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Patch 7.2: Full Patch Notes

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In preparation for 7.2 release in Americas tomorrow, Blizzard published full Tomb of Sargeras patch notes.

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New Features

The Broken Shore

Return to the Broken Shore and take the fight to the heart of the Legion's power on Azeroth. Begin your journey in a new Scenario, and then lead the Armies of Legionfall against the demonic invasion of Azeroth.

The dynamic ebb and flow of Broken Shore will keep you on your toes as new World Quests, bosses, treasures, and a powerful demon command ship called the Sentinax make for an exciting new experience every day.

Join a region-wide, cross-faction effort to construct buildings that open new content and provide a variety of benefits to help in the fight against the Legion.

New Dungeon: The Cathedral of Eternal Night

The upper chambers of the Tomb of Sargeras were once a place of worship to Elune. Since the Legion's invasion, fel minions have desecrated this holy place, twisting it into their own image. Now, this site will host a battle that could turn the tide of the invasion. While the Armies of Legionfall engage the fel army directly, a small group of heroes infiltrates the upper reaches of the cathedral in a desperate hope to return the Aegis of Aggramar to its resting place. Inside this new dungeon, you’ll face:

  • Agronox  - This ancient served the night elves priestesses of the Temple of Elune, tending the beautiful Hanging Gardens. But after the malevolence of the Legion infected the Cathedral, the guardian absorbed fel energy through his roots. Now the twisted Agronox spreads corruption throughout the sanctuary he once protected, believing he has finally achieved his ideal state.
  • Thrashbite the Scornful  - Smashspite's detestable brother, Thrashbite has been dispatched to wipe out the mortals entering the cathedral's grand library. The dimwitted mo'arg lacks any respect for knowledge or learning, feeling petty satisfaction as he crashes through ancient artifacts and tramples priceless tomes.
  • Domatrax - With the Aegis of Aggramar socketed back into its cradle, Domatrax leads an onslaught of demons to destroy the relic.
  • Mephistroth  - With the forces of Azeroth pushing against his front line, Mephistroth has fallen back to the Cathedral of Eternal Night, where he will employ all his cunning to ensure the heroes fail in securing the Aegis of Agrammar.

This new dungeon is available in Heroic, Mythic, and Mythic Keystone difficulties.

Class Campaigns

After securing a foothold on the Broken Shore and making progress with the Armies of Legionfall, every class continues its own campaign to unify in the war effort. Your Class Hall will be the base from which you will embark on a new quest chain, find a new potential Follower, and discover new class-specific World Quests.

Once your class campaign and the Legionfall campaign on the Broken Shore are complete, all new epic class mounts will become available to those who finish the subsequent class mount quests.

Demon Assaults

The Burning Legion is preparing to assault Azeroth with renewed determination. After you regain a foothold on the Broken Shore, don’t be surprised if Broken Isles zones later come under attack. It will be up to you to fight to drive the Legion back and defend the lands of your new allies.

Flying in the Broken Isles

Take your final steps to complete the Broken Isles Pathfinder, Part TwoBroken Isles Pathfinder, Part Two achievement to unlock flying in the Broken Isles.

Legion Reputation Progress

Reputation earned beyond Exalted will now contribute towards earning additional rewards from Broken Isles faction emissaries. These new reward caches have a rare chance to reward new faction mounts, such as the Highmountain ElderhornHighmountain Elderhorn, Wild DreamrunnerWild Dreamrunner, and Leywoven Flying CarpetLeywoven Flying Carpet.

PvP Brawls

A series of new twists on popular player-versus-player activities are on the way. Starting with “Southshore vs. Tarren Mill”, “Gravity Lapse”, and “Warsong Scramble”, PvP Brawls offer a variety of mode, rules, and scenic changes to the usual Battleground gameplay. Look for the Brawl option in the Group Finder (default hotkey: i) Player vs. Player tab, under the Casual selection.

Pet Battle Dungeon

Something nefarious is going on in the world of pet battles, and it’s worth a closer look. If you have at least one level 25 battle pet, speak to Breanni in Dalaran to get directions to this new scenario.

Updated Features

Character Empowerment

Your bond with your Artifact has grown stronger, and your Artifact Knowledge has continued to increase. Upon reaching Artifact Knowledge 25, you will receive the quest “Seeking Lost Knowledge”, which allows you to unlock further knowledge levels. Additionally, once you have 35 or more traits in your Artifact, the time has come to improve your Artifact even more. Unlock a set of new empowered traits, additional ranks for many of your original traits, and a new final trait by embarking on a new questline.

Your weapon isn’t the only thing increasing in power. From dungeon drops to World Quest rewards to items created with your professions, your armor upgrades at higher item levels than before. All the better to fight the Legion!

Transmogrification Sets

A new ‘Sets’ tab in the Appearances UI is where you’ll find this new way of tracking item sets from previous Raids, PvP Seasons, and more.

