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Patch 7.3: Official Patch Notes

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Patch 7.3 is hitting servers next week and here are full patch notes with all new features and class changes.

Cinematics and the release date (August 29) were unveiled today during the reveal ceremony at Gamescom 2017. For more information about Patch 7.3, feel free to visit our Argus hub.

Blizzard LogoBlizzard (Source)

World of Warcraft Patch 7.3

New Features

Argus

Following recent events in the Broken Isles, a link has been created between Azeroth and Kil'jaeden's homeworld of Argus, bringing the Burning Legion closer than ever to destroying Azeroth. In order to stop them once and for all, Illidan and Velen are taking the war directly to the surface of Argus, where they hope to join forces with Alleria, Turalyon, and the Army of the Light to launch an all-out assault on the Legion's primary base of operations.

Board the Vindicaar, a vessel that will serve as your mobile base of operations on Argus, as well as one of your few safe havens on the planet.

As you explore Argus, you’ll visit new locations across the planet, experiencing the epic conclusion to the Legion storyline and unlocking new world quests and other content along the way.

Invasion Points

Azeroth isn’t the only world connected to this hostile place. While on Argus, you’ll unlock the ability to enter the very portals the Burning Legion use to transport to other worlds. Once there, complete an event or defeat a boss to earn epic rewards.

New Dungeon: Seat of the Triumvirate

Once the heart of the ancient eredar civilization where Velen, Archimonde, and Kil’jaeden ruled their people, this temple has fallen to ruin. Return with Velen to retrieve an ancient relic of power, and battle the darkness that has overtaken this sacred place, in a new 5-person dungeon among the ruins of Mac’Aree on Argus, featuring four bosses:

  • Zuraal the Ascended
    • Zuraal represents the Shadowguard’s first success at creating a Void-infused Broken whose mind has not fallen into madness. A renowned brawler in his past life, Zuraal uses his newfound dark strength to empower his attacks and decimate his foes.
  • Saprish
    • The ever-tactical Saprish deploys the forces of the Shadowguard with calculated precision. Though a skilled commander and strategist, Saprish relishes taking a direct hand in battle. He turns his foes’ weaknesses against them, leaving his vulnerable adversaries at the mercy of his voracious pets.
  • Viceroy Nezhar
    • Like others of his ilk, Viceroy Nezhar is obsessed with harnessing the power of the Void to serve his own ambitions. Drawn to the Seat of the Triumvirate by the immense darkness emanating from deep within, Nezhar will stop at nothing to claim it for his own. Given the viceroy’s experiments at infusing vessels with the power of shadow, the implications of what he might accomplish on Argus are dire indeed.
  • L'ura
    • When Velen and his followers fled Argus aboard the Genedar, the naaru L’ura stayed behind to buy the draenei time to escape. Kil’jaeden, enraged by this betrayal, ordered the wounded naaru sealed away in the Seat of the Triumvirate. Over the long millennia that passed, L’ura fell from Light to Void. Her elegant song of courage and hope became a shadowy dirge of despair, luring those seeking to lay claim to her power.

Updated Features

Argus World Quests

As you progress through each of the areas to explore on Argus, you’ll unlock new World Quests and new Emissaries eager for your help.

Artifact Customization

Harness the power of Argus to activate the Netherlight Crucible aboard the Vindicaar, allowing you to augment your Artifact Relics. The Crucible can be used to strengthen and customize Relics, increasing their raw power and allowing players to choose from a set of additional powers, including a second Artifact Trait to improve.

Combat Animations

New and updated animations, effects, and audio are coming to all three Mage specs, all three Priest specs, and Elemental and Restoration Shamans. Restoration Druids have updated animations.

Class Halls, Champions, and Missions

Your Class Hall and its assorted Champions played key roles in the defense of Azeroth, and their keen efforts are needed to succeed with the new challenges of Argus. You’ll find dozens of new missions, along with new Troop types, and an increase in your Champions’ item level to 950.

