Damien

LoN Spirit Barrage Witch Doctor

21 posts in this topic

This thread is for comments about our LoN Spirit Barrage Witch Doctor Build Guide.

Share this post


Link to post
Share on other sites

Minor note, build says Belt of the Trove in the Cube, but the guide later amends that as the belt of transcendence.  Just fyi

 

Neat build :)

Share this post


Link to post
Share on other sites
On 10/07/2017 at 9:13 AM, Guest Swampland waders said:

Why are you choosing Swampland Waders when we're not using sacrifice?

For the damage bonus, (refer to the gear section).

 

/quote

Swamp Land WadersSwamp Land Waders are a well-known addition to LoN Witch Doctors, who completely disregard the SacrificeSacrifice properties of the item for the universally useful elemental damage roll.

 

Share this post


Link to post
Share on other sites
On 10/07/2017 at 8:13 AM, Guest Swampland waders said:

Why are you choosing Swampland Waders when we're not using sacrifice?

Because of the +% elemental damage... This is a LoN build.

Share this post


Link to post
Share on other sites
3 hours ago, Guest Correction said:

The skill reference should have the Cloud of Insects rune instead of Pestilence for Locust Swarm

Thanks for pointing this out!

Share this post


Link to post
Share on other sites

Nice guide.

Just one curious question.

Why Phlebotomize rune for Spirit Barrage in the group build?

We already have it from Voo's Juicer legendary property.

Is that just no other available rune is relevant (for example Manitou).

 

Share this post


Link to post
Share on other sites
On 7/19/2017 at 4:10 PM, Guest Mirsset said:

Is that just no other available rune is relevant (for example Manitou).

Correct! The remaining runes either change the element or the mechanics of the skill, so it works out the best to simply double up on a rune you already have.

Share this post


Link to post
Share on other sites
On 7/27/2017 at 0:36 AM, Deadset said:

Correct! The remaining runes either change the element or the mechanics of the skill, so it works out the best to simply double up on a rune you already have.

Wouldn't the Phantasms still deal cold damage even if the Well of Souls rune is used? The extra spirits would add more life and mana per hit.

Share this post


Link to post
Share on other sites

What passive 5 passive skills should be activated (including the 5th one supplied by the Hellfire Amulet)? Can you have Rush of Essence as one of your selected passive skills and as the passive skill on your Hellfire Amulet?

Share this post


Link to post
Share on other sites
13 hours ago, Guest Guest Question said:

What passive 5 passive skills should be activated (including the 5th one supplied by the Hellfire Amulet)? Can you have Rush of Essence as one of your selected passive skills and as the passive skill on your Hellfire Amulet?

Passives never stack so whatever is on your Hellfire AmuletHellfire Amulet should not be part of your 4 active passives.

Share this post


Link to post
Share on other sites

Thanks for the information! I was confused because it mentions using Rush of Essence for the slot that the Hellfire Amulet frees up, but Rush of Essence was already listed as one of the four selected passive skills. I guess I am wondering what is the best passive skill for this build (outside of the four listed)?

Share this post


Link to post
Share on other sites
On 2017-09-14 at 2:24 AM, Guest Guest Question said:

I guess I am wondering what is the best passive skill for this build (outside of the four listed)?

The most common and recommended passive outside the four listed ones is Spirit VesselSpirit Vessel so you can avoid any downtime if misclicks or any other unfortunate events occur!

Share this post


Link to post
Share on other sites
17 hours ago, Guest hreaper said:

In the Greater Rift Group Progress tab, how do you use Sacrifice without summoning zombie dogs?

The rune Grasp of the DeadGrasp of the DeadDeath Is LifeDeath Is Life spawns dogs to sacrifice.

Edited by Arkpit

Share this post


Link to post
Share on other sites

You should swap the Barber and Voo's Juicer around, you are missing out the bonus Spirit Barrage damage provided on it by not equipping it. 

Share this post


Link to post
Share on other sites
19 minutes ago, Guest Shaggy said:

You should swap the Barber and Voo's Juicer around, you are missing out the bonus Spirit Barrage damage provided on it by not equipping it. 

Do you mean in the Speed farming variation? If so, the build already provides sufficient damage, so lowering Spirit WalkSpirit Walk cooldown to take advantage of the SeveranceSeverance rune's bonus mobility through Nemesis BracersNemesis Bracers + In-geomIn-geom is preferred, and since you want The BarberThe Barber for stronger AoE, there isn't really space for Voo's JuicerVoo's Juicer.

