Stan

Patch 7.2.5 - Upgrading Legendary Items

Sign in to follow this  

20 posts in this topic

QOq6s29.jpg

In Patch 7.2.5, players will be able to upgrade their Legendary items to item level 970. The system is exactly the same as it was in 7.1.5. To upgrade existing Legendaries, you'll have to complete a new quest and gather 50 Writhing EssenceWrithing Essences to get Stabilized Titan EssenceStabilized Titan Essence. Legendary items that drop after 7.2.5 goes live will have item level 970 by default.

The quest is started by looting Spoiled SampleSpoiled Sample from the weekly Order Hall Cache. On PTR, you can start the quest directly from within the Suggested Contents tab of Adventurer's Journal. 

The Spoiled Sample

  • <You pick up a vial of thick, inky liquid. Its contents react to your touch, boiling and popping furiously for a moment before settling down into a persistent glow. The substance resembles arcwine in this form, but the reaction reminds you of the breakdown of obliterum.

    You tuck the vial in your bags. Someone in Dalaran familiar with the obliterum forge might know more.>

Unsettled Power

  • The release of the energy previously trapped in the Nightwell has... complicated the influence of Aman'Thul scattered about the Broken Isles. Sadly, the results of my previous work have been invalidated, much like the contents of this vial.

    I must understand what has caused this change! Please, bring me more samples so that I may continue my work. It goes without saying that you will be the beneficiary of any breakthroughs I may find.

In Patch 7.1.5, players had to complete a similar quest, where they had to gather 50 Essence of Aman'ThulEssences of Aman'Thul to acquire Distilled Titan EssenceDistilled Titan Essence and upgrade existing Legendary items to item level 940. Essences dropped from emissary caches or Mythic+ chests.

Currently there are no plans to increase the cap of Legendary items you can equip in Patch 7.2.5, but it may be raised in the future (maybe in Patch 7.3).

Share this post


Link to post
Share on other sites

So are M+ required to get the essences as well or just the quest? Some of us casuals are perfectly content never seeing Mythic Raiding gear and sets but it seems kinda crappy to lock us out of the new legendary upgrade. And yes if you are a casual, unguilded player the chances of anyone helping you with M+ dungeons is next to zero. I have an 896 Assassin rogue who gets told all the time "If you have never done a mythic before we don't want you." Been that way since before way before 7.2 hit even.

Share this post


Link to post
Share on other sites
3 hours ago, CTB666 said:

So are M+ required to get the essences as well or just the quest? Some of us casuals are perfectly content never seeing Mythic Raiding gear and sets but it seems kinda crappy to lock us out of the new legendary upgrade. And yes if you are a casual, unguilded player the chances of anyone helping you with M+ dungeons is next to zero. I have an 896 Assassin rogue who gets told all the time "If you have never done a mythic before we don't want you." Been that way since before way before 7.2 hit even.

I've been playing more M+ than raiding, and I'm as casual as you could get. It's really not hard to get into a M+ dungeon.

If you're really having trouble finding groups, make your own.

Share this post


Link to post
Share on other sites

The new essences will most likely drop from the same sources as the essences of Aman'thul? Between 1 and 4 from an emissary cache, and 1 or 2 per LFR boss. So possibly no hardcore raiding or Mythic+ will be necessary.

Edited by Jperry21

Share this post


Link to post
Share on other sites
On ‎5‎/‎23‎/‎2017 at 7:29 PM, CTB666 said:

So are M+ required to get the essences as well or just the quest? Some of us casuals are perfectly content never seeing Mythic Raiding gear and sets but it seems kinda crappy to lock us out of the new legendary upgrade. And yes if you are a casual, unguilded player the chances of anyone helping you with M+ dungeons is next to zero. I have an 896 Assassin rogue who gets told all the time "If you have never done a mythic before we don't want you." Been that way since before way before 7.2 hit even.

