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Stan

Heroes Brawl - Silver City: Sep 22

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It's time for a new Heroes Brawl and this week it's Silver City - a single-lane battleground straight out of the High Heavens. Shuffle pick and standard play with no talent restrictions apply. The first team to destroy the enemy Core wins. Play two games to earn a Loot Chest.

Update #2: The issue has been fixed.

Update: There seems to be a bug with this week's brawl and credit toward earning a Loot Chest is tagged as completed from last week. Relogging does not solve the issue and playing a brawl does not count toward the credit or fix the problem either.

Blizzard LogoBlizzard (Source)

This week’s Heroes Brawl is Silver City! Battle against the enemy team on this single-lane Battleground featuring a familiar design straight out of the High Heavens, Mercenary Camps ready to be swayed to your team’s favor, and tons of action. Queue up, choose your hero, and try your best to send the enemy team to the Burning Hells!

Rules:

  • Shuffle pick - Choose from one of three Heroes before entering the battle.
  • Standard play - no talent or level restrictions.
  • The first team to destroy the enemy Core wins!

Rewards:

  • Complete two matches of the Silver City Brawl to earn a Loot Chest!

Find out more about the new Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.

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It shows as completed even though I didn't play it yet.

But after browsing forums I saw a lot of ppl seem to have this problem.

Edited by Caldyrvan

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7 hours ago, Caldyrvan said:

It shows as completed even though I didn't play it yet.

But after browsing forums I saw a lot of ppl seem to have this problem.

They are looking into it.

Blizzard LogoBlizzard (Source)

Hey guys. We're looking into this! Sorry for the inconvenience.

*edit * As an FYI, playing three games will currently not grant you the loot chest. It seems like this is not only a visual issue.

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