9 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
Free rotation has been updated with a set of new Heroes for the week of June 27.
Free-to-Play Hero Rotation: June 27, 2017
The following Heroes are on rotation this week:
Li Li ETC Zagara Butcher Kael'thas Artanis Leoric Li-Ming Azmodan Greymane Tychus (Slot unlocked at Player Level 5) Lt. Morales (Slot unlocked at Player Level 10) Anub'arak (Slot unlocked at Player Level 15) Brightwing (Slot unlocked at Player Level 20) (Source)
We present our seventh Heroes of the Storm Meta Tier List for the Malthael patch of June 2017.
Our seventh Heroes of the Storm Meta Tier List for the month of June 2017 is here!
Welcome to Icy Veins's Meta Tier List for the Malthael patch. The goal if of this list is to try and detail game's current metagame state. The prime goal of such lists is to inform players regarding popular and trending team composition drafting strategies (i.e. the drafting metagame). Although tier listings are generally the product of balance, many factors come into play when discussing the relative perceived strengths of heroes, including player regions, maps, play style, skill level, and, of course, personal perception. As such, any tier list—including this very one—should never be interpreted as gospel, but rather, as a guide to better grasp what to expect with regards to typical drafting experiences. One useful application of such lists is to allow you know which heroes to look out for in terms of practice and counterplay, ultimately improving your knowledge of the game.
Using the list
As stated above, tier lists are easy to mistake for gospel. As new strategies are discovered and experimented with, so changes the perception of the relative strengths of each hero. Tier lists still prove to be useful as a snapshot of player expectations in terms of drafting. Although it is generally considered preferable to focus on high tier heroes (Prime and Core tiers), it is important to note that Heroes of the Storm's wild character and map designs make it so that any given hero's tier position is prone to fluctuate depending on the situation at hand.
One classic example of such is that of Kerrigan on the Infernal Shrines map. Although we currently judge her to be a mid-tier hero, her drafting priority shoots up to first-pick or first-ban material on this specific map due to the nature of its objective. Certain heroes also synergise so well with each other that the sole fact of having the opportunity of drafting them together is generally enough to increase their potential. Tassadar and Tracer, for instance, are generally nightmarish to deal with for many. There are too many examples of these interactions to reasonably produce here, but we invite you to consult our guides to know exactly where and when each hero shines. The guides have been linked in the lists below for your convenience - just click any of the hero names to access them.
If you're newer to the game, also consider visiting our glossary for a comprehensive list of discrete Heroes of the Storm terms.
Additionally, a + or - sign (or several of them) indicates short-to-medium term predictions (which is to say, about a month) for tier increase(s) or decrease(s), respectively. These are often updated after significant balance patches and/or when clear trends are emerging.
Warrior Assassin Support Specialist Anub'arak↑ Genji↑ Uther↑ - Malthael (new)
Prime tier heroes are considered to be extremely strong in all situations, and show no obvious weakness. They are very often banned or picked right away, as they generally dictate the pace of most matches.
Warrior Assassin Support Specialist Arthas Falstad Auriel↑ Nazeebo Dehaka↑ Gul'dan Malfurion Probius Diablo Greymane Rehgar Sylvanas D.Va Li-Ming Tassadar↑↑ Johanna Thrall Muradin Valla Sonya Zeratul Varian (Tank) Zarya Core tier heroes are strong in a wide variety of situations and have few counter-picking possibility. They should form the core of your team, and be picked after Prime Tier heroes have been distributed.
Warrior Assassin Support Specialist Artanis↓ Alarak Brightwing↓ Abathur↑ Chen Chromie Kharazim Azmodan E.T.C. Jaina Li Li Gazlowe Leoric Kael'thas Lt. Morales Zagara↑ Stitches↑ Kerrigan Lúcio Rexxar Lunara Tyrael↑ Ragnaros↓ Samuro↓ The Butcher Valeera Varian (Damage) Zul'jin Viable tier heroes are generally well-rounded that have either fallen out of favour, or, inversely, are on the rise in popularity, due to the current Prime tier contenders.
Warrior Assassin Support Specialist Cho'gall Cassia Tyrande↓ Medivh Cho'gall Murky Illidan Sgt. Hammer Nova Xul Raynor↓ Tracer Tychus Niche tier heroes have niche application on certain maps or for certain team compositions. They are generally picked to "round out" your team composition when your team composition is missing out on key components, such as a "jungler" (mercenary camps), a solo laner, or solid waveclear.