I do not find it too hard to get into a M+ dungeon but each person has different experiences.  I will say that to me at least you have to be persistent and look.  I have a 891 hunter alt and I haven't had too many issues.  Just start small at 2 and work your way up as most people are more accepting at lower keystone levels.

Share this post


Link to post
Share on other sites
On 5/23/2017 at 4:29 PM, CTB666 said:

So are M+ required to get the essences as well or just the quest? Some of us casuals are perfectly content never seeing Mythic Raiding gear and sets but it seems kinda crappy to lock us out of the new legendary upgrade. And yes if you are a casual, unguilded player the chances of anyone helping you with M+ dungeons is next to zero. I have an 896 Assassin rogue who gets told all the time "If you have never done a mythic before we don't want you." Been that way since before way before 7.2 hit even.

Short answer, For what I've seen no one really wants rogues in an M+ because they tend to do low dps. MM hunters, Ret pallies, frost DK, Demon hunters, boomkin, arcane/frost/fire mage, ele/enhaced shaman, affliction warlock all tend to do more dps than a rogue. Very few mages and ele shamans know how to pull good numbers also. Frost dk and DH are pretty much a face roll if you've looked into the class at all.

The long answer,

If your 896 equipped and you cant pull dps to 3 chest a +10 I would turn you down in a heart beat. Not trying to be an a**hole but the fact remains a full 890 group can 3 chest a +10. When I look you up on wow progress and see you have no M+ experience and no parses on warcraft logs I have zero desire to take some one like that. I have been in full 900+ groups that failed to 3 chest a +10 because they simply have no idea how to play their class or run the dungeon the proper way. As a 908 blood dk tank I've 2 chested a +15 with 905 healers and dps and 2 of the dps were below sub par dps for their ilvl (I don't look to push past a 10 unless its a group I enjoy running with). So by equipped ilvl 900 you should be able to 2-3 chest +13-15. I focus on healing over dps also as blood, I finished a +15 NL last week at 480k dps and did 92% healing of all damage taken. +15 lower finished at 450k and did 87% of my healing needed. In other words I don't focus on DPS.

Rogues also tend to do, well, terrible dps. I've ran with maybe two rogues that did top tier dps. When I say top tier I mean around 900k overall in a +10 (did a +12 HoV the other day with a rogue that finished at about 900k but i think he was 905 equipped). Most rogues average 400-600k at a 905-910 bag ilvl. As a blood DK I average 500k in a +10-13 dungeon and blood dks do the least amount of damage of all tanks - proven fact - that's why we're getting a buff next patch to our damage. If your 900 equipped and not at least pulling 700k overall you need to study up on your class a crap ton more, if your pulling under 800k you still need help. As a 900 equipped frost dk with sephuz and prydaz I was able to push 1mill overall in a +10 (that's what I was pulling before I got my first frost legendary). I now push 900k-950k overall in a +15 907-909 equipped 900k-1.1mill in a +10 HoV 1.4mill in a +10 BRH. I currently only have ONE frost specific legendary. No one wants to run a 1 chest dungeon unless they are pushing the key to get more AP out of weekly chest

I'll also note That I do not have a guild and have zero issue getting into dungeons as frost and blood dk. One is a tank and the other is a face roll AoE class but the biggest thing that gets me in is Key Stone Master KSM.

This is why people pass over rogues, other classes are easier to play and simply do more numbers on average.

Share this post


Link to post
Share on other sites
On 24/5/2017 at 1:29 AM, CTB666 said:

So are M+ required to get the essences as well or just the quest? Some of us casuals are perfectly content never seeing Mythic Raiding gear and sets but it seems kinda crappy to lock us out of the new legendary upgrade. And yes if you are a casual, unguilded player the chances of anyone helping you with M+ dungeons is next to zero. I have an 896 Assassin rogue who gets told all the time "If you have never done a mythic before we don't want you." Been that way since before way before 7.2 hit even.

I don't recall having a hard time finding M+ when I played.

Also, I honestly do not get why "casuals" (as you called it yourself) bitch and moan about stuff they "can't get because they don't do that content". Seriously, why are you playing an MMO, then?