Class Combat Updates

The launch of Legion included many updates to class animations, sounds, and spell effects. These improvements continue in Patch 7.2 with updates to Hunters, Death Knights, and Balance Druids.

Professions

  • The Obliterum Forge should now always be available to players, and requires no questline.
  • All item level 815 crafted end-game gear will now be crafted at item level 835.
  • All existing items between item levels 815-830 will retain their existing item level. The first application of ObliterumObliterum will bring them up to 840, and the ObliterumObliterum cap has been increased to iLvl 875.
  • Some World Quests that are related to Professions now reward 1 skill point in their associated Profession.
  • Many profession World Quests in Dalaran now reward credit for the Kirin Tor emissary.
  • All recipes that are dropped by dungeon end bosses on Mythic difficulty can now drop in that dungeon’s first chest on Mythic Keystone difficulty.
  • Most crafting profession recipes will now grant skill-ups to a higher maximum skill level, making it easier for crafters to reach skill level 800.
  • Alchemy
  • Archaeology
    • You can now get Artifact Power from Archaeology.
    • New Elite digsites have been discovered in the Broken Isles.
    • All enemies summoned by Archaeology can now be killed by multiple nearby players.
  • Blacksmithing
  • Cooking
    • Nomi now provides Prepared IngredientsPrepared Ingredients as part of his work orders, which can be combined to create up to 10 servings of a random recipe known by the player.
    • Hearty FeastHearty Feasts now grant 400 stats (was 150), and Lavish Suramar FeastLavish Suramar Feasts now grant 500 stats (was 200).
  • Engineering
  • Inscription
  • Leatherworking
  • Mining
    • It should now be significantly easier to start the quest to learn 2-star and 3-star Infernal Brimstone mining.
    • The wall forges in the Dalaran blacksmith shop are now usable.
  • Tailoring

Tab Targeting

Tab targeting has been updated to feel more consistent. While in combat, you will no longer be able to accidentally tab to a target that is out of combat with you, unless you are looking to a new target and your hostile enemies are behind you. Furthermore, you’re no longer able to tab to a target that neither your character nor your camera can see.

User Interface

  • On PvE servers, players of the opposite faction now have orange names.
  • You can now assign a specialization to an equipment set in the Equipment Manager.
  • The Blood of SargerasBlood of Sargeras vendor now sells items in multiple amounts (Shift-click).
  • To help prevent accidental clicking, the resurrection option to “Decline” now has a brief countdown before it can be clicked.
  • An “Open All” button has been added to the mailbox.
  • Achievements linked from other players now show your own progress on the same tooltip.
  • Appearances
    • You can now preview an ensemble set by CTRL-clicking it.
    • The Transmogrifier NPC is now trackable on the minimap.
    • You can now search your Appearance Collection by dungeon name and boss name.
  • Player versus Player
    • In Arenas, your enemies’ crowd control Honor Talents are now tracked on their unit frames.
    • Various improvements have been made to party member visibility in Battlegrounds.
  • Quick Join
    • Auto Accept: A setting has been added to allow friends and guild members to instantly join your queues without a confirmation. This setting is located in Interface Options -> Social.
    • Group tooltips now show the available roles and if auto accept is enabled.
    • Right click a Quick Join group to whisper a member of that group.
  • Spellbook
    • Spells that haven’t been moved to an action bar are highlighted in the spellbook.
    • Mousing over a spell highlights it on your action bar, making it easier to locate.
    • Pet spells can now be dragged onto the player action bar.

