Patch 7.3: Antorus & The Pantheon

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A write-up about possible lore spoilers involving the Pantheon in Antorus, the Burning Throne raid.

Spoiler Alert

This article is full of spoilers about Antorus, the Burning Throne raid.

In Antorus, players will gain helpful assistance of the Pantheon to once and for all put an end to the Legion and stop Sargeras, who wants to use their souls to rebirth Pantheon.

Eonar, the Lifebinder

Taken from the in-game journal:

The forces of the Legion will warp in and charge at Eonar's Essence and attempt to destroy her outright. Players must defend Eonar until she can gather her energies and strike back at her attackers.

Based on the leaked conversation lines, we know that Eonar is the key to Sargeras's' plan and we will defend her Essence before she turns into a physical manifestation.

Taken from the leaked conversation lines (posted here, credits go to MMO-Champion)

Essence of Eonar: The tormented cries of the Pantheon ring out from deep within the core of Argus.
Essence of Eonar: If Sargeras breaks them as he did Aggramar, no power in this universe will stop him.
Essence of Eonar: Release them, champions, or your struggle will be for naught.

What Sargeras is up to?

It seems he wants to rebirth the Pantheon or use their souls to awaken Argus.

Aggramar talking to Sargeras

Aggramar: What is your bidding, master?
Voice of Sargeras: The circle nears completion. The mortals must not disrupt the rebirth.
Aggramar: Those who will not serve shall be destroyed. It is the only way.
Voice of Sargeras: Become the instrument of my wrath once again, Aggramar. End this incursion of the Light.
Voice of Sargeras: The hour of rebirth draws near. Are the souls prepared?
Aggramar: Our kin still resist the true path, master. But they will soon be broken.
Voice of Sargeras: One still eludes us. Her essence is needed to ensure the victory of my crusade.
Aggramar: The Life-Binder will soon reveal herself. She will not escape me, master!
Voice of Sargeras: When my new Pantheon rises, no power in the universe will stand against the Legion!

Aggramar talking to players

Aggramar: Mortals. I wasted millennia fighting to spare you from corruption. Until at last my eyes were opened to the truth.
Aggramar: You are the corruption. We will save the universe by wiping all memory of you from existence.
Aggramar: Soon comes the awakening of my brother, Argus. Together, our new Pantheon will join the master in breaking your fetid world. But you will not live to see it.

We learn from the journal that the Coven of Shivarra are responsible for torturing Titan souls & Varimathras

The Coven of Shivarra

Shivarra Priestesses, tasked with torturing and brainwashing the souls of the mighty Titans, assault the raid together from within their temple, deep within the core of Argus. It's important to note that the Coven of Shivarra designed Varimathras' cell to torture him for all time.

  • Noura, Mother of Flames
  • Asara, Mother of Night
  • Diima, Mother of Gloom
  • Thu'raya, Mother of the Cosmos

Legion's Ending

Amanthul's voice is heard, telling everyone they want to use the last glimmer of Argus's power to bind him at the Seat of the Pantheon and he tells players to return home and protect the last titan (Azeroth).

Prophet Velen: Sargeras will soon undo all we have fought for.
Voice of Amanthul: No.
Voice of Amanthul: We will use the last glimmer of Argus's power to bind him here. The Seat of the Pantheon shall become Sargeras's prison... and ours as well.
Prophet Velen: You would condemn yourselves to stop him?
Illidan Stormrage: Our world must survive... no matter the cost!
Voice of Amanthul: A sacrifice must be made.
Voice of Amanthul: Return home, children of Azeroth. Protect the final titan.
High Exarch Turalyon: Prophet... what happened out there?
Prophet Velen: Illidan serves as the Dark Titan's jailer. His sacrifice has ended the Legion. At long last, the Burning Crusade... is over.

Argus Titan Models

There are two different models for Argus. 

  • The first one is simply called Argus and the second one is Antorus's final boss Argus the Unmaker
  • We never heard about "Argus the Unmaker", so this titan has probably been artificially constructed as a new host for Sargeras's soul

WoWScrnShot_070917_141532.jpgArgus the Unmaker.jpg

The Pantheon

The following titans will appear in Antorus and have in-game models for both their physical manifestations and souls:

Aggramar // He has no soul :(


Aman'thul // Aman'thul's Soul

His soul is somewhat special, because it's transparent at times.