Dungeons

Loot dropped in Normal, Heroic, and Mythic dungeons is now increased in power by 20 item levels:

  • Normal: item level 845
  • Heroic: item level 865
  • Mythic: item level 885

Mythic Keystone rewards scale up to a maximum of item level 915 in the dungeon, and item level 935 in the weekly chest, both capped at Mythic Keystone 10. This cap in will increase to Mythic Keystone 15 at a future date.

The difficulty of Heroic and Mythic dungeons has increased to reflect the improved rewards. Normal dungeon difficulty is unchanged.

Pet Battles

Venture through the raids of Cataclysm to find new battle pets for the much-anticipated achievement, Raiding with Leashes V: CuteaclysmRaiding with Leashes V: Cuteaclysm. You’ll boast about finding a host of mostly elemental pets when you revisit Blackwing Descent, Bastion of Twilight, Throne of the Four Winds, Firelands, and Dragon Soul.

Advance scouts have reported spotting 18 legendary boss pets scattered about Argus, and these miniature monstrosities have otherworldly special abilities that the denizens of Azeroth have never seen before, such as the slightly terrifying Greater Apocalypse ability. Additionally, more than a dozen different capturable wild pets are said to be found on Argus, as well as a number of pets that can only be obtained via reward items and the new Family FighterFamily Fighter achievement.

Professions on a New Planet

Professional development turns a new page on Argus, with new gathering nodes for Herbalism and Mining, new material types for Skinning and Tailoring, and a new soulbound reagent: Primal SargeritePrimal Sargerite. Look for new items that can be created by crafters, as well as a new shoulder enchant that provides materials specific to Argus.

In a related turn of events, six renowned NPCs have emerged in the world of fishing. Every day, visit Akule Riverhorn, Corbyn, Ilyssia of the Waters, Impus, Keeper Raynae, or Sha’leth to earn reputation and explore the new rewards they have to offer, and ultimately earn the Fisherfriend of the Isles achievement to unlock a new alternate appearance for your Underlight Angler artifact fishing pole.

Changes

Achievements

Artifact Knowledge

  • The Orders are now working together to improve Artifact Knowledge, and Artifact Knowledge now increases every week for everyone at the same rate, without the need to submit work orders.

Classes

  • The Avoidance stat has been reduced in effectiveness by 27% at all levels.
  • Death Knight
    • Frost
    • The synergy between Hungering Rune WeaponHungering Rune Weapon and Breath of SindragosaBreath of Sindragosa has dominated the spec, leaving little room for variety. We’re adjusting this combo, and overall damage has increased to compensate. The result should be a more competitive talent picture. All three level 100 talents are tweaked for balance and to play more smoothly. Hungering Rune WeaponHungering Rune Weapon should still be hectic to use and require planning, but should not drastically overcap resources anymore.
    • These changes collectively reduce Frost’s propensity to be flooded with resources in many of its talent/legendary setups
    • The following talents have shifted around in the talent tree to provide more choices and allow for better balanced options. This requires targeted balance changes.
    • The utility talent row on level 75 should now provide a better payoff in situations where Frost’s comparative lack of mobility is felt.
      • Volatile ShieldingVolatile Shielding now causes Anti-Magic ShellAnti-Magic Shell to generate 100% additional Runic Power (was: removes Runic Power generation), and no longer deals damage.
      • White Walker replaced with new talent, Inexorable AssaultInexorable Assault: For every 1 second spent in combat with no enemy within 8 yards, you gain a stack of Inexorable AssaultInexorable Assault. Each stack causes your next autoattack to deal additional Frost damage.
  • Druid
    • All Specs
      • Mass EntanglementMass Entanglement is now a 15-yard AoE around the target.
      • ProwlProwl cooldown reduced to 6 seconds (was 10 seconds).
      • RebirthRebirth is now castable in all forms.
    • Feral
    • Feral’s updates are focused on addressing two issues with the spec: reducing the dominance of complexifying talents such as Savage RoarSavage Roar, Jagged WoundsJagged Wounds, and BloodtalonsBloodtalons, and reducing the damage gap between learning the spec and playing it perfectly. Feral has traditionally been a high skill-cap spec, and we have no intention of changing that, but this suite of updates should make the spec more approachable and less punishing for those still learning its nuances.
    • The following talents have shifted around in the talent tree to provide more choices and allow for better balanced options.
    • The rhythm and pacing of AoE situations should now feel more consistent with the rest of Feral’s abilities.
      • SwipeSwipe Energy cost reduced to 40 (was 45).
      • ThrashThrash Energy cost reduced to 45 (was 50).
      • ThrashThrash Now generates 1 combo point if it hits a target.
    • Savage RoarSavage Roar is generally maintained at full uptime, so the “deals increased damage for their full duration” on it provided no gameplay, only added complication. In comparison, Tiger's FuryTiger's Fury and BloodtalonsBloodtalons still provide interesting gameplay due to their limited nature.
      • Savage RoarSavage Roar now increases the damage of Feral damage over time effects dynamically, based on whether Savage RoarSavage Roar is active or inactive at the time of dealing damage. Previously, Feral damage over time abilities dealt a set amount of total damage over their full duration based on whether Savage RoarSavage Roar was active or not when the damage over time abilities were cast. Tiger's FuryTiger's Fury and BloodtalonsBloodtalons functionality remains unchanged.
  • Hunter
    • The Porcupine family has been re-named to Rodent.
  • Monk
    • Windwalker
    • Nearly all damage sources are now covered by Versatility, and these were two that didn't need to be left out.
  • Paladin
  • Shaman
    • Elemental
    • Elemental continues to have strong AoE capabilities, but we want to help make their single target damage a bit more attractive.
    • This set of changes gives Elemental much more room to benefit from their mastery stat before reaching the hard cap of 100% proc rate.
  • Warlock
    • Create HealthstoneHealthstone now heals 25% of the user’s health at all levels.
      • Developers’ note: Healthstones should be more useful at current endgame health amounts.
  • Warrior
    • Fury
      • JuggernautJuggernaut damage bonus reduced to 3% per stack (was 5% per stack).
      • ExecuteExecute damage increased by 20%.

