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Starym

Garrosh Live Patch Notes - August 8, 2017

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Garrosh is live and we have the patch notes to go with him, featuring a few new changes since the PTR, as well as the new ranked map rotation, new bundles and skins, bug fixes and hero balancing for Ragnaros, The Butcher, Probius, Auriel, D.Va and Sonya plus the usual bugfixes etc.

If you've read up on the PTR patch notes most of this will be familiar, but the new changes feature Hanamura being removed from everything except Custom Matches and Dragon Shire's Dragon Knight receiving a fair number of tweaks.

Blizzard LogoAugust 8 (source)

NOTE: Orange text indicates changes between the PTR and Live patch notes.


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General

Team Compositions

  • Quick Match
    • Quick Match will now prefer not to make mirror matches, the same hero on both teams, when other options are available.
  • Versus A.I.
    • Removed Mirror Matches: Players will no longer face duplicate enemy A.I. Heroes in this game mode.


New Hero: Garrosh

As the new warchief of the Horde, Garrosh is a proud and vicious warrior who rules with an iron fist. His hatred for the Alliance burns like wildfire, and he will stop at nothing to destroy them. By his axe, the orcs will reclaim their rightful glory.

 

 

Trait

  • Armor Up
    • Garrosh gains 1 Armor for every 2% of maximum Health missing.

Basic Abilities

  • Groundbreaker (Q)
    • Deal damage to enemies in an area. Heroes hit on the outer edge are pulled toward Garrosh.
  • Bloodthirst (W)
    • Deal damage to an enemy and Heal for 10% of Garrosh’s missing Health. Healing is increased by 100% against Heroes.
  • Wrecking Ball (E)
    • Throw a nearby enemy Hero, Minion, or Mercenary to the target location, dealing damage enemies near the impact and slowing them by 30% for 2.5 seconds.

Heroic Abilities

  • Warlord's Challenge (R)
    • Silence nearby Heroes and force them to attack Garrosh for 1.5 seconds.
  • Decimate (R)
    • Deal damage to nearby enemies and Slow them by 30% for 1.5 seconds. Deals 100% more damage to Heroes, and each Hero hit reduces the cooldown by 1 second.
    • Stores up to 3 charges.

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Art

Artanis

  • Daelaam Artanis' Twin Blades activation effect is now green to match the color of his warp blades.

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User Interface

General

  • Armor Indicators:
    • Armor buff and debuff indicators have been added next to Hero healthbars.
  • Cursor Cooldown Notifications:
    • An option to display ability cooldown indicators near your mouse cursor has been added.
      • This feature can be enabled or disabled in the options menu
  • MVP Banners:
    • The MVP player’s Banner will now show in the initial MVP screen.
  • In-Game Chat Improvements:
    • The in-game chat box can now be moved by clicking and dragging the directional arrow indicator seen when the chat box is open.
      • Double clicking the directional arrow indicator when the chat box is open will reset the position of the chat box.
    • In-game chat history can now be accessed using the ‘Page Up’ and ‘Page Down’ hotkeys.
    • A timestamp option has been added to display in-game times before chat messages.
    • Hero names will now display as Hero icons to the left of messages in chat.

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Battlegrounds

General

  • Hanamura has been temporarily removed from all game modes except Custom Games in order to undergo changes. Click here to learn more.

Map Rotation Update

  • The Ranked Map Rotation has been updated to include the following:
    • Braxis Holdout
    • Battlefield of Eternity
    • Sky Temple
    • Cursed Hollow
    • Blackheart's Bay
    • Towers of Doom
    • Warhead Junction
    • Dragon Shire
    • Garden of Terror

Cursed Hollow

  • Audio and visual indicators have been added to alert players when there are 10 and 5 seconds remaining on the Raven Lord’s Curse.

Dragon Shire

  • Dragon Knight *
    • General
      • Now deals double damage to minions
      • Base Health increased from 8000 to 9300
      • Starting duration increased from 50 to 55 seconds
      • Adjusted weapon swing to feel more responsive
    • Flame Breath (Q)
      • Base initial damage increased from 70 to 85
      • Damage over time effect now happens in half the previous time (total damage has not been changed)
    • Savage Charge (W)
      • No longer has a .25 second damage delay after punting the target
      • Base damage increased from 300 to 450

*These changes have been live since the Stukov patch but were missing from patch notes.


