11 posts in this topic
Recently Browsing 0 members
No registered users viewing this page.
Game Director Ion Hazzikostas today answered your Battle for Azeroth questions and here are the highlights! The WoW dev team is internally discussing a level squish and no Allied Races are planned for Patch 8.2.
They're not ready to talk about Rise of Azshara just yet, but the big info dump is coming very soon. They are working on ways to lessen the RNG of the Weekly Mythic Cache. In the past, they've experimented with different ilvl gaps and found that 15 item level gaps between difficulties work best for rewards to feal meaningful. The WoW development team has no incentive to make something that makes people spend more time in the short term, but isn't fun and it's burning them out, that's a terrible design. All they want to do is to make a game that is as engaging and fun as possible. Secondary stats are more important than primary stats in some instances and that's a problem they're trying to address. They're going to add a Caverns of Time portal in the next content update to Portal Rooms. There's a UI improvement in the works that will help players with path finding when the quest takes place on a different continent. The "Hide Chest" function is coming in the next content update. The team is also working to loosen transmog restrictions and make them more consistent across the board. They want to increase character customization, but not at the level of sliders. Adding eye color options is a possibility, but the way how the engine derives data from the game and how characters are built does not allow for simple height adjustments. Allied Races serve as a tool of deepening their storytelling and they're excited to add new ones where it make sense. Rise of Azshara is not going to have a new set of Allied Races. Repeatable Allied Race unlock questlines are a cool suggestion, they're going to discuss it with the dev team. 120 is a very large number when it comes to levels. It would be too overwhelming and not fun to reward players for each earned level. They're internally discussing a level squish, to make levels feel meaningful again. WoW Classic will have a dedicated RP realm. RPPVP is not planned right now. From a technical perspective, they shifted the infrastructure for how groups are built from Guilds to Communities (something that is consistent and tied in to the Battle.net platform more broadly). They've lost some things in the transition. They've readded the ability to have guild ranks that couldn't speak in chat. Two Sides to Every Tale was added to recognize two very distinct narratives in Battle for Azeroth, it's not a beginning trend of playing both factions. It's very similar to Double Agent. Legion was an awkward place for the game's economy. After BfA launched, they increased Gold gain from various sources to help players support repairs. Guilds can earn Gold by selling BoE items and they also want motivate Gold collectors by adding sinks. There are no plans to remove the Demon Hunter realm restriction in Battle for Azeroth. Reputations are tied to outdoor content. They don't plan to make dungeons award reputation. Hati was a beloved companion specific to Hunters so they brought him back. Thal'kiel may also return in the future, but they have nothing specific to announce at this time. Click here to watch the VOD.
Tiger's Peak, introduced back in Mists of Pandaria, will be removed from the pool of Arena maps with next week's maintenance.
In order to fix some bugs with Tiger's Peak, Blizzard today announced they're disabling the Arena until further notice. They expect it to re-open in a future game update, so it's likely going to be added back to the pools of Arena maps in Patch 8.2.
In order to fix some issues with Tiger’s Peak, we’re removing it from the pool of Arena maps. This should take place during our next scheduled maintenance.
We expect to re-open this Arena in a future update to the game.
Now that Patch 8.1.5 is live, it's time to find out what's coming in Rise of Azshara.
We should see the initial Patch 8.2 hit PTR fairly soon. Here's an overview of everything that's coming in Patch 8.2.
Table of Contents
Intro Nazjatar Azshara's Eternal Palace Raid Mechagon & Megadungeon Mechagon Arena Battle for Azeroth Season 3 Flying Heritage Armor Heroic Warfronts Island Expeditions New Foes New Rewards The Story Continues... System Updates Azerite Armor & Heart of Azeroth Improvements Legion's Bodyguard System Returning Intro
Following the raid on the Zandalari capital of Dazar'alor, both the Alliance and the Horde are reeling and licking their wounds, as they set sail for the Great Blue Beyond and what they is a crack in the ocean, a chasm surrounded by waterfalls.
Nazjatar [Return to Top]
The 8.2 zone is the capital city of the naga race. We'll face Queen Azshara and her forces in combat here and below is a map of the new zone.
The Horde will make friends with former Naga slaves, sea giants, crabs, and some sort of goblin creatures. The Alliance will befriend a deep sea tribe (depicted on the right).
