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Tomb of Sargeras - Kil'jaeden Boss Preview

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Our final preview covers the Deceiver himself! Kil'jaeden is back and this time, he has legs, so we can safely assume that things will get pretty serious!

Kil'jaeden

Since striking the bargain that chased the draenei into the stars, Kil'jaeden believed the Legion could not be stopped. Yet, none of his deceptions have prevented you from reaching this critical moment. Infuriated that Sargeras' promise of victory has never come to pass, the demon lord prepares to face you himself, for a final battle that will shape Azeroth's destiny forever.

Overview

Players engage Kil'jaeden on his command ship, engaging both him and the Shadow Reflections of their comrades' souls that he turns to his will.

At 80% health, Kil'jaeden takes to the sky, launching a punishing barrage of attacks on players, after which he re-engages the players with greater power.

At 40% health, Kil'jaeden wraps the platform in darkness, limiting players' vision to a short range around them, and summons several Shadowsouls. Players must find Illidan in the darkness, who grants the players his sight, and use it to defeat the Shadowsouls and dispel the darkness.

Once players have escaped the darkness, Kil'jaeden arrives at Argus and unleashes his ultimate attack - Darkness of a Thousand Souls. Players must use the rifts that he opens to absorb the missiles from Darkness of a Thousand Souls to avoid being killed by them.

fHrA7Z2.png Damage Dealers

nACJhxi.png Healers

iJc8x9S.png Tanks

  • Alternate tanks on Kil'jaeden to avoid FelclawsFelclaws stacking too high.

Stage One: The Betrayer

  • iJc8x9S.png FelclawsFelclaws - Empowers Kil'jaeden's claws with Fel energy for 9 sec, causing his melee attacks to increase all Physical damage taken by enemies struck by 50% for 30 sec. This effect stacks.
    • A3YYU72.png On Heroic difficulty and above, Felclaws additionally cause Kil'jaeden's melee attacks to inflict 20% of his melee attack damage to all enemies in a cone in front of him.
  • Rupturing SingularityRupturing Singularity - Drops a pocket of extra-dimensional space onto the ship's deck which ruptures on impact, inflicting 125,000,000 damage to players at the point of impact, an additional 1,250,000 damage to all players, and knocking them back.
  • ArmageddonArmageddon - Calls down a hellish rain of meteors onto the deck of the ship.
    • Armageddon RainArmageddon Rain - Calls a meteor down on a location. The meteor impacts after 7 sec., inflicting 943,000 Fire damage immediately and an additional 321,000 Fire damage every 2 sec. for 60 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Armageddon Blast.
    • iJc8x9S.png Armageddon HailArmageddon Hail - Calls a massive meteor down on a location. The meteor impacts after 7 sec., inflicting 18,900,000 Physical damage immediately and an additional 571,000 Physical damage every 2 sec. for 10 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Armageddon Blast.
    • yXEHE6D.png Armageddon BlastArmageddon Blast - Inflicts 3,000,000 Fire damage immediately and an additional 850,000 Fire damage every 2 sec. for 30 sec to all players.
  • Shadow Reflection
    • Kil'jaeden severs the souls of players, creating copies of them.
      • iJc8x9S.png Shadow Reflection: WailingShadow Reflection: Wailing - Creates a Wailing Reflection of the player after 7 sec sec.
        • Wailing Reflection
          • Sorrowful WailSorrowful Wail - Inflicts 1,000,000 Shadow damage to enemies within 10 yards and grants a stack of Crescendo.
            • CrescendoCrescendo - Increases Shadow damage done by 100%, and increases the area of effect of Sorrowful Wail.
      • Shadow Reflection: EruptingShadow Reflection: Erupting - Creates an Erupting Reflection after 8 sec.
        • Erupting Reflection
          • Erupting DreadflameErupting Dreadflame - Inflicts 200,000 Fire damage to all players and grants a stack of Eruption to the Erupting Reflection.
          • A3YYU72.png On Heroic difficulty and above, each cast of Erupting Dreadflame also applies Erruption to all other Erupting Reflections within 20 yards.
            • EruptionEruption - Increases damage done by 200%. This effect stacks.

