Stan

Recent Actions Against Real-Money Raid Clears

Sign in to follow this  

13 posts in this topic

bw0wz3J.jpg

Blizzard has recently taken action against accounts that were actively involved in and/or advertising of in-game raid/dungeons clears in exchange for real money.

Such behavior is a clear violation of the Terms of Service and won't be tolerated. On the other hand, buying such service with gold is perfectly fine and won't get you're account suspended.

Blizzard LogoBlizzard (Source)

We’ve recently taken action against a number of accounts that were actively participating in and/or advertising the sale of in-game raid or dungeon clears in exchange for real-world currency. Such behavior is a clear violation of the World of Warcraft Terms of Use.

As a reminder, in order to ensure fair play and competitive integrity, we’re continuing to closely monitor these and other activities that violate the Terms of Use. This includes selling in-game services for real money, exchanging accounts or characters, and other violations. This includes violations done with the intention of gaining a competitive advantage in raid progression (such as the purchase or transfer of geared characters or accounts between owners).

Note that while selling assistance with obtaining items, achievements, PvP rating, or other in-game benefits for real-world currency is against the Terms of Use, selling those things in exchange for in-game gold is perfectly legitimate. Players should not feel as though participating in a “gold run” is going to result in negative action taken against their account.

We’re disappointed to see members of the raiding community participating in behavior that clearly violates the Terms of Use, and want to be clear that such activities will not be tolerated.
  • Like 1

Share this post


Link to post
Share on other sites

i mean the only difference between that and gold runs is blizz not getting a cut on the token sales, otherwise they are saying they are fine with it XD

"paying for raid carries is immoral, wrong, and against our TOS, unless we get a cut, then its fine XD"

*because no-one actually earns the gold via market place or really well written gold making guides on awesome websites*

  • Like 1

Share this post


Link to post
Share on other sites
22 minutes ago, demonardvark said:

i mean the only difference between that and gold runs is blizz not getting a cut on the token sales, otherwise they are saying they are fine with it XD

"paying for raid carries is immoral, wrong, and against our TOS, unless we get a cut, then its fine XD"

*because no-one actually earns the gold via market place or really well written gold making guides on awesome websites*

While I agree with you, I still don't understand the interest in selling raid boss down ???

It's not like [Achivement unlock] *boom b*tch everywhere* 

And where is the feeling of greatness and satisfaction when you defeat the last boss ?

But then again if there is demand there is offer...

I think they should condemn both.

  • Like 1

Share this post


Link to post
Share on other sites

There are many people who earn millions on the AH that lack the skill, have a disability or lack the time  ect to raid in a static group.

There should always be legitimate ways to exchange goods or services such as this and using earned in game gold from AH or wow token gold to buy a raid clear or mythic clear should be there for people, This sort of stuff happens in the real world daily so no dont ban legitimate practices such as these.  

Also using real world money is a completely different thing and should be against TOS because it endangers the community.

Saying blizz just wants a cut of the pie is not a bad thing because they develop the game and dont want to alienate a massive portion of the community that buy runs legitimately and allow the good players to play for free or feel good about themselves because of the gold they earn.  

Share this post


Link to post
Share on other sites
1 hour ago, demonardvark said:

i mean the only difference between that and gold runs is blizz not getting a cut on the token sales, otherwise they are saying they are fine with it XD

"paying for raid carries is immoral, wrong, and against our TOS, unless we get a cut, then its fine XD"

*because no-one actually earns the gold via market place or really well written gold making guides on awesome websites*

I think it's more that the transactions happen outside of the game and can't be monitored.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Eukray said:

And where is the feeling of greatness and satisfaction when you defeat the last boss ?

I think it's one of those things where people have more money than sense, but I can understand the temptations behind it. Imagine being in the shoes of a main tank or healer in a raiding guild that isn't cutting edge, but makes a good go at it; the officers agree that the main tanks or whomever could do a couple of boosted with loot runs so that the whole guild can then go on and get by whichever boss is stonewalling them or creating social and chain of command fractures within larger guilds. 