Edited by Weltenfeind

Share this post


Link to post
Share on other sites
On 5/27/2017 at 3:42 PM, Weltenfeind said:

I don't recall having a hard time finding M+ when I played.

Also, I honestly do not get why "casuals" (as you called it yourself) bitch and moan about stuff they "can't get because they don't do that content". Seriously, why are you playing an MMO, then?

Agree with this 100%. It's like playing League and complaining about not getting a border in Bronze because you're a casual, or playing CS:GO (if certain ranks rewarded the players) and complaining about not getting it, because YOU CHOOSE TO BE CASUAL. What's the point in having an MMO that doesn't reward those who CHOOSE to not be casual, and actually invest a lot of time into the game. There is none. 

Share this post


Link to post
Share on other sites
13 hours ago, Sublime said:

Agree with this 100%. It's like playing League and complaining about not getting a border in Bronze because you're a casual, or playing CS:GO (if certain ranks rewarded the players) and complaining about not getting it, because YOU CHOOSE TO BE CASUAL. What's the point in having an MMO that doesn't reward those who CHOOSE to not be casual, and actually invest a lot of time into the game. There is none. 

My biggest problem is that it's been like that FOREVER in WoW. People whining about not being able to get stuff, because they don't do that content. Well, I don't whine about not being able to get PvP gear, because PvP isn't my thing so I can't get it, obviously. That's how it is.

But people still whine about it today even though WoW has so much solo content now. I just don't see any logic in playing an MMO if you don't actually like the content that requires multiple people. It's kind of the whole point of MMO's. Atleast themepark MMO's that has a set progression path.

Share this post


Link to post
Share on other sites
7 hours ago, Weltenfeind said:

I just don't see any logic in playing an MMO if you don't actually like the content that requires multiple people. It's kind of the whole point of MMO's. Atleast themepark MMO's that has a set progression path.

I do think that over time, Blizzard have tried to ensure the game reaches every possible audience possible. Casual, hardcore, young, old, solo and group players. It's just kind of something that happens with games over time and, as they hit more audiences, they have to cater somewhat to each one. In order to try keep it appealing to every group, they start awarding things on time delays, slightly later, etc. etc.

BUT

You will always have limited edition things that look cool that people want and can't have. And they get angry about it. It just kinda happens, unfortunately!

Share this post


Link to post
Share on other sites
26 minutes ago, Blainie said:

I do think that over time, Blizzard have tried to ensure the game reaches every possible audience possible. Casual, hardcore, young, old, solo and group players. It's just kind of something that happens with games over time and, as they hit more audiences, they have to cater somewhat to each one. In order to try keep it appealing to every group, they start awarding things on time delays, slightly later, etc. etc.

BUT

You will always have limited edition things that look cool that people want and can't have. And they get angry about it. It just kinda happens, unfortunately!

I mean, it's only natural to cater to as many people as possible if it doesn't actually affect the quality of the content already in the game. And I'm not against stuff for soloing. Raiders need stuff to do outside of raids as well. It's more the idea that people want more and more solo content that bothers me which then turns into "Raiders has this, I want that too, but I don't want to raid!". Wouldn't a game like Skyrim be more suited to them? I'm not trying to be unreasonable, just understand why people play the game in those cases.

Share this post


Link to post
Share on other sites
15 hours ago, Weltenfeind said:

I mean, it's only natural to cater to as many people as possible if it doesn't actually affect the quality of the content already in the game. And I'm not against stuff for soloing. Raiders need stuff to do outside of raids as well. It's more the idea that people want more and more solo content that bothers me which then turns into "Raiders has this, I want that too, but I don't want to raid!". Wouldn't a game like Skyrim be more suited to them? I'm not trying to be unreasonable, just understand why people play the game in those cases.

I see what you're saying - the main population of the game is still people that want to play together and, just because you don't want to, doesn't mean the game should be tailored to give you everything they work for.

I think the availability of so many rewards because of soloing past content doesn't help the situation - I'd expect the amount of soloable content to be enough, but I guess not!

