Stan

Patch 7.2 - Anduin Wrynn Broken Shore Cinematic

Sign in to follow this  

16 posts in this topic

boOUE9r.jpg

Alliance players are able to complete a quest line revolving around Anduin and at the very end, you'll get Artifact Power and a cinematic!

Before we delve deeper into the subject, please note that the quest line contains major lore spoilers.

Anduin Wrynn

Most of the story deals with Anduin's inner struggle and the father-son complex. Varian was a great King who sacrificed everything, a Hero to the Alliance, yet Anduin gets emotionally destroyed just by finding his father's compass. You accompany the disguised Anduin to the Lion's Rest, then you sneak to his advisors - Velen had a vision that Anduin becomes a great King one day. Anduin wants to see the horrors of the Broken Shore (and sacrifices of his people) with his own eyes. Finally, you escort him in front of the Tomb of Sargeras as he insists to see the place where his father fell. 

Alliance players can start the quest line by looking at the Broken Shore map. They'll notice a yellow question mark "!" in the sea. After collecting the compass, you accept the first quest.

A Found Memento

  • <The trinket's fine brass exterior is inlaid with intricate filigree, though much of the detail has been battered by rocks and waves. Clearing away the grime and salt encrusting the clasp, you manage to open it. It is a compass--or was, at least. The glass face is shattered, the needle bent, unmoving. Set into the lid is a portrait. The paint is faded and waterlogged, but the subject is unmistakable: the face of a young Anduin Wrynn.>
  • You'll need to wait a day before the second quest becomes available at Deliverance Point.

Summons to the Keep

  • Greetings, <name>. Your presence has been requested in the royal court. The crown has urgent need of you! Please return to Stormwind at your earliest convenience. King Greymane is anticipating your swift arrival.

Consoling the King

  • Anduin hasn't been the same since you brought him his father's compass. He has become listless... distracted. We attempted to console him, to no avail. Yesterday morning, he left the keep without so much as a word. I ordered the guards to follow him, of course. He went to pray at the cathedral, where he's remained ever since. You brought this melancholy upon him! You must convince the boy to resume his duties. There's a war to be won!

A Kingdom's Heart

  • My father was a legend. He oversaw the rebuilding of Stormwind, stood toe-to-toe with dragons, led the Alliance to numerous victories. Then, one day, he was just... gone. I wear his crown, I hold his title. But I've done nothing to earn them... or the faith of my people. I've spent the war sequestered in the keep, surrounded by guards and advisors. I need to walk the streets of Stormwind, to know whether it is hope or fear that beats in the hearts of my people. I welcome your company.

The King's Path

  • Now that I have seen the Broken Shore and the terror of the Burning Legion first hand, my eyes have been opened to the truth. I speak not of the unfathomable evil of the enemy, but of the bravery and sacrifice that such evil brings about in the hearts of our people. My father once told me that every king must carry the weight of his own crown. Mine has never felt heavier than it does at this very moment... Please take me to the place where my father died, so that I may honor his sacrifice.
  • After completing it, you'll get Ravaged Wristclamp StrapRavaged Wristclamp Strap, which Horde players do not like as it is a free source of Artifact Power for the Alliance, yet the Horde don't have any part in it. There's even a blue post talking about possible reward compensation for the Horde.

Blizzard LogoBlizzard (Source)

The Anduin quest-line and cinematic is intended to tie together the loose ends with the leadership of the Alliance following the events of the Broken Shore in 7.0.

It's aimed to be similar in nature to the second cinematic Horde players saw following the 7.0 introduction quests which solidified Sylvanas as the new Warchief of the Horde.

We're forwarding on the feedback that Horde players are unhappy that Alliance players have a one time source of additional Artifact Power. Thanks for the feedback.

Anduin Wrynn Broken Shore Cinematic

The cinematic's played right after you escort Anduin to Wrynn's Fall, where Greymane and Velen await your arrival.

Share this post


Link to post
Share on other sites
3 hours ago, Stan said:

It's aimed to be similar in nature to the second cinematic Horde players saw following the 7.0 introduction quests which solidified Sylvanas as the new Warchief of the Horde.

