Stan

Diablo & BlizzCon 2017

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Blizzard has no plans to make any Diablo announcement at this year's BlizzCon. Last year's anniversary event will be returning in January and Virtual Ticket holders will be getting an in-game reward and panels.

But hope is not lost! The developer team is hard at work on the future of Diablo, exploring what's next for the franchise.

Blizzard LogoBlizzard (Source)

Hey everyone,

BlizzCon draws near, and we wanted to give you an update about Diablo’s presence at the show. Last year at BlizzCon, we kicked off Diablo’s 20th anniversary by announcing the old-school cathedral dungeon (if you missed that the first time around, it’s coming back in January) and unveiling Rise of the Necromancer. This year, we want to give you a heads-up that while Diablo will be on the show floor, we won’t be making any new Diablo announcements. There will be a time for that at some point in the future, but that time is not now.

However, in addition to the special BlizzCon Diablo III in-game reward, we’ll also have Diablo panels for attendees and Virtual Ticket holders, and, as always, we look forward to a weekend filled with fun and revelry with the heroes who call Sanctuary home.

Patch 2.6.1 is on the horizon. Looking beyond that, we’re hard at work on the future of Diablo and exploring what’s next for the franchise. Please be patient. Our passion for Sanctuary burns as bright as the High Heavens and as hot as the Burning Hells—and we’re excited to hunker down and get working!

Until next time,
The Diablo Development Team
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RIP Game... Necro isn't going to help this game for a full year+ without new content. That's really frustrating they aren't even going to tease something new.

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Anyone heard if we're gonna get more Torment Levels in 2.6.1?  Otherwise the game is broken for me.  I'm not into endless boring GR runs and with all the buffs in 2.6.1 all the Characters will be too powerful.

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17 minutes ago, albabe said:

Anyone heard if we're gonna get more Torment Levels in 2.6.1?  Otherwise the game is broken for me.  I'm not into endless boring GR runs and with all the buffs in 2.6.1 all the Characters will be too powerful.

I haven't heard anything of the sort, but if we were to get them, I assume it will be a release to Torment 20. If they're going for more, you might as well add it. Lock T20 behind a GR100 wall and let people that do speed 100s in a 4-stack farm up their keys/DBs etc. as they wish.

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34 minutes ago, albabe said:

Anyone heard if we're gonna get more Torment Levels in 2.6.1?  Otherwise the game is broken for me.  I'm not into endless boring GR runs and with all the buffs in 2.6.1 all the Characters will be too powerful.

They said 2.6.1 is "finished" so aside from some slight number tweaks to perhaps balance, it doesn't seem like new torments will make it into 2.6.1

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41 minutes ago, Yridaa said:

They said 2.6.1 is "finished" so aside from some slight number tweaks to perhaps balance, it doesn't seem like new torments will make it into 2.6.1

I assume that they wouldn't need to test new torments at all though, so maybe it'll release as a surprise. Super hopeful from me, but yeah.

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28 minutes ago, Blainie said:

I assume that they wouldn't need to test new torments at all though, so maybe it'll release as a surprise. Super hopeful from me, but yeah.

And they forget to test a T20 vault, we enter, open Greed's chest and we crash the server because legendary overflow.

vader[1].jpg

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2 hours ago, Yridaa said:

And they forget to test a T20 vault, we enter, open Greed's chest and we crash the server because legendary overflow.

Gold and gems would truly become the most useless thing in Diablo, even more so than they are now!

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1 hour ago, Notoriousthf said:

And still no Phalanx/Fist of the Heavens buffs. Sad.

Yeah, FoH isn't the best skill. Crusader looks good in 2.6.1, but seems like they aren't looking at either of these skills at all. Saw some guy clear an 80 or so with 2k+ paragon, just in time with FoH build.

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17 hours ago, Notoriousthf said:

And still no Phalanx/Fist of the Heavens buffs. Sad.

You read my mind. I'd love to play these builds too

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1 hour ago, Kaelos said:

You read my mind. I'd love to play these builds too

After playing Archon being required for Wizard for god knows how long, I'll welcome a change from it.

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20 hours ago, Notoriousthf said:

And still no Phalanx/Fist of the Heavens buffs. Sad.

At least Holy Shotgun is viable again.

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4 hours ago, Valhalen said:

At least Holy Shotgun is viable again.