I am against using real life money as a rule however, as it entails many different dangers that Blizzard must protect itself and it's customers from, such as account sharing and exchange of bank details and so forth. One of the other problems is that the value of gold in the game has become pretty inflated these days. How much value do you put on a boost when you already have hundreds of thousands of gold in your personal and guild bank? 

Share this post


Link to post
Share on other sites
38 minutes ago, friendly said:

There are many people who earn millions on the AH that lack the skill, have a disability or lack the time  ect to raid in a static group.

There should always be legitimate ways to exchange goods or services such as this and using earned in game gold from AH or wow token gold to buy a raid clear or mythic clear should be there for people, This sort of stuff happens in the real world daily so no dont ban legitimate practices such as these.  

Also using real world money is a completely different thing and should be against TOS because it endangers the community.

Saying blizz just wants a cut of the pie is not a bad thing because they develop the game and dont want to alienate a massive portion of the community that buy runs legitimately and allow the good players to play for free or feel good about themselves because of the gold they earn.  

While I understand that some sell those things to make gold that will pay they playtime and that some can't raid, I still find this disappointing since making gold is just configuring an add-on that makes gold for you.

Raiding should be about challenging yourself and your friends/guildmates, not about having gold. 

Share this post


Link to post
Share on other sites
1 minute ago, Plergoth said:

I think it's one of those things where people have more money than sense, but I can understand the temptations behind it. Imagine being in the shoes of a main tank or healer in a raiding guild that isn't cutting edge, but makes a good go at it; the officers agree that the main tanks or whomever could do a couple of boosted with loot runs so that the whole guild can then go on and get by whichever boss is stonewalling them or creating social and chain of command fractures within larger guilds. 

I am against using real life money as a rule however, as it entails many different dangers that Blizzard must protect itself and it's customers from, such as account sharing and exchange of bank details and so forth. One of the other problems is that the value of gold in the game has become pretty inflated these days. How much value do you put on a boost when you already have hundreds of thousands of gold in your personal and guild bank? 

Well then you can run high mythic + runs with pugs but all you are going to see there is "Boost key +15 bring your key".

I don't see boosting as a good thing at all. It makes both parts happy I understand this but I think you aren't playing a game anymore.

I don't see any fun in paying to get stuff done, this is a "pay to win" 

Share this post


Link to post
Share on other sites
2 hours ago, demonardvark said:

i mean the only difference between that and gold runs is blizz not getting a cut on the token sales, otherwise they are saying they are fine with it XD

"paying for raid carries is immoral, wrong, and against our TOS, unless we get a cut, then its fine XD"

*because no-one actually earns the gold via market place or really well written gold making guides on awesome websites*

 

You're criticizing Blizzard for doing what ever other gaming company in the world (almost) does. You're completely missing why companies do this. Fraud. There is no way to Blizzard to follow up if some Chinese company sold you a ToS run and never delivered on what they sold you. With a gold base transaction Blizz can see in the chat log what was offered and see in the transaction log how much changed hands and when. Blizzard doesn't want you to never play WoW again because you paid $20 to get a ToS run and wasted your money.

Share this post


Link to post
Share on other sites
13 minutes ago, Thorosofbeer said:

 

You're criticizing Blizzard for doing what ever other gaming company in the world (almost) does. You're completely missing why companies do this. Fraud. There is no way to Blizzard to follow up if some Chinese company sold you a ToS run and never delivered on what they sold you. With a gold base transaction Blizz can see in the chat log what was offered and see in the transaction log how much changed hands and when. Blizzard doesn't want you to never play WoW again because you paid $20 to get a ToS run and wasted your money.

actually it was meant to be an ironic statement poking fun at all the various discussions that came up since blizz introduced the token system. there's been more than a couple discussions about people opinions on it, so in this case i wanted to be the first to whine and beat people to the punch XD. 

1 hour ago, Eukray said:

Raiding should be about challenging yourself and your friends/guildmates, not about having gold. 