I haven't seen the cinematic yet and would assume it's epic as only Blizzard can do (prefer to watch it on my PC at home).  I would venture to guess that this cinematic is a similar "passing of the torch" type display that we got when we watched Vol'jin pass on the mantle of warchief to Sylvanas at the beginning of Legion.  If this is the case as a horde and alliance player I'm glad the alliance finally got something to the effect, and it would be nice to give the horde something regarding the AP alliance is getting, but either way it's just a game and I couldn't care one way or the other really.  But this should answer the question of "i'm horde where's my quest?".  Or at least hopefully answer it anyways.

  • Like 1

Share this post


Link to post
Share on other sites

Here i was thinking horde would get a cinematic of a depressed Thrall going back to the spot and Voljins ghost compels him to quit being whiney and rejoin the horde or some junk. Didn't dawn on me that horde had the extra cinematic since the beginning. oh well, it was neat to see. 

Share this post


Link to post
Share on other sites
On 4/21/2017 at 5:27 PM, demonardvark said:

Here i was thinking horde would get a cinematic of a depressed Thrall going back to the spot and Voljins ghost compels him to quit being whiney and rejoin the horde or some junk. 

so much green jesus hate

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

so much green jesus hate

i'll be real here, I was ally until cataclysm then switched to Horde, I really loved Garrosh as a warchief. Even his whole story if you look at like Nobbels videos is actually kind of tragic and that. I never cared much for thrall but he is the iconic warchief and nothing is really wrong with him except that he cheated in his fight with Garrosh so the elements gave him a time out and he QQ'd about it. I mean with Voljin's death there could be a great story for Thrall redeeming himself reconnecting with elements blah blah blah. Metzen may have voiced him but that doesn't necessarily mean you have to trash can the character. So, I see it as there being room to make Thralls story complete instead of just "walp elements gave me a timeout imma go quit being shaman and cry somewhere". A rather poor end to one of the franchises biggest characters.

Even then when considering it Ally has gotten a bit more robust story telling with their leadership than horde so far. Ours was "we broke another warchief, we need a new one, old one ran away because he didn't wanna get broked". I'm sure sylvannas will likely have some big redemption moment or something but, it be nice for horde to get some sort of continuous leadership that also knows what its doing. *cough voljin did nothign aside from darkspear rebellion cough*. Although Thrall made mistakes, reconnecting deeper with the elements, atoning eternally for his mistakes, could shape him to be a proper proper warchief and he would work great with Anduin as more peacekeeper lets be friends kinda thing. That would remove the whole faction hate thing but I feel that's been a tenuous plot point at best for some time. 

Share this post


Link to post
Share on other sites
6 hours ago, demonardvark said:

Even then when considering it Ally has gotten a bit more robust story telling with their leadership than horde so far.

I do wonder if this is just a reflection of the two factions - the Alliance is slightly more focused on that ordered society, at least in my opinion, where a king is king because he is king, if that makes sense. It doesn't matter if someone is stronger than Varian, he was the king. It doesn't matter that Velen is a far more powerful priest than Anduin - Anduin is king because he is a Wrynn.

If you look at the leadership of the Horde since its formation, it has always been about strength. The fact that you can challenge a Warchief to Mak'gora for no reason other than wanting to become Warchief is pretty crazy. Blackhand was Warchief because he was powerful, but the real leader of the Horde was Gul'dan, because he was more powerful. Doomhammer killed Blackhand, albeit because he felt the Horde was going the wrong way - but nobody saw this as some treasonous act. It was a fact that Doomhammer killed Blackhand and became Warchief and nobody cared. 

I just think that the Horde is basically destined to keep losing leaders until the orcs are no longer the dominant race. Maybe having Sylvanas as Warchief now will solve it, but who knows? 

Share this post


Link to post
Share on other sites
17 hours ago, Blainie said:

I do wonder if this is just a reflection of the two factions - the Alliance is slightly more focused on that ordered society, at least in my opinion, where a king is king because he is king, if that makes sense. It doesn't matter if someone is stronger than Varian, he was the king. It doesn't matter that Velen is a far more powerful priest than Anduin - Anduin is king because he is a Wrynn.

If you look at the leadership of the Horde since its formation, it has always been about strength. The fact that you can challenge a Warchief to Mak'gora for no reason other than wanting to become Warchief is pretty crazy. Blackhand was Warchief because he was powerful, but the real leader of the Horde was Gul'dan, because he was more powerful. Doomhammer killed Blackhand, albeit because he felt the Horde was going the wrong way - but nobody saw this as some treasonous act. It was a fact that Doomhammer killed Blackhand and became Warchief and nobody cared. 