Intermission: Eternal Flame

  • Bursting DreadflameBursting Dreadflame - Inflicts 2,500,000 Fire damage to the targeted player and all other players within 15 yards.
  • Focused DreadflameFocused Dreadflame - Inflicts 8,000,000 Fire damage to all players in a line in the direction of the targeted player, divided by the number of players hit.
  • Rupturing SingularityRupturing Singularity - Drops a pocket of extra-dimensional space onto the ship's deck which ruptures on impact, inflicting 125,000,000 damage to players at the point of impact, an additional 1,250,000 damage to all players, and knocking them back.
  • ArmageddonArmageddon - Calls down a hellish rain of meteors onto the deck of the ship.
    • Armageddon RainArmageddon Rain - Calls a meteor down on a location. The meteor impacts after 7 sec., inflicting 943,000 Fire damage immediately and an additional 321,000 Fire damage every 2 sec. for 60 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Armageddon Blast.
    • iJc8x9S.png Armageddon HailArmageddon Hail - Calls a massive meteor down on a location. The meteor impacts after 7 sec., inflicting 18,900,000 Physical damage immediately and an additional 571,000 Physical damage every 2 sec. for 10 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Armageddon Blast.
    • yXEHE6D.png Armageddon BlastArmageddon Blast - Inflicts 3,000,000 Fire damage immediately and an additional 850,000 Fire damage every 2 sec. for 30 sec to all players.

Stage Two: Reflected Souls

  • Bursting DreadflameBursting Dreadflame - Inflicts 2,500,000 Fire damage to the targeted player and all other players within 15 yards.
  • Focused DreadflameFocused Dreadflame - Inflicts 8,000,000 Fire damage to all players in a line in the direction of the targeted player, divided by the number of players hit.
    • A3YYU72.png On Heroic difficulty and above, a Focused Dreadburst goes off at the location of each player hit by Focused Dreadflame.
      • Focused DreadburstFocused Dreadburst - Players affected by Focused Dreadflame explode, inflicting 800,000 Fire damage to themselves and all other players in 5 yards.
  • iJc8x9S.png FelclawsFelclaws - Empowers Kil'jaeden's claws with Fel energy for 9 sec, causing his melee attacks to increase all Physical damage taken by enemies struck by 50% for 30 sec. This effect stacks.
    • A3YYU72.png On Heroic difficulty and above, Felclaws additionally cause Kil'jaeden's melee attacks to inflict 20% of his melee attack damage to all enemies in a cone in front of him.
  • Rupturing SingularityRupturing Singularity - Drops a pocket of extra-dimensional space onto the ship's deck which ruptures on impact, inflicting 125,000,000 damage to players at the point of impact, an additional 1,250,000 damage to all players, and knocking them back.
  • ArmageddonArmageddon - Calls down a hellish rain of meteors onto the deck of the ship.
    • Armageddon RainArmageddon Rain - Calls a meteor down on a location. The meteor impacts after 7 sec., inflicting 943,000 Fire damage immediately and an additional 321,000 Fire damage every 2 sec. for 60 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Armageddon Blast.
    • iJc8x9S.png Armageddon HailArmageddon Hail - Calls a massive meteor down on a location. The meteor impacts after 7 sec., inflicting 18,900,000 Physical damage immediately and an additional 571,000 Physical damage every 2 sec. for 10 sec to any players hit. This effect stacks. If no players are hit by the falling meteor, it will cause Armageddon Blast.
    • yXEHE6D.png Armageddon BlastArmageddon Blast - Inflicts 3,000,000 Fire damage immediately and an additional 850,000 Fire damage every 2 sec. for 30 sec to all players.
  • Shadow Reflection
    • Kil'jaeden severs the souls of players, creating copies of them.
      • iJc8x9S.png Shadow Reflection: WailingShadow Reflection: Wailing - Creates a Wailing Reflection of the player after 7 sec sec.
        • Wailing Reflection
          • Sorrowful WailSorrowful Wail - Inflicts 1,000,000 Shadow damage to enemies within 10 yards and grants a stack of Crescendo.
            • CrescendoCrescendo - Increases Shadow damage done by 100%, and increases the area of effect of Sorrowful Wail.
      • Shadow Reflection: EruptingShadow Reflection: Erupting - Creates an Erupting Reflection after 8 sec.
        • Erupting Reflection
          • Erupting DreadflameErupting Dreadflame - Inflicts 200,000 Fire damage to all players and grants a stack of Eruption to the Erupting Reflection.
      • Shadow Reflection: MalignantShadow Reflection: Malignant - Creates a Malignant Reflection of the targeted player after 8 sec.
        • Malignant Reflection
          • HPIZR4E.png Malignant AnguishMalignant AnguishCreates a pool of Soul Anguish that grows as long as the caster is channeling.
            • Soul AnguishSoul Anguish - Silences, Pacifies and Inflicts 750,000 Shadow damage every 5 sec. to players.
      • Shadow Reflection: HopelessShadow Reflection: Hopeless - Creates a Hopeless Reflection after 8 sec.
        • Hopeless Reflection
          • HopelessnessHopelessness - When the cast completes, or when the Hopeless Reflection's health is completely restored, inflicts 5,000,000 Shadow damage to all players and creates a pool of Soul Anguish. The size of the pool and the damage dealt to players can be reduced by healing the Hopeless Reflection.
            • Soul AnguishSoul Anguish - Silences, Pacifies and Inflicts 750,000 Shadow damage every 5 sec. to players.