Changes

Classes

  • Player Taunts now increase all threat caused against the target by 400% for 3 seconds (was 200%).
  • The Tauren and Dwarf racial bonuses BrawnBrawn and Might of the MountainMight of the Mountain now correctly increase heals by 2% (was 1%).
  • Non-tank specializations once again benefit from Bonus Armor from gear.
  • The damage bonus that tanks and healers get per Artifact point spent has been increased to 0.65% for all tanks and Discipline Priests (was 0.5%), and the bonus has been increased to 1.3% for all other healers (was 1%).
  • Demon Hunter
    • Vengeance
      • Demonic WardsDemonic Wards now reduces all damage taken by 20% (was 10%), and increases Armor by 75% (was 120%).
  • Druid
    • Broken Isles Pathfinder mount speed bonuses now apply to Travel Form and Flight Form (while on the ground).
    • StarfallStarfall duration and tick rate is no longer affected by Haste.
    • Feral Druids now deal 4% more damage with RakeRake, ShredShred, SwipeSwipe, ThrashThrash, Brutal SlashBrutal Slash, MoonfireMoonfire, Ferocious BiteFerocious Bite, Ashamane's FrenzyAshamane's Frenzy, and RipRip.
    • Guardian
      • RipRip now roots targets in place (was a 50% snare).
      • MangleMangle damage increased by 15%.
      • ThrashThrash (Bear) direct damage increased by 15%.
      • SwipeSwipe (Bear) damage reduced by 25%.
        • Developers’ Notes: This should result in overall Guardian damage remaining roughly the same, perhaps slightly higher. But it will frontload their damage more, which should help with burst threat.
  • Hunter
    • Beast Mastery
      • Dire FrenzyDire Frenzy will now additionally cause your pet to charge up to 25 yards toward the target.
  • Mage
  • Monk
    • Chi WaveChi Wave replaces MistwalkMistwalk talent:
      • A wave of Chi energy flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards.
    • Mistweavers now learn Fortifying BrewFortifying Brew at level 55 (was Fortifying Elixir at honor level 22).
    • Mistweavers now learn Essence FontEssence Font (Rank 2) at level 58.
    • Windwalker Monks now deal 8% more damage with Tiger PalmTiger Palm, Blackout KickBlackout Kick, and Rising Sun KickRising Sun Kick.
  • Paladin
  • Priest
    • Shadow
      • Mental FortitudeMental Fortitude (Artifact Trait) shield cannot exceed damage absorbed of 4% of player total health (was 8%), and now correctly calculates healing from Vampiric TouchVampiric Touch
  • Rogue
  • Warlock
    • Affliction
      • Refreshing Reap SoulsReap Souls will no longer overwrite the current buff’s duration with a new one. The new duration will now be added to the existing duration, up to a maximum duration of 60 seconds.
      • Reap SoulsReap Souls (Artifact ability) now has a 5 second cooldown.
        • Developers’ note: Previously, casting Reap SoulsReap Souls at 5 stacks (which would grant 25 seconds of the buff) with 20 seconds currently left on the buff would just overwrite your old 20 second buff with a 25 second buff. Now, in this case it will increase the buff duration to 45 seconds.
      • Souls are now reset to 0 at the start of an encounter. The buff is also canceled at the start of an encounter. Ulthalesh, the Deadwind HarvesterUlthalesh now has a greatly increased chance to generate the first three Tormented Souls at the beginning of a raid encounter.
        • Developers’ note: Souls are a resource, and we have a rules about resetting your resources/stacks of a buff before an encounter, so that every attempt is standardized. Having souls the first time you fight a raid boss feels good, but it makes every other attempt after that feel worse by comparison.
  • Warrior
    • ChargeCharge (and InterceptIntercept) now deals damage on arrival, and its snare begins after you hit your target.

Class Halls

  • Artifact Researchers now have explanatory dialogue options when you have completed all Work Orders they offer.

Dungeons

  • The item levels of gear found in Legion Dungeons has been increased.
  • Enemies’ damage and health have been increased for all Heroic and Mythic dungeons, including Mythic Keystone Dungeons.
  • All Random Heroic dungeons now require 825 item level to queue.
  • Lower Karazhan and Upper Karazhan have been added to the Random Legion Heroic list in Dungeon Finder.
  • The Arcway and Court of Stars have been added to the Random Legion Heroic list in Dungeon Finder.
  • Mythic Keystone Dungeons
    • Mythic Keystone dungeons now award gear up to item level 890 at keystone level 10, and now award gear up to item level 900 in the weekly Challenger’s Chest (at keystone level 10).
    • Artifact Power rewards from both Mythic Keystone dungeons and the weekly Challenger's Chest now continue through keystone level 30.
    • Added 60 seconds to the Black Rook Hold timer.
    • Added a Night Watch Mariner to the top deck in the Maw of Souls while Teeming is active.
    • Killing Cove Seagulls should now add Enemy Forces credit.
    • New Affix: Bursting (level 4)
      • When slain, non-boss enemies explode, causing all players to suffer 10% of their maximum health in damage over 4 seconds. This effect stacks.
    • New Affix: Explosive (level 7)
      • Creatures have a chance to summon an Explosive Orb at a nearby location that will explode, inflicting damage of 50% of the player’s maximum health.
    • New Affix: Quaking (level 7)
      • Periodically, players will Quake, inflicting damage of 20% of the player’s maximum health and interrupting spell casts of themselves and nearby allies.
    • New Affix: Grievous (level 7)
      • While below 90% health, players are afflicted with Grievous Wound.
    • The Overflowing affix has been removed.
    • The Bolstering affix range has been reduced to 30 yards (was 45 yards).
      • Developers’ notes: The intent of this change is to allow players more opportunities for crowd control.
    • Necrotic RotNecrotic Rot will now expire after leaving combat. Duration reduced to 9 seconds (was 10 seconds).
      • Developers’ notes: This should eliminate the situation where players were waiting for Necrotic to fall off after killing enemies, and it should give tanks more opportunities for resets while in combat.
    • Skittish threat reduction has been lowered to 75% (was 80%).
    • Fortified damage bonus lowered to 30% (was 40%).
    • Tyrannical damage bonus lowered to 15% (was 20%).
    • Sanguine radius increased to 8 yards.
    • Mythic Keystones can now direct you to Lower Karazhan, Upper Karazhan, and the Cathedral of Eternal Night.
    • Artifact Power rewards for Mythic Keystone dungeons have been adjusted:
      • Longer dungeons, such as Halls of Valor, now award a proportionately higher amount of Artifact Power.
      • Shorter dungeons, such as Maw of Souls, now award a proportionately lower amount of Artifact Power.
      • Artifact Power bonuses have been added to your weekly chest rewards. These increase based on the highest level Mythic Keystone you completed.

