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Where Do Alternate Universe Souls Go, Naaru After Death, Necromancer Class Rumors, Additional Realms and More: The Lorekeeper Shadowlands InterviewBy Starym
We have a big one today as Lorekeeper.net got a hold of Narrative Lead Steve Danuser and got a whole lot of new info from him on many different aspects of the Shadowlands. We even got an answer to the very frequently asked question about what happens to Alternate Universe souls when they die, aka is there an AU Shadowlands! And even thought the answer is somewhat vague, it's a definitive one - there is only one Shadowlands and all souls from any parallel universes end up there.
We also learned a lot more from the interview, like:
Time is different in the Shadowlands and that affects everything else (related to most of the other answers below). Other cosmic force characters (Life, Death, Order, Disorder, Light, Void), like the Naaru, don't go to the Shadowlands when they die, as they go back to their point of origin and reform over time, barring any intervention. Some Necromancer class rumors were dispelled, Maldraxxus wasn't intended as a tease for it. We got an explanation as to what exactly happens when someone is raised from the dead, with the Forsaken in focus and their relationship to Death as the cosmic force that now anchors their souls to their bodies, whereas Life served that function when they were alive. And so their souls are not in the Shadowlands but simply bound to their bodies by a different source than in life. We also found out what the relationships of couples and close relationships are like after death in the Shadowlands - with another relatively vague answer with Draka's example - basically she's busy with the events in the Shadowlands to think about her mortal life, and since time is different she doesn't really perceive it as an issue. There are additional parts of the Shadowlands the team didn't get to explore, but will in future updates. There's a whole lot to more unpack and read about in the massive interview, and all of it is extremely interesting, and not only for lore enthusiasts, as the Shadowlands really does act as a big setup for expanding the Warcraft universe. Definitely go check out the full thing as it's full of pretty huge revelations, even in addition to the highlights we pulled out above.
The <PMA> guild of Tarren Mill (EU) has partnered up with an esports organization called MnM Gaming, and they are giving away a bunch of cool stuff, including Mythic Jaina/N'Zoth mounts, brutosaurs, and more.
PMA, the world's top 10 guild, today announced their partnership with the MnM Gaming, a leading British esports club, and they are giving away:
4x Ny'alotha Allseers 8x Glacial Tidestorms 2x Reins of the Mighty Caravan Brutosaurs 5x Shadowlands Heroic Edition 5x Shadowlands Epic Edition 20x 30-Day Game Time Head over to their Gleam.io page to participate in the giveaway that ends in 7 days.
We have some more very interesting maps to take a look at, as redditor ChromeDragon has created a new territorial/political map for Classic/Vanilla, featuring both the civilized races and the somewhat more savage/adversarial mob races as well! These two maps are also interesting to use as comparison to how things changed later down the line in Warcraft's history, especially with the Cataclysm and more recent, tree-burning and Warfront events.
We start off with the new map, featuring the less civilized or forgotten races of Azeroth or rather the player antagonists int he game, those that don't show up on other similar maps. They don't hold quite as much territory, what with players coming in every 2 minutes and ransacking their homes, but it's still interesting to see where some of the more prominent settlements are. From Murlocs to Furbolgs, Centaurs, Harpies, Quillboars and so on, there's many of them out there controlling a lot of territory and while there might be some missing, it's still a great overview!
The exact description from ChromeDragon for the above was "Basically a political map of azeroth if you removed all the races capable of building two story buildings", which sparked quite a fun conversation over on reddit, so make sure to check that out as well.
And then there's the older, more traditional map, created quite a while ago, covering the territories of the races and tribes we're more familiar with, from playable races to NPC ones, like Orcs, Night Elves, Dwarves and organizations like the Scarlet Crusade, Cenarion Circle etc.
Source 1, 2.
We're looking at the Druid class changes that went live in the latest Shadowlands Beta build.
Starfire - Call down a burst of energy, causing [ 76.5% of Spell Power ] Arcane damage to the target, and [ 25.2% of Spell Power ] Arcane damage to all other enemies within 8 yards. Restoration
Memory of the Mother Tree (Legendary Power) - Wild Growth has a 25% 50% chance to cause your next Rejuvenation or Regrowth to apply to 2 additional allies within 20 yards of the target. The Dark Titan's Lesson (Legendary Power) - You may Lifebloom two targets at once, and Lifebloom's final healing is increased by 75% 25%. Verdant Infusion (Legendary Power) - Swiftmend no longer consumes a heal over time effect, and extends the duration of your heal over time effects on the target by 10 6 seconds. PvP Talents
Balance: After you enter Moonkin Form, the cast time of your Wrath, Starfire Wrath and Starsurge Starfire is reduced by 30% and their damage is increased by 20% for 10 sec. Feral: While in Cat Form, your bleed damage is increased by 25% 30%. Moon and Stars
Normal: Celestial Alignment Entering an Eclipse summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec. Incarnation: Chosen of Elune: Incarnation: Chosen of Elune summons a beam of light at your location granting you 70% reduction in silence and interrupts for 10 sec.
Here come more realm connections, and the citizens of Khadgar are terrified. The postponed connection of their realm with 3 others caused a little time travel accident and reverted many characters to their Mists of Pandaria days, or as Blizzard refer to it below it "ran into issues".
Let's hope it goes smoothly this time around, as the aftermath of the previous "issues" is still being resolved.
Realm Connections (source)
Following regularly scheduled weekly maintenance on Tuesday, September 29, the following realms will be taken offline. During this additional maintenance period:
The Exodar and Medivh realms will be connected to the Alleria and Khadgar realms. As many players know, this connection was previously planned and ran into issues.
On Tuesday, we’ll begin the additional maintenance period for these four realms at 8:00 am. PDT (11:00 a.m. EDT), and the realms will come back online when the connection process is completed, which we’re estimating to be around 4:00 p.m. PDT (7:00 p.m. EDT).