The Lost Vikings↓ Bottom tier Heroes are deemed to be either considerably weaker than the majority of other Heroes, or much more challenging to play properly. Although they may situationally shine, these Heroes are generally avoided by most players.
Malthael's initial PTR feelings were mitigated, with most players claiming he was meh-to-balanced, and myself generally praising his power, only to be met with general anti-oxy snark (I'm used to, it whatever). Still, I opted to be conservative for this list. Wrongly so. The Aspect of Death is currently dominating overall win rates by a fair margin, though we are in a meta that is generally dominated by tanks, his prey of choice. I feel that Malthael's initially weak appraisal stemmed from a misjudged ability to actually threaten things that aren't tank. Still, is Malthael's success a result of the current metagame, or is instead due to the general playerbase's inability to dodge a slow-moving wave of death? Probably both. I'm looking forward to the Lunaras and Vallas of this world to put a figurative stake into our kite-sensitive friend's win rates, or, at least, avoid drafting two tanks and then some more melee into him. Until then, we'll see him a lot. And then some; his laning is great, and he's pretty useful for mercenaries, bosses, and a couple of map objectives. And read the guide!
The usual Weekly Collection was updated with new items available starting June 27.
Next week's Collection Update will take begin on Tuesday, June 27! Check out the new list of featured items and Hero discounts below: Upcoming Hero Sales
Raynor — Sale Price: 150 Gems Malfurion — Sale Price: 150 Gems The following Skins and Mounts will enter the Featured Item Rotation, and will be unlockable using Gems until next week's Collection Update:
Upcoming Featured Skins
Brass Special Ordnance Raynor Shadow Sgt. Doomhammer Bone Herald of N'Zoth Alarak NeonCyb'arak Anub'arak Upcoming Featured Mounts
Saddled Horse Magic Carpet
This week’s Heroes Brawl is Silver City! Battle against the enemy team on this single-lane Battleground featuring a familiar design straight out of the High Heavens, Mercenary Camps ready to be swayed to your team’s favor, and tons of action. Queue up, choose your hero, and try your best to send the enemy team to the Burning Hells!
SILVER CITY BRAWL
Shuffle pick - Choose from one of three Heroes before entering the battle. Standard play - no talent or level restrictions. The first team to destroy the enemy Core wins! Rewards:
Complete two matches of the Silver City Brawl to earn a Loot Chest! Find out more about the new Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.
The Heroes of the Storm Global Competition will go through some changes for its second phase.
First of all, regional restrictions will be placed for those who want to participate in HGC. Players who compete in Major regions (EU, NA, KR or CN) must actually reside in their respective region for at least six months. Players who have competed in Major regions can move to Minor regions without any penalty.
Roster changes will be put under control, since there will be three specific periods when teams can: a) release players (6 - 13 November), b) acquire players (14 - 21 November) and c) approve of players (November 22 - 23).
As far as Open Division playoffs are concerned, they will change to an eight-team, three-day, double elimination tournament from a 16-team, two-day, single elimination tournament.
Lastly, there are changes to tiebreakers and broadcast times.
Starting with Week 1 of Phase 2, new changes will be applied to the HGC. We have highlighted some of the biggest changes below.
Players who have competed in or live in one of the Major regions (CN, EU, KR, or NA) must move to and live in the desired other Major region for 6 months before they can compete there. Players who have competed in or live in one of the Major regions (CN, EU, KR, or NA) may move to a Minor region (ANZ, LATAM, SEA, TW) without penalty and may begin playing immediately. Players who have not competed in and do not live in one of the Major regions (CN, EU, KR, or NA) may move to a Major region (CN, EU, KR, or NA) without penalty and may begin playing immediately. Roster changes
Have been split into three parts. Release - November 6-13 Acquisition - November 14-21 Approval - November 22-23 Tie Breaker Rules
Match > Head to Head > Games > 3-0s > 3-1s > Tiebreaker Bo5 Included a detailed breakdown of the tie breaker rules Added 3-plus-way tie language Broadcast
Moving times of second match for each region up thirty minutes each day, from 11:30 a.m. PT to 11:00 a.m. PT and 4:30 p.m. PT to 4:00 p.m. PT. Open Division
Changing Open Division Playoffs from a 16-team, two-day, single elimination tournament - to an eight-team, three-day, double elimination tournament. Due to this change the point system has been restructured. You can find the full Phase 2 rulebook here, and the calendar for Phase 2 on our schedule page by clicking on the dropdown on the left of the timeline and selecting 'Phase 2'.