Heroes

Assassin Specialist Support Warrior
Ragnaros Probius Auriel D.Va
The Butcher     Sonya

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Assassin

Ragnaros

Divider_Hero_Ragnaros_crop.png

Abilities

  • Living Meteor (W)
    • Damage reduced from 72 to 68
  • Blast Wave (E)
    • Cooldown reduced from 10 to 9 seconds

Talents

  • Level 1
    • Shifting Meteor (W)
      • Additional Functionality:
        • Each time an enemy is hit by Living Meteor, they take an additional 3% damage from subsequent hits by the same Meteor
    • Engulfing Flame (E)
      • Adjusted functionality:
        • No longer grants cooldown reduction on Blast Wave
        • Now also increases the damage of Blast Wave by 75%
  • Level 7
    • Superheated (E)
      • Removed
    • New Talent: Blistering Attacks (Passive)
      • Every 10 seconds, your next Basic Attack deals 60% bonus damage. Enemies hit by your Basic Abilities reduces this cooldown by 1 second
    • Molten Power (W)
      • Damage bonus increased from 15 to 20% per enemy Hero hit
  • Level 20
    • Lava Surge (R)
      • Cooldown reduction increased from 10 to 30 seconds

    The Butcher

    Divider_Hero_Butcher_crop.png

    Stats

    • Basic Attack damage lowered from 140 to 130

    Abilities

    • Fresh Meat (Trait)
      • Meat required to complete his quest increased from 125 to 200
      • Damage bonus per Meat stack decreased from 1 to .5
      • Meat dropped by enemy Heroes increased from 5 to 25
      • Bonus damage on quest completion increased from 100 to 125
      • Once the quest is completed, enemy Heroes continue to drop Meat, giving The Butcher 5 permanent Basic Attack damage per Meat collected

    Talents

    • Level 1
      • Abattoir (Trait)
        • Removed

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    Specialist

    Probius

    Divider_Hero_Probius_crop.png

    Abilities

    • Worker Rush (Z)
      • Worker Rush can no longer be activated while the Worker Rush buff is still active. This will prevent players from accidentally placing the ability on cooldown when leaving the Hall of Storms.

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    Support

    Auriel

    Divider_Hero_Auriel_Crop.png

    • Auriel’s resource bar will now glow when at maximum Hope.

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    Warrior

    D.Va

    Divider_Hero_DVa.png

    Talents

    • Level 4
      • Diverting Power (W)
        • Instead of preventing D.Va from moving during Defense Matrix, this talent now adds an additional 50% slow.

    Sonya

    Divider_Hero_Sonya.png

    Abilities

    • Whirlwind (E)
      • The time required after activation before the ability can be canceled has been increased from .5 to 1 seconds. This should help prevent accidental cancellations.

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    Collection

    New Bundles – The following new Bundles and Skin Packs are available for a limited time!

    • Garrrosh Heroic Bundle
    • Mad Axe Garrosh Skin Pack
    • StarCrossed Bundle
    • Warcraft Armory Bundle

    New Skins

    • Garrosh
      • Shattered Hand Garrosh
      • Blackrock Garrosh
      • Deadly Garrosh
      • Glorious Garrosh
      • Mad Axe Garrosh
      • Biohazard Mad Axe Garrosh
      • Frozen Mad Axe Garrosh
      • Horde Axe Garrosh
      • Mutant Mad Axe Garrosh
    • Anub'arak
      • Anub'alisk
      • Enraged Anub'alisk
      • Kaldir Anub'alisk
      • Omega Anub'alisk
      • Venomous Anub'alisk
    • Li-Ming
      • Templar Li-Ming
      • Dark Templar Li-Ming
      • First Ascendant Li-Ming
      • Onyx Templar Li-Ming
      • Void Templar Li-Ming
    • E.T.C.
      • L800 E.T.C.
      • Angelic L800 E.T.C.
      • Horde L800 E.T.C.
      • Jungle L800 E.T.C.
      • Shock L800 E.T.C.
      • Spectre L800 E.T.C.
    • Abathur
      • Feral Swarm Abathur
    • Alarak
      • Amethyst Highlord Alarak
    • Dehaka
      • Savage Pack Leader Dehaka
    • D.Va
      • Devil Dogs Goliath D.Va
      • Spectre Goliath D.Va
    • Probius
      • Sargas Probius Prime
      • Solarite Probius Prime
    • Rehgar
      • Saronite Ironclaw Rehgar
    • Samuro
      • Warsong Hellblade Samuro
    • The Butcher
      • Grendel Butcherlisk
    • Valeera
      • Crimson Demon Hunter Valeera
      • Ivory Demon Hunter Valeera
    • Varian
      • Deadly Lo'Gosh Varian
    • Zul’jin
      • Arcane Emberlord Zul'jin

