Stan

Assault on Volskaya Foundry

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UXjZbIO.jpg

A new Overwatch event is heading to the Nexus. We're getting a new battleground called Volskaya Foundry and two Overwatch Heroes - Ana (versatile Support) and Junkrat (Assassin).

Volskaya Foundry

The frigid mechworks of Volskaya are a notorious hotbed for conflict and corporate backstabbing. On this frosty Battleground, the heroes of the Nexus vie to wrest control of enormous Protector mechs and blast their opponents to smithereens.

Features

Capture Points

  • Control points activate occasionally. Stand within them to capture them. Fully capturing a point grants you control of a giant mech.

Control the Protector

  • The Triglav Protector mech is controlled by two players: one pilot and one gunner. Work together!

Destroy Everything

The Protector's abilities deal incredible damage to structures and Heroes alike. Use it to lay waste to your enemy.

New Brawl

There's also a new single-lane Heroes brawl called Bash 'Em Smash 'Em Robots where robots run amok. Each team receives a Protector at the start of the game. Be careful with them - the Protectors respawn, but only after both have been destroyed.

New Heroes

Ana

  • A versatile Support who helped found the world-protecting team of heroes known as Overwatch.

Junkrat

  • An unpredictable Assassin and general miscreant who lives to cause chaos and destruction.

volskaya-heroes.png

Volskaya Skins

Existing Heroes are getting new skins as usual. Here's a look at Commandant Varian and Shrike Ana.

volskaya-skins.png

New In-Game Event - Pachimari Mania

Open Pachimari Boxes before each match to find a Golden Pachimari and earn various rewards.

lol.JPG

(Source)

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Hey, that's pretty cool.

Mechs, cool skins, in-game events...

Sure, I guess people that don't like Overwatch are gonna be a bit upset.

Also, lil' joke from Blizzard with the D.Va Deathwing, not sure if you forgot to include it into the article or not.

 

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2 minutes ago, Aglommon said:

Hey, that's pretty cool.

Mechs, cool skins, in-game events...

Sure, I guess people that don't like Overwatch are gonna be a bit upset.

Also, lil' joke from Blizzard with the D.Va Deathwing, not sure if you forgot to include it into the article or not.

 

Looking cool!

Destroyer_D.Va_Skin_3.pngDestroyer_DVa_Pilot_3.png

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8 minutes ago, SteveFrost said:

2 OW heroes and none of them Hanzo who was "leaked" in that Resurrecting Kel'Thuzad video. Interesting.

Thankfully both of these looks to fit better than Hanzo will in a MOBA. I'm not happy about a full overwatch event with two more heroes, especially after the last one pretty much failed horribly.

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Kinda surprised to see that Junkrat is an assassin, his kit reminds me more of a specialist than that (I guess FIrebat is the next specialist then). Also, what's the hate with Hanamura. Can someone explain it to me? Was it the bribe being way too OP on that map?

Edit : Kinda sad that we didn't get a new multi class hero, or an older hero reworked like that (looking at you Kharazim)

Edited by Dejo93

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I appreciate that they bring a new map and heroes.

Sadly I'm not a great fan of OW and I would really like to see a Warcraft map instead. But that's just personal preferences and a hate towards the high (too high) mobility of the OW heroes making escape mechanism totally obsolete and it's rough for heroes who have dire need of them.

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7 minutes ago, Caldyrvan said:

I appreciate that they bring a new map and heroes.

Sadly I'm not a great fan of OW and I would really like to see a Warcraft map instead. But that's just personal preferences and a hate towards the high (too high) mobility of the OW heroes making escape mechanism totally obsolete and it's rough for heroes who have dire need of them.

Yup, Warcraft maps would be nice. But I think it should happen soon perhaps, Starcraft, Diablo and now Overwatch got events with hero and maps release from their universe.

As for mobility, yeah, I think they got too crazy with the mobility of OW characters, especially Genji and his dashes that feel waaaay too long but well, Ana doesn't have any mobility in Overwatch so that's alright, I'm more scared for Junkrat, especially when seeing how he have some kind of flying rocket in the video, I wouldn't be surprised to see that being his second ultimate or something.

