Stan

Ex-Serenity Members to Form a New Guild

6 posts in this topic

ZDrm0E1.jpg

Several Serenity members joined Method recently, but it doesn't seem to be the end. Slootbag confirmed on Twitch that some Serenity members (Naguura included) are forming a new guild for Mythic Tomb of Sargeras progression on Twisting Nether (EU - Horde), but haven't decided the name just yet.

According to a reddit post, they won't be competing for world firsts and instead, they're looking for a place in the Top 10 - 20. Time commitments will be 50% less than what they were in Serenity and each raider only needs to maintain 2 geared characters (down from 5).

The guild will still be hardcore and raid 7 days a week (6 hours a day) during the first weeks of ToS progression. The roster's only missing healers and recruitment may be open soon.

(Source)

Share this post


Link to post
Share on other sites

Wuha, the new guild has only 50% time commitment - and that is still 6 hours a day?

Meaning the previously had 12 hours a day, 7 days a week?

Seems a little excessive IMO.

Share this post


Link to post
Share on other sites
38 minutes ago, WedgeAntilles said:

Wuha, the new guild has only 50% time commitment - and that is still 6 hours a day?

Meaning the previously had 12 hours a day, 7 days a week?

Seems a little excessive IMO.

The World First race is about time more than anything else. No matter how good your strats may be, you need time to go through the process of trial and error that's required to beat these bosses before anyone else. No wonder Serenity had roster problems during Nighthold; you get burnt out quick. 

This new guild (which I'm half-hoping has a serious name, half-hoping has a silly name based on Sloot, Naguura, or a combination thereof) seems to be taking a much healthier approach. Compete at the top end, but don't go for World First. Stream progression to offer something no one else does, while also potentially acting as a release valve for 6 hours of pent-up stress and frustration. This also serves as somewhat of an experiment on whether streaming elite Mythic progression is interesting or worthwhile. Some people claim that Blizz should incentivize and broadcast the WF race as another "esport", but many top raiders have said it wouldn't be fun to watch. I agree with them, but we'll see how much truth there is to that with this new guild.

Edited by Bladehawk

Share this post


Link to post
Share on other sites
47 minutes ago, WedgeAntilles said:

Wuha, the new guild has only 50% time commitment - and that is still 6 hours a day?

Meaning the previously had 12 hours a day, 7 days a week?

Seems a little excessive IMO.

And that's not even including the time it takes to keep five characters geared for that level of play plus consumables, etc.

Share this post


Link to post
Share on other sites

Wow keeping 5 characters geared. That's nuts, I struggle with keeping 2 let alone 5.

Share this post


Link to post
Share on other sites
On 5/27/2017 at 9:36 PM, Bjorn said:

Wow keeping 5 characters geared. That's nuts, I struggle with keeping 2 let alone 5.

5 for beyond cutting edge mythic raiding (They all need to be able to perform at the top 1% or so). Of course even "regular" hardcore mythic raiders keep cutting edge gear on their chars for their raids, these world first guilds always go the extra mile just to squeeze out another extra ilvl, socket and if possible, leech (Any 0.5 % a healer doesn't have to heal is a blessing).

 

The real caveat in this case is having bis legendaries for all 5 classes before the raid starts with top traits on their artifacts (Although they're probably fine now with Concordance, this was a lot trickier getting to 36 traits at the start of ToT, for 5 chars.)

 

With 7.2.5 the latter will be an even larger issue IF the new legendaries end up performing better than one or more current legendaries - these guys are cutting it down to 2 so it's not terrible, but if other world first guilds also run 4-6 chars they're probably dreading the news about more legendaries getting released all the time.

 

Icy-Veins here has a really great interview post somewhere here (Probably back from 7.1.0 or 7.1.5) with one of the top class world first raiders - and they hated the artifact system on top of the legendary system. The reasoning being that, even if you're lucky to get your bis legendaries right away, you still need to grind for many, many weeks to max out the traits. Of course, again, this point is moot now as with 35+ AK, even a casual can get concordance on one character in a few weeks. ToS is probably looking close to opening around the 40 AK mark, which will mean it's going to be "effortless" for hardcore raiders to get the first 1-3 points in concordance, even if it's on 4-6 chars before ToS gets released, likely already 8-10 points during ToS release.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Adois (Illidan-US) was Limit's fifth healer. He sent his other co-healers spoofed links that forced them to disconnect to get a raid spot for himself.
      Limit is currently at 10/11M in Antorus. Jeathebelle posted a series of interesting tweets today, revealing that one of their healers DDoSed other raid members to get a raid spot.
      Placeholder for tweet 940126010703597570 He also added that the Restoration Shaman was the worst players on the roster.
      Placeholder for tweet 940126081251725312 Limit only found out, because Adois started sending short links to other healers.
      Placeholder for tweet 940131880279662592 The only healer who had clicked the link had disconnected from voice chat, discord, and the game. Adois always miraculously came online to be available at the time of the disconnects.
      Placeholder for tweet 940132077936111616 Adois has been doing this for a long time to get a spot for Avatar and Kil'jaeden in Tomb.
      Placeholder for tweet 940132413254066176 Placeholder for tweet 940145295534510086 We wish Limit the best of luck and hope that this negative experience won't affect their Mythic progress in Antorus!
    • By Starym