Class Halls

  • The Tier 3 Class Hall research bonus now costs 1,000 Order Resources (was 2,000).
  • The Tier 4 Class Hall research bonus now costs 2,500 Order Resources (was 4,000).
  • The Tier 5 Class Hall research bonus now costs 5,000 Order Resources (was 8,000).
  • All research durations for changing a bonus have been reduced 1 day (was 3 days).
  • The cost to change the Tier 7 research bonus has been increased to 5,000 Order Resources (was 2,000).

Companion App

  • Added support for Argus world quests and missions.

Dungeons

  • Players can no longer swap equipment in Mythic Keystone dungeons while under the effect of the Bursting or Grievous damage-over-time effects.

Items

  • Attack Power has been removed from all player gear and replaced with Strength or Agility, except in cases where those stats would be inappropriate (such as guns).
  • Many holiday-themed items now have substantially-reduced cooldowns when their associated holidays are active.
  • Many legacy class set items that did not have a sell price now have a sell price.
  • Contributing to a building on the Broken Shore no longer awards a Legionfall RecompenseLegionfall Recompense item, and the Artifact Power value of the Artifact Power token awarded has been reduced.
  • Artifact Power items no longer have a sale price, as they should always be useable.
  • Artifacts
    • Hidden Appearances – You are no longer required to be using your current specialization’s Hidden Artifact Appearance to gain progress towards unlocking its 3 color variants. You can now gain progress towards unlocking the 3 color variants of your Artifact’s Hidden Appearances set while you are in any spec and using any Artifact appearance.
    • Challenge Appearances – You are no longer required to be using your current specialization’s Challenge Artifact Appearance to gain progress towards unlocking its 3 color variants. You can now gain progress towards unlocking the 3 color variants of your Artifact’s Challenge Appearances set while you are in any spec and using any Artifact appearance, as long as you have unlocked the base challenge appearance for a given spec.
    • The Appearance requirement “Defeat all Legion dungeons” has been changed to “Complete 10 different Legion dungeons”, and now includes Seat of the Triumvirate.
  • Druid
  • Shaman

Player versus Player

  • Pets in PvP are now immune to Taunt effects for 20 seconds after being Taunted.
  • Shaman
  • Restoration
    • The totem summoned by Grounding TotemGrounding Totem will no longer take damage from spells that are redirected to it.