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Oh my gods! The new D.Va skin looks AMAZING!!! <3<3<3<3!!!! The Varian one is cool too. We knew Ana was coming soon, but Junkrat is a surprise for sure. Now they just need to give Stitches a Roadhog skin and the OW duo will be back in action in HotS too :D. Kinda surprised they didn't do that with this upcoming event, but I suppose you wanna save some things for later too :p :).

Edited by CyberDVonaven

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I am loving the new heroes, skins and the Pachimari fever catches up to HotS too I see, but I have huge, HUGE doubts over this new map. Seen it being dubbed Hanamura 2.0 in twitch chat, and while it's early for speculation, it's those conveyor belts that raise a flag for me. 

I don't know if anyone else remembers Ring of Valor, an arena map added in WotLK (or was it Cataclysm?) for WoW, which was eventually removed from the game entirely because of how many issues it had. Personally, it was the pet bugs for me with it, but things like charge pathing, having pillars with a huge height advantage and no way to get to the top, being feared and ended up getting stuck in the flame walls and people leaving the map boundaries. This whole talk of "we've tried to make everything we possibly can interact with these belts" is just asking for trouble imo, and I wouldn't be surprised if it gets universally hated in competitive, where if you perform an action, you expect that action to do something specific, not have it work in a weird way with the environment on one specific map like a bug, or having to work and think twice as hard to make your abilities work the way you want them to, or getting cheesed to death (they mentioned Gazlowe's turrets... would it also rotate his large radius bombs around? What about pets and summons movements?) I just remember this kind of stuff always being a pain in the arse to deal with in multiplayer games unless it's specifically designed around those mechanics in the first place. 

Even if it has the potential to be the kind of crazy fun one might expect from HotS, other things like a 2 man vehicle and bribe camps are also contentious, and I worry that it might be forced on us for several weeks like Hanamura was, despite being acknowledged that it wasn't well balanced. 

 

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I don't even guess, how the map will be called in Russian. :D Завод им. Вольской? Волжский завод? Oh I know -- Волжский автозавод, ВАЗ! Because I believe that is the way they craft their autos -- fighting each other with magic and lasers!

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9 hours ago, SteveFrost said:

2 OW heroes and none of them Hanzo who was "leaked" in that Resurrecting Kel'Thuzad video. Interesting.

God, I REALLY want Fenix bad...

It was pretty clear that Hanzo was in the bottom of the list of upcoming heroes, so he probably will come in the future, but there are probably quite some heroes to be added first (as Firebat or Alexstraza, who both was leaked in the Ressurecting Kel'thuzad videos)

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Are you guys positive, this Ana skin is volskaya-themed skin? To me it looks like a skin from destiny 2.

Other than that, great news, everything looks fun about it.

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1 hour ago, Jonar said:

Are you guys positive, this Ana skin is volskaya-themed skin? To me it looks like a skin from destiny 2.

Other than that, great news, everything looks fun about it.

It's a "regular" Ana skin, regular as it's a skin that Ana has in Overwatch, just like Lucio and his Frog skin are also in Overwatch.

It's not Volskaya themed, in fact it's a skin that is tied to the lore of Ana, and since Ana is egyptian if I'm not mistaken...

 I just think they wanted to point out that we know that this Ana skin will be coming alongside the Volskaya-themed Varian skin.

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Just now, Jonar said:

Are you guys positive, this Ana skin is volskaya-themed skin? To me it looks like a skin from destiny 2

It is her skin from her game, actually. It is her best skin too.

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20 hours ago, Aglommon said:

Hey, that's pretty cool.

Mechs, cool skins, in-game events...

Sure, I guess people that don't like Overwatch are gonna be a bit upset.

Also, lil' joke from Blizzard with the D.Va Deathwing, not sure if you forgot to include it into the article or not.

 

Yeah, i really don' like Overwatch and every content from it in HotS. So i'm a bit upset. 

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On 9/15/2017 at 8:43 PM, SteveFrost said:

2 OW heroes and none of them Hanzo who was "leaked" in that Resurrecting Kel'Thuzad video. Interesting.

God, I REALLY want Fenix bad...

From what I remember, the guy that does all the leaks etc. had Alex/Hanzo both as due to be released later than Ana/Junk, so perhaps they're still in development alongside Firebat.