Items

  • Broken Isles World Quest rewards now scale to item level 860 (was item level 845).
  • Set tokens for all raids from Serpentshrine to Siege of Orgrimmar have been updated to provide loot for your spec on right-click, in the same manner as newer raid set tokens. The vendor functionality of these items has not been changed.
  • A number of unavailable items belonging to PvP sets from the Burning Crusade and Wrath of the Lich King expansions have been made available again from vendors.
  • Class Order Hall Sets can now be upgraded to item level 870 via rare items obtainable from Broken Shore World Quests.

Legendary Items

  • Legion Legendary items now require level 101 (was 110).
    • Multiple Classes
      • Aggramar's StrideAggramar's Stride: Now has an additional 617 Critical Strike (@ ilvl 940) as a third bonus secondary stat. Now grants movement speed equal to 75% of your Haste, Critical Strike, Mastery, or Versatility, whichever is highest.
      • Norgannon's ForesightNorgannon's Foresight: Now triggers after standing still for 6 seconds (was 8 seconds), granting you the ability to cast while moving for 4 seconds (was 5 seconds). Now has a new visual indicating when you gain its ability to cast while moving. Now has an additional 617 Critical Strike (@ ilvl 940) as a third bonus secondary stat.
      • Sephuz's SecretSephuz's Secret: Now always grants 10% increased movement speed and 2% Haste. When triggered, this bonus is increased to the current values of 70% movement speed and 25% Haste. The 10% movement speed bonus now stacks with other movement speed bonuses.
      • Roots of ShaladrassilRoots of Shaladrassil: Now has an additional 658 Critical Strike (@ ilvl 940) as a third bonus secondary stat.
    • Death Knight
    • Demon Hunter
    • Druid
      • All Specs
      • Balance
      • Feral
        • Chatoyant SignetChatoyant Signet: Now also increases your Energy regeneration by 5%.
        • Fiery Red Maimers: Now also causes your next Maim to cost no Energy.
      • Guardian
        • Oakheart's Puny QuodsOakheart's Puny Quods: Barkskin instantly grants 45 Rage plus an additional 30 Rage (was 15 Rage) over 3 seconds.
      • Restoration
        • The Dark Titan's AdviceThe Dark Titan's Advice: Now also causes Lifebloom’s periodic healing to have a 5% chance to trigger the final healing effect.
        • Tearstone of EluneTearstone of Elune: Allies healed by your Wild Growth have a 15% (was 20%) chance to also gain Rejuvenation.
        • X'oni's CaressX'oni's Caress: Now also reduces Ironbark’s cooldown by 20%.
        • Essence of InfusionEssence of Infusion: Tranquility heals targets below 60% (was 50%) health for 60% (was 50%) more.
        • Aman'Thul's WisdomAman'Thul's Wisdom: When your Rejuvenation heals a full health target, its duration is increased by 3 seconds, up to a maximum total increase of 15 seconds per cast.
    • Hunter
    • Mage
      • Arcane
        • Cord of InfinityCord of Infinity: Each time Arcane Missiles hits an enemy, the damage of your next Mark of Aluneth is increased by 1%. This effect stacks.
      • Fire
    • Monk
      • Mistweaver
        • Eye of Collidus the Warp-WatcherEye of Collidus the Warp-Watcher: Each time Soothing Mist heals, the absorb amount of your next Life Cocoon is increased by 3% (was 1%), stacking up to 50 times (was 100). Fixed a bug where the second Soothing Mist from Unison Spaulders did not grant a second stack of the buff.
        • Ovyd's Winter WrapOvyd's Winter Wrap: Each time Enveloping Mist heals, its healing bonus has a 50% chance to spread to an injured ally within 30 yards.
        • Ei'thas, Lunar Glides of EramasEi'thas, Lunar Glides of Eramas: Uplifting Trance increases your Vivify healing by an additional 10% and causes it to heal 1 additional target.
      • Windwalker
        • Drinking Horn CoverDrinking Horn Cover: The duration of Storm, Earth, and Fire is increased by 0.4 seconds (was 0.6 seconds) for every Chi you spend. The duration of Serenity is now extended by 0.3 seconds every time you cast a Chi spender.
        • The Emperor's CapacitorThe Emperor's Capacitor: Damage bonus per stack increased to 100% (was 50%).
        • Hidden Master's Forbidden TouchHidden Master's Forbidden Touch: Now also increases Touch of Death’s damage by 40%.
        • Katsuo's EclipseKatsuo's Eclipse: Reduce the cost of Fists of Fury by 1 Chi (was 2 Chi).
        • March of the LegionMarch of the Legion: Now has an additional 1068 Mastery (@ ilvl 940) as a third bonus secondary stat. Haste stat reduced slightly.
    • Paladin
      • Holy/Protection
        • Uther's GuardUther's Guard: Now has an additional 617 Haste (@ ilvl 940) as a third bonus secondary stat.
      • Holy
      • Protection
      • Retribution
        • Aegisjalmur, the Armguards of AweAegisjalmur, the Armguards of Awe: Now has an additional 617 Haste (@ ilvl 940) as a third bonus secondary stat.
        • Justice GazeJustice Gaze: Now also causes Hammer of Justice to generate 1 Holy Power when used against targets above 75% health. Mastery reduced by 412 (@ ilvl 940) and Haste increased by 412.
    • Priest
      • Discipline
      • Holy
        • Muze's Unwavering WillMuze's Unwavering Will: Now also affects Flash Heal.
        • Rammal's Ulterior Motive: Healing bonus increased to 20% (was 15%).
      • Shadow
        • Zenk'aram, Iridi's AnademZenk'aram, Iridi's Anadem: Now also increases Voidform’s Shadow damage dealt bonus by 3%.
        • Anund's Seared ShacklesAnund's Seared Shackles: Each time Shadow Word: Pain and Vampiric Touch deal damage, your next Void Bolt gains 3% (was 4%) increased damage, stacking up to 50 times.
    • Rogue
      • All Specs
        • Mantle of the Master AssassinMantle of the Master Assassin: Fixed a bug where Subterfuge combined with Vanish granted an additional 3 seconds of benefit.
        • Will of Valeera: Now has an additional 658 Mastery (@ ilvl 940) as a third bonus secondary stat.  Haste reduced by 412 and Critical Strike increased by 412.
    • Shaman
      • Enhancement
        • Akainu's Absolute JusticeAkainu's Absolute Justice: Lava Lash deals 50% (was 30%) increased damage while your weapons are enhanced by both Flametongue and Frostbrand.
        • Spiritual Journey: Now has an additional 617 Haste (@ ilvl 940) as a third bonus secondary stat.
    • Warlock
    • Demonology
      • Sin'dorei SpiteSin'dorei Spite: With Grimoire of Supremacy, there is now a visual debuff that displays the 3-minute cooldown.
    • Warrior
      • All Specs
      • Protection
        • The Walls FellThe Walls Fell: Now also increases Shield Slam’s Rage generation by 2.
        • Thundergod's VigorThundergod's Vigor: Each enemy you hit with Thunder Clap reduces the remaining cooldown on Demoralizing Shout by 3 seconds (was 1 second).