Share this post


Link to post
Share on other sites
19 minutes ago, Blainie said:

I see what you're saying - the main population of the game is still people that want to play together and, just because you don't want to, doesn't mean the game should be tailored to give you everything they work for.

I think the availability of so many rewards because of soloing past content doesn't help the situation - I'd expect the amount of soloable content to be enough, but I guess not!

Indeed. Anyway, I don't want to be one of those elitist jerks that in turn whines about whiners getting stuff, and that wasn't my point if it seemed like that.

My one advice for people feeling this way, though: Find a good, fun, casual guild (or start your own). I was never a hardcore raider myself, just casual raider, and raiding alongside people just for the enjoyment of figuring out fights together etc is some of the most fun I've had in a game.

Share this post


Link to post
Share on other sites
On 6/10/2017 at 0:47 PM, Weltenfeind said:

Indeed. Anyway, I don't want to be one of those elitist jerks that in turn whines about whiners getting stuff, and that wasn't my point if it seemed like that.

My one advice for people feeling this way, though: Find a good, fun, casual guild (or start your own). I was never a hardcore raider myself, just casual raider, and raiding alongside people just for the enjoyment of figuring out fights together etc is some of the most fun I've had in a game.

I do think that there is an overestimation of what is actually required to see a lot of group content, such as raids, etc.

A casual, once per week guild can easily clear a normal, or even possibly heroic raid by just working together. You don't need to raid 7 times per week to clear a normal.

Share this post


Link to post
Share on other sites
3 hours ago, Blainie said:

I do think that there is an overestimation of what is actually required to see a lot of group content, such as raids, etc.

A casual, once per week guild can easily clear a normal, or even possibly heroic raid by just working together. You don't need to raid 7 times per week to clear a normal.

Honestly speaking, I think people overestimate how hard and how hardcore you have to be to clear ALL the content.

Anyone remember when those guys did ICC with blue gear only? Yeeeaaah. All it needs is a good head and good understanding of your class and the fights. You don't actually have to be hardcore for that. It's obviously a little more complicated today with a myriad of different content difficulties, but still possible I think. I guess time is more of an issue, but in that case, as a casual raiding guild, you'd just move on.

Also, just because it's a casual guild, doesn't mean it doesn't raid more than once a week. Casual raiding for me, is more the mindset of: "Let's just have fun and see how far we get tonight". No requirements for knowing tactics etc (the point should be to figure them out together, which is the fun part),

Edited by Weltenfeind

Share this post


Link to post
Share on other sites
4 hours ago, Weltenfeind said:

Also, just because it's a casual guild, doesn't mean it doesn't raid more than once a week. Casual raiding for me, is more the mindset of: "Let's just have fun and see how far we get tonight". No requirements for knowing tactics etc (the point should be to figure them out together, which is the fun part),

Yeah, similar to how when you were newer to the game, you might have actually checked your quest log to see what to do rather than just following the arrow telling you what to do! It's just another adventure to go on together!

  • Like 1

Share this post


Link to post
Share on other sites
2 hours ago, Blainie said:

Yeah, similar to how when you were newer to the game, you might have actually checked your quest log to see what to do rather than just following the arrow telling you what to do! It's just another adventure to go on together!

Thottbot did make your life a hell of a lot easier, though. :p

Share this post


Link to post
Share on other sites
19 hours ago, Weltenfeind said:

Thottbot did make your life a hell of a lot easier, though. :p

The first cave-quest finder. It was truly glorious.