Nothing quite like seeing those big crits as you slam your shield into people, eh? :p

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On 9/28/2017 at 6:46 AM, Blainie said:

I haven't heard anything of the sort, but if we were to get them, I assume it will be a release to Torment 20. If they're going for more, you might as well add it. Lock T20 behind a GR100 wall and let people that do speed 100s in a 4-stack farm up their keys/DBs etc. as they wish.

Hey Blainie:

Have you seen a list based on what we'll have to Replace for all each build?  I started to research this myself but it makes my ADHD all kablooie.

I'm thinking all these 2.6.1 adjustments might cause it to be all-over for me with D3.  Re-forging a Legendary here and there is groovy but the amount of Forgotten Souls a person would have to Farm to replace an Entire Set with Ancients is astronomical.  It would take approximately 500 Forgotten Souls per Set Piece.  That's approximately 6,000 Per Set.  And then we'll have to re-forge some Legendaries too.

I play on the Console about an hour or so a day, and on the weekends with my wife, and I've sometimes spent over a month getting decent Ancients for a decent Build.  I've got 6 or 7 Builds that I've worked-on for way over a year.  This will probably make it more "Annoying" than "Fun" for me.

Maybe the wife and I will just replay Halo or Borderlands... sigh.

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Don't despair! The traffic numbers for D3 on the site are pretty insane, only second to WoW. D3 is a game that is a lot more popular than people imagine. Blizzard will definitely release more content or make a Diablo 4 soon.

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16 hours ago, albabe said:

Have you seen a list based on what we'll have to Replace for all each build?  I started to research this myself but it makes my ADHD all kablooie.

So - firstly, I assume you play non-season?

In this case, the harsh reality is that the builds you currently have farmed may either stay almost exactly the same or completely change. For example, for Wizard, there hasn't really been any reason to have anything other than Vyr/Tal Archon, since it's basically just the best in every sense. With the possibility of a DMO or Firebird Wizard being top next patch, your entire Archon build will go out the window, assuming they don't continue buffing it. 

For Necro, the Pestilence set kinda sucked. For Group runs, Rathma and Inarius were best, for solo Trag's was best. There was no reason to keep Pestilence. It now looks like it could be one of the fastest speed builds, even doing solo 110+. As it stands, they're still seriously changing things and slamming buffs and nerfs here and there. We really won't know what to keep or what we need until it finally releases, because it looks like they're going to just keep changing everything.

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21 hours ago, albabe said:

Hey Blainie:

Have you seen a list based on what we'll have to Replace for all each build?  I started to research this myself but it makes my ADHD all kablooie.

I'm thinking all these 2.6.1 adjustments might cause it to be all-over for me with D3.  Re-forging a Legendary here and there is groovy but the amount of Forgotten Souls a person would have to Farm to replace an Entire Set with Ancients is astronomical.  It would take approximately 500 Forgotten Souls per Set Piece.  That's approximately 6,000 Per Set.  And then we'll have to re-forge some Legendaries too.

I play on the Console about an hour or so a day, and on the weekends with my wife, and I've sometimes spent over a month getting decent Ancients for a decent Build.  I've got 6 or 7 Builds that I've worked-on for way over a year.  This will probably make it more "Annoying" than "Fun" for me.

Maybe the wife and I will just replay Halo or Borderlands... sigh.

Well, if there comes a new build that is (much) better - so what?

Sure, if you aim to be high in the rankings, then yes, you need to swap.

But there is absolutly no difference if you play Greater Rifts 50, 75, 100 or 125.

-> You can just continue playing the builds you have atm.

And when you have found quite some of the new items required for the new Tier 1 build you just swap to this build (and use the cube to make the last 2 or 3 missing items.)

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11 hours ago, Damien said:

Don't despair! The traffic numbers for D3 on the site are pretty insane, only second to WoW. D3 is a game that is a lot more popular than people imagine. Blizzard will definitely release more content or make a Diablo 4 soon.

Really?  Are you sure?  I had heard the Opposite so many times, I just believed it without checking?

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7 hours ago, Blainie said:

So - firstly, I assume you play non-season?

I've played a few Seasons but the wife and I play Non-Season at Home on the Console these days.