Player versus Player

  • The honor requirements for leveling through the honor system have been reduced.
    • The amount of honor required to advance from 1 to 50 at Prestige 0 has been reduced by 50%.
  • The conversion of Honor to XP has been increased by 50%.
  • In instanced PvP (arenas, battlegrounds, and Ashran), Artifacts now grant a minimum Stamina increase to all players. This minimum is equivalent to the purchase of 36 points, one of which is the trait which grants 10% Stamina.
  • The 20% Expertise granted to players in PvP will no longer be counted against 100% Parry or Dodge abilities such as Evasion or Die by the Sword.
  • Players can now obliterate current Season Gladiator gear in the Obliterum Forge to create Echoes of Battle.
  • Players can now obliterate current Season Elite Gladiator gear in the Obliterum Forge to create Echoes of Domination.
  • Vendors have been added to Greymane’s Enclave and Windrunner’s Sanctuary that sell gear tokens for Echoes of Battle and Echoes of Domination.
  • In Arenas, a surrender option has been added to the queue icon on the minimap. Players can surrender once one of their teammates dies.
  • Demon Hunter
    • Havoc
    • Vengeance
      • Vengeance no longer deals 10% reduced damage in PvP.
  • Druid
    • Balance
      • Enemy players can now see the radius of Starfall while active
      • MoonfireMoonfire, SunfireSunfire, and StarfallStarfall now deal 50% less periodic damage to player targets.
      • Solar WrathSolar Wrath now deals 40% more damage to player targets.
      • Shooting StarsShooting Stars grants 2 Astral Power on player targets (was 4 Astral Power)
      • Dying StarsDying Stars restores 3 Astral Power (was 8 Astral Power)
      • Intellect increased by 15%.
    • Feral
    • Restoration
  • Hunter
    • Survival
      • Diamond IceDiamond Ice no longer prevents the use of Ice Block and Divine Shield.
  • Mage
    • Arcane
      • Intellect reduced by 5%.
    • Frost
  • Monk
    • Brewmaster
      • Brewmaster no longer deals 10% reduced damage in PvP.
    • Mistweaver
      • Windwalkers’ Fortifying Elixir renamed and is now Fortifying BrewFortifying Brew.
      • Mana cost of the Ancient Mistweaver Arts version of Soothing MistSoothing Mist reduced by 25%.
      • Mana Regeneration increased by 5%.
  • Paladin
    • Retribution
      • LawbringerLawbringer no longer damages targets that are under the effects of crowd-control abilities that break on damage.
  • Priest
  • Warrior
  • Warlock
    • Affliction
      • PvP Template Intellect increased by 5%.
    • Demonology
      • The damage of DoomDoom is reduced by 15% in PvP.
    • Destruction
      • Fel FissureFel Fissure's duration has been reduced to 6 seconds (was 15 seconds).

