Jump to content
FORUMS
Sign in to follow this  
Stan

Patch 7.3 Class Guides Update: Sep 12

Recommended Posts

en0zQNy.jpg

Netherlight Crucible is now available and we updated our Class guides with recommendations for all specializations.

In the next couple of days, we'll be fine-tuning our guides and feedback is appreciated as usual. All Class guides can be accessed by visiting this link. All recent changes are visible in the changelog.

Not sure how Netherlight Crucible works? Feel free to read our Netherlight Crucible guide.

  • Like 1

Share this post


Link to post
Share on other sites

This Crucible is a joke, Dark Sorrow damage during 300m fight is only 2m.. wtf. And this with affliction lock with plus shadow damage trait. I think they nerfed too much. 

Share this post


Link to post
Share on other sites

I have mixed feelings about the crucible. It sounded super awesome fun times but in the end is the final implementation of double trait relics. It's certainly strong, I got 2 additional stacks of my BIS relic slots which is great, it just feels a tad underwhelming compared to the other boosts the weapon got. Plus I can see it sort of being a pain for more hardcore players as now you need not only a good relic but a good relic with good traits on it well. There is a very deep diablo feel to this for me, where its not enough to get a good thing you need good rolls on your good thing. So, i'm not completely sure where I stand on it. It was fun unlocking it thought.

  • Like 4

Share this post


Link to post
Share on other sites

Yeah, if you have mythic warforged relic with the worsts traits (and you spend a lot of GP for it too).. that can be annoying. I hope somehow they will add a "reforge" option for this. It can be expensive just they do not want us to farm that same item again (if that is your bis example with it's passive trait..). I really not think this crucible is a big upgrade right now, more bad than good. 

Share this post


Link to post
Share on other sites
22 hours ago, Tri said:

There is a very deep diablo feel to this for me, where its not enough to get a good thing you need good rolls on your good thing. So, i'm not completely sure where I stand on it. It was fun unlocking it thought.

Farming primals has arrived in WoW.

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

Farming primals has arrived in WoW.

I mean sort of, if you are super leet min maxer you now need a mythic warforged with the best possible relic traits. That's some cruel RNG fishing there. I'd argue its worse than Diablo, diablo you can get everything off anything, wow's format will make that grind a lot more painful. 

Share this post


Link to post
Share on other sites
2 hours ago, Tri said:

I mean sort of, if you are super leet min maxer you now need a mythic warforged with the best possible relic traits. That's some cruel RNG fishing there. I'd argue its worse than Diablo, diablo you can get everything off anything, wow's format will make that grind a lot more painful. 

Well, we've got Kadala, we've got Bounties, we've got rifts. Here comes crafting with a cube? :D

Share this post


Link to post
Share on other sites
1 hour ago, Blainie said:

Well, we've got Kadala, we've got Bounties, we've got rifts. Here comes crafting with a cube? :D

Many people are noticing Blizzard weaving in Diablo mechanics into WoW and reacting in various ways many negative. However, I love the cube so much I would welcome it with open arms. Even just a cube pet following me around. 

Actually thinking about it, it would be awesome in raiding. Get a double of a set drop and convert it so you can get your 2 or 4 set. It would destroy the competitive scene i think but be much nice for the non hardcore (filthy casual) playerbase. 

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Stan said:

I wonder if it'd make a difference outside of allowing 1 more BiS stat piece to be used - we don't really have any sets that don't share their slots. Maybe if they introduced set belts etc., we might see some crazy combos :p

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Dragonflight Season 4 is upon us and here's a handy visual gearing guide by Reddit user gandalin1306 to help you get started!
      If you're curious about the upgrade tracks for season 4 and the crests required for upgrades, look no further. Here’s a detailed visual guide created by Reddit user gandalin1306.
      Update: gandalin1306 updated the gearing guide, adding Whelpling Crest drops to Heroic dungeons. The image below has been updated.

      Source: Reddit
    • By Staff
      We've already talked about and taken a first look at the Delve-specific mount coming in the War Within, but now it's time to check out all of its customization options! 
      LeystTV has delved into the mount and shown off all the options, from the different colors to nose, wing, thruster, and top customizations, with glider, blimp, helicopter looks and more! There's even different versions of Horde and Alliance decals to choose from! 

