Starym

Patch 7.2.5 Hotfixes: July 20th

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A lot of dungeon and raid tuning today, as Blizzard look into the Cathedral of eternal Night, a bit more into Upper Karazhan and a lot more into Lower, as well as Harjatan and the Desolate Host in the Tomb.

Blizzard LogoJuly 20 (source)

Classes

Dungeons and Raids

  • Cathedral of Eternal Night
  • Shadow Swipe damage dealt reduced by 50%.
  • Thrashbite the Scornful
    • Throw Arcane Tome, Throw Silence Tome, and Throw Frost Tome damage decreased by 50% in Mythic difficulty.
  • Agronox
    • Timber Smash damage reduced by 25% in Mythic difficulty.
  • Domatrax
    • Fel Portal Guardian health reduced by 25% in Mythic difficulty.
  • Mephistoroth
    • Dark Solitude initial damage reduced by 90% in Mythic difficulty.
  • Upper Return to Karazhan
  • The Curator
    • Arcane Barrage damaged reduced by 30% in Mythic difficulty.
    • Static Charge damage reduced by 20% in Mythic difficulty.
    • Arc Lightning damage reduced by 20% in Mythic difficulty.
  • Lower Return to Karazhan
  • There are now 2 Arcane Wardens in the Banquet Hall while Teeming is active (was 3).
  • Pennies from Heaven damage reduced by 40%.
  • Multi-Shot damage reduced by 30%.
  • Moroes
    • Garrote initial damage reduced by 90% in Mythic difficulty.
    • Will Breaker damage reduced by 25% in Mythic difficulty.
  • Attumen the Huntsman
    • Trampling Stomp damage reduced by 30% in Mythic difficulty.
    • Smash from Spectral Journeyman now only hits one target.
  • Maiden of Virtue
    • Sacred Ground damage reduced by 40% in Mythic difficulty.
  • Opera Hall
    • Firelands Portal damage reduced by 40% in Mythic difficulty.
    • Heat Wave damage reduced by 25% in Mythic difficulty.
  • The Tomb of Sargeras
  • Harjatan
    • Harjatan's Drenching Waters should no longer affect Priests in Spirit of Redemption form.
  • The Desolate Host
    • Eternal Soulguards should now cast Sever Soul with much less frequency.

Quests

  • Players should no longer receive an error if they already have Spoiled Sample in their bags when completing a weekly PvP quest.

Previous Hotfixes

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yay upper kara nerfs to curator don't really think the CoEN nerfs were needed personally but ill take em

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12 hours ago, Lamuria said:

yay upper kara nerfs to curator don't really think the CoEN nerfs were needed personally but ill take em

Just what you were discussing in the other thread! :D

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On 7/21/2017 at 0:36 AM, Lamuria said:

yay upper kara nerfs to curator don't really think the CoEN nerfs were needed personally but ill take em

Probably not needed, but maybe included to try to get more people to run it? I know for any high key most people I know avoided CoEN like the plague, which is a shame, it's a cool dungeon! :D

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On 22/07/2017 at 2:13 PM, Rag said:

Probably not needed, but maybe included to try to get more people to run it? I know for any high key most people I know avoided CoEN like the plague, which is a shame, it's a cool dungeon! :D

Yeah, there's very little focus on enjoyment when it comes to high M+ runs unfortunately :p It's just, I want my loot ASAP, with as little trouble and effort as possible.

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90% nerfs to Garrote & Dark Solitude. like seriously? Those abilities have been there since the dungeons launched. They didn't even bother compensating by increasing damage output of other abilities to make out for that; not to mention how trivial damage of the aforementioned abilities has become.

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9 hours ago, Stan said:

90% nerfs to Garrote & Dark Solitude. like seriously? Those abilities have been there since the dungeons launched. They didn't even bother compensating by increasing damage output of other abilities to make out for that; not to mention how trivial damage of the aforementioned abilities has become.

They might be phasing these dungeons into becoming "farmable-tier" to make way for more in future patches? It's far too much of a nerf, though.

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