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The Shadowlands pre-patch event has been pushed to the PTR and is now available for testing, so we're looking at what awaits us. This article contains spoilers.
Note that the event is not available for testing in its entirety and it will be probably time-gated on live servers.
You receive the intro quest from Valeera Sanguinar as a Horde player. She wants to meet up with you and Lor'themar in Orgrimmar. You learn that the undead Scourge is swarming in numbers not seen since the return of the Lich King. A NYI cinematic starts playing where Anduin and Jaina get abducted by Sylvanas. The Scourge's unbound hunger has been unleashed and it is only a matter of time before they're swarming the streets. The death knights of the Ebon Blade have stepped forward to aid you and the Argent Crusade has returned to answer the call. Lor'themar admits Sylvanas is a great tactician. Bolvar is free of the Lich King's crown and is recovering in Acherus. You are sent to the Barrens to investigate the Scourge presence in the area. The Cult of the Damned is back and you must kill some of their members including ghouls that spawn from portals in the Crossroads. The Argent Crusade has come to aid your effort in the area. You are sent back to Orgrimmar and are sent to Icecrown to see what's going on with the Scourge and you find out Nathanos Blightcaller has been spotted in Eastern Plaguelands, so you are ordered to slay him. You secure a foothold in Icecrown and unlock daily quests there. Random bosses spawn in the zone and reward item level 100 loot (squish is already live on the PTR).
Big Elemental Shaman Changes: Beta Build 35522 Marksmanship Hunter Changes: Beta Build 35522 Mage Changes: Beta Build 35522 New Death Knight and Priest Legendary Powers Priest Night Fae Covenant Ability Changes Shadowlands Pre-Patch Dev Notes Shadowlands Pre-Patch Now Available on the PTR 3 New Datamined Keystone Affixes Mythic Castle Nathria Raid Testing: August 13th - 17th
Castle Nathria raid testing continues on the Beta with Mythic difficulty on August 13th and 14th with Normal difficulty remaining open throughout the weekend.
UPDATE: Blizzard added that all bosses except the Stone Legion Generals and Sire Denathrius will be available on Normal difficulty.
On Thursday, August 13th and Friday, August 14th, we will be continuing our raid tests in Castle Nathria.
Once mythic testing has concluded on the 14th we will be opening the entire raid on normal difficulty for the remainder of the weekend.
Thursday, August 13th
Sun King’s Salvation - Mythic Castle Nathria
13:00 PDT (16:00 EDT, 22:00 CEST)
Sludgefist - Mythic Castle Nathria
14:00 PDT (17:00 EDT, 23:00 CEST)
Friday, August 14th
Huntsman Altimor - Mythic Castle Nathria
13:00 PDT (16:00 EDT, 22:00 CEST)
The Council of Blood - Mythic Castle Nathria
14:00 PDT (17:00 EDT, 23:00 CEST)
Normal Castle Nathria Opens
16:00 PDT (19:00 EDT, 01:00 CEST)
As a clarification, when we open normal mode all bosses except for the Stone Legion Generals and Sire Denathrius will be available.
As always, this testing schedule is very fluid and subject to the realities of a test environment. We might have to change the time of a testing session, change the bosses being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.
To facilitate testing, players who have not committed themselves to a Covenant can speak with Acquirer Ta’est inside Castle Nathria to temporarily bind themselves to one of the four factions.
Q: How do I get into the raid zone?
A: In Oribos, Dalaran, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade IV in order to teleport into the raid zone while it is open for testing. (The option to teleport into a zone will not be available when the zone is not open for testing.)
Q: What character should I use to test the raid?
A: Whichever you prefer. We will be scaling players’ effective level to 60 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.
Q: How long does testing last?
A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. Once we’re satisfied that we’ve received that information for a given boss, we’ll be shutting down testing. Usually this takes anywhere from 45 minutes to 2 hours, but there are no guarantees.
We appreciate you taking the time to test our content and look forward to reading your feedback.
Shadowlands Pre-Patch Now Available on the PTR Big Elemental Shaman Changes: Beta Build 35522 Marksmanship Hunter Changes: Beta Build 35522 3 New Datamined Keystone Affixes
Finally, here is an overview of Mage changes that went live this week on the Shadowlands Beta. General changes include Rune of Power rework, Mirror Images damage reduction, and more.
Hello Mages. In this week’s build, we’ve made many changes to Arcane as well as a few updates to the other specs to address recent concerns about talents and GCD usage.
General Mage Changes
Mirror Images damage greatly reduced, Frostbolt added to all Mirror Images, and while your images are active, damage taken is reduced by 20%. Taking direct damage will cause one of your images to dissipate. Developers’ notes: The goal is to push Mirror Images away from a DPS cooldown and give it a defensive component. Now, only taking direct damage will cause an image to dissipate and there is an ICD of 2 seconds to ensure at least a 6 second uptime when taking damage. Rune of Power has been reworked to cast at your location when you use one of either Combustion, Arcane Power, or Icy Veins, depending on your spec. Developers’ notes: This change is aimed to help with the cast time and GCD utilization at the beginning of an encounter, while remaining viable in your opener as a high burst window. Arcane
The following Arcane changes are focused on reducing ramp up time, as well as opening up more talent options based on the content you’re running.