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      General Fixed a number of typo and tooltip errors across several aspects of the game. A.I. General: After casting Hearthstone, A.I. Heroes will now wait in the Hall of Storms to restore most of their Health and Mana before leaving. D.Va: Fixed an issue that prevented A.I. D.Va from casting Boosters. Deckard: Learning Bottomless Flask no longer causes Allied A.I. Heroes to remain near a Healing Potion’s location indefinitely. Sgt. Hammer: A.I. Sgt. Hammer will no longer become stuck in a Vent behind the opposing bottom-lane Fort on Battlefield of Eternity. The Butcher: Fixed an issue in which A.I. Butcher would repeatedly cast and then cancel Ruthless Onslaught. The Butcher: Fixed an issue that prevented A.I. Butcher from casting Butcher’s Brand. Heroes, Abilities, and Talents
      Artanis: The Target Purified Talent no longer causes Purifier Beam to acquire Invulnerable targets after its initial target dies. Chromie: Time Traps revealed by Abilities like Tassadar’s Oracle can now be correctly auto-acquired as Basic Attack targets. Fenix: The Talent tooltips for Singularity Charge and Mobile Offense now correctly append to the Ability tooltip for Weapon Mode: Phase Bomb. Garrosh: Casting Into the Fray on Abathur now correctly interrupts Symbiote Channeling. Genji: A damage over time preview now correctly appears in Genji’s Health bar when affected by Lunara’s Nature’s Toxin. Johanna: Can no longer escape Zagara’s Devouring Maw early if Iron Skin expires while inside the Maw. Junkrat: Can now move himself while he is Unstoppable by detonating a nearby Concussion Mine. Malfurion: Reduced Healing applied by Strangling Vines now correctly lasts for its full 3 second duration, even if Entangling Roots expires or its Root effect is removed. Medivh: Dying while attempting to redirect Ley Line Seal after learning Medivh Cheats! no longer causes its targeting indicator to visually persist on the terrain. Nova: Fixed an issue that could cause Holo Decoys to stop attacking nearby targets. Nova: Fixed an issue in which Holo Decoys would not Basic Attack enemy Heroes if Nova did not have enough Mana to cast any of her Abilities. Nova: Armor reductions granted by Anti-Armor Shells and Crippling Shot now stack correctly when applied to the same target. Sonya: Battle Rage no longer grants bonus damage versus Monsters. Tassadar: Plasma Shield Healing done after completing the Khaydarin Resonance quest is now correctly tracked on the in-game stats screen (TAB). Tassadar: The Talent tooltip for Khala’s Light now correctly states that only Heroes will gain Armor when Plasma Shield expires or breaks. This was only a tooltip correction; functionality has not been changed. Thrall: Invulnerable Heroes who are within bounce range after casting Chain Lightning on a nearby target will no longer grant Crash Lightning quest progress. The Lost Vikings: Casting Spin to Win! no longer causes offscreen Vikings to play false “under attack” voice lines. Zul’jin: Using Guillotine with the Buzzsaw Talent to kill Nova’s Holo Decoys or Samuro’s Mirror Images no longer grants Healing. Sound
      Lt. Morales: Replaced incorrect voice processing for voice lines used by the base Lt. Morales and First Lt. Morales skins. Volskaya Foundry: Achieving victory will now correctly cause Overwatch-themed music to play. User Interface
      Loadouts: The Hero’s name at the top of the Loadout pane will now update correctly when switching among Heroes during Hero Select. Collection: Fenix now correctly appears when using the terms “Protoss” and “Dragoon” to filter the Hero roster.  
      Head to the official Heroes of the Storm forums to discuss this post with other players.
    • By Stan
      The free Hero rotation has been updated for the week of May 22.
      Free-to-Play Hero Rotation: May 22, 2018
      Malfurion Valla Gazlowe Johanna Thrall Dehaka Blaze Lt. Morales Li-Ming Gul'dan Tyrande (Slot unlocked at Player Level 5) Sylvanas (Slot unlocked at Player Level 10) Junkrat (Slot unlocked at Player Level 15) Chen (Slot unlocked at Player Level 20) (Source)