Raid

  • The Nighthold
    • Star Augur Etraeus
      • The duration of all Star Sign debuffs has been increased to 15 seconds.

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just wanna fly
Put your arms around me, baby
Put your arms around me, baby
I just wanna fly
Put your arms around me, baby
Put your arms around me, baby
I just want to fly
I just want to fly
I just want to fly
I just want to fly
I just want to fly

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4 hours ago, Stan said:
 
  • Hunter
    • Beast Mastery
      • Dire FrenzyDire Frenzy will now additionally cause your pet to charge up to 25 yards toward the target.

Fucking. Godsend.

Edited by Ammako

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7 hours ago, Iceylance said:

Did the fire mage buffs get reverted or am i missing something?

There never was any buff in the first place. Remove 18% damage aura -> Buff individual spells by 18% -> Net total is zero

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Yes, there are a lot of useful things, but Blizzard why why you did not increased the stacks of Transmutagens.
 

8 hours ago, Iceylance said:

Did the fire mage buffs get reverted or am i missing something?

The 7.2 patch does not include major skill and Dmg changes. That will be judging from the achievement "Breaching the tomb" 3 - 4 months later.

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16 hours ago, simpetar said:

Where is the promised and long overdue MW mobility nerf in PvP :(

Monk

  • Chi WaveChi Wave replaces MistwalkMistwalk talent:
    • A wave of Chi energy flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards
  • Like 1

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1 hour ago, NeiX said:

Monk

  • Chi WaveChi Wave replaces MistwalkMistwalk talent:
    • A wave of Chi energy flows through friends and foes, dealing Nature damage or healing. Bounces up to 7 times to targets within 25 yards

Oh there it is, must have been blind, thanks :)

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23 hours ago, Stan said:

Near-As-Anyone-Can-Tell-Nothing - (.2 * Near-As-Anyone-Can-Tell-Nothing) == Near-As-Anyone-Can-Tell-Nothing.

I'd love to know what the heck "comfort" is supposed to do.

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20 minutes ago, Savistik said:

Near-As-Anyone-Can-Tell-Nothing - (.2 * Near-As-Anyone-Can-Tell-Nothing) == Near-As-Anyone-Can-Tell-Nothing.

I'd love to know what the heck "comfort" is supposed to do.

It's a troll item.

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3 hours ago, Ammako said:

It's a troll item.

And apparently a great, big F**K YOU to tailors.  BS and LW get something useful.

  • Like 1

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Hey here's something. You can get legendaries off the Legionfall Recompense bags.

When you're just doing intro quests and you get Legionfall Recompense from turning in one of the early quests where you put your first 100 resources towards a building of your choice, and then you open it and get one of your BiS legendaries when you didn't even expect you could get a legendary, that's the best feeling.

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      Our guide section has been updated with Patch 7.3 reputation guides.
      Learn more about how to gain reputation with Argussian Reach and Army of the Light factions in Patch 7.3.
      Patch 7.3 will be live soon and we updated our guide section with two new faction guides. Upon reaching Exalted with Army of the Light, you can buy Lightforged Warframe for 500,000 Gold. As a raider, you will be interested in the permanent version of Defiled Augment Rune called Lightforged Augment Rune.
      More information about Patch 7.3 reputation catch-up, advancement and rewards can be found by visiting the guides below.
      Argussian Reach Reputation Farming Guide Army of the Light Reputation Farming Guide Should you have any questions or comments, feel free to post them in the respective threads here or here.
    • By Stan

