Damien

Inarius Skeletons Necromancer

44 posts in this topic

This thread is for comments about our Inarius Skeletons Necromancer build guide.

Share this post


Link to post
Share on other sites

I'm questioning your belt choice when you don't have decrepify as one of the active skills or anything that will apply curses??

Share this post


Link to post
Share on other sites

You clearly don't understand his weapon of choice then or the concept of mousing over each item to perhaps maybe read the legendary trait of said weapon.

Share this post


Link to post
Share on other sites
On 20.7.2017 at 4:34 PM, Guest Vkandis said:

I'm questioning your belt choice when you don't have decrepify as one of the active skills or anything that will apply curses??

Ya, thats why I am here, I thought maybe someone else has posted about that, because it makes no sense when the skill is not even equiped or am I wrong?

Share this post


Link to post
Share on other sites
3 hours ago, Guest Charles said:

I don't understand this item: Dayntee's Binding  in this build.

 

2 hours ago, Guest Crash333 said:

Ya, thats why I am here, I thought maybe someone else has posted about that, because it makes no sense when the skill is not even equiped or am I wrong?

I can help out with that!

The how to applying DecrepifyDecrepify is through the Grim ScytheGrim Scythe Cursed ScytheCursed Scythe combo. This may seem bit random at first but if you start the fight with applying the FrailtyFrailty curse you now only need 1-2 swipes with the Scythe to apply it since the curses does not stack individually so you get all 3 curses right away on the target.

As far as I know you should be able to stack multiple types of curses on the target and with Swift HarvestingSwift Harvesting passive you get it up quite fast.

Share this post


Link to post
Share on other sites
5 hours ago, Guest Its_Crusader said:

What Gr can you expect from this build

As the single target damage dealer in an organized 4 man party, GR120+. Asian servers got to 130 on Non-Seasonal, granted with absurd Paragons and gear.

Share this post


Link to post
Share on other sites

I have 2 questions :

1) Can someone tell me the difference between "average" and "flat" damage ?

2) Why is the "average damage" the priority stat on the rings and not the area damage ?

Share this post


Link to post
Share on other sites
41 minutes ago, Guest Ssilvak said:

I have 2 questions :

1) Can someone tell me the difference between "average" and "flat" damage ?

2) Why is the "average damage" the priority stat on the rings and not the area damage ?

The term 'average damage' mostly refers to the damage coming from items with intrinsic damage value (weapons, offhands).

The 'flat damage' mostly refers to damage coming from items that add to the above (like rings).

They end up doing the same though.

Increasing the average damage is prioritized over area damage because the role of the build is strictly single target damage, to kill the Rift Guardian.

Share this post


Link to post
Share on other sites

Hello. I wanted to ask if this build could be used in Solo Rifting (with slight adjustments). I'm not aiming very high for now, maybe T13/GR80 rifting. Thanks in advance.

Share this post


Link to post
Share on other sites

not a chance for solo rifting above 60.. you die instantly with no way of improving you toughness over 20-30 mil. i even switched around the passives for life on hit from minions but no you get one shotted even in t-13 with a group im not sure how you survived in gr120 even with a 4 man team unless they're just stunning everything 100% of the time

Share this post


Link to post
Share on other sites

you are not doing dmg at all.. using pet skills with this set is useless, if you're doing 120+ GR IDK WTF are you doing... maybe you are just get being carried by you friends,

Share this post


Link to post
Share on other sites
On 28. 7. 2017 at 11:14 PM, Guest Major said:

Hello. I wanted to ask if this build could be used in Solo Rifting (with slight adjustments). I'm not aiming very high for now, maybe T13/GR80 rifting. Thanks in advance.

Sadly, because of the lack of strong AoE, this build performs suboptimally for solo content. The adjustments that would have to be made in order to make the build strong for solo clears would not be slight, and would negatively affect your single-target damage to the point of being inferior to builds like Bone Storm with Inarius. If you wish to clear solo content, I would recommend the use of the aforementioned Bone Storm build.

Share this post


Link to post
Share on other sites

I see how you can randomly get decertify for the 50% damage buff... but as for damage, wouldn't it be more beneficial to have the jesseth's set and the trag scythe cubed? that way you get a flat 400% damage with your minions + the 200% to cursed enemies. This build only gets (for me with 309 essence) a 154.5% damage increase with the 200% from the scythe (if it rolled perfectly which it most certainly doesn't most the time) and the additional 30% per second from the offhand while attacking the same target. So with my equipment (trag sythe rolled to 198% damage) I'm only getting 352.5% damage increase with the addition of 30% per second... Wouldn't a flat 600% work better? 

Share this post


Link to post
Share on other sites
On 3. 8. 2017 at 9:57 PM, Guest ThaPeteShow said:

I see how you can randomly get decertify for the 50% damage buff... but as for damage, wouldn't it be more beneficial to have the jesseth's set and the trag scythe cubed? that way you get a flat 400% damage with your minions + the 200% to cursed enemies. This build only gets (for me with 309 essence) a 154.5% damage increase with the 200% from the scythe (if it rolled perfectly which it most certainly doesn't most the time) and the additional 30% per second from the offhand while attacking the same target. So with my equipment (trag sythe rolled to 198% damage) I'm only getting 352.5% damage increase with the addition of 30% per second... Wouldn't a flat 600% work better? 

But then, where do you put the Bone Ringer? As I understand that item, it grants you a permanent buff (as long as you dont die). If so, after 6 to 8 hits from your skeletons, you have more damage bonus than the set or the Coroded Fang grant. With the aimed AS, thats like 2 seconds.