Arcane Power cooldown reduced to 2 minutes (was 3 minutes). Touch of the Magi now generates 4 Arcane Charges on cast. New Talent: Master of Time – Reduces the cooldown of Alter Time by 30 seconds. Alter Time resets the cooldown of Blink when you return to your original location. Alter Time has been moved to Level 24 for Arcane mages. Resonance damage per target hit with Arcane Barrage increased to 15% (was 10%). Charged Up removed. Developers’ notes: Touch of the Magi will now generate 4 charges baseline. This opens up the Level 35 tier for more viable options that focus heavily on dealing AoE damage. New Level 35 Talent: Arcane Echo – Direct damage you deal to enemies affected by Touch of the Magi, causes an explosion that deals [0.15xSP] Arcane damage to 8 nearby enemies. Time Anomaly now grants Time Warp for 6 seconds. Developers’ notes: A simple change, but this should make Time Anomaly feel more satisfying as a talent since gaining Time Warp is always a good thing, but gaining Arcane Charges isn’t something you’d always necessarily want. Fire
Fire updates are centered around the change that saw Phoenix Flames baseline as the Ignite spread.
Phoenix Flames damage increased and recharge time reduced, but no longer guarantees critical hits. Developers’ notes: Phoenix Flames still interacts with Hot Streak, so it can benefit within the Combustion window, but outside of that, it will primarily function as a way to spread your Ignite. Alexstrasza's Fury – Dragon's Breath now also gains a 50% increased critical strike damage bonus. New talent: From the Ashes – Increases Mastery by 2% for each charge of Phoenix Flames off cooldown, and your direct-damage critical strikes reduce its cooldown by 1 second. More Shadowlands Class Changes
Death Knight Mage Rogue Death Knight 9.0.1 Class Changes
Mage 9.0.1 Class Changes
Rogue 9.0.1 Class Changes
Demon Hunter Monk Shaman Demon Hunter 9.0.1 Class Changes
Monk 9.0.1 Class Changes
Shaman 9.0.1 Class Changes
Druid Paladin Warlock Druid 9.0.1 Class Changes
Paladin 9.0.1 Class Changes
Warlock 9.0.1 Class Changes
Hunter Priest Warrior Hunter 9.0.1 Class Changes
Priest 9.0.1 Class Changes
Warrior 9.0.1 Class Changes
Big Elemental Shaman Changes: Beta Build 35522 Marksmanship Hunter Changes: Beta Build 35522 New Death Knight and Priest Legendary Powers Priest Night Fae Covenant Ability Changes Shadowlands Pre-Patch Dev Notes Shadowlands Pre-Patch Now Available on the PTR 3 New Datamined Keystone Affixes Mythic Castle Nathria Raid Testing: August 13th - 17th
The PTR servers are up and testing has started, and you can now test some of the class changes, the new player experience, new character customization and the pre-patch event itself! The pace of the PTR is faster as usual, so week 2 of the pre-patch event will occur in a few days, so get on in there quick if you want to get to see the whole picture!
Pre-patch PTR (source)
Welcome to the Shadowlands Pre-Patch PTR. In this public test realm, we’re testing the version of World of Warcraft which will be released several weeks before Shadowlands. Content specific to this test environment includes:
Core Class Updates In-Game Navigation Improvements The New Player Experience Character Creation and Character Customization The limited-time Scourge Invasion We’ve launched the PTR today (August 11) with “Week 1” of the events already underway. We’ll move forward to “Week 2” in a couple of days, on August 13.
To test Week 1 with us:
Log in to the PTR. Accept the quest “An Urgent Request”. Play through until the completion of Week 1 events, ending with “Advancing the Effort”.
If you’re still not testing the PTR (Public Test Realm) with us, and you want to, we’ve made it easy to get started. Just follow these steps:
CREATE A PTR ACCOUNT:
Log in to Blizzard Account Management. Select Games and Subscriptions. In the Starter Editions & Public Test Regions section, select Create PTR Account. Click the Create Account button. JOIN THE PTR:
Open the Blizzard Battle.net App and select World of Warcraft from your Games list. In the selector above the Play button, change your Region / Account to Public Test Realm. Click Install to install the PTR client. This becomes a Play button when ready. Click Play to log in to the PTR, and select any of the available Test Servers. Create a new test character, or copy over a character from your live account using the Copy Character button. Enter the game and test the new content!
Blizzard has added the final missing Legendary powers for Death Knights and Priests to the game today.
Frost Death Knight
Rage of the Frozen Champion - Obliterate has a 15% increased chance to trigger Rime and Howling Blast generates [ 0.100 * 341,725s1 ] Runic Power while Rime is active.
Priest (All Specializations)
Talbadar's Stratagem - While you have Shadow Word: Pain, Devouring Plague, and Vampiric Touch active on the same target, your Mind Blast deals 30% more damage.
Measured Contemplation -For every 15 seconds that you do not cast Shadow Mend, the healing of your nextShadow Mend is increased by by 50%. This effect can stack up to 4 times.
List of All Legendary Powers in Shadowlands
Here is a list of Legendary Powers available in Shadowlands.
Death Knight Mage Rogue Death Knight Legendary Powers
Mage Legendary Powers
Rogue Legendary Powers
Demon Hunter Monk Shaman Demon Hunter Legendary Powers
Monk Legendary Powers
Shaman Legendary Powers
Druid Paladin Warlock Druid Legendary Powers
Paladin Legendary Powers
Warlock Legendary Powers
Hunter Priest Warrior Hunter Legendary Powers
Priest Legendary Powers
Warrior Legendary Powers
Big Elemental Shaman Changes: Beta Build 35522 Marksmanship Hunter Changes: Beta Build 35522 Priest Night Fae Covenant Ability Changes Shadowlands Pre-Patch Dev Notes Shadowlands Pre-Patch Now Available on the PTR 3 New Datamined Keystone Affixes Mythic Castle Nathria Raid Testing: August 13th - 17th