      And these may not even be all the options present at launch, not to mention new ones Blizzard might add with later patches, making this one of the cooler mounts in the game.
    • By Starym
      We have a Crest switch fix and weekly maximum increase, as well as a quest fix in retail, the big class tuning pass for Season of Discovery, and more in today's hotfixes.
      April 23 (Source)
      Items
      Season 3 (Dreaming) crests are now correctly removed from players' currency tabs. Players have received a small amount of gold for their unused Dreaming Crests. Players can now earn up to 120 crests of each type per week in Dragonflight Season 4 (was a maximum of 90 per week in Season 3). This will allow for up to 8 upgrades per week, per crest type (was 6 in Season 3). Developers' notes: For players who don't reach their maximum crest earnings in a given week, we've implemented the increasing-seasonal-cap system from previous seasons. Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One. Quests
      Resolved an issue where abandoning the quest "Something Worth Celebrating" could make it unavailable. Cataclysm Classic
      The dates for Children’s Week have been adjusted so that the holiday begins and ends three days later than previously scheduled. Season of Discovery
      Players who have completed the quest "Warranty Claim" but have misplaced their Pristine G-7 C.O.R.E. Processor before handing in the quest "Salvaging the Salvagematic" may now speak with the Lost and Found vendor Rix Xizzix in Booty Bay to recover the misplaced quest item. Fixed a Sunken Temple issue where the Atal'ai Defenders encounter would not reset properly. Druid The Natural Weapons talents now increases all damage done by druids in Season of Discovery, instead of just physical damage. The Gale Winds rune now reduces the mana cost of Hurricane by 60%. Swiftmend no longer consumes a Rejuvenation or Regrowth effect on the target when used. Developers’ notes: Please note that it does still require Rejuvenation or Regrowth to be on the target to be used. Hunter Rapid Killing now reduces the cooldown of Rapid Fire by 80% (was a reduction of 2 minutes). Chimera Shot weapon damage percent increased to 135% (was 120%). Explosive Shot base damage before attack power increased by 50%. Sniper Training has an additional new effect: while Sniper Training is at 5 stacks, Aimed Shot is instant. Serpent Spread now causes Multi-shot to apply Serpent Sting to its targets for 12 seconds (was 6 seconds). Steady Shot now deals 100% weapon damage (was 75%). Developers’ notes: There are more adjustments coming for Hunters. In general, we intend to improve the ranged playstyle and diminish the melee playstyle so that the two become more equivalent. Paladin Seal of Righteousness damage can now be critical hits. Sacred Shield’s duration is extended to 60 seconds (was 30 seconds). Crusader Strike has now gained an additional effect: Crusader strike now refreshes all judgement effects active on the target to a 30 second remaining duration. Seal of Martyrdom can now “twist” with other seals, including Seal of Command. Developers’ notes: Seal twisting was an interesting emergent effect that became popular during the original Burning Crusade, that utilized the slower server messaging system used in early versions of WoW to slightly extend the duration of the paladin’s active seal for a short time whenever a second seal was cast. This effectively allowed paladins to momentarily gain the benefit of two seals at once if they timed the application of a new seal to line up perfectly just before their weapon swing. We recreated this playstyle in Burning Crusade Classic and since then it’s been a popular request in other versions of original WoW, including Season of Discovery. As the game matures and we continue to listen to player feedback however, we recognize that for some, this is part of the charm and uniqueness of playing a paladin during those early eras of WoW’s history. We consider this change to be experimental and we will watch the performance and behavior of Retribution closely after this change. Priest Shadowform now increases all shadow damage done by 25% (was 15%). Rogue Saber Slash bleed now stacks up to 5 times. Saber Slash bleed now also increases the impact damage done by Sinister Strike and Saber Slash by 15% per stack for the rogue who applied the bleed. Saber Slash bleed now deals 3% of the rogue’s Attack Power in damage per tick (was 5%). Shaman Mental Dexterity now only triggers from dealing damage with Stormstrike and Lava Lash, and it now lasts 30 seconds (was 10 seconds). Burn now increases Flame Shock Damage by 100% and flame shock DoT duration by 6 seconds, and causes Flame Shock to strike up to 5 targets (was 3 targets). Developers’ notes: We’ve received a lot of feedback about the overall usability of mental dexterity, particularly for Elemental Shamans. This ability was not intended to be used by elemental, so the adjustments we’ve made are to help ensure its usage is a bit more enhancement-centric. To compensate, we’ve increased the output and usability of the Burn rune, with a slight quality-of-life improvement in the form of a Flame Shock duration increase which allows two Lava Burst casts to be used within a single Flame Shock duration.
    • By Staff
      Blizzard announced they will be increasing the maximum number of characters per account in the Dark Heart patch! 
      Max Characters (Source)
      With the Dark Heart patch, we will increase the maximum number of characters that can be created on a WoW account from 60 to 65.
      Have fun!
    • By Staff
      Blizzard have announced that Season 4 will see an increased number of maximum Crests acquired each week, and also have the increased cap system for players that don't reach the maximum each week.
      Crests (Source)
      Players can now earn up to 120 crests of each type per week in Dragonflight Season 4. This was a maximum of 90 per week in Season 3. The increase will allow for up to 8 upgrades per week, per crest type.
      For players who don’t reach their maximum crest earnings in a given week, we’ve implemented the increasing-seasonal-cap system from previous seasons.
      Please note that this increase is likely applicable to Season 4 only. We expect the weekly maximum to return to 90 for The War Within Season One.
×
×
  • Create New...