Intermission: Deceiver's Veil

Kil'jaeden gathers the shadows around him, applying Deceiver's Veil to all players and creating several Shadowsouls. Killing the Shadowsouls pushes back the darkness, removing Deceiver's Veil from all players.

  • rJnHTBu.png Deceiver's VeilDeceiver's Veil - Shadows gather, restricting your ability to target or any friendly player or enemy more than 8 yards away. Additionally, players are affected by Choking Shadows.
    • nACJhxi.png Choking ShadowChoking Shadow - The shadows choke you, absorbing increasing amounts of healing the longer you remain in the Deceiver's Veil.
  • Shadowsoul
    • Destabilized ShadowsoulDestabilized Shadowsoul - The Shadowsoul periodically bursts with Shadow energy, inflicting 800,000 Shadow damage to all players within 40 yards.
  • rJnHTBu.png Lord Illidan Stormrage
    • Illidan will fly to the platform during Deceiver's Veil. Any players who move within 8 yards of him are granted Illidan's Sightless Gaze.
      • rJnHTBu.png Illidan's Sightless GazeIllidan's Sightless Gaze - Illidan grants you his sightless vision, allowing you to see enemies in the darkness - but also overwhelming you with fel power, inflicting 250,000 Fire damage every 1 sec. for 20 sec.

Stage Three: Darkness of A Thousand Souls

  • Darkness of a Thousand SoulsDarkness of a Thousand Souls - Fires deadly bolts of Shadow at all members of the raid, inflicting 1,800,000 Shadow damage immediately and 450,000 Shadow damage every 2 sec. for the remainder of the encounter to all players hit. If a player is standing close enough to a rift created by Tear Rift to be affected by Gravity Squeeze, the missiles from Darkness of a Thousand Souls will instead be harmlessly sucked into the rift.
  • Demonic ObeliskDemonic Obelisk - Creates Demonic Obelisks positioned around the platform which detonate in a cross of fel energy after a short time, inflicting 2,500,000 Fire damage to all affected players and knocking them back.
  • Tear RiftTear Rift - Tears a rift in reality, pulling in all players and inflicting Gravity Squeeze on any players who are too close to the rift. Also, the missiles from Darkness of a Thousand Souls will be sucked into the rift rather than hitting the targeted player if that player is standing close enough to the rift to be affected by Gravity Squeeze. Finally, rifts will also pull the pools of flame created by Flaming Orbs to them. When they reach the edge of the platform near the rift, the rift will suck in the flames, reducing the size of the flame patch over time.
    • Gravity SqueezeGravity Squeeze - Inflicts 600,000 Shadow damage every 1 sec. The amount inflicted increases the longer the player remains affected by Gravity Squeeze. The missiles from Darkness of a Thousand Souls will be sucked into the rift rather than hitting them if players are standing close enough to the rift to be affected by Gravity Squeeze.
  • Flaming OrbFlaming Orb - Creates an orb of fire at a targeted location that follows the player closest to it when it is created. When the Flaming Orb impacts with a player, it triggers a Flaming Detonation.
    • Flaming DetonationFlaming Detonation - Inflicts 2,000,000 damage to all players within 10 yards, and creates a pool of fire that afflicts any players who enter with Burning. The size of the pool of fire created is reduced based on the length of time it takes the Flaming Orb to trigger a Flaming Detonation.
  • Bursting DreadflameBursting Dreadflame - Inflicts 2,500,000 Fire damage to the targeted player and all other players within 15 yards.
  • Focused DreadflameFocused Dreadflame - Inflicts 8,000,000 Fire damage to all players in a line in the direction of the targeted player, divided by the number of players hit.

Loot Tables

Kil'jaeden drops Tier 20 chest armor.

Kil'jaeden wasn't tested on PTR, but below is a video of the encounter room - his command ship.