    New Mounts

    • Road Boar
      • Road Boar
      • Biohazard Road Boar
      • Frozen Road Boar
      • Horde Road Boar
      • Mutant Road Boar

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    Bug Fixes

    General

    • Fixed a number of typo and tooltip errors across several aspects of the game.

    Battlegrounds

    • Mercenaries: Heroes will no longer be pushed when allied Mercenaries path into them.
    • Minions: Catapults that are destroyed while their projectiles are mid-air will no longer deal half-damage.
    • Heroes Brawl: Fixed an issue that could cause increased loading times when entering Heroes.
    • Try Mode: The Reset Talents button now properly removes bonus damage earned by completing Medivh’s Arcane Charge Questing Talent. 
    • Try Mode: The Reset Talents button now properly removes the range and cooldown bonuses granted by Genji’s Agile Dismount Talent.
    • Braxis Holdout: Fixed a rare issue that could cause large units to get stuck on the corners of Structures. 
    • Warhead Junction: AI players will no longer become stuck in the southwest hand corner of the Battleground when retreating down the bottom lane. 

    Heroes, Abilities, and Talents

    • Alarak: Marking The Lost Vikings with Rite of Rak'Shir during their Longboat Raid Ability and then killing the Longboat will now correctly grant bonus Sadism and Rite of Rak’shir cooldown reduction.
    • Alarak & Artanis: Fixed an issue causing Deadly Charge to go on a full cooldown if Alarak is hit by Phase Prism while channeling.
    • Arthas: After Arthas completing the Frost Presence Questing Talent the Shattered Armor Talent will now correctly apply Armor Reduction to Heroes who have been rooted by Howling Blast. 
    • Cassia: Blinding Light will no longer reveal Stealthed enemy Heroes.
    • Chen: Medivh’s Ley Line Seal can no longer cause Chen and his Storm, Earth, Fire Spirits to exist simultaneously. 
    • D.Va: Now properly contests Objective Capture Points while exiting her Mech.
    • D.Va: Now properly contests and pushes Hanamura Payloads while exiting her Mech.
    • D.Va: D.Va’s Basic Attacks are now halted during her Taunt and Dance animations.
    • D.Va: The Call Mech status bar that appears under D.Va’s party frame portrait no longer persists after she dies and respawns in Mech Mode. 
    • Kharazim: Seven-Sided Strike will no longer target D.Va's Mech during Self-Destruct. 
    • Genji: X-Strike can now be properly self-cast. 
    • Greymane: Can now correctly cast Go For the Throat a second time after using the Ability to kill D.Va’s Mech. 
    • Lt. Morales: Entering a Medivac as it is destroyed will no longer cause the Medivac UI to persist on-screen. 
    • Probius: Pylons that are affected by a time stop, such as Zeratul’s Void Prison, will no longer cause Warp Rift’s cooldown to be paused for the duration of the effect.
    • Ragnaros: Lava Wave now correctly contributes to Ragnaros’ Siege Damage. 
    • Rexxar: Fixed an issue that could cause Misha to become briefly unresponsive after respawning if she was killed while Rexxar was affected by time stop effect. 
    • Samuro: Selecting Mirror Images via control groups will no longer cancel their active movement commands. 
    • Sonya: The Ancient Spear model will no longer visually persist when cast on an allied Gate prior to game start. 
    • Stasis: Fixed an issue in which cooldowns for self-stasis effects, like Chromie’s Time Out, would not begin counting down until the Hero respawned if that Hero was killed immediately after the self-stasis effect concluded.
    • Stealth: Fixed an issue that could cancel the Stealth effect provided by Valeera’s Vanish and Tyrande’s Shadowstalk when cast at a specific moment during those Heroes’ Basic Attacks.
    • Sylvanas: Can cast Possession on units spawned by Bosses on Warhead Junction.
    • Thrall: Fixed an issue allowing Sundering to be seen and heard through fog of war.
    • The Butcher: Fixed an issue preventing Ruthless Onslaught from activating when targeting an enemy that moves into fog of war. 
    • Tracer: Ricochet will no longer cause Tracer’s Basic Attacks to bounce to Stealthed Heroes. 
    • Tychus: Fixed an issue preventing Drakken Laser Drill from displaying a range indicator. 
    • Tyrael & The Butcher: Fixed an issue that allowed Sanctification to go off despite Tyrael being stunned by Ruthless Onslaught. 
    • Valla: Fixed an issue that prevented the Death Dealer talent from refreshing the cooldown of Vault after killing a structure. 
    • Valeera: Fixed an issue that caused Valeera to break Stealth if Sinister Strike was cast immediately before attempting to Vanish. 
    • Zul’jin: Fixed an issue preventing Zul’jin from self-casting Guillotine. 