Quests

  • The Broken Shore now offers an Emissary Quest.

User Interface

  • A “Summon Random Favorite Battle Pet” button has been added to the Pet Journal.
  • Legendary quests now display as orange markers on the world map.
  • Legion dungeon and raid maps now have clickable icons where sub-maps connect, making it easier to navigate between floors.
  • Mount and pet unlocks now have a unique toast.
  • The Dressing Room pane is now larger.
  • The Shop has a new checkout interface.
  • You can now turn left and right with the Move Pad accessibility feature.
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Sooner than expected...Is there a hard date on the next raid?  Assuming it's locked for at least another month or two.   

Also hurray for the prot pally seraphim fix.

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The next raid will come in patch 7.3.5 so ig it would be at least 1 to 2 months before that. This patch (7.3) will be all about the lore related quests and unlocking all the zones in Argus.

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1 hour ago, Migol said:

Sooner than expected...Is there a hard date on the next raid?  Assuming it's locked for at least another month or two.   

Also hurray for the prot pally seraphim fix.

  • January 17: Nighthold opened
  • June 20: Tomb of Sargeras opened

That's 154 days in between raids.

Antorus will open Nov 21 the soonest.

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13 hours ago, Stan said:
  • January 17: Nighthold opened
  • June 20: Tomb of Sargeras opened

That's 154 days in between raids.

Antorus will open Nov 21 the soonest.

Trials though, it was a small raid but a raid none the less.

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1 hour ago, Tri said:

Trials though, it was a small raid but a raid none the less.

Trial counted towards the same tier of content as Emerald Nightmare. While Nighthold and Tomb were accompanied by Patches 7.1.5 and 7.2.5 respectively.

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18 hours ago, Yunaeska said:

The next raid will come in patch 7.3.5 so ig it would be at least 1 to 2 months before that. This patch (7.3) will be all about the lore related quests and unlocking all the zones in Argus.

I really hope so. Argus is a huge part in the lore and I think it deserves the time dedicated to it.

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On 23-8-2017 at 11:33 PM, Stan said:
  • January 17: Nighthold opened
  • June 20: Tomb of Sargeras opened

That's 154 days in between raids.

Antorus will open Nov 21 the soonest.

I hope that math still works out, it usually does with Blizzard.

Some of us not-so-hardcore players still need some time catching up to current ilvls and content on a challenging level!

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On 8/25/2017 at 5:22 PM, Tectonn said:

I hope that math still works out, it usually does with Blizzard.

Some of us not-so-hardcore players still need some time catching up to current ilvls and content on a challenging level!

Despite them constantly releasing content, I definitely think they're keeping this in mind. I doubt they'll rush the release :D