Fang + Set = 400%

Fang + Reilenas(at 300 Essence) = 350% + x*Bone Ringer stack

With two hits(x=2) -> 350% + 2*30% = 410. And Bone Ringer wont stop at 2 hits.

EDIT: I just realised that I fucked up some numbers. But still, after a few hits the Fang+Reilenas+Bone Ringer Dmg Bonus should outperform the alternative.

Share this post


Link to post
Share on other sites

Can you please explain why I need Frailty? This is being casted anyway by the weapon, corrcet? I use Eternal Torment as passive and Simulacron instead of Frailty.

Share this post


Link to post
Share on other sites
6 minutes ago, Guest Motti said:

Can you please explain why I need Frailty? This is being casted anyway by the weapon, corrcet? I use Eternal Torment as passive and Simulacron instead of Frailty.

FrailtyFrailty is used because of the Scent of BloodScent of Blood rune, increasing your damage by 15%. You can also use Early GraveEarly Grave rune. The choice is based on Trag'Oul's Corroded FangTrag'Oul's Corroded Fang applying the rune you have alongside the curses you have on your skill bar. The slot is flexible though, and if you prefer using a different skill, feel free to do so.

Share this post


Link to post
Share on other sites

Would it be a bad idea to change blood rush out for corpse Lance, or another corpse ability, to make this more of a solo grift spec?

Share this post


Link to post
Share on other sites
11 hours ago, Guest Risingdeath said:

Would it be a bad idea to change blood rush out for corpse Lance, or another corpse ability, to make this more of a solo grift spec?

The change won't help you enough to make it viable for high solo GRifts, but will hurt your mobility and as a result will weaken your performance in group GRifts. If you want to clear solo, I recommend switching to Bonestorm or Corpse Lance builds.

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard today posted an update about their plans for Diablo at this year's BlizzCon. They are working on multiple different Diablo projects right now, but more details will be revealed when the time is right.
      It appears that BlizzCon will primarily focus on the Nintendo Switch version of the game and they are not ready to unveil Diablo 4 just yet.
      Blizzard (Source)
      BlizzCon 2018 is almost here and we’ve seen a lot of rumors flying around about our plans for Diablo at the show. These are very exciting times—we currently have multiple teams working on different Diablo projects and we can’t wait to tell you all about them . . . when the time is right.
      We know what many of you are hoping for and we can only say that “good things come to those who wait,” but evil things often take longer. We appreciate your patience as our teams work tirelessly to create nightmarish experiences worthy of the Lord of Terror.
      While we won’t be ready to announce all of our projects, we do intend to share some Diablo-related news with you at the show.
      November 2 will be an especially diabolical date—not only is it the first day of BlizzCon, it’s also when Diablo III arrives on the Nintendo Switch. If you’re planning to pick up the game (the digital download will be available starting at midnight on launch day) and are joining us in Anaheim, be sure to bring your console. We’d love to slay some demons with you on the show floor.
      Again, we want to thank you for your patience and support. We are eternally grateful to you and the millions of other Diablo fans around the world whose passion for this franchise inspires us and keeps our fires burning.
      We’ll see you in hell . . . and at BlizzCon!
    • By Starym
      Update: As mentioned in the comments, the contest is only available to residents of the USA, Canada and Mexico (and not even all US states).
      The Switch release of Diablo 3 is bringing some new events to everyone, as we're getting an interesting scavenger hunt, both of the online and real world varieties! The rewards vary from Switch console and D3 bundles, to just the game, as well as real life Diablo themed weapon replicas. The Diablo twitter account will be posting hints for the scavenger hunts in the coming days, and you can read up on the detailed rules below:
      Legendary Hunt (source)
      Whether you’re a Diablo veteran or a complete newcomer, chances are you love treasure. To get you in shape for Diablo III Eternal Collection on the Nintendo Switch, we’re inviting you on a treasure hunt. Get ready to stretch those loot-chasing muscles and get your hands on some sweet (and very real) rewards! We’ve hidden items across the internet (as well as in a few real-world locations), and it’s up to you to find them. Don’t worry—we’ll be giving you some clues on where to look. Learn more below!

      In the coming days, we’ll be sharing some clues on our Twitter page. Once you decipher them, visit the corresponding location (online or in real life) to find an item or QR code. Click the link or scan the item you found, and you’ll be whisked away to your collections page, where you can track all the items you’ve collected so far.
      The items you find earn you entries into a prize drawing, where you could win all kinds of amazing treasures. The number of entries you get for each item you find varies on its quality, so keep an eye out for those Legendaries!

      Among the prizes up for grabs are copies of the Diablo III Eternal Collection Nintendo Switch Bundle, digital copies of the game, and various collectible goodies. You can also earn real life versions of some of the items you’ll find on the hunt! These are one-of-a-kind artifacts, brought to life by the crafting masters at Volpin Props.
      If the idea of having your very own real-life Legendary item sounds appealing, be sure to follow us on Twitter and be on the lookout for the first clues.

      Think you have what it takes to solve all the clues and hunt down these treasures? There’s only one way to find out, nephalem! Good luck on the hunt, and may the best adventurer win.
      For contest rules, see here.

    • By positiv2
      This thread is for comments about our Zoo Warlock guide.
    • By Damien
      This thread is for comments for our Cubelock (Warlock Cube) deck guide.
    • By Damien
      This thread is for comments about the episode 26 of our podcast.