    Sound

    • Stukov: Fixed an issue causing Massive Shove sound effects to play for too long if the target was pushed an exceptionally long distance.
    • Genji: Fixed an issue preventing the Shingan talent from playing quest tracking sounds if a target was hit with all 3 Shurikens. 
    • Hero VO: Fixed an issue that occasionally caused Heroes to play a previously selected Heroes’ voice line when locking in during draft mode. 

    User Interface

    • Quests: Fixed an issue causing Daily Quests to appear delayed upon initial login.
    • Heroes Brawls: Fixed an issue that could cause players to become stuck on ‘Waiting for Game Results’ after finishing a Heroes Brawl.

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    35 minutes ago, Starym said:

    Hanamura has been temporarily removed from all game modes except Custom Games in order to undergo changes. Click here to learn more.

    NOTHING ELSE MATTERS!! Finally it can get the full adjustment they need. The mechanic idea is clever, the deployment is not.

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    On 8/9/2017 at 8:00 AM, SteveFrost said:

    This seems like a hotfix patch-really small, lul (when skins added are more than the actual changes feelsbadman)

    Maybe we'll get a massive patch when they add Kel'Thuzad :P

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        Base
        Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 50 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 200 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
        Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. This can only occur once per 10 seconds. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Level 20 Mountain King NEW: Thunderclap and Dwarf Toss have an extra charge. Rewind Removed. Murky
        Base
        Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferifsh Kill Slimed enemies, or hit them with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 200 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 400 stacks, Murky gains 50% Health and increases in size. Talents
        Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Reduced the amount of time needed to deal the full Damage over Time from 5 seconds to 4 seconds. Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
        Talents
        Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
        Base
        Basic Attack damage decreased from 173 to 167. Talents
        Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
        Base
        Mana reduced from 500 to 450. Sentinel Shot [W] Mana cost increased to 55 from 50. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 45 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Mana cost increased to 65 from 60. Starfall [R] Mana cost increased to 85 from 75. Shadowstalk [R] Mana cost increased to 85 from 75. Talents
        Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
        Bug Fixes
        Heroes
        Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Tychus Level 10 Commandeer Odin Fixed an issue that caused Tychus' Odin to not display a cooldown for its Thrusters Ability. Return to Top
        Click here to discuss this post with other players in the official Heroes of the Storm forums.