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      World boss spawns and boat/zeppelin locations will be indicated on the world map in Battle for Azeroth.
      Map Improvements in Battle for Azeroth Mounts
      If you're an avid mount collector, Battle for Azeroth will most definitely not disappoint you. Plenty of cool mounts are coming and we covered the following flying/ground mounts so far:
      Reputation Mounts in Battle for Azeroth Mounts from Mythic(+) Dungeons Mount Rewards for 100 Exalted Reputation & Collecting 400 Mounts Basilisk PvP Mounts Battle for Lordaeron Faction Mounts Bee Mounts Bloodfeaster Mounts Brutosaur Mount (Mount with an Auctioneer Costs 5 Million Gold) Clefthoof PvP Mount Crawg Mounts Darkhound Mount Frog Mounts Goblin Hovercraft Mounts Hyena Mounts Obsidian Krolusk Mount (Glory of the Wartorn Hero Reward) Parrot Mounts Proto-drake Mounts Raptor Mounts Swift Spectral Phoenix Mount Tempestuous Skystallion Mount Vulture Mounts Vicious War Hippo Mount Music
      Main Battle for Azeroth Soundtrack Mythic Keystone Changes
      No huge changes are planned for the Mythic Keystone system. It has been received well in Legion. We datamined some spells related to Mythic Keystone customization and a new (possibly level 10) affix.  Tyrannical & Fortified affixes will be moved to level 2 Keystones to avoid awkward power spikes and the weekly Mythic chest has a chance to contain up to 3 pieces of loot.
      Infested Affix in Battle for Azeroth Mythic Keystone Customization New Mythic Affixes Weekly Mythic Cache Rewards in Battle for Azeroth Pet Battles
      In Battle for Azeroth, level of the pets opposing you will scale to the highest level pet on your team. New pet mechanics will be introduced and some existing mechanics will change.
      Pet Battle Changes in Battle for Azeroth Pet Battle Philosophies in Battle for Azeroth Pet Battle Updates (Beta Build 26707) Profession Changes
      Most First Aid recipes have been moved to Tailoring and achievements are now Feats of Strength, hinting at a possible removal of First Aid. An early look at Profession changes and new recipes can be found here.
      PvP  *NEW*
      Quality of life improvements are coming to PvP in Battle for Azeroth. Strand of the Ancients will be removed, the two 40v40 battlegrounds will have a separate queue, and more!
      Changes to Multiboxing in Battle for Azeroth Dueler's Guild Preview PvP Talents in Battle for Azeroth PvP Rating Updates in Battle for Azeroth Battleground Updates in Battle for Azeroth New PvP Ranking and Item Level Systems in Battle for Azeroth Prestige Levels in Battle for Azeroth War Mode in Battle for Azeroth Enabled War Mode Increases XP Gains by 10% Reputations
      Multiple factions have been added to the game in Battle for Azeroth and you can gain reputation with them by completing world quests.
      Reputation Rewards in Battle for Azeroth Research Advancement
      There are six tiers of research that provide various boons in the new expansion.
      Research Advancement in Battle for Azeroth Q&A
      Game Director Ion Hazzikostas is periodically answering your Battle for Azeroth questions. The latest Q&A was conducted on April 26.
      Battle for Azeroth Live Developer Q&A (June 14) Battle for Azeroth Live Developer Q&A (April 26) Battle for Azeroth Live Developer Q&A (March 15) Battle for Azeroth Live Developer Q&A (January 30) Racial Nerfs
      Every Man for Himself and Arcane Torrent will be nerfed in Battle for Azeroth. You can find more information here.
      Raids
      Uldir will be the first raid of the expansion. In a future raid (probably the Nighthold raid equivalent in BfA), we're going to fight Azshara. FatbossTV have done previews of Uldir encounters on Heroic difficulty.
      Heroic Uldir Raid Testing: G'huun Heroic Uldir Raid Testing: Mythrax the Unraveler Heroic Uldir Raid Testing: Taloc & Fetid Devourer Heroic Uldir Raid Testing: MOTHER & Vectis Uldir Raid Encounters Uldir Sets Preview Uldir Zone Preview & Zek'voz, Herald of N'zoth (Heroic) Testing Timewalking
      Mists of Pandaria is receiving its first Timewalking raid in Battle for Azeroth.
      Siege of Orgrimmar Timewalking Warfronts
      Warfronts are 20-player PvE scenarios coming in Battle for Azeroth. The first Warfront was recently enabled for testing on Alpha.
      Battle of Stromgarde Warfront Preview Warfronts Schedule in Battle for Azeroth WoW Classic
      Even though this is not BfA-related, we finally got some news about WoW Classic development in a Watercooler on June 16. You can find more details here.
      Visuals
      Hunters and Warlocks received new spell animations.
      Hunter Spell Animations Warlock Spell Animations Warlock Summon Demon Animations Summoning Stone & Soulwell Animations Zone Previews
      This section contains zone previews of Kul Tiras and Zandalar.
      Arathi Highlands Updated in Preparation for Warfronts High-Resolution Maps of Kul Tiras & Zandalar Drustvar Zone Preview Nazmir Zone Preview (Official) Vol'dun Zone Preview Uther's Tomb Visual Update Uther's Tomb Visual Update #2 Zuldazar City Official Preview Changelog
      July 14
      Added pre-patch release date, Mag'har Orcs zone & scenario steps, pre-patch customization options and more.
      July 11
      Added the official preview of the new WoW Communities feature and the Darkforge Ram preview.
      July 10
      Added map improvements in BfA and Bellular's third Class review about Death Knights.
      July 9
      The hub has been updated with all missing articles.
      June 11
      Added latest talent changes and PvP Azerite traits (Beta Build 26788).
      June 10
      Updated the hub with new mounts, new Beta build coverage, one launch to rule them all, various blue posts & more.
      June 1
      Added Uldir powers and latest Beta Build 26734 talent changes.
      May 31
      Updated the hub with all missing articles.
      May 7
      Added datamined Azerite traits for Build 26530, Heroic Uldir raid testing and PCGamesN interview with John Hight.
      May 4
      Added Legion Artifacts in BfA.
      May 3
      Updated with the latest news and the PvP section.
      April 24
      The hub has been updated with new links to our latest news and previews and Battle for Azeroth Beta is now live!
      April 5
      Blizzard revealed the release date of Battle for Azeroth. We also added the latest information to the hub, including Dark Iron Dwarf & Mag'har Orc playable classes, latest talent updates, Azerite traits, and more!
      March 26
      The hub got updated with a bunch of new articles including new customization options for Blood Elves, talent updates for Alpha Build 26287, new creature models and a post dealing with global cooldowns in Battle for Azeroth.
      March 22
      A new Alpha Build arrived on Battle for Azeroth Alpha realms. Blizzard added the Dark Iron Dwarf racial mount, two Dwarf Paladin Ram mounts and more!
      March 21
      We added our preview of Island Expeditions to the website.
    • By Stan
      Unlike Dark Iron Dwarves, Mag'har Orcs do not come with an own city. Instead, Blizzard updated Orgrimmar's Valley of Honor with a new outpost called Hall of the Brave that will serve the Mag'har Orcs as a base in the coming expansion.
      You can find more Battle for Azeroth news by visiting our Expansion Hub.
      In the recruitment scenario, Mag'har Orcs will fight the Lightbound and flee Draenor with Eitrigg. We found the following scenario steps associated with the event:
      Tyranny of the Light (Mag'har Orcs Unlock Scenario)
      Travel to Beastwatch
      Go to the aid of Beastwatch! It is the site of an impending assault by the Lightbound. The Lightbound
      Defend Beastwatch against the Lightbound assault. Evermorn Hold
      Track down Exarch Orelis in Evermorn Hold. Exarch Orelis
      Defeat the Lightbound Exarch. Report to the Warchief
      Return to Grommash Hellscream at Beastwatch. Defense at Beastwatch Tower
      Use the turret at the top of Beastwatch Tower to defend the Mag'har. Narrow Escape
      Escape Draenor with Eitrigg and the Mag'har. Orders from Grommash
      Await orders from Grommash. Return to the Warchief
      Return to Warchief Hellscream at Beastwatch. Hall of the Brave
      There are plenty of grunts, training dummies and other mobs in the hall. The top floor has two Battlemasters and an Experience Eliminator. Here are some screenshots of the zone.