Nazjatar focuses on replayable content. They have a whole team working on sandbox systems and updated world quests across Nazjatar to help the world feel more alive. A whole new set of world quests awaits in the new zone, unlike anything we've ever seen. Public events will periodically pop up similar to Legion assaults. We should be seeing new stuff even after months of playing in Nazjatar. Timeless Isle shrines that spawned mini-events should also make a comeback here.
Here are some screenshots of early Nazjatar concept art from BlizzCon.
Azshara's Eternal Palace Raid [Return to Top]
The headlining raid of Patch 8.2 will include 8 bosses. We will be investigating a Naga Hatchery and there may even be an underwater boss. The picture below shows off the bioluminescent Naga architecture of the raid entrance.
Mechagon & Mechagon Megadungeon [Return to Top]
Mechagon is an ancient gnome city, and a secondary smaller zone coming in 8.2. Both factions are going to make friends with junker gnomes. We're going to learn a lot about their culture. We will find out that here is a gorgeous society inside yet another vault that we'll have to break our way into.
Inside there, the higher caste gnomes live. Those, that have given themselves over to King Mechagon and his vision to turn everybody into robotic components. In this society, the more robot parts you have, the higher up you go in society. Our junker gnome friends have decided that just wasn't for them, so we're going to help them break back into the city. The entrance to Mechagon is located in Boralus.
Here is a shot of the city with King Mechagon's lightning shrouded palace in the background.
We're going to meet a lot of new robot enemies that are on the side of King Mechagon and taking the fight to King Mechagon himself, in a new dungeon.
The Megadungeon will feature 8 bosses and it will be Mythic only for a while. It will have two wings later on, similar to how Karazhan was handled back in Legion.
Here are some early shots of Mechagon.
Mechagon Arena [Return to Top]
For all those who like PvP, Blizzard's adding a new arena in this area.
Battle for Azeroth Season 3 [Return to Top]
We're going to see a Nazjatar-themed Affix similar to Infested & Reaping, an item level increase, and a new PvP Season. New mounts for Season 3 are Vicious Basilisks, and a new Gladiator proto-drake.
Flying [Return to Top]
Flying will be added to the game along with new cool mounts that include bees and mechanical parrots.
Heritage Armor [Return to Top]
The Tauren and the Gnomes are going to receive Heritage Armor in Rise of Azshara. Tauren will go on a spiritual journey with the spiritwalkers to find out why things are restless in Thunder Bluff.
If you're a gnomish engineer, you will receive goggles that you can put on your forehead.
Heroic Warfronts [Return to Top]
According to the Vanion Interview, the goal of Heroic Warfronts is to bring the Normal raid experience that a group of friends can complete together. They're intended for 10+ players. They're not going to be challenging for Mythic raid groups, however. There are no plans to introduce new Warfronts in Patch 8.2.
Two new Islands are planned, Crestfall and Snowblossom Village. Crestfall will be the first one to have some lore and will come wth elements of the Warcraft II map (dragon skeletons). Snowblossom Village is a small Pandaren town in the hills, where they've been fighting the vermin.
New Foes [Return to Top]
New enemies include Old God themed jellyfish and various Naga warriors.
We're going to see Naga themed armor sets in the Eternal Palace raid and various rewards, including a crab mount that walks sideways, and a Baby Naga pet wielding a tiny fork!
The Story Continues... [Return to Top]
In a Taliesin & Evitel interview with Jeremy Feasel, it was revealed that Blizzard's moving away from gating the story. On a shot from BlizzCon, we also see Sylvanas wielding Xal'atath, which is quite interesting, because the Priest Artifact is returning as part of the Crucible of Storms raid intro.
We're going to continue helping Magni heal Azeroth. It's not great, but it's going to get better.
System Updates [Return to Top]
Azerite Armor & Heart of Azeroth Improvements
Game Director Ion Hazzikostas unveiled during the Live Q&A on December 14 that Azerite Armor will have all traits unlocked immediately in Rise of Azshara. They're shifting Artifact Power to Heart of Azeroth, allowing you to unlock permanent powers, similar to Legion Artifacts. The neckpiece will offer a new avenue of progression that complements Azerite Armor. Azerite pieces are still going to have five rings.