       
      A Mythic only phase video, many Aggramar kills and Method GM Sco explains why Argus isn't dead yet in detail.
      It's been a few days since we've checked in on the Antorus Mythic progress race, but not that much has happened since then as, thankfully, Argus is still alive! The big news is that a whole bunch of guilds got past Aggramar, resulting in us getting some footage of the Mythic-only phase of Argus the Unmaker, courtesy of Chinese guild Style War:
      You can also follow Style War live as they tackle Argus Mythic right here:

      Everything started with Finnish guilds Memento getting the World 4th on Aggramar, catching up to the standard top 3 of Method, Exorsus and Limit, followed by the above mentioned Style War, who managed to nab the Asia first as well. Bleached Bones (EU 4th)  were next on the Argus access train, followed by Alpha (Asia 2nd), ScrubBusters (EU 5th) and Easy (US/OC 2nd), and so we now have 9 guilds progressing on the probably final boss of Legion. We then have a large group consisting of 22 guilds that have downed Coven of Shivarra and are at Aggramar's door, with another 11 still fighting the Coven. Today should bring Method's Aggramar World First video, which will swiftly be followed by Limit's and perhaps Exorsus' own videos as well, so stay tuned for that.
      Today also saw Method's GM Sco reveal the very complex and intricate reason why they still hadn't killed Argus, as he explains in this video:
      As the second reset approaches, Method and Exorsus still have 2 days to make Antorus into quite an easy race, whereas Limit only have one to finish it all up before the significant influx of gear that is the 2nd round of clears. With so many bosses dying on the first and second days, it's at least a little bit of a relief that Argus wasn't that much of a pushover. Now let's see if he can salvage the entire raid by living a bit longer.

    • By joat
      Who We Are
      Tequila Sundown is a growing raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We are 5/11-Heroic 11/11-Normal Antorus, having killed every boss we've pulled.
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      Optional:
      Sundays 8:45pm PT - 11:45pm PT
      Sundays are for raiding the previous raid difficulty.

      Recruitment Needs
      DPS: YES. We badly need RANGED DPS, but exceptional melee will be considered, particularly mail.
      Healers: MAYBE. We'd like a restoration/balance druid who can dps as well as they can heal and are okay being expected to play either role.
      Tank: NO. No current needs.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you the inside picture on how we operate as a raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#6049 & saever#4432
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - French - 8/11H - www.unhuman.ca
      Unhuman is RECRUITING!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying AtBT: 8/11H, 2day, Tuesday and Wednesday 7hpm to 10h30hpm  (EAST)
      - [Raid] Baguettes & Squareheads AtBT:8/11H, 2day, Wednesday and Monday 7h30pm to 10h30hpm (EAST)
      - [Raid] Casual as Fuck AtBT:1/11H, 1day, Wednesday 7hpm to 10h30hpm (EAST)
      PvP:
      - [PvP] Unhuman RBG: 1800 rating, 1day Sunday starting at 9hpm (EAST)
       
      Community:
      - More than 450 account
      Unhuman is a performing raiding guild with multiple raid groups, it's one of the biggest, for not saying the biggest one, french community on World of Warcraft US. Unhuman has been created in December 2006 and will continue to live for a long time, Unhuman is trying to give to our raiders everything they need to be focus only on good progression!. Unhuman is always looking for new players of all kind, PvE or PvP, even with Battle pets or Archeologists or anything else you can do in the game....You will be sure to find your way with Unhuman!
      For any question...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier
    • By Jovovich
      World of Warcraft - [Horde][US-Arthas]Unhuman - Francais - 8/11H - www.unhuman.ca
      Unhuman est à la recherche de nouveaux visages qui seraient intéressés à joindre ses rangs!
      Forum: http://forum.unhuman.ca/forum/7-recrutement/
      Raiding:
      - [Raid] Undying AtBT: 8/11H, 2soir, Mardi et Mercredi 7hpm à 10h30hpm  (EST)
      - [Raid] Baguettes & Squareheads AtBT: 8/11H, 2soir, Mercredi et Lundi 7h30pm à 10h30hpm (EST)
      - [Raid] Casual as Fuck AtBT:1/11H, 1soir, Mercredi 7hpm à 10h30hpm  (EST)
      PvP:
      - [PvP] Unhuman RBG: 1800 rating, 1soir Dimanche des 9hpm (EST)
      Communauté:
      - Plus de  450 accounts
      Unhuman est plus qu'une guilde de raiding performante, c'est aussi la plus grosse communauté Francophone sur World of Warcraft US. Depuis sa création en 2006, Unhuman cherche à offrir à ses raiders un environnement de jeu qui favorise la progression et ce avec des joueurs d'excellent calibre. Nous sommes constamment à la recherche de nouveaux joueurs que ce soit PVE ou PVP, mais aussi des masters du Pet Battles, des champions de l'Archéologie ou peu importe ce qui vous branche ingame. Vous êtes donc assuré de trouver ce que vous cherchez chez nous peu importe votre style de jeu.
      Pour toutes questions...
      - http://unhuman.ca/
      - Jovovich-Arthas, Guild Master
      - Falfuris-Arthas, Officier