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Niya, one of the Soulbinds available to members of the Night Fae Covenant, provided an interesting Soulbind trait that mimicked the Shadowmeld Night Elf racial but was removed in the latest Beta Build.
If you decide to join the Night Fae Covenant in Shadowlands, you will gain access to the Soulshape Signature Ability, which increases your Movement Speed by 50% and teleports you 15 yards forward on a short cooldown.
Blizzard initially gave Niya the Sylvari Mantle trait that concealed you when Soulshape ended until you moved, so it worked just much like Shadowmeld, the Night Elf racial.
In the latest Beta Build, they scrapped the ability entirely and replaced it with Run Without Tiring which makes you generate 5% of max health every 3 seconds when in Soulshape.
Niya's Soulbind Path has been adjusted as follows:
Row 1: Run Without Tiring (new) // Stay on the Move Row 4: Niya's Tools: Burrs // Niya's Tools: Poison // Niya's Tools: Herbs Row 7: Care Package // Swift Patrol Row 8: Grove Invigoration Note that you can only pick one Soulbind trait per row.
Here's Niya's full Soulbind Path.
Wear Tier 3 Set Permanently in Shadowlands PvP Vendors Sell Conduits and Legendary Power Recipes Big Elemental Shaman Changes: Beta Build 35522 Marksmanship Hunter Changes: Beta Build 35522 Mage Changes: Beta Build 35522 New Death Knight and Priest Legendary Powers Legendary Powers Tuning: August 11th Hunters Can Tame Elegon in Shadowlands Priest Night Fae Covenant Ability Changes Shadowlands Pre-Patch Dev Notes Shadowlands Pre-Patch Event Preview Shadowlands Pre-Patch Now Available on the PTR 3 New Datamined Keystone Affixes Mythic Castle Nathria Raid Testing: August 13th - 17th
Week #2 of the Shadowlands Pre-Patch Event has been enabled on the Shadowlands PTR, so we're looking at what awaits us. The post contains spoilers.
During the first week of the Shadowlands pre-patch event, we learned that Sylvanas abducted faction leaders and shattered the Helm of Domination. Now the Scourge are running rampant across Azeroth, and the Cult of the Damned has returned.
You are sent to kill Nathanos Blightcaller and investigate what is going on in Icecrown. You can find more details about what happened during the first week here.
The second week revolves around the presence of a Forsworn called Herald Dalora from the Maw in Icecrown that is working with the Cult of the Damned.
First, you are tasked to kill some creatures in the area and return later under disguise to thwart their operations. Next, you must approach Herald Dalora, and when you Submit to Darkness, you will learn more about the Jailer.
You begin sabotaging experiments and return to the camp. Next, you will need to discover the location of Herald Dalora and destroy the Scourge forces surrounding Icecrown Citadel on a Hippogryph.
Dalora talks to you again while you complete the quest by filling the bar to 100%.
You return to the camp and get a quest to defeat Dalora.
After that, you head back to the Argent Tournament Grounds to establish a portal to Orgrimmar and inform Lor'themar of what had transpired, and he tells you that the "winged creature" appears to be similar to those creatures that abducted Baine and Thrall. The creatures are called the Forsworn, they are mostly Jailer's servants, and you will learn more of them in Bastion, they are Kyrians gone wrong.
The Shadowlands pre-patch event has been pushed to the PTR and is now available for testing, so we're looking at what awaits us. This article contains spoilers.
Note that the event is not available for testing in its entirety and it will be probably time-gated on live servers.