  • Like 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      With 7.3 on the horizon, Blizzard did an official preview of new caster animations with videos and developer comments.
      Blizzard (Source)
      With patch 7.3 on the horizon, we thought it was time to share some updates to combat animations for several casting classes. Similar to what we did with the melee classes at the launch of Legion, these updates are all about priests, mages, Restoration and Elemental shaman, and some additional refinements to Restoration druid casting animations! We’re also continuing to work on even more enhancements for additional classes at a later point in development.
      A little over two years ago, we set our sights on revamping combat animations. The team has wanted to renovate it somehow, but what exactly does that mean? To determine the answer, our development leadership put together a small group of people to come up with a prototype of what we thought could use some cleaning up. You are currently experiencing the fruits of this work with the new melee animations. Our final goal was to create new melee moves that would make the game feel better, but not change how the game was played. During this prototype phase, we also came up with a plan for casters, but didn’t have time to put it into production until now. Let’s dig into some of the things we did.
      We hope you enjoyed this behind-the-scenes look at the new caster visual updates. We had lots of fun creating all these animations and effects and look forward to hearing your thoughts on them.
    • By Stan

      In Patch 7.3, Blizzard will be increasing the difficulty and rewards from dungeons across the board. The changes help keep dungeons relevant even at the end of the expansion.
      The following changes will be effective when Patch 7.3 goes live:
      Normal Difficulty
      Item level 845 (up from 825). Heroic Difficulty
      Item level 865 (up from 845). Mythic Difficulty
      Item level 885 (up from 865). Mythic Keystone
      Loot item level will be increased only after Antorus the Burning Throne raid opens. World Bosses
      Loot from old world bosses remains at 860. Loot from Broken Shore world bosses remains at 900. Loot from Argus world bosses in Greater Invasion Points is at 930.
    • By Stan

      Our returing player guide is stuffed with relevant information for players that haven't played WoW for a  while and they'd like to give it a go in 7.3.
      If you haven't played WoW for a while, we have a guide for you with all relevant information.
      The main goal of the guide is to keep it short and simple.
      General Tips
      In Patch 7.3, the 3rd relic slot will be unlocked immediately once you reach 110 and there's no need to complete individual campaigns all over again. (Source) You can forget about the Broken Shore content. Artifact Knowledge is now shared. All player start at AK Level 41 and will automatically gain 1 AK Level per week. Only one new Legendary item is added in 7.3. Any player that defeats Argus the Unmaker can get Insignia of the Grand Army. It's rewarded from the quest called The Death of a Titan. More details about the Netherlight Crucible can be found here. Two new factions are added in Patch 7.3: Argussian Reach & Army of the Light, both having new emissary quests. A new Heirloom with an interesting affix was added to the game.  Man'ari Training Amulet. Sacrifice 10% HP to gain 40% increased movement speed for 10 seconds. There are no plans to enable Draenor flying for those that haven't unlocked Draenor Pathfinder. Patch 7.3 Content Rollout
      Not all 7.3 content will be available on day 1.From the latest developer Q/A, the content rollout should look like this:
      Week 1
      Krokuun and the first two chapters of the Argus story will unlock.   Players will be able to unlock Krokuun World Quests. Week 2
      The second Argus zone Mac'Aree will become available and with it the third and fourth chapter of the Argus story. Once you progress through those chapters, you will gain access to Mac'aree World Quests, Kil'jaeden's Terrace World Quests and Western Mac'Aree World Quests. Invasion Points will also open. Week 3
      The last week marks the opening of Argus's last zone, Antoran Wastes. Players will gain access to Antoran Wastes World Quests, the Netherlight Crucible and the new dungeon - Seat of the Triumvirate. All you need to know at this point is that Argus has three zones and once you finish the story in each zone, you will gain access to world quests.
      Reputation Catch-up
      We datamined two Bind-to-Account items related to reputation catch-up with Broken Isles & Argus factions. Sources remain unknown for now. Nathrezim Tome of Manipulation increases rep gains with Broken Isles factions by 200% for 2 hours. The item's intended for alts and doesn't work past level 109. Demon's Soulstone can only be used on Argus and the item increases your reputation standing by 1,000 with all factions. It's good for catching up reputation with the Nightfallen. Gear Catch-up
      New Relinquished items are being added in 7.3 with a base item level of 910. (Source) All items can be purchased for 650 Veiled Argunite (a new currency from Argus World Quests). Crafted gear is now ilvl 885 and can be upgraded with Primal Sargerite via Primal Obliterum up to item level 935. Old crafted gear can't be upgraded.You can disenchant it into Chaos Crystal. There's a new shoulder enchant on Argus that will help you farm Primal Sargerite. More information can be found here. Dungeons have had their ilvl increased by 20 item levels on every difficulty. Normal: ilvl 845 (was 825) Heroic: ilvl 865 (was 845) Mythic: ilvl 885 (was 865) World Quest rewards scale up to item level 895. (Source) With the introduction of the Netherlight Crucible, you can now target specific relic types. Antorus the Burning Throne
      The raid won't open immediately with 7.3, but at a later point (probably in Patch 7.3.5). Once Antorus opens, Legendary items will have a base item level of 1,000. (Source) For more information about Patch 7.3, check out our Argus hub.
    • By Starym