I just think that the Horde is basically destined to keep losing leaders until the orcs are no longer the dominant race. Maybe having Sylvanas as Warchief now will solve it, but who knows? 

Honestly with the storyline in MOP i thought Lor'themar was going to get the job. He was mobilizing an army in pandaland, even getting new troops from the Throne of Thunder raid (anybody notice in WoD the blood elves were using the blood golems as troops in talador?). Even during Jaina's tantrum in Dalarn he said to the player "i may have to stand up and lead and I will if it comes to it". So I thought the horde was going to get more consistent leadership buuuuuut we didn't XD.

Even then I'm calling it now, we going to break Sylvannas too (or she does some noble sacrifice redemption thing). So the question then will be who is going to be warchief? However, I think if not next expansion then eventually we will see the player become king/warchief.

Spoiler

The comics show Anduin leading the army of light so he is off on the sexodar with Velen, horde has no leader set up to replace sylvannas accept other racial leaders that exist, so I think We are going to become king/warchief eventually. 

 

Share this post


Link to post
Share on other sites
On 4/25/2017 at 0:40 PM, demonardvark said:

Even then I'm calling it now, we going to break Sylvannas too (or she does some noble sacrifice redemption thing). So the question then will be who is going to be warchief? However, I think if not next expansion then eventually we will see the player become king/warchief.

Maybe putting us as the leaders of our class "orders" was testing the water to see how people felt about being placed in a position of considerable lore-power.

Share this post


Link to post
Share on other sites
7 hours ago, Blainie said:

Maybe putting us as the leaders of our class "orders" was testing the water to see how people felt about being placed in a position of considerable lore-power.

even then leader of garry , we've been gradually increasing in loreportance for a few expacs now :)

Share this post


Link to post
Share on other sites
10 hours ago, demonardvark said:

even then leader of garry , we've been gradually increasing in loreportance for a few expacs now :)

So what you're saying is, I can finally banish Jaina next expansion? 

Share this post


Link to post
Share on other sites
14 minutes ago, Blainie said:

So what you're saying is, I can finally banish Jaina next expansion? 

no need, dreadlord jaina confirmed as argus raid boss (i can dream right? XD)

  • Like 1

Share this post


Link to post
Share on other sites
14 minutes ago, demonardvark said:

no need, dreadlord jaina confirmed as argus raid boss (i can dream right? XD)

Rolling Warlock ASAP to Banish

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      We're 4 for 4 in this first week of Battle for Azeroth and as we head into the weekend we see Azerite armor outer ring requirements reduced on the Heart of Azeroth, Affliction Warlock Deathbolt fixes, Conquest removals until PvP Season 1 starts, Brewmaster PvP fixes/nerfs, the removal of two belt enchant from PvP, and a bit fewer fixes for professions and quests than usual.
      August 17 (source)
      Azerite Gear
      Substantially lowered the Heart of Azeroth level required to activate the outer ring of Azerite armor obtained from World Quests and Mythic dungeons. Classes
      Warlock Affliction Deathbolt will now correctly deal increased damage if cast immediately after casting Unstable Affliction. Creatures and NPCs
      Slickspill should be much easier to loot now. Items
      Fixed an issue where 'Bygone Bee' Almanac's cooldown or duration would be affected too much when hitting multiple enemies. Player versus Player
      Sources of Conquest such as the World PvP Call to Arms quests, PvP Island Expeditions, Skirmish, and Battleground queues will award Honor until Battle for Azeroth: Arena Season 1 starts. Players who currently have Conquest will have the currency converted to Honor once they log in. Miniaturized Plasma Shield and Personal Space Amplifier engineering belt enchants can no longer be used in Arenas and Rated Battlegrounds. Fierce Gladiator is once again available to players who have earned the Fierce Gladiator: Legion Season 5 achievement. The War Mode Air Supply Drops in Tiragarde Sound should no longer fall in unreachable locations. Monk Brewmaster Incendiary Brew now adheres to line of sight restrictions. Double Barrel will no longer stun targets multiple times per Keg Smash cast. Professions
      Cooking Fixed a bug that prevented Pandaria Banquets from granting the intended skill levels to Pandaria Cooking and Way of the Grill. Quests
      Fixed a bug that caused the miners to not respawn as intended for “A Shot at the Dark Iron”. Fixed a bug where missions required to unlock hubs on the other continent were expiring quickly. Riding Macaw is no longer unfriendly to Horde for the world quest "Swab This!". Hexlord Raal is now reliably present to offer “Pa'ku, Master of Winds”. “The Lord Admiral's Lament" and "Bloodied Sentinel's Glaive" can now be turned in to Kayla Mills World
      Flight paths unlocked through missions should now reliably appear as valid destinations on the flight map. Previous Patch 8.0.1 Hotfixes
      August 16 August 15 August 14
    • By Stan
      Game files contain a male character model named "ThinHuman" with various customization options. The model provides a good example of how Kul Tiran Humans would look if they weren't all chubby.
      Blizzard probably uses the character model to generate NPCs for the outdoor world, same thing we've seen with the Lightforged Draenei on Argus before they have been added as an Allied Race. It would be really cool to see this as a customization option for Kul Tiran Humans, what do you think? Here's an overview of all "ThinHuman" customization options:
      Skin Color

