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A lot of dungeon and raid tuning today, as Blizzard look into the Cathedral of eternal Night, a bit more into Upper Karazhan and a lot more into Lower, as well as Harjatan and the Desolate Host in the Tomb.
July 20 (source)
Paladin Holy Light of Dawn now functions correctly with Aura of Sacrifice. Dungeons and Raids
Cathedral of Eternal Night Shadow Swipe damage dealt reduced by 50%. Thrashbite the Scornful Throw Arcane Tome, Throw Silence Tome, and Throw Frost Tome damage decreased by 50% in Mythic difficulty. Agronox Timber Smash damage reduced by 25% in Mythic difficulty. Domatrax Fel Portal Guardian health reduced by 25% in Mythic difficulty. Mephistoroth Dark Solitude initial damage reduced by 90% in Mythic difficulty. Upper Return to Karazhan The Curator Arcane Barrage damaged reduced by 30% in Mythic difficulty. Static Charge damage reduced by 20% in Mythic difficulty. Arc Lightning damage reduced by 20% in Mythic difficulty. Lower Return to Karazhan There are now 2 Arcane Wardens in the Banquet Hall while Teeming is active (was 3). Pennies from Heaven damage reduced by 40%. Multi-Shot damage reduced by 30%. Moroes Garrote initial damage reduced by 90% in Mythic difficulty. Will Breaker damage reduced by 25% in Mythic difficulty. Attumen the Huntsman Trampling Stomp damage reduced by 30% in Mythic difficulty. Smash from Spectral Journeyman now only hits one target. Maiden of Virtue Sacred Ground damage reduced by 40% in Mythic difficulty. Opera Hall Firelands Portal damage reduced by 40% in Mythic difficulty. Heat Wave damage reduced by 25% in Mythic difficulty. The Tomb of Sargeras Harjatan Harjatan's Drenching Waters should no longer affect Priests in Spirit of Redemption form. The Desolate Host Eternal Soulguards should now cast Sever Soul with much less frequency. Quests
Players should no longer receive an error if they already have Spoiled Sample in their bags when completing a weekly PvP quest. Previous Hotfixes
July 17 July 12 July 11 July 7 July 5
We're doing overviews of all Tier 21 sets and their set bonuses and it's time for Death Knights.
Tier 21 Sets will drop in Antorus, the Burning Throne raid that will not open immediately when Patch 7.3 goes live. Please note that this is a work-in-progress preview and the appearance and set bonuses are subject to change at any given time throughout 7.3 testing.
Tier 21 Death Knight Set Bonuses
Item - Death Knight T21 Blood 2P Bonus - Death and Decay Mob Damage Reduction - Enemies standing in your Death and Decay deal 0% less damage to you. Item - Death Knight T21 Blood 2P Bonus - Vampiric Blood Rune Haste - While Vampiric Blood is active, your runes regenerate 0% faster. Item - Death Knight T21 Frost 2P Bonus - Howling Blast/Obliterate Damage - Howling Blast damage increased by 15% and Obliterate damage increased by 15%. Item - Death Knight T21 Frost 4P Bonus - Frost Damage Flashy Proc - When you deal Frost damage, you have a chance to release a barrage of icy spikes at your target dealing [ 3.000 * 0% of weapon damage ] Frost damage. Item - Death Knight T21 Unholy 2P Bonus - Death Coil Ignite - Death Coil causes the target to take an additional 25% of the direct damage dealt over 4 sec. Item - Death Knight T21 Unholy 4P Bonus - Death Coil Double Fire - Death Coil has a 20% chance to deal damage a second time. Normal Tints
In case you've missed any of our previous Tier 21 previews:
Tier 21 Druid (Build 24500) Tier 21 Monk (Build 24539) Tier 21 Paladin (Build 24539) Tier 21 Priest (Build 24500) Tier 21 Rogue (Build 24539)
A first look at upcoming Antoran mounts from the new raid.
Two new Antoran hounds were added in Patch 7.3 and they're sharing models with the Hounds of Sargeras boss encounter in Antorus the Burning Throne raid.
Sargeras' own hound was maybe once a felstalker, but over the years the Dark Titan reforged and reshaped his companion into something much more powerful. When, at last, he was pleased with his creation, he set about creating more of the hounds, and imbuing them with shadow and flame.
Antoran Charhound looks like Shatug and Antoran Gloomhound looks like Fharg.
Images taken from our 7.3 boss models thread
The mounts (or at least one of them) might have a low drop chance from Sargeras's dogs encounter in Antorus, just like Abyss Worm from Mistress Sass'zine.
The latest Patch 7.3 build added voice overs for the most important Argus characters as well as sounds for Antorus, the Burning Throne raid bosses. They're a great complement to the leaked Legion ending and our theory of Pantheon involvement in Antorus.
Please note that this article contains major spoilers revolving around the Argus story line and Antorus the Burning Throne raid.
Argus the Unmaker (Argus World Soul)
Final boss of Antorus the Burning Throne.
Penultimate boss in Antorus.
It seems he appears when Argus is defeated.
A Valithria-style boss in Antorus.
Currently, he doesn't have a model, there's just a "Voice of Sargeras" NPC in the game files having the skin of an Infernal.
[The Venture Co/Maelstrom/Lightninghoof] [H] <Converge> (EN 7/7H; TOV 3/3H, NH 10/10H) Looking for Ranged DPS/HealsBy Babblet
Location: – Horde – US Connected Realms: The Venture Co - Maelstrom - Lightninghoof
Converge has been around since WoW Vanilla and has been raiding together since Molten Core; most of our members have been playing together for years. In its older days, when most of us where young, we were more raid focused and demanded a lot from our members. Over the years we had to adjust our playtime and priorities with a growing list of RL responsibilities and are now a two day raiding guild; we had to cut our total hours spent playing WoW but we still remain just as competitive and result oriented.
Basics: be ilvl 890+; 52+ points in MS Artifact Weapon.
Raiding 101: be able to execute/avoid fight mechanics; communicate in English and use a microphone.
We raid twice a week, a total of 6 hours; attendance of 90% is mandatory. We require you to function at 100% from the second the raid starts all the way to its end; if you cannot commit to a raiding schedule and be online on time this is not a guild for you.
Currently we are trying to build up our roster to start Mythics.
Raid Times: 8:00 PM – 11:00 AM Eastern Time – Monday/Tuesday.
Recruitment: Ranged DPS / Heals / Melee DPS (Rogues only)
EN 7/7 Heroic
ToV 3/3 Heroic
NH 10/10 Heroic
ToS 4/9 Heroic
*Do not send PMs, get in touch in-game; do not contact unless you are ready to transfer if accepted for a permanent raid spot.