       
      We're going back to Antorus to test some more bosses starting Thursday, and it's all Mythic all the time this week! We also get the first wing of LFR starting Friday.
      August 17-21 (source)
      On Thursday, August 17th and Friday, August 18th we will be conducting raid tests of Antorus, the Burning Throne. Once testing has concluded on Friday we will be testing the first wing of Raid Finder difficulty over the weekend.
      Thursday, August 17th
      Portal Keeper Hasabel - Mythic Antorus, the Burning Throne
      13:00 PDT (16:00 EDT, 22:00 CEST)
      Eonar - Mythic Antorus, the Burning Throne
      14:00 PDT (17:00 EDT, 23:00 CEST)
      Friday, August 18th
      Imonar the Soulhunter - Mythic Antorus, the Burning Throne
      13:00 PDT (16:00 EDT, 22:00 CEST)
      Varimathras - Mythic Antorus, the Burning Throne
      14:00 PDT (17:00 EDT, 23:00 CEST)
      Friday, August 18th - Monday, August 21st
      Light's Breach - Raid Finder
      As always, this testing schedule is very fluid and subject to the realities of a PTR environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
      Q: How do I get into the raid zone?
      A: In Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade Sr. in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
      Q: What character should I use to test the raid?
      A: Whichever you prefer. We will be scaling players' effective level to 110 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
      Q: How long does testing last?
      A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we're satisfied that we've received that information for a given boss, we'll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
    • By Beautyman
      Oi, mates! Let me just briefly introduce me and this guild. My name is Beautymen and I have been playing ever since WoTLK. During this great expansion I was heavily involved into raiding on Quel'Thalas. Ever since I left these days behind the sensation of raiding and progressing has been tickling my sensitive parts. Therefore, when Legion launched I came back to play with my mate Kraishan and we founded Mythic Busters.
       
      What is Mythic Busters?
      Our guild, Mythic Busters, is a friendly bunch of people from all around the world who are looking to get into raiding. Especially, when you have been gone from the game for some time, you might have lost your raiding mojo and find it hard to be re-introduced.
      This guild offers you the chance to start raiding again in Legion through a fun and relaxed way. No hard requirements, just fair and square play. We have several divisions within the guild to cater to different players. For instance, we run Mythic+ to gear up new players and currently we are building progress and farm runs through the newest raids.
       
      What makes raiding different with you guys?
      Good question, me. Well, if I might be so egocentric as to say that first of all: I believe we have created a great atmosphere within our guild. I, as a raid leader, try to entertain the raid group on Discord by keeping our nights social and fun.

      Sounds great. When do you raid?
      Right now we raid on Wednesdays and Sundays from 7:30PM (invites) till about 11:00PM server time. These raids are currently focused on ToS HC progression. On Fridays we also run a normal mode farm for alts/lowerer geared members.
       
      Awesome. Who are you looking for?
      We accept any and every social player who is either experienced or new to raiding. Just be a chill or dude or dudewoman! And of course, ready slash willing to learn.
       
      You sold me at dudewoman! How do I join?
      Feel free to respond underneath this post or whisper me ingame (Beautymen-QuelThalas or Beautyman#2868).