      A source of the latest information related to Patch 7.3 and beyond!
      Our Patch 7.3 hub organizes all 7.3 data and latest news coverage in a single place.
      Welcome to our centralized hub dedicated to the biggest patch ever introduced to World of Warcraft. For easier navigation, we'll keep it updated throughout testing by adding links to our latest coverage, so that you won't miss out on any important information.
      Patch 7.3
      This section contains major information about the patch.
      Returning Player Guide *new* Ion Hazzikostas Patch 7.3 Interview  Content Rollout Schedule Dungeons (M+) Changes Build Highlights // Class Changes
      In this section, you will find the most recent changes sorted by build.
      Patch 7.3 Build 24853 Patch 7.3 Build 24727  Patch 7.3 Build 24651 Patch 7.3 Build 24608 // Feral Druid // Frost DK & Mage Changes Patch 7.3: Upcoming Frost Death Knight Changes Patch 7.3 Build 24539 // Patch 7.3 Feral Druid Changes Patch 7.3.0 Build 24500 Patch 7.3.0 Build 24473 Dev Notes
      Blizzard usually posts on the official forums once a new PTR build is deployed to test realms, giving an overview of new features that become available for testing.
      Build 24829 Build 24608 Build 24539 Build 24500 Build 24473 Artifact Power & Advancement
      In Patch 7.3, you will be able to unlock the Netherlight Crucible, a new way of Artifact customization via relics.
      Artifact Knowledge Changes The Netherlight Crucible (Extended Preview) (Build 24700) The Netherlight Crucible Clarifications (Official) The Netherlight Crucible Early Preview (Build 24608) Antorus the Burning Throne
      The new raid is currently tested on PTR and will be available in Patch 7.3.5.
      Antorus, the Burning Throne Raid Preview (Build 24473) Antorus Raid Rewards Antorus Raid Zone Preview Part 1 Antorus Raid Zone Preview Part 2 Antorus Raid Zone Preview Part 3 *new* Antorus & The Pantheon Legion Ending & Next Expansion Leaks New Creature Models (Antorus Bosses, Titans, Lore Characters) (Build 24473) Tier 21 Sets
      In Antorus, you will find Tier 21 Sets dropping from the bosses.
      Tier 21 Sets Preview (Normal Tints) // Mythic Tints Tier 21 Death Knight (Build 24608) Tier 21 Druid (Build 24500) Tier 21 Mage (Build 24651) Tier 21 Monk (Build 24539) Tier 21 Paladin (Build 24539) Tier 21 Priest (Build 24500) Tier 21 Rogue (Build 24539) Tier 21 Warlock (24651) Argus & Gameplay Videos
      Argus is a new planet that has three zones. Krokuun, Mac'Aree and Antoran Wastes. In the following articles, you will find detailed information about all the different zones.
      How to Get to Argus (Intro) Vindicaar Matrix Core Powers & Assessment Argus Gameplay Part 1 (up to Krokuun) (Build 24473) Argus Gameplay Part 2 (End of Chapter 1) (Build 24500) Argus Gameplay Part 3 (Mac'Aree) (Build 24539) New Factions
      Two new factions have been added to the game in Patch 7.3.
      Argussian Reach (Faction) Preview Army of Light Faction Preview Weapons of the Lightforged (Build 24473) Gearing & Alts
      All useful information in terms of gearing and alts.
      Reputation Catch-up & New Heirloom Amulet *new* Unsullied & Confiscated Gear *new* Veiled Argunite & New Gear Tokens Invasion Points
      A new type of repeatable content, aka scenarios with different stages with the goal to defeat a boss at the end.
      Invasion Points // "Lesser & Greater Rifts" Coming to WoW Invasion Point: Blood (Build 24539) Invasion Point: Ice (Build 24539) Seat of the Triumvirate
      A new five-player dungeon located in Mac'Aree (Argus)
      Seat of the Triumvirate (Dungeon) (Build 24608) New Transmog Items (Build 24500) Missions
      New Champion Equipment & Missions Mounts
      New Mounts (Build 24473) Lightforged Golem Mount Shackled Ur'zul (Mythic Argus Mount) Pets
      New Tameable Hunter Pets (Build 24781) New Pets (Build 24473) New Pets (Build 24853) Professions
      New Profession Updates (Build 24473) // The Future of Obliterum World Bosses
      New World Bosses (Build 24473) New Caster Animations
      In Patch 7.3, several caster Classes received updates to their animations.
      Official Preview Druid, Mage, Shaman Animations (Build 24473) Priest Animations (Build 24473) Restoration Shaman Animations (Build 24500)
    • By Stan

      The third 7.3 PTR build this week indicates that 7.3 development is nearly done. This time, we're getting a lot of spec aura updates.
      Death Knight
      Frost Death Knight - Spec Aura down to 23% (from 30%). Unholy Death Knight - Spec Aura down to 5% (from 8%). Hunter
      Beast Mastery Hunter - Spec Aura down to 6% (from 10%). Survival Hunter - Spec Aura down to 7% (from 10%). Monk
      Windwalker Monk - Spec Aura down to 0% (from 5%). Rogue
      Assassination Rogue - Spec Aura down to 22% (from 28%). Outlaw Rogue - Spec Aura down to 0% (from 4%). Talents
      Thief's Bargain - The cooldown of your Vanish spell is reduced by 45 60 sec. Your damage is increased by 10%, but your maximum health is reduced by 15%. Shaman
      Enhancement Shaman - Spec Aura down to 10% (from 13%). Abilities
      Earth Shock - Instantly shocks the target with concussive force, causing up to [ 1,230% 1,300% of Spell Power ] Nature damage based on Maelstrom spent.
    • By Stan