Bodyguard System Returning
Legion's bodyguard system is returning in Rise of Azshara. The initial plan was to make it work with Advanced AI, currently used in Island Expeditions & the Comp Stomp PvP Brawl. We'll have to wait until Patch 8.2 is available on PTR to find out more.
Rise of Azshara is coming next and here's a recap with everything we know so far.
Trial of Style is back with Season 4 starting today and Blizzard added four new Ensembles in Patch 8.1.5 which can be purchased for 60 Trial of Style Tokens each. You can queue up for the event by talking to a transmogrifier through March 24.
Ensemble: Amaranthine Path Armor
Ensemble: Chainmail of the Timeless Hunt
Ensemble: Restless Dreambound Battlegear
Ensemble: Tranquil Spiritbind Regalia
Ladies and gentlemen of the Horde and Alliance, synchronize your wardrobes and prepare to do battle. The Trial of Style has arrived, and it’s time to put your transmogrification skills to the test.
When: March 20–March 24
Where: Queue for the 6-player scenario at your friendly neighborhood transmog NPC.
What: Contestants will have two minutes to create transmog sets from items in their collection based on themes presented in the scenario. Two players at a time will be pulled up on stage to strike a pose and show off their creation—leaving the remaining four to vote on just who of the two has managed to capture the theme best.
COLLECT ALL THE LOOKS
Collect all 12 Ensembles to keep adventuring in style.
*New* Ensemble: Amaranthine Path Armor *New* Ensemble: Chainmail of the Timeless Hunt *New* Ensemble: Restless Dreambound Battlegear *New* Ensemble: Tranquil Spiritbind Regalia Ensemble: Crimson Sentinel Garb Ensemble: Der'izu Armor Ensemble: Goldspine Plate Ensemble: Mana-Etched Regalia Ensemble: Mindwrack Raiment Ensemble: Obsidian Prowler's Garb Ensemble: Righteous Battleplate Ensemble: Tundraspite Armor You can also use your Trial of Style Tokens on props to supplement your chosen Trial of Style ensemble. These props are consumable and will only appear when you’re on stage, but will last through the entirety of the competition.
Vendor extraordinaire Nellie Voguesong sells shirts and tabards in the Trial of Style, just in case you forgot to bring one with you.
GET A LITTLE HELP FROM YOUR FANS
Need a little extra support while you’re on stage? Don’t worry—we’ve got you covered. Purchase a reward Letter From an Admirer, which you can use to recruit a fashion aficianado to cheer you on during the competition.
No peeking! It comes as no shock that you’ll be properly smocked before the competition begins.
Strike a pose and do your little turn (on the catwalk; yeah, on the catwalk).
Once the glitter settles and the votes are tallied, Trial of Style Reward: First Place, Trial of Style Reward: Second Place, and Trial of Style Reward: Third Place winners will be awarded. Don’t worry—even if you don’t win, there’s always the Trial of Style Consolation Prize. These prizes contain Trial of Style Tokens, which can be redeemed for special transmog gear in Dalaran.
Fashion-conscious citizens of Azeroth can also take advantage of transmogrification and barbershop services for free during the Trial of Style. Even if you don’t participate, you can adjust your hairstyle and transmog for no gold cost while the event is active.
Crucible of Storms tuning continues. The raid will open on April 16 and Blizzard increased the effects of certain items via hotfix to the PTR last Friday.
Check out our Crucible of Storms Overview to learn more about the upcoming raid.
When Crucible of Storms was originally added to the 8.1.5 PTR a few weeks ago, we included full drop tables for both Restless Cabal and Uu’nat. We designed Crucible of Storms drops to be somewhat different than items that have been dropping thus far in Uldir and Battle of Dazar’alor – this is a new chapter in the story that takes us to a different, stranger place.
We’ve recently gone through those items and tuned them up to fit closer to expectations, and in most cases, to power up their bonus effects. Here are some examples of changes we’ve made since the items first hit the PTR:
Damage increased by ~25% Healing increased by ~25% Abyssal Speaker's Gauntlets
Shield increased by ~200% Mindthief's Eldritch Clasp
Health restored and consumed increased by ~35% Grips of Forsaken Sanity
Damage increased by ~25% Legplates of Unbound Anguish
Damage increased by ~25% We’ve been making these adjustments via hotfix to the PTR since Friday, and we don’t expect that you’re going to see them via datamining immediately, but know that these are intended changes, and hopefully they’re now quite close to final values.