You receive the intro quest from Valeera Sanguinar as a Horde player. She wants to meet up with you and Lor'themar in Orgrimmar. You learn that the undead Scourge is swarming in numbers not seen since the return of the Lich King. A NYI cinematic starts playing where Anduin and Jaina (Alliance) // Baine and Thrall (Horde) get abducted by Sylvanas. The Scourge's unbound hunger has been unleashed and it is only a matter of time before they're swarming the streets. The death knights of the Ebon Blade have stepped forward to aid you and the Argent Crusade has returned to answer the call. Lor'themar admits Sylvanas is a great tactician. Bolvar is free of the Lich King's crown and is recovering in Acherus. You are sent to the Barrens to investigate the Scourge presence in the area. The Cult of the Damned is back and you must kill some of their members including ghouls that spawn from portals in the Crossroads. The Argent Crusade has come to aid your effort in the area. You are sent back to Orgrimmar and are sent to Icecrown to see what's going on with the Scourge and you find out Nathanos Blightcaller has been spotted in Eastern Plaguelands, so you are ordered to slay him. You secure a foothold in Icecrown and unlock daily quests there. Random bosses spawn in the zone and reward item level 100 loot (squish is already live on the PTR).
Big Elemental Shaman Changes: Beta Build 35522 Marksmanship Hunter Changes: Beta Build 35522 Mage Changes: Beta Build 35522 New Death Knight and Priest Legendary Powers Priest Night Fae Covenant Ability Changes Shadowlands Pre-Patch Dev Notes Shadowlands Pre-Patch Now Available on the PTR 3 New Datamined Keystone Affixes Mythic Castle Nathria Raid Testing: August 13th - 17th
We have possibly one of the most minor hotfix batches ever today, as one fix was implemented, allowing Zandalari players to accept an Argent Tournament quest.
August 13 (source)
Zandalari Trolls are now able to accept the Argent Tournament quest "Valiant Of Orgrimmar ".
The Mission Table has been upgraded in Shadowlands to Adventures, an auto-battler that you will be able to play through the WoW Companion App and here is the official preview of the feature.
Prepare to put your tactical skills to the test. In the expansion’s new Adventures feature, you’ll send your allies into the Shadowlands to tackle unique challenges for your chosen Covenant. You’ll need to be strategic about how you take on these combat puzzles, including who you’ll send to face them and how you’ll use their skills to claim victory.
You’ll also be able to check in on and continue your Adventures offline with the WoW Companion App.
A NEW WAY TO ADVENTURE
Once you’ve joined your chosen Covenant, you’ll be able to begin undertaking Adventures from the dedicated table within your Sanctum. Through the interface, you’ll be able to view available Adventures, the associated rewards, the cost to undertake them, the state of your units, and how challenging the enemies are within that Adventure. You’ll want to choose a solid mix from your Adventurers, Soulbinds, and troops to create a party of up to 5 units to deal with the various threats.
With the introduction of Soulbinds in Shadowlands, we wanted to find a compelling way to bring their individual personality traits into as many aspects of the game as possible, including Adventures. Similar to previous high-profile personalities in past expansions’ Missions, Soulbinds will be able to lead the charge while expressing their own motivations and goals through the Adventures system.
MAKING YOUR PLAY
When it’s time to prepare for battle, positioning matters. You’ll need to use strategy in how you place your Adventurers to take on the enemies they’ll engage with and counter their abilities. For example, you may want to make sure your toughest allies are placed in the front of the formation, with more fragile allies placed toward the back so damage to them is minimized and they can use their ranged abilities.
At the completion of an Adventure, you’ll be able to see the results through a replay of the battle. You’ll want to pay close attention to which units performed well, which you may want to reposition, or which you might want to exclude in future similar fights to make the most of them in your next encounters.
To the victor goes the spoils! Should your troops defeat the encounter, you’ll collect your earned rewards including pets, mounts, gold, Anima, and more.
RECRUITING NEW ALLIES
Each Covenant provides a variety of 15 unique allies, including the Soulbinds that you’ll meet, 6 Adventurers that you’ll recruit through Renown, and an additional 6 who can be rescued from within Torghast, Tower of the Damned. Four universal Adventurers can also be recruited by any Covenant from within Torghast, bringing your potential allies to 19.
As your allies progress through the various challenges that Adventures present, they’ll grow stronger, allowing them to take on more challenging Adventures for even better rewards.
Check back on the official site in the future to learn more about the updated WoW Companion App.