      Faces

      Hair Color

      Hair Style

       
      Beard

    • By Starym
      The fall season of 2018's Arena World Championship is bringing two new BfA arenas to the table, Mugambala and Hook Point, set in Zandalar and Boralus, respectively. 6 cups await this season, with each bringing a $10,000 prize pool and a whole bunch of AWC points, so check out the full schedule and requirements to join in the competition:
      Arena Fall Season (source)
      The Arena World Championship is a 3v3 tournament that takes place in the iconic battlegrounds of Azeroth. In this Fall Season, we are introducing Mugambala and Hook Point, two asymmetrical arenas which were released in the Battle for Azeroth expansion.
      Mugambala is set in Zandalar, a region that was once a part of ancient Kalimdor and the birthplace of troll civilization. This arena features an upper level, and a lower level with a large pillar in the middle. Hook Point is an area in Boralus, where only the bravest battle for the right to call themselves true Kul Tirans! It features four pillars for players to dance around—one with a shark hanging from it—and two smaller pillars. This season, there are six Cups up for grabs—three in North American and three in Europe—each with a prize pool of $10,000 and an increased amount of AWC points on offer, more than any season this year!
      No Arena ranking is required for teams of three to four people to sign up. Once you are deemed eligible to compete, you will have access to the Tournament Realm, where you and your teammates will have the ability to create whatever class, talent, and gear combinations you see fit, to practice taking down all who oppose you! If you think you have what it takes, sign up here, and check out the table below for the cutoff times for each of the Fall Season Cups.
      Remember, the top three point-earners of the year from North America and Europe will earn a spot at the Arena World Championship Global Finals at BlizzCon, where they will fight on the biggest WoW esports stage of the year for their share of the $280,000 prize pool.
      If you’re coming back to World of Warcraft for Battle for Azeroth and want to see how the pros handle the new PvP talent system, join us! The Top 8 from each Cup in North America and Europe will be broadcast live on Twitch. Watch as the greatest heroes from across North America and Europe adapt to the changes—it might give you some tips and tricks for your own Arena adventures!
      AWC Fall Season Schedule
      Event Signups Close Play Begins Top 8 Broadcasts EU Cup #1 September 3
      (18:00 CEST) September 12 September 14 & 16
      (19:00 CEST) NA Cup#1 September 3
      (18:00 CEST) September 12 September 15 & 16
      (19:00 CEST) EU Cup #2 September 17
      (18:00 CEST) September 26 September 28 & 30
      (10:00 CEST) NA Cup #2 September 17
      (18:00 CEST) September 26 September 29 & 30
      (19:00 CEST) EU Cup #3 September 24
      (18:00 CEST) October 3 October 5 & 7 
      (19:00 CEST) NA Cup #3 September 24
      (18:00 CEST) October 3 October 6 & 7
      (19:00 CEST) Check out the Warcraft Esports site for current standings, the global broadcast schedule, and the latest news about AWC, and follow @Warcraft for all things Battle for Azeroth!
    • By Stan
      Today's roundup of blue posts covers Allied Race boosting through Recruit-a-Friend, the Azerite system, Flight Master's Whistle working in Legion zones & more.
      Allied Race Recruit-a-Friend Boost
      If your play an Allied Race and your friend grants you levels through RaF, you will be ineligible to receive Heritage Armor.
      Blizzard (Source)
      Receiving granted levels from Recruit A Friend would make the character ineligible for the heritage armor set.
      If your friend grants levels to one of your Allied Race characters, it makes your character ineligible to receive the Heritage Armor.