This ^ has always been my opinion on at least paying for carries. If you are attempting to be a raider the loot and mounts that follow are the point in playing the game, you drop some money on them, get full mythic gear yay you, what's the point in playing now? its like using a gameshark on a new pokemon game to catch them all at once the point is gone. Now, i can see other places where the real world to virtual money comes in being more sensible, ESO does a good job with it (if not a bit too excessive). You can fast forward some things with real money, i can grind 50 hours to buy a house or just give you 15 bucks, the house is not a main part of the game just extra stuff. So real money for extras makes sense for extra things, vanity items ie maplestory, but to use it to "complete" the game, removes the point in playing to me. 

Share this post


Link to post
Share on other sites
7 hours ago, friendly said:

There are many people who earn millions on the AH that lack the skill, have a disability or lack the time  ect to raid in a static group.

 raises hand

Share this post


Link to post
Share on other sites
On 6/27/2017 at 10:10 AM, Eukray said:

I still find this disappointing since making gold is just configuring an add-on that makes gold for you.

And which add-on is this?

Share this post


Link to post
Share on other sites
On 02/07/2017 at 2:10 AM, Granis said:

And which add-on is this?

Trade Skill Master. I wonder if the name is sarcastic x) much skill, very master wow

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      A look at the remaining battle pets added in Patch 7.3.
      Raiding with Leashes V: Cuteaclysm is coming and we did a preview of all new pets obtainabable from Cataclysm raids here. In another article we looked at Naxxy and Model D1-BB-L3R. Now's time to explore the rest of the pets added in Patch 7.3.
      Achievements
      Felclaw Marsuul from Family Fighter.
      Argus Zones
      Antoran Wastes
      Antoran Bile Larva Antoran Bilescourge Cross Gazer from A Pile of Intact Demon Eyes Rebellious Imp Uuna
      Mac'Aree
      Arcane Gorger Felcrazed Wyrm Grasping Manifestation Pygmy Marsuul Skyfin Juvenile Void Shardling Voidstalker Runt Warpstalker Runt
      Krokuun
      Bile Larva Bilescourge Flickering Argunite
      Egg (from Fel-Spotted Egg (5 days hatch time)
      Docile Skyfin  Fel-Afflicted Skyfin
      N/A
      Golden Retriever (Source: PH)
      Professions
      Fel Lasher (Herbalism) Fossorial Bile Larva (Skinning) Ghost Shark (Fishing)
      Reputation
      Orphaned Marsuul (Argussian Reach Honored)
      Winter Veil
      Globe Yeti
    • By Stan

