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Blizzard just announced the release date of the Shadowlands expansion. It will go live in less than a month on November 23!
The Scourge pre-expansion event will kick offNovember 10. The Castle Nathria raid will open December 8.
On behalf of the entire World of Warcraft team, I’d like to extend a heartfelt thank-you for your patience as we’ve continued to work on Shadowlands, and for all of the words of support after we made the tough decision to delay the game. Today, I’m happy to share that the expansion will be arriving November 23 at 3 p.m. PST (November 24 at 12 a.m. CET).
We’d like to thank everyone across the WoW community who helped us get where we are today, including players leveling up new characters in the Shadowlands pre-patch (and keeping Azeroth’s barbers extra busy), as well as all the beta testers who continue to provide us with invaluable feedback on the expansion.
Since we first told you about our decision to delay, we’ve used the time to further polish the expansion and shore up the endgame, including overhauling the combat and rewards in the Maw, and reworking the Covenant systems to make your choice more immediately impactful and have clearer long-term goals. Now the team is in a great position to get things the rest of the way to the finish line before November 23—and as always, we’re committed to working with you to improve the game for as long as you’re out there playing it.
Now that we have our launch date, we’re also excited to tell you that our pre-launch event will kick off November 10, so steel yourselves to take on a flood of the Scourge. In addition, we’ve set a December 8 date for the opening of our first raid, Castle Nathria—which takes players into the heart of Sire Denathrius’ lair in Revendreth—along with the start of Shadowlands Season 1.
We’re looking forward to seeing everyone take their first steps into the Shadowlands and forging their destinies—but in the meantime, we’d like to show you just a little bit of what’s waiting for you beyond the veil.
See you on the other side,
-John Hight, Executive Producer of World of Warcraft
*To align with other regions, the Americas will launch slightly ahead of November 24 in local time.
Gladiator's Distinction is a set bonus that comes from equipping two PvP-specific trinkets in Shadowlands. Blizzard has recently buffed it on the Beta to increase the damage and healing benefit of Versatility from 20% to 40%.
Gladiator's Distinction - The damage and healing benefit of Versatility is increased by 20% 40% when in Arenas, Battlegrounds, and War Mode. If you equip two PvP trinkets in the Shadowlands, the damage and healing benefit of Versatility while in Arenas, BGs, and War Mode increases by 40%.
The return of PvP vendors in Shadowlands was a bit problematic from the beginning. First, the vendor was missing gear with specific secondary stats, forcing PvPers to do PvE to get optimal gear.
PvP gear is further upgradable with Honor/Conquest points, but a PvP item upgraded to the max had the item level equivalent to Mythic+0, which is simply unacceptable given how much time/effort you put into upgrading it.
Later in Ion's dev update, we found out the team evaluated the secondary stat distribution on gear and the addition of set bonuses, and here we are.
You can obtain trinkets with the following effects from PvP. Note that they are specific for each trinket and activate in addition to Gladiator's Distinction.
Gladiator's Badge - Increases primary stat by 252 for 15 seconds. (2 min cooldown) Gladiator's Emblem - Increases maximum health by 0 for 20 seconds. (1.5 min cooldown) Gladiator's Insignia - Increases primary stat by 106 for 20 seconds. Gladiator's Insignia - Your spells and abilities have a chance to grant 106 primary stat for 20 seconds.
Well, it seems we finally got the the definitive answer to the age old-question of "Where's Mankrik's wife?" The most commonly asked Barrens chat question from Vanilla and Classic has been answered many times on a literal level, as in the "Beaten Corpse" is North of Camp Taurajo, but in the Shadowlands beta, as discovered by Wowhead, we now also got an answer to the more spiritual question of where she ended up after that!
It seems she was quite the fighter in life before those Quillboar got to her, as she has been sent to Maldraxxus and even got herself a fancy new title!
She's standing in front of a dwelling in the Burning Thicket (western end of Maldraxxus), an insect infested place where she keeps killing more and more Ranishu creatures that come in from the thicket. She even has a very specific comment about them, which is also a callback to the original quest from Vanilla:
In case you're not familiar with the reference, her location became one of the bigger memes in Vanilla, as the Lost in Battle quest in which Mankrik asks you to find her was notoriously difficult, as she was fairly well hidden and her body was actually named "Beaten Corpse" and so many, MANY players asked for help. As you can imagine, the answers were helpful only some of the time, and so a meme was born! In the Cataclysm Barrens revamp the quest was removed, but a monument was added, where we initially found out her name, which is why we can recognize her now!
We're definitely hoping to see more of her in the Shadowlands, although it seems to just be an Easter egg/cameo appearance, but a pretty damn good one at that. And, for those of you planning to play or currently playing Classic, here's her other location, on Azeroth:
Ghostcrawler, former Lead the Systems Designer for World of Warcraft, shared some more thoughts about WoW on Twitter now that he's returned back to the game as a player.
Greg started playing a Warrior and picked Mists in Chromie Time. Ghostcrawler said the dev team strived to fix the weird time streams with Chromie for years, and he's glad the team used it to alternate leveling experiences.
Placeholder for tweet 1319697150335279104 He thinks the Alliance MoP intro didn't feel epic and the Horde battle was added hastily designed. He still loves Jade Forest.
Placeholder for tweet 1319697626661441536 Greg went Fury, which probably wasn't a great decision at low levels.
Placeholder for tweet 1319697966534291456 Placeholder for tweet 1319698355098849281 Placeholder for tweet 1319698758309826560 Ghostcrawler wishes they had made an Asian-themed continent with Pandaren instead of branding the whole expansion around them.
Placeholder for tweet 1319699300692103169 Placeholder for tweet 1319699894773297152 Greg also tried leveling his Priest that he hadn't touched since the Siege of Orgrimmar raid. He doesn't remember how she looked like, but the new customization options altered her beyond recognition.
Placeholder for tweet 1320407749591666688 Placeholder for tweet 1320408400698638336 Ghostcrawler found the current Profession system and skill-ups confusing.
Placeholder for tweet 1320408828848947200 Placeholder for tweet 1320409331163033600 Placeholder for tweet 1320409779001454597 Of the classes he tried, Priest changed the most. Discipline lost many heals, for instance. He wants to level up as Disc in dungeons, but he's sure players won't be too patient for folks learning, and the learning curve is quite steep.
Placeholder for tweet 1320410737001459712 Placeholder for tweet 1320411006510612480 Placeholder for tweet 1320411308542418944 You get too many quests at max-level, which can get confusing, according to Greg.
Placeholder for tweet 1320414208119296000 GC doesn't like playing Mages.
Placeholder for tweet 1320413715225669632 The final question is rather rhetorical, and Ghostcrawler asks himself if he'll raid hardcore in Shadowlands, which means saying goodbye to PS5 games that are about to launch.
Placeholder for tweet 1320415651480006656
Belgian cosplayer Hartigan, the creator of the awesome-looking Bolvar Fordragon costume, is back with another treat. He made Bolvar's hammer from EVA foam, foam clay, and 700 hundred RGB LEDs, and it took him 10 days.
Here is the costume if you have not seen it yet.
Placeholder for tweet 1317869403363573767 Additionally, Hartigan also crafted Bolvar's weapon, and 120 hours of work went into the hammer!