondary stats
Blood Siphon - Increases your Mastery by 28 and your Leech by 14. Elemental Whirl - Your damaging abilities have a chance to grant you Elemental Whirl, increasing your Critical Strike, Haste, Mastery, or Versatility by 77 for 10 sec. (Approximately 2 procs per minute) Lifespeed - Increases your Haste by 28 and your Avoidance by 14. Longstrider - Increases your movement speed by 10% of your highest secondary rating, up to 3%. Mote in the Eye - Your abilities have a chance to grant you 462 critical strike rating, decreasing by 77 every 2 sec. On My Way - Increases your Versatility by 28 and your Speed by 14. Overwhelming Power - Your damaging abilities have a chance to grant you 25 applications of Overwhelming Power. Each stack of Overwhelming Power grants 38 Haste. An application of Overwhelming Power is removed every 3 sec or whenever you take damage. Traits with absorbtion effects
Bulwark of the Masses - When you are surrounded by 4 or more enemies, gain a shield that absorbs 832 damage. Cannot occur more than once every 15 sec. Resounding Protection - Every 30 sec, gain an absorb shield for 208 for 30 sec. Traits with healing effects
Azerite Fortification - When stunned, immobilized, or knocked back, you heal for 347. Azerite Veins - Taking damage has a chance to grant you Azerite Veins, healing you for 34 every 3 sec. Lasts 18 sec or until you are fully healed. Champion of Azeroth - Contributing to the death of an enemy of Azeroth heals you for 624 and grants you 22 Versatility for until cancelled, stacking up to 2 times. Impassive Visage - When you take damage, heal for 139. Cannot occur more than once every 6 sec sec. Vampiric Speed - When an enemy you damaged dies, you heal for 624 and gain 49 Speed for 6 sec Savior - Your heals on targets below 35% health have a chance to heal for an additional 208. (Approximately 5 procs per minute). Self Reliance - While no enemies are within 20 yds, you heal for 70 every 3 sec. Woundbinder - Your healing effects have a chance to increase your Haste by up to 62 for 6 sec. Healing lower health targets will grant you more Haste. (Approximately 2 procs per minute). Tank traits
Gemhide - When dealt damage greater than 10% of your maximum health, gain 31 Avoidance and 138 Dodge for 10 sec. Winds of War - Taking damage grants you 14 Dodge for 3 sec, stacking up to 10 times. Placeholder traits
Placeholder traits that are likely going to be replaced in future builds:
Netherlight Fortification - Increases the item level of your artifact by 5. Portal: Dalaran - Broken Isles - Creates a portal, teleporting group members that use it to Dalaran in the Broken Isles. Test Azerite Power - This power has 0 points. Not Yet Implemented Azerite Traits
Traits that do not exist in the database yet.
Spell: #24219 Spell: #210125 Spell: #14946 Spell: #191997 Spell: #250295