      • By Elitesparkle
        Blizzard released a new PTR patch for Heroes of the Storm and here are the unofficial Patch Notes with all the datamined changes.
        Map Updates
        Volskaya Foundry
        Objective
        Triglav Protector Attack Damage reduced from 155 to 130. Attack Damage bonus against Structures increased from 50% to 100%. Attack Damage bonus when both slots are occupied increased from 35% to 50%. Spell Damage bonus when both slots are occupied reduced from 35% to 25%. Cooldown reduction when both slots are occupied reduced from 35% to 25%  Triglav Gunner Spell Damage bonus when both slots are occupied reduced from 35% to 25%. Cooldown reduction when both slots are occupied reduced from 35% to 25%. Energy Regeneration when both slots are occupied reduced from 35% to 25%. Balance Updates
        Arthas
        Base
        Army of the Dead [R1] Ghouls' Health increased from 1060 to 1200. Ghouls no longer have a duration. Ghouls now lose 60 Health every second. Ghouls duration effectively increased from 15 to 20 seconds. Azmodan
        Base
        Globe of Annihilation [Q] Damage bonus upon reaching 450 Annihilation increased from 125 to 150. Summon Demon Warrior [W] Demon Warriors damage reduced from 83 to 53. Additional functionality: Deals 100% bonus damage against Minions and Mercenaries. Demon Lieutenant [D] Demon Lieutenant damage reduced from 103 to 52. Additional functionality: Deals 100% bonus damage against Minions and Mercenaries. Deathwing
        Talents
        Level 1 Molten Blood Removed functionality: No longer grants Form Switch, which could be activated to swap Form. Jaina
        Base
        Frostbite [Trait] Rework: Ice Cold no longer gives Protected, Unstoppable, and immunity to damage over time effects for the duration. Instead, it now gives Invulnerable for the duration. Murky
        Base
        Pufferfish [W] Baseline Quest requirements increased from 100/200 to 200/400. Rework: Kill Slimed enemies or hit them with Pufferfish. Heroes and Structures award 4 bonus stacks. Bug Fixes
        Fixed an issue causing Azmodan's Summon Demon Warrior to not show the amount of charges available. Fixed an issue causing the Health decay of Azmodan's Demon Warriors to scale twice per level. Fixed an issue causing Azmodan's Wrath to still require the target to be under 75% Health in order to grant Annihilation. Fixed an issue causing the damage from Azmodan's Wrath to cap at 400 Annihilation rather than 450 Annihilation. Fixed an issue causing Azmodan's Battleborn to reduce the cooldown between charges instead of the charge cooldown. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation when hitting non-Heroes. Fixed an issue causing Basic Attacks empowered by Azmodan's Bombardment to give Annihilation while Blinded or if the target is Evading. Fixed an issue causing the tooltip for Falstad's Dishonorable Discharge in the Buff Bar to not show the Quest progress correctly. Fixed an issue causing the tooltip for Falstad's Frequent Flyer in the Buff Bar to not show the Quest progress correctly. The tooltip for Gazlowe's Overcharged Capacitors has been updated from duration to Health gain  Fixed an issue causing Jaina's Blizzard to have 0 range. Fixed an issue causing Jaina's Summon Water Elemental to have 0 range. Fixed an issue causing Jaina's Baseline Quest to show its progress on the UI while dead even after completing it. Fixed an issue causing Kerrigan's Baseline Quest to not gain stacks correctly after reaching 150 stacks. Fixed an issue causing Muradin's Thunder Clap to not show the amount of charges available. Fixed an issue causing Muradin's Thunder Clap to not be affected by cooldown reduction effects. Fixed an issue causing Muradin's Dwarf Toss to not show the amount of charges available. Fixed an issue causing Muradin's Dwarf Toss to not be affected by cooldown reduction effects. Fixed an issue causing the cooldown reduction from Muradin's Dwarf Launch to not work correctly. Fixed an issue causing the cooldown reduction from Muradin's Unstoppable Force to not work correctly. Fixed an issue causing Murky's Spawn Egg to not go on cooldown when destroyed or placed. Notification message for Murky having no Egg changed from "Murky's Egg" to "last Murky's Egg". Fixed an issue causing the tooltip for Nazeebo's Dead Rush to not show the Zombies duration correctly. Fixed an issue causing Nazeebo's Gargantuan Stomp to not be usable 20 seconds after Gargantuan was summoned. The tooltip for Zagara's Mutalisk has been updated from duration to Health decay.
      • By Elitesparkle
        Blizzard released a new PTR patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
        (Source)
        Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
        Quick Navigation:
        General Map Updates Balance Update Known Issues & Bug Fixes General