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Vlad
      This thread is for comments about our Zek'voz raid guide.
    • By Vlad
      This thread is for comments about our Zul raid guide.
    • By Damien
      This thread is for comments about our Elemental Mage Guide.
    • By Stan
      Season 15 is now live, but players are not receiving two Horadric Caches from bounties as intended. Blizzard yesterday acknowledged they've pushed out a hotfix to fix the issue for PC. Console players, however, will need to wait a bit longer before the fix is deployed to PS4 and Xbox.
      Season 15 started on Friday and the second Themed Season titled "Boon of the Horadrim" doubles the amount of Horadric Caches from Bounties.
      Check out our Season 15 Compendium for more details!
      Blizzard (Source)
      Hey all, quick heads up: we're aware of this issue, and working on a hotfix which we're aiming to push out as soon as possible (aiming to push live within the next hour, though this may shift).
      Sorry for the inconvenience, and thanks for your patience in the meantime!
    • By Deadset
      If you're playing in Season 15, this is the place to find the best builds!
      The 15th Season of Diablo continues the seasonal thematic concept, bringing the Boon of the Horadrim this time around. For the duration of Season 15, all Horadric Caches earned from bounties will be doubled. We've put together the best builds for each class to make it easier for you to choose what to play.
      Greetings, fellow denizens of Sanctuary! The 15th Season of Diablo continues the seasonal thematic concept, bringing the Boon of the Horadrim this time around. For the duration of Season 15, all Horadric Caches earned from bounties will be doubled. This is a potent bonus, bringing gear perfection through reforging much faster and earlier this time around. It also places a big emphasis on polishing your bounty farming build. 
      -Deadset
      Why is Patch 2.6.1 a Great Time to Come Back?
      Patch 2.6.1 sees one of the biggest rebalancing efforts to the game since Patch 2.4, the strongest content Patch of the Reaper of Souls cycle. It builds on every good foundation set by it (class diversity, options for underused skills, the introduction of mechanically interesting items) and skyrockets it to post-2.6 damage standards. If you have ever craved a patch where multiple builds are considered top tier GR pushers and practically dozens of combinations are completely capable endgame farmers, this is the one.
      Basics Guides and Conquest Guides
      Before moving on to class impressions and recommendations, I just want to give a quick pointer to the new basics and conquest guides that I compiled recently. If you are new to the game, returning after a long break, or simply have friends that you want to get into Diablo, give those a read:
      Beginner Seasonal Guide - an introduction to Seasons, efficient leveling, crafting and gearing; Bounty Farming Guide - how, when, which bounties to do and the builds to do them with; Regular "Nephalem" Rift Farming Guide - quantity, quality, and methods for Torment rifting; Greater Rift Farming Guide - rewards, competition and strategic considerations for GRs; Conquest Guides for Season 15 - the fast track to the Seasonal Journey completion. As a guide hub, Icy Veins receives a ton of messages on a regular basis for topics like these - I hope they are of use to the community and answer a lot of questions for Seasons to come!
      Barbarians
      Beginner's Guide to Barbarians - Levels 1-70 and Guide with the Starting Set, Wastes - A guide that will take you through the leveling process efficiently and optimize your Season 15 Barbarian with the Haedrig's Gift free set. Immortal King (or Raekor) - Hammer of the Ancients Endgame Build  - A top tier, visceral build that emphasizes melee devastation and pulverizes his enemies to the ground with Hammer of the Ancients. Support Barbarian - Group-oriented build that the entire team depends upon for scouting, long-range monster pulls and protection from harmful crowd control affixes. Raekor - Furious Charge Endgame Build  - A spec that mixes the powers of two sets, combining the all-around utility of IK with the agile Furious Charge devastation of Raekor. Might of the Earth - Earthquake Endgame Build - This spec favors devastating large areas over precise shots, exerts a masterful control over the battlefield and sports a very satisfying rotation. Wrath of the Wastes - Whirlwind Endgame Build  - With a playstyle distilled to its simplest essence, the build opens runs with  Whirlwind and mows enemies down in endless, spinning destruction. Seismic Slam Barbarian - a ruthless visual feast of a build, this cold-focused Barb spec is surprisingly tough and efficient. Frenzy/Thorns Legacy of Nightmares  - More durable than most Barb builds, this spec nails the brutal hand-to-hand melee feel, slicing enemies at incredible speeds. Rend Immortal King  - Nearly forgotten, but certainly not powerless, this exotic build bleeds enemies dry with the DoT powers of Rend. Crusaders