      A look at the remaining battle pets added in Patch 7.3.
      Raiding with Leashes V: Cuteaclysm is coming and we did a preview of all new pets obtainabable from Cataclysm raids here. In another article we looked at Naxxy and Model D1-BB-L3R. Now's time to explore the rest of the pets added in Patch 7.3.
      Achievements
      Felclaw Marsuul from Family Fighter.
      Argus Zones
      Antoran Wastes
      Antoran Bile Larva Antoran Bilescourge Cross Gazer from A Pile of Intact Demon Eyes Rebellious Imp Uuna (cannot battle)
      Mac'Aree
      Arcane Gorger Felcrazed Wyrm Grasping Manifestation Pygmy Marsuul Skyfin Juvenile Void Shardling Voidstalker Runt Warpstalker Runt
      Krokuun
      Bile Larva Bilescourge Flickering Argunite
      Egg (from Fel-Spotted Egg (5 days hatch time)
      Docile Skyfin  Fel-Afflicted Skyfin
      N/A
      Golden Retriever (Source: PH)
      Professions
      Fel Lasher (Herbalism) Fossorial Bile Larva (Skinning) Ghost Shark (Fishing)
      Reputation
      Orphaned Marsuul (Argussian Reach Honored)
      Winter Veil
      Globe Yeti
    • By Stan

      Two weeks ago, Blizzard started the PvP Like a Pro series, where they talk to world best Arena players. The first part was about finding the right partners and the second discussed team composition. Part 3 is devoted to effective practicing.
      Blizzard (Source)
      Part 3 - Practicing Effectively
      Minpojke of team Northern Gaming Blue has achieved rank one in Arena every season since 2011. His current squad has been playing together for more than two years, and came third in the Global Finals at BlizzCon 2016. With his help, we’ve built a five-step guide to help you practice like a pro!
      Synergy - Align Your Team
      Before setting out on your quest to the top, make sure you’re “aligned as a team,” says Minpojke. Like in any group activity, “it’s very important that everyone has the same goals and the same drive to do what it takes to win.” Make sure your team shares similar ambitions, and is aligned on how much effort will be required to achieve them. And of course, make sure you have similar gaming schedules so you can play and practice together!
      Atmosphere - Stay Positive
      It’s important to have a good atmosphere while playing. Minpojke says, “If you and your group get along and even become friends, you’ll like playing and actually learn more as well.” Be sure that the mood stays positive so that you can enjoy competing and improving together. It’s much easier to keep a team motivated if you’re all having fun—it’s a game after all!
      Stated more simply, Minpojke says, “It’s easy to win as a team—in the sense that it’s easy to be happy and celebrate—but if you’re capable of losing together, then you’ll be a great team.”
      Strategy - Know the Meta
      When it comes to making practice effective, Minpojke feels it’s a priority to stay up to date with the current meta. He told us that the best way to do this is to follow tournaments, high-level Arena streams, and the PvP Leaderboards to see which classes are on top.
      “It’s quite easy to keep up with the meta. Watch streams to see what the pros are playing, and track the ladder to see which classes and compositions are at the top. And don’t forget to follow tournaments to see the best comps shine.” Once you’re confident in what you want to play, it’s time to queue up! As FabsS discussed in our previous interview, Minpojke says that it’s important to set your win condition before the gates open. “Ask what you want to achieve as a team; will you focus on a lot of CC or try to draw out the game longer?” Since you know what matchup you’ll be playing against, you can start to ask these questions and develop your strategy.
      Analysis - Review Your Games
      If your setup supports it, Minpojke recommends recording as many sessions as you can—they’re much more valuable then looking at a damage meter. He says that the first objective is to see if you followed your game plan. Did you stick to it? Did it work? If the answer to either of these questions is no, you need to work on executing the plan better in future or possibly changing it up all together.
      Watching your own recordings is also a chance to highlight individual mistakes. As Minpojke says, “Always stay self-critical, and always look for ways to improve—you’ll notice pretty quickly your most crucial and common mistakes.” While Minpojke emphasizes that “losing is arguably the best way of learning,” he also reminded us that “it’s very important to recognize when you do well.” Think positively here: no one can play the perfect game, but there are often good takeaways to be emulated going forward.
      Reviewing recordings of his gameplay is a regular part of Minpojke’s routine, as well as discussing previous matches with his team between games while queueing. You can learn from a win as well as a loss!
      Execute - Implement Your Analysis
      After watching the replays, it’s time to set your goals. Decide what you want to focus on, and “make plans before you queue for a session.” If there was a specific matchup you were struggling with, you can discuss plans for how you’ll react to it next time.
      In some instances, it could be worth writing some notes, especially if you have many things to focus on versus many compositions. Minpojke equated it to studying for a test, “Practice it, and read it over and over until it sticks in your head.”
      Minpojke attended his first BlizzCon with current teammate Zunniyaki in 2013, finishing in second place. Northern Gaming Blue are the defending European Champions, and with nine BlizzCon appearances between their players, they’re one of the most experienced rosters in the field.
      You can watch Minpojke and Northern Gaming Blue compete live at gamescom from August 23-26. For the full details on when and where you can watch, head on over to our European Championship Finals blog.