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Should be interesting.  I don't think the coup de grace will be delivered here - either we chase him back to Argus to finish it, or N'zoth and Jaina show up and take him out.  

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5 hours ago, MrEdren said:

If Illidan can see through the dark... shouldn't he be finding us?

can't expect any npc in wow to be able to do anything on their own XD

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14 minutes ago, demonardvark said:

can't expect any npc in wow to be able to do anything on their own XD

Leystalker Dro disagrees.  "Look out!"

Leystalker Dro.jpg

Edited by Galahadnt
Forgot a sentence

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      Blizzard (Source)
      While it won't function in Mythic+ we did change the six requirement so you only need four unique buffs to trigger the Pantheon secondary proc inside Antorus. You can have any possible combination of the unique five to activate this additional proc. Aman'Thul's Vision ignores the rule as a "wildcard" filling any gap that you might be missing from the other five. Trinkets listed in this section can be used and are winnable by multiple class roles.
      Name Winnable by Effect Source Aman'Thul's Vision All class roles Aman'Thul's Grandeur Your spells and abilities have a chance to grant you 3,840 Speed, Avoidance, and Leech for 12 sec. When empowered by the Pantheon, your primary stat is increased by 3,831 for 15 sec.-  Argus the Unmaker Khaz'goroth's Courage Melee DPS & Hunters Khaz'goroth's Shaping - Your damaging attacks have a chance to make your weapon glow hot with the fire of Khaz'goroth's forge, causing your autoattacks to do [ 4,681,000% of Mainhand Weapon Speed ] additional Fire damage for 12 sec. When empowered by the Pantheon, your Critical Strike, Haste, Mastery, or Versatility is increased by 9,215 for 15 sec. Khaz'goroth always empowers your highest secondary stat. Argus the Unmaker Prototype Personnel Decimator Casters & Melee DPS Prototype Personnel Decimator - Your ranged attacks and spells have a chance to launch a Homing Missile if your target is at least 10 yds away, dealing up to 243,786 Fire damage to all enemies within 20 yds. Targets closer to the impact take more damage. Approximately 4 procs per minute. Garothi Worldbreaker Vitality Resonator Casters & Healers Reverberating Vitality - Redirect the life force of an enemy, increasing your Intellect by up to 9,705 for 15 sec. This grants more Intellect when used against targets at high health. Essence of Eonar
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - Francais - 5/9M - www.unhuman.ca
      Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying ToS:5/9M NH:6/10M ToV:3/3M EN:7/7M 2soir Mardi et Mercredi 7hpm à 10h30hpm  (EST)
      - [Raid] Casual as Fuck ToS:9/9H, NH:10/10H ToV:3/3N EN:7/7H 1soir Mercredi 7hpm à 10h30hpm  (EST)
       
      PvP:
      - [PvP] Unhuman RBG: 1600 rating, 1soir Jeudi des 8hpm (EST)
       
      Communauté:
      - Plus de  450 accounts
      Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
      Pour toutes questions...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - French - 5/9M - www.unhuman.ca
      Unhuman is RECRUITING!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying ToS:5/9M NH:6/10M ToV:3/3M EN:7/7M 2day,Tuesday and Wednesday 7hpm to 10h30hpm  (EAST)
      - [Raid] Casual as Fuck ToS:9/9H NH:10/10H ToV:3/3H EN:7/7H 1day Wednesday 7hpm to 10h30hpm (EAST)
       
      PvP:
      - [PvP] Unhuman RBG: 1600 rating, 1day Wednesday starting at 8hpm (EAST)
       
      Community:
      - More than 450 account
      Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
      For any question...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier
    • By Stan

      Lesser Pet Treats and Pet Treats should once again stack, the new Hallow's End pet Naxxy will fly alongside you when you're on a flying mount and Void Tendrils no longer cause issues with game performance.
      Blizzard (Source)
      Classes
      Priest Shadow Void Tendrils spawned by Call to the Void should no longer cause game performance issues when attacking an enemy affected by Grounding Totem. Battle Pets
      Lesser Pet Treats and Pet Treats should once again stack. Naxxy will now fly alongside you when you’re on a flying mount. Player versus Player
      Your item level is now set to 935 while participating in Tournament Rules wargames (was iLvl 900). Previous Patch 7.3 Hotfixes
      Patch 7.3 Hotfixes - October 17 Patch 7.3 Hotfixes - October 10 Patch 7.3 Hotfixes - October 4