      Beginner's Guide to Crusaders - Levels 1-70 and Guide with the Starting Set, Roland  - A guide that will take you through the leveling process efficiently and optimize your Season 15 Crusader with the Haedrig's Gift free set. Akkhan - Condemn Endgame Build - This build is the embodiment of the melee spellcaster fantasy, exerting powerful crowd control over monsters and decimating them in waves of holy destruction. Akkhan - Blessed Shield Endgame Build  -  This build plays on the archetype of using the shield as a weapon, charging it with holy might and reaping an entire field of demons with a single, mighty toss. Akkhan - Holy Shotgun Endgame Build  - The Holy Shotgun Crusader is a tanky, impenetrable bulwark of steel that absorbs blows and retaliates in blasts of pure, radiant vengeance.  Blessed Hammer Seeker of the Light - The reigning champion of many Seasons, the Hammerdin build is still a beast in terms of AoE damage and solo GR pushing potential. Thorns Invoker  - Likely the tankiest build in the game that is able to push into GR110+. Tough, focused and dead simple, this build almost Thorns itself to the absolute endgame. Sweep Attack Rolands  - This Crusader build revels in high-density rifts, shredding demons to pieces with the highest attack speed possible to the class. Bombardment Legacy of Nightmares  - The Bombardment Crusader spec takes assorted legendary items into a highly mobile, auto aiming and visually spectacular Thorns combination. Shield Bash Crusader - your best bet if you want to pound demon heads in Greater Rifts, if a bit on the clunky side. Demon Hunters
      Beginner's Guide to Demon Hunters - Levels 1-70 and Guide with the Starting Set, Unhallowed Essence  - A guide that will take you through the leveling process efficiently and optimize your Season 15 Demon Hunter with the Haedrig's Gift free set. Natalya/Marauder Sentry Endgame Build - This build focuses solely on the Sentries, providing Demon Hunters with a cold, calculating playstyle cloaked behind a wall of turrets and animal companions. Unhallowed Essence - Multishot Endgame Build  - This build embodies the lone, brooding archer that reaps entire screens worth of demons in massive, fiery bursts of arrows. Marauder - Multishot Endgame Build - the Sentry-based mirror of the multishotting AoE love, this is a timing-intensive, but hugely rewarding build. Marauder - Cluster Arrow Endgame Build  - Requiring a deep understanding of DHs - the need for positioning and strategic companion placement - this build rewards you with great GR potential. Natalya - Rain of Vengeance Endgame Build  - This build transforms the elegance of Strafe into a potent tool that resets the cooldown of Rain of Vengeance, resulting in a potent, bursty playstyle. Shadow - Impale Endgame Build  - The Impale build emphasizes on singling out and bursting down priority targets, resulting in a ninja-like, elite hunting playstyle. Grenades Unhallowed Essence  - A deceptively simple build, whose sustained grenade damage and tanking potential outdoes many of its flashier counterparts. Fan of Knives Legacy of Nightmares  - One of the more exotic specs in the game, the LoN FoK build thrives at low health values and turns them to its own advantage - playing with permanent crits. Chakram Demon Hunter - the ninja star-throwing counterpart to multishotting builds, with comparable AoE and more fun visuals. Monks
      Beginner's Guide to Monks - Levels 1-70 and Guide with the Starting Set, Raiment - A guide that will take you through the leveling process efficiently and optimize your Season 15 Monk with the Haedrig's Gift free set. Sunwuko - Wave of Light Endgame Build  - This unique ranged Monk playstyle blows demons up in screen-wide, incinerating beams of searing light. Support Monk  - Group-oriented build that the entire team depends upon for healing, short-range monster pulls and damage reduction from regular attacks. Uliana - Seven-Sided Strike Endgame Build  - Widely regarded as the most satisfying build of the class, Uliana enriches the Seven-Sided Strike visual with Exploding Palm detonations. Raiment Shenlong - Generator Endgame Build  - The Monk's bread and butter, this build pummels enemies into the ground with the sheer might of the primary fist attacks. Sunwuko - Lashing Tail Kick Endgame Build  - Building on the classic Monk image, this spec jump in, whirlwind kicks the demons' teeth in, and jump to the next pack of monsters. Tempest Rush Monk - a fun and under-appreciated build that balances the fluidity of rushing through enemies with some carefully timed bursts. Exploding Palm/Mystic Allies Inna  - In this Monk take on a summoner build, you rally spiritual fighters at your side that burst entire groups of enemies with Exploding Palms. Necromancers