WoWScrnShot_070917_140821.jpgamanthul s soul.jpgAmanthuls soul.jpgamanthulssoulcolorchange.jpg

Golganneth // Golganneth's Soul

golganneth.jpggolganneth soul.jpg

Eonar // Essence of Eonar


Khaz'goroth // Khaz'goroth's Soul

khazgoroth.jpgkhazgoroths soul.jpg

Norgannon // Norgannon's Soul

norgannon.jpgnorgannons soul.jpg

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For all the years that warcraft has had us players fighting the Legion in one form or another. When its all over I hope there is one Hell of a cinematic. One that at least last a few minutes and give us that feeling that it is "really" over this time. Not just a "BIG" GAME OVER screen and then the credits roll. That would be so disappointing. 

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1 hour ago, Highfather said:

For all the years that warcraft has had us players fighting the Legion in one form or another. When its all over I hope there is one Hell of a cinematic. One that at least last a few minutes and give us that feeling that it is "really" over this time. Not just a "BIG" GAME OVER screen and then the credits roll. That would be so disappointing. 

Like this but then as an outro? Including the same music, of course.


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Being a super WoW lore geek, I have no words to describe how happy this makes me feel.  The possible rebirth of the Panth and having anything to do with Sargeras' demise once and for all would be amazing!

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as exciting as this all is I feel blizz really needs to deliver hard when it comes to the next expansion. Since WC3 so about 15 years it's all been the burning legion. The all but guaranteed next bag guys being void lords came about from a lore retcon in one book of several blizz has done. It's almost a cheesy action movie plot or the same plot we've seen a million times in rpgs "haha you thought they were the true bad guy when it was really me!!!". As it stands fighting the void etc just sounds unappealing to me. Plus the comics already spoiled what happens in many aspects so we know the goal its just the path to get there. Now of course a nzoth old god themed expac could be cool, it's a last leg kinda thing. So while legion plot wise is amazing, and what is to come looks great, looking further down the road blizz will really need to wow us.

do you......... do you see what i did there :D

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4 hours ago, demonardvark said:

 As it stands fighting the void etc just sounds unappealing to me. Plus the comics already spoiled what happens in many aspects so we know the goal its just the path to get there. Now of course a nzoth old god themed expac could be cool, it's a last leg kinda thing.

This is a major problem WoW will face in 2-3 expansions. The lore is limited! They've already now given away all the weapons you ever wanted to wield with the artifact and skins system, so the lore is even tapped out in that manner. Maybe they invent something completely new, but also maybe the Lore isn't critical anymore... It has to be involved, but it's not more important than the polished game play itself.

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On 10/07/2017 at 4:05 PM, Oreo said:

Fighting against titans is not the end game, there is more lore behind.

There's always a bigger boss to be defeated!

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On 17. 7. 2017 at 11:25 PM, Blainie said:

There's always a bigger boss to be defeated!

As this wierd guy says. :-P

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5 hours ago, Oreo said:

As this wierd guy says. :-P

Just you wait and see! Eventually we'll be fighting air itself, stabbing at random space trying to defeat all the oxygen in the universe.