7 hours ago, Blainie said:

In this case, the harsh reality is that the builds you currently have farmed may either stay almost exactly the same or completely change. For example, for Wizard, there hasn't really been any reason to have anything other than Vyr/Tal Archon, since it's basically just the best in every sense. With the possibility of a DMO or Firebird Wizard being top next patch, your entire Archon build will go out the window, assuming they don't continue buffing it. 

Not sure what you mean exactly.  I have a Seven-Sided Uliana Monk that I'd like to Buff and I think I have to replace the Entire Uliana Set for that.  Not sure if any other Gear needs to be replaced on her.

I think the same goes for my WW Barb and my Leap Smasherino Barb and my Wand-O'-Woh Wiz.

7 hours ago, Blainie said:

For Necro, the Pestilence set kinda sucked. For Group runs, Rathma and Inarius were best, for solo Trag's was best. There was no reason to keep Pestilence. It now looks like it could be one of the fastest speed builds, even doing solo 110+. As it stands, they're still seriously changing things and slamming buffs and nerfs here and there. We really won't know what to keep or what we need until it finally releases, because it looks like they're going to just keep changing everything.

I thought this last 2.6.1 PTR was the Final - not true?

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Maybe I'm doing something wrong here, but I was trying to compare Stats on 2.6.1 items against the pages I thought were up at battle.net, and it seems a lot of these Items go to a blank page.  Maybe they're re-Gearing them for the release?

https://eu.battle.net/d3/en/item/bracers-of-the-first-men

https://eu.battle.net/d3/en/item/bracers-of-destruction

https://eu.battle.net/d3/en/item/band-of-might

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19 hours ago, albabe said:

Not sure what you mean exactly.  I have a Seven-Sided Uliana Monk that I'd like to Buff and I think I have to replace the Entire Uliana Set for that.  Not sure if any other Gear needs to be replaced on her.

I think the same goes for my WW Barb and my Leap Smasherino Barb and my Wand-O'-Woh Wiz.

You'll need a new Uliana's set, new Fist of Az, new belt. Rest should stay as normal, I think. 

I thought this last 2.6.1 PTR was the Final - not true?

As it stands, LoN will essentially die as a build for most if so.

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23 minutes ago, Blainie said:

You'll need a new Uliana's set, new Fist of Az, new belt. Rest should stay as normal, I think. 

As it stands, LoN will essentially die as a build for most if so.

I'm wondering if right after the Patch is installed, if we cube the 6 Uliana set pieces, the The Fist of Az'turrasfq and the Binding of the Lost (8 out of 13 is still over half the gear - and we'll lose all the Caldesann’s won't we? ) to get the new stats, and only get Non-Ancients, if the New Gear be more powerful than they were as all-Ancient 2.6.0 Gear?

Blizz should lower the Percentage Rate for Cubing, so it's more than a 10% chance of Ancients for a Month for two after the patch.

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      What will it take to be successful in this role? Well, we’re always looking for people who are game developers first and who can help us become even better than we are today, so these are probably some of your previous achievements:
      Work directly with level design to build atmospheric dungeons with a focus on composition, detail and mood, while ensuring that the gameplay space is readable. Author environmental assets for a modern pipeline including modeling, and texturing assets for the Diablo World Work with Lead Environment Artist and the Art Director to ensure all environments are meeting the high-quality bar Blizzard is known for. Serve as an active participant in team art discussions, critiques and reviews. 3+ years’ experience with world building and efficiently putting together in-game environments. Development experience modeling and texturing assets using Maya, ZBrush, and Substance painter/designer. Experience and a portfolio demonstrating assets developed in a modern pipeline and in game examples of World Building. Experience working with a lead artist or art director in developing a unique and cohesive modeling and texturing style for environment assets Proven problem-solving / prototyping ability An exceptional understanding of form, shape, structure, composition and silhouette as it relates to world building and modeling. Able to work creatively as part of a large or small group Ability to mentor junior environment artists and provide meaningful feedback Self-driven, excellent communicator, big picture minded and a model team-player Thinks of themselves as a game developer first, and an artist second A passion for games Organized and can optimize levels and assets for performance and memory. And yeah, you will need these things to apply
      Resume Cover Letter which should include: Why you are interested in working at Blizzard What games you are currently playing Portfolio demonstrating relevant programming and artistic skills required Only online artwork submissions will be accepted (e.g. website, blog or online album) Must be willing to complete a test if requested to do so Blizzard Entertainment is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.
      Accommodation Request: We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to talentacquisition@blizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.
      (Source)