      If you grant levels to one of your friend's characters, that won't effect your eligibility for the armor.

      But only the recruited player accumulates levels that can be granted, so that would be your friend. If they were to grant any of those levels onto your Void Elf, that would make your Void Elf ineligible for the armor.
      Azerite System Underwhelming
      It's too early to consider the Azerite system underwhelming. Quest gear only contains generic traits and Azerite Armor from raids has better traits.
      Blizzard (Source)
      Surely im not the only one who feels this way? The azerite gear is essentially the netherlight crucible. Most traits are passive and boring. Does it get better as the xpac goes on or..?
      Some of the default Azerite items from questing don't have a lot of variety because you're still leveling up. Once you're at 120 and getting them from vendors, WQs, and dungeons you start seeing a lot more variety and some pretty neat stuff. 

      Like there's one for Ret that reduces the cooldown of Divine Steed and it gives a speed buff to your entire raid when you use it. Which I thought was pretty rad.

      It's definitely early, but I'm eager to see how it plays out and how this system shapes up as well as what else we might do with it. It has potential, and I'm pretty excited about that alone as a player.
      Unintended Conquest Cap
      A bug in the Battle for Azeroth pre-patch caused players to receive Conquest from certain PvP activities, but that was never intended outside of Seasons.
      Blizzard (Source)
      With the Battle for Azeroth Pre-Patch, we incurred a bug that caused some PvP activities to reward Conquest. Conquest was never intended to be accessible while the season is not active, and while Conquest did appear for some players on their Character Currency tab, it wasn’t useable. There aren’t any items that can be exchanged for it in-game right now.

      We’ll be deploying a hotfix soon that will change any activities that are currently awarding Conquest to award Honor instead.

      When BFA Season 1 begins, players will start earning Conquest as planned. At the same time, we’ll convert any unintended Conquest that players earned during the post-season to Honor or gold.

      Additionally, new one-time PvP quests will get reset when BFA Season 1 begins. We want to make sure you can complete those quests to earn Conquest from them as intended. These quests are located in the same place where you turn in Conquest quests, so they should be easy to spot.

      We apologize for any confusion this may have caused, and we’re working to make the fixes and conversions as seamless as possible.

      We look forward to everyone engaging with the new Conquest System upcoming in Season 1 of Battle for Azeroth! Click here to learn more.

      Thank you! Flight Master's Whistle
      Flight Master's Whistle will be upgraded to work in BfA zones when you unlock world quests. If you didn't play Legion or destroyed your whistle, you'll receive a new one that will work in Legion zones as well.
      Blizzard (Source)
      When you unlock Battle for Azeroth world quests, your Flight Master's Whistle gains the ability to work in the new lands. if you didn’t play Legion or destroyed your whistle, you will receive a Flight Master's Whistle that works in Legion and Battle for Azeroth zones.
    • By Nireas
      I usually sim my characters to get the best possible results. I enjoy the process quite a lot and since I reached 120, I wanted to find out the best build of the spec. (Note, I didn't want to find out what to play, but rather how my own build fares in comarison.) I rarely mind a 1-2% difference. If it goes above 2%, I really mind a change. What this thread is about is mainly to bring something in the attention of those who help making the class guides, especially the talent choices. To my surprise, I was awed to find out that certain talents outperform previous "Standard" choices in the endgame, probably due to the stat squish.

      The Frost go-to build (top dps) would probably be along the lines of <Icy Talons / Cold Heart - Runic Attenuation - Frozen Pulse - Gathering Storm - Breath of Sindragosa>. What I found out primarily was that after the removal of legendaries, Cold Heart severely underperforms at most given situations resulting in a major dps drop due to the low mastery. Gathering Storm also suffers from the same problem and most of the times, Frostwyrm's Fury is better overall. The biggest surprise of them all, however, was that Inexorable Assault overperforms quite a lot, and is the first reason why I made the topic. I then started simming with the above in mind and I came across a build that some would not consider on par with top dog builds around the meta, which is the use of Horn of Winter which overperforms both its other two options when using the Breath build. Talent Sim can be seen here. Another intresting thing, which I loved, was that the 2nd best build uses Obliteration as a lvl 100 talent and no other build surpassed it (Other than the first one, obviously). So, I encourage frost players out there to give their other, less common talents a try. To the class guide author(s), I believe that the two "underdog" talents will earn their spot in the class guides.

      Thank you for your time reading this.