        All Quests that can lose stacks will never cause the player to fall below milestone thresholds. Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y! The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this. Structures now prioritize Summoned Units when there are no remaining minions. Summoned Units no longer take half damage from Structures. XP Globe pickup sound is now also played when killing a minion that instantly yields XP. Updated Homescreen and Startup Music. Return to Top
        Map Updates
        General Watch Towers will now reset to neutral after 45 seconds of not being occupied. Volskaya Foundry Triglav Protector bonus Damage and cooldown speed increased from 25% to 40% when 2 players are inside. Warhead Junction The burn duration is now displayed on structures affected by a Warhead. Return to Top
        Balance Update
        Heroes
        Azmodan
        Base
        Globe of Annihilation [Q] Now deals 50% damage to non-Heroes. Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes. Window to kill minions for Annihilation increased to 3s (from 1.5s). Summon Demon Warrior [W] Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes. Demon Warriors no longer have a duration, but lose 26 Health every second. Demon Warriors no longer have Immolation. Now has 2 charges. Talents
        Level 1 Wrath REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero. Level 7 Art of Chaos Extra Annihilation amount reduced from 4 to 2. Bombardment Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds. Master of Destruction Amount of Annihilation granted reduced from 2 to 1. Level 13 Brutish Vanguard Now slows the attacked target by 30%. Level 16 Hell Rift Damage bonus reduced from 75% to 35%. Level 20 Inescapable Annihilation NEW: Globe of Annihilation has unlimited range. Pride Moved to baseline. Now requires 450 stacks. Deathwing
        Base
        Attack Damage decreased from 155 to 110. Form Switch [1] Active ability removed. Deathwing now switches forms solely from landing. Cataclysm [R] NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM". Onslaught [E] Bonus damage increased from 72 to 120. Damage increased from 38 to 60. Earth Shatter [E] Projectile speed increased by 30% Molten Flame [Q] Base Damage per Second reduced from 21 to 19. Incinerate [W] Cooldown increased from 4 seconds to 6 seconds. Energy cost increased from 20 to 30. Damage increased to 100 (from 65). Lava Burst [W] Cast time reduced from 1 second to .75 seconds. Cooldown increased from 6 seconds to 9 seconds. Energy cost increased from 15 to 25. Explosion Damage increased from 30 to 35. Explosion Damage over Time increased from 6 to 7. Slow increased from 35% to 45%. Dragonflight [Z] Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds. Cooldown reduced from 45 seconds to 15 seconds. Talents
        Level 1 Dragon Soul Healing increased from 75%, 150% to 100%, 200%. Level 4 Heat Wave Damage over Time increased from 6 to 9. Damage over Time stacks reduced from 4 to 3. Initial damage bonus increased from 125% to 150%. Level 7 Firestorm Damage increased from 70 to 77. No longer reduces cooldown of Dragonflight. Level 13 Fire and Fury Damage bonus increased from 30% to 40%. Falstad
        Base
        Lightning Rod [W] Range reduced by .5. Time between strikes increased from .8 seconds to .9 seconds. Jaina
        Base
        Frostbite [Trait] NEW QUEST: Deal Ability Damage to Frostbitten Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis. Talents
        Level 7 Ice Lance Cooldown reduction increased from 1.5 seconds to 2 seconds. Level 16 Numbing Blast Root duration reduced from 1 second to .75 seconds. Level 20 Wintermute Water Elemental cast range and damage bonus decreased from 50% to 40%. Kael'thas
        Talents
        Level 1 Convection Increased reward damage and health from 150/50 to 200/100. Muradin
        Base
        Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
        Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Murky
        Base
        Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size. Talents
        Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Damage over Time is dealt over 4 seconds (from 5s). Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
        Talents
        Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
        Base
        Basic Attack damage decreased from 173 to 167. Talents
        Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
        Base
        Mana reduced from 500 to 450. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Talents
        Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
        Known Issues & Bug Fixes
        Known Issues
        Jaina Ice Cold's tooltip is incorrect. Resetting Jaina's talents after finishing her quest causes issues. Zul'jin Resetting Zul'jin's talents does not reset cap. Bug Fixes
        Heroes
        Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Return to Top
        Click here to discuss this post with other players in the official Heroes of the Storm forums.

         
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