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      Druid Balance Starsurge and Starfall damage increased by 15%. Mage Arcane All damage increased by 3%. Shaman Tremor Totem should no longer take an unintended amount of additional damage when players attack it. Warlock Destruction Conflagrate, Incinerate, and Immolate damage all increased by 10%. Warrior Fury All damage increased by 6%. Items
      Heart of Azeroth Ephemeral Recovery mana increased by 15%. Savior trigger threshold increased to 50% health (was 35%). Death Knight Bone Spike Graveyard damage increased by 100%. Unholy Festering Doom damage increased by 25%. Demon Hunter Havoc Eyes of Rage damage increased by 20%. Furious Gaze haste increased by 40% and duration increased to 12 seconds (was 8 seconds). Revolving Blades damage reduced by 35%. Thirsting Blades damage increased by 70%. Vengeance Revel in Pain absorption increased by 20%. Druid Craggy Bark absorption increased by 15%. Masterful Instincts bonuses increased by 10%. Balance Dawning Sun damage increased by 40%. Streaking Stars damage reduced by 40% Sunblaze damage bonus increased by 35% against non-players. Feral Iron Jaws damage increased by 66% against non-players. Guardian Gory Regeneration healing increase increased by 15%. Hunter Rapid Reload damage increased by 25%, and tooltip corrected to read “more than 2 targets”. Beast Mastery Pack Alpha damage increased by 60% against non-players. Dance of Death agility increased by 20%. Marksmanship Unerring Vision critical strike increased by 100%. Focused Fire damage increased by 30%. Survival Blur of Talons agility increased by 65%. Up Close and Personal damage increased by 40%. Mage Arcane Galvanizing Spark damage reduced by 30% against non-players. Explosive Echo damage reduced by 35%. Frost Frigid Grasp intellect increased by 100%. Packed Ice damage increased by 120%, and increased by 45% if used with Splitting Ice. Damage reduced by 50% against players. Glacial Assault proc chance increased to 20% (was 10%). Monk Mistweaver Burst of Life healing increased by 20%. Windwalker Open Palm Strikes damage increased by 60% against non-players. Paladin Protection Dauntless Divinity block increased by 20%. Judicious Defense absorption increased by 10%. Retribution Divine Right strength increased by 40%, and duration increased to 15 seconds (was 10 seconds). Expurgation damage increased by 15%. Priest Depth of the Shadows healing increased by 20%. Holy Blessed Sanctuary bonus increased by 10%. Permeating Glow bonus increased by 15%. Shadow Spiteful Apparitions damage bonus is increased by 75% if you don’t have Auspicious Spirits talent. Searing Dialogue damage increased by 150%. Rogue Assassination Poisoned Wire critical strike increased by 50%. Sharpened Bladesbenefit from having multiple copies of this trait active has been reduced. Outlaw Brigand's Blitz haste increased by 50%. Subtlety Blade In The Shadows damage reduced by 25%. Sharpened Blades damage reduced by 30% (unchanged in PvP). The benefit of having multiple copies of this trait active is reduced. The First Dance now grants 2 stacks of the buff, and critical strike bonus reduced by 25%. Shaman Enhancement Strength of Earth damage increased by 60%. Roiling Storm damage increased by 100% against non-players. Restoration Soothing Waters healing increased by 10%. Warrior Arms Executioner's Precision damage increased by 75% against non-players. Test of Might strength reduced by 15%. Fury Bloodcraze critical strike increased by 100%. Reckless Flurry damage reduced by 25%. Protection Reinforced Plating dtrength increased by 10%. Warlock Affliction Dreadful Calling damage increased by 30%. Demonology Forbidden Knowledge damage increased by 66% against non-players, and the benefit of having multiple copies of this trait active is reduced. Umbral Blaze damage increased by 20%. Explosive Potential buff duration increased to 15 seconds (was 6 seconds). Destruction Accelerant duration increased to 12 seconds (was 8 seconds). Crashing Chaos damage reduced by 30% against non-players. Rolling Havoc duration increased to 15 seconds (was 10 seconds). Player versus Player
      Razdunk's Big Red Button now deals 25% less damage in PvP combat. Death Knight Unholy Last Surprise (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players. Druid The healing of Rejuvenation, Swiftmend, and Wild Growth provided by Restoration Affinity is reduced by 30% when engaged in combat with enemy players. Regrowth healing reduced by 25% when engaged in combat with enemy players. Feral Raking Ferocity (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players. Restoration All Restoration Druid healing reduced by 10% when engaged in combat with enemy players. Focused Growth increases the healing of Lifebloom by 15% (was 25%). Focused Growth reduces the mana cost of Lifebloom by 15% (was 40%). Grove Tending (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players. Hunter Beast Mastery Damage done by the Hunter’s pet reduced by 18% when engaged in combat with enemy players. Survival Latent Poison (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players. Monk Mistweaver Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%). Paladin Holy Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%). Priest Discipline Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%). Focused Will decreases damage taken by 10% per stack when engaged in combat with enemy players (was 20%). Shaman Elemental Lava Shock (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players. Restoration Rippling Waters healing reduced by 33%. Riptide healing reduced by 15% when engaged in combat with enemy players. Spirit Link mana increased by 50%. Spirit Link now has a 1.5 second cast time and redistributes 25% damage (was 35%). Surging Tides (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players. Warrior Arms Defensive Stance reduces damage dealt by 20% when engaged in combat with enemy players (was 10%). Lord of War (Azerite Trait) effectiveness reduced by 55% when engaged in combat with enemy players (was 40% reduced). Professions
      Herbalism Herbalists will now receive more Anchor Weed from nodes at rank 2 and 3. Quests
      The ability Throw Rock should no longer one-shot targets on "Matchmaker". World Quests
      Resolved an issue that could cause the "Set Sail" to not properly display the quest objective.