      Two weeks ago, Blizzard started the PvP Like a Pro series, where they talk to world best Arena players. The first part was about finding the right partners and the second discussed team composition. Part 3 is devoted to effective practicing.
      Blizzard (Source)
      Part 3 - Practicing Effectively
      Minpojke of team Northern Gaming Blue has achieved rank one in Arena every season since 2011. His current squad has been playing together for more than two years, and came third in the Global Finals at BlizzCon 2016. With his help, we’ve built a five-step guide to help you practice like a pro!
      Synergy - Align Your Team
      Before setting out on your quest to the top, make sure you’re “aligned as a team,” says Minpojke. Like in any group activity, “it’s very important that everyone has the same goals and the same drive to do what it takes to win.” Make sure your team shares similar ambitions, and is aligned on how much effort will be required to achieve them. And of course, make sure you have similar gaming schedules so you can play and practice together!
      Atmosphere - Stay Positive
      It’s important to have a good atmosphere while playing. Minpojke says, “If you and your group get along and even become friends, you’ll like playing and actually learn more as well.” Be sure that the mood stays positive so that you can enjoy competing and improving together. It’s much easier to keep a team motivated if you’re all having fun—it’s a game after all!
      Stated more simply, Minpojke says, “It’s easy to win as a team—in the sense that it’s easy to be happy and celebrate—but if you’re capable of losing together, then you’ll be a great team.”
      Strategy - Know the Meta
      When it comes to making practice effective, Minpojke feels it’s a priority to stay up to date with the current meta. He told us that the best way to do this is to follow tournaments, high-level Arena streams, and the PvP Leaderboards to see which classes are on top.
      “It’s quite easy to keep up with the meta. Watch streams to see what the pros are playing, and track the ladder to see which classes and compositions are at the top. And don’t forget to follow tournaments to see the best comps shine.” Once you’re confident in what you want to play, it’s time to queue up! As FabsS discussed in our previous interview, Minpojke says that it’s important to set your win condition before the gates open. “Ask what you want to achieve as a team; will you focus on a lot of CC or try to draw out the game longer?” Since you know what matchup you’ll be playing against, you can start to ask these questions and develop your strategy.
      Analysis - Review Your Games
      If your setup supports it, Minpojke recommends recording as many sessions as you can—they’re much more valuable then looking at a damage meter. He says that the first objective is to see if you followed your game plan. Did you stick to it? Did it work? If the answer to either of these questions is no, you need to work on executing the plan better in future or possibly changing it up all together.
      Watching your own recordings is also a chance to highlight individual mistakes. As Minpojke says, “Always stay self-critical, and always look for ways to improve—you’ll notice pretty quickly your most crucial and common mistakes.” While Minpojke emphasizes that “losing is arguably the best way of learning,” he also reminded us that “it’s very important to recognize when you do well.” Think positively here: no one can play the perfect game, but there are often good takeaways to be emulated going forward.
      Reviewing recordings of his gameplay is a regular part of Minpojke’s routine, as well as discussing previous matches with his team between games while queueing. You can learn from a win as well as a loss!
      Execute - Implement Your Analysis
      After watching the replays, it’s time to set your goals. Decide what you want to focus on, and “make plans before you queue for a session.” If there was a specific matchup you were struggling with, you can discuss plans for how you’ll react to it next time.
      In some instances, it could be worth writing some notes, especially if you have many things to focus on versus many compositions. Minpojke equated it to studying for a test, “Practice it, and read it over and over until it sticks in your head.”
      Minpojke attended his first BlizzCon with current teammate Zunniyaki in 2013, finishing in second place. Northern Gaming Blue are the defending European Champions, and with nine BlizzCon appearances between their players, they’re one of the most experienced rosters in the field.
      You can watch Minpojke and Northern Gaming Blue compete live at gamescom from August 23-26. For the full details on when and where you can watch, head on over to our European Championship Finals blog.
    • By Vlad
      This thread is for comments about our Army of the Light Reputation Farming guide.
    • By Stan

      With 7.3 on the horizon, Blizzard did an official preview of new caster animations with videos and developer comments.
      Blizzard (Source)
      With patch 7.3 on the horizon, we thought it was time to share some updates to combat animations for several casting classes. Similar to what we did with the melee classes at the launch of Legion, these updates are all about priests, mages, Restoration and Elemental shaman, and some additional refinements to Restoration druid casting animations! We’re also continuing to work on even more enhancements for additional classes at a later point in development.
      A little over two years ago, we set our sights on revamping combat animations. The team has wanted to renovate it somehow, but what exactly does that mean? To determine the answer, our development leadership put together a small group of people to come up with a prototype of what we thought could use some cleaning up. You are currently experiencing the fruits of this work with the new melee animations. Our final goal was to create new melee moves that would make the game feel better, but not change how the game was played. During this prototype phase, we also came up with a plan for casters, but didn’t have time to put it into production until now. Let’s dig into some of the things we did.
      We hope you enjoyed this behind-the-scenes look at the new caster visual updates. We had lots of fun creating all these animations and effects and look forward to hearing your thoughts on them.
    • By Stan

      In Patch 7.3, Blizzard will be increasing the difficulty and rewards from dungeons across the board. The changes help keep dungeons relevant even at the end of the expansion.
      The following changes will be effective when Patch 7.3 goes live:
      Normal Difficulty
      Item level 845 (up from 825). Heroic Difficulty
      Item level 865 (up from 845). Mythic Difficulty
      Item level 885 (up from 865). Mythic Keystone
      Loot item level will be increased only after Antorus the Burning Throne raid opens. World Bosses
      Loot from old world bosses remains at 860. Loot from Broken Shore world bosses remains at 900. Loot from Argus world bosses in Greater Invasion Points is at 930.