      Beginner's Guide to Necromancers - Levels 1-70 and Guide with the Starting Set, Rathma - A guide that will take you through the leveling process efficiently and optimize your Season 15 Necromancer with the Haedrig's Gift free set. Pestilence or Trag'Oul - Corpse Lance  - This build alternates long scouting sessions while waiting on cooldowns with the utter devastation once Devour meets Land of the Dead. Rathma - Skeletal Mage - If you like to keep a tight rein on your minions with precise commands, leading the menagerie of undead at your side in a resource-fueled frenzy, this build is the one for you. Command Skeletons Inarius  - Turning the skeleton warriors into a vicious, unrelenting superior to Bane of the Stricken, this build is a Necromancer's one-way ticket to the absolute endgame heights. Generator Necromancer - a unique take on Inarius gameplay, focusing on lightning-fast scythe attacks and intensive resource interplay. Skeletal Mages Trag'Oul  - This is the alternate take on the Mages build, specializing in extreme speed farming, while still offering capable GR pushes. Bone Storm Inarius  - While it took an undeniable nerf, this build is still one of the most relaxing, farming-appropriate melee builds of Necromancers. Corpse Explosion Inarius  - An underappreciated offshoot to the close range Inarius variants, this build is among the most visually appealing and satisfying Necromancer builds out there. Witch Doctors
      Beginner's Guide to Witch Doctors - Levels 1-70 and Guide with the Starting Set, Helltooth  - A guide that will take you through the leveling process efficiently and optimize your Season 15 Witch Doctor with the Haedrig's Gift free set. Arachyr - Firebats Endgame Build  - Requiring minimal upkeep, this build spins a circular, no-aiming-required wave of Firebats obliteration around you. Simple, neat, and utterly effective. Helltooth - Gargantuan Endgame Build  - This staple summoner build offers laid-back playstyle with automated minions, excellent sustain and protective options, and even some space for crowd control. Jade Harvester Endgame Build  - One of the oldest examples of interesting set execution, this melee spellcaster trades the safety of range and hexes for aggressive dives and DoT consumption. Zunimassa Gargantuan Endgame Build - This build thrives behind a thick wall of Fetish summons and is accompanied by lumbering, destructive Gargantuan brutes in a pure minion playstyle. Legacy of Nightmares Spirit Barrage Endgame Build  - Emerging from a convergence of obscure mechanics, this build offers a unique, spell-heavy, bursty playstyle that produces some of the most spectacular visuals of the class. Grasp of the Dead Witch Doctor - a no-cooldown, no-resource take on making corpses rain from the sky; Wizards
      Beginner's Guide to Wizards - Levels 1-70 and Guide with the Starting Set, Tal Rasha  - A guide that will take you through the leveling process efficiently and optimize your Season 15 Wizard with the Haedrig's Gift free set. Firebird (or Tal Rasha) - Meteor - Reaching for the heartstrings of Meteor lovers, this build channels torrents of arcane energy to conjure destructive, burning meteorites into a pure visual feast. DMO - Frozen Orb - Combining the Frozen Orb nostalgia of sorceresses past with the forgotten power of Slow Time wizardry, this build leaves enemies helpless, watching their frozen death creep ever closer. Energy Twister Wizard - a surprisingly undervalued, but horrifyingly potent on the time-bending, whirlwinding destruction from seasons of yore. Vyr Archon - The oldest devotees to the Archon playstyle: Vyr and its complementary Chantodo sets got an awesome boost of power in Patch 2.6.1. Tal Rasha - Explosive Blast - Aside from its distinct cannonade of arcane blasts, this build is very attractive to Wizards due to its ability to include Sage's set for materials farming. Arcane Torrent Tal Rasha - Spawning off the addition of Manald Heal this guide offers not one, but three very fun, tanky, non-Archon lightning variants to build around. Conclusion
      Despite the lack of changes over the past few months, Patch 2.6.1 remains one of the best states of Diablo 3 of all time, with multiple perfectly viable and endgame-worthy builds. Have fun and good luck in Season 15 - I leave you with my hour-long overview of some of my favorite builds in the latest patch!