      Mag'har Orcs will be the first Horde Allied Race in Battle for Azeroth. In order to unlock them, you must complete Horde's War Campaign (Ready for War) that gradually unlocks by increasing reputation with the Honorbound faction.
    • By Starym
      The pre-patch is coming next week and there's even more new stuff to check out. Today we got another addition with players being able to buy specific legendary items from the usual Wakening Essence vendor, and we'll be getting Wakening Essences from all the World Quests and other sources of Artifact Power as well!
      Legion Legendary items will become disabled at Level 115 in Battle for Azeroth. For the latest news check out our Battle for Azeroth Expansion Hub.
      Ythisens (source)
      With the Battle for Azeroth pre-patch, you’ll notice that the vendor who sold tokens that granted a random Legion Legendary item will now allow you to purchase specific Legion Legendaries relevant to your specialization. These are sold for the same cost that the token was sold for previously.
      Battle for Azeroth is just around the corner, so we wanted to take this opportunity to allow players who are trying to complete their Legendary collections a more straightforward way to do so, as well as give or new or returning players a way to pick up some strong items to prepare for leveling.
      These items can be purchased from Arcanomancer Vridiel in Dalaran for 1000 Wakening Essence. To help with this, many sources of Artifact Power will now grant Wakening Essences instead. Enjoy!