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Patch 7.3.2: Path of the Titans Trinkets Explained

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Argus the Unmaker drops interesting trinkets with secondary on-equip effects and Blizzard explained how they work in more detail.

Path of the Titans Trinkets

The final boss of the upcoming raid drops trinkets that have two on-equip effects. While the primary effect functions just like any other trinket, the secondary on-equip effect only activates under certain conditions.

Clarifications

  • The secondary "When empowered by the Pantheon..." proc on the trinkets will only activate within Antorus the Burning Throne raid.
  • Only four unique buffs are needed to trigger the secondary proc (down from 6).
  • Aman'Thul's VisionAman'Thul's Vision ignores the rule as a "wild card" and the item does not count toward the Legion Legendary cap, so you can have 3 Legendary items equipped at the same time.
  • Pantheon's BlessingPantheon's Blessing is used to upgrade Pantheon trinkets up to item level 1,000.

Blizzard LogoBlizzard (Source)

Hey guys,

A slightly different discussion here, but just popping in with a note that the secondary Equip effect on the Antorus trinkets that note "When empowered by the Pantheon...", such as 'Aman'Thul's GrandeurAman'Thul's Grandeur' on Aman'Thul's VisionAman'Thul's Vision or 'Khaz'goroth's ShapingKhaz'goroth's Shaping' on Khaz'goroth's CourageKhaz'goroth's Courage will only function within the Antorus raid once it is live.

Currently on the PTR this effect works outside of the raid, but its worthwhile to offer some clarification so there's no confusion once the raid itself is live.

If you have any questions on this, let me know!

While it won't function in Mythic+ we did change the six requirement so you only need four unique buffs to trigger the Pantheon secondary proc inside Antorus. You can have any possible combination of the unique five to activate this additional proc. Aman'Thul's VisionAman'Thul's Vision ignores the rule as a "wildcard" filling any gap that you might be missing from the other five.

So for example you can have two Aman'Thul's VisionAman'Thul's and two of the other uniques and it will trigger the Pantheon proc.

Keep in mind we're still tweaking and making changes to the trinkets so please keep voicing your feedback about it :)

Currently all of the trinkets on PTR behave like Aman'Thul's VisionAman'Thul's Vision does in the Pantheon proc but will be changed to be unique before it goes live, other than Aman'Thul's which will stay as a wild card. 

Still as always subject to change but that's the current plan.

All trinkets have received updates in the latest Patch 7.3.2 PTR build:

Aggramar's ConvictionAggramar's Conviction

  • Mark of AggramarMark of Aggramar - Taking damage has a chance to increase your Armor Versatility by 1,197 2,697 for 15 14 sec. When empowered by the Pantheon, your maximum health is increased by 652,038 459,366 for 15 sec, and you are healed to full health. Approximately 2.2 1.4 procs per minute.

Aman'Thul's VisionAman'Thul's Vision

  • Mark of Aman'thulMark of Aman'thul - Your spells and abilities have a chance to grant you 741 1,089 Speed, Avoidance, and Leech for 12 sec. When empowered by the Pantheon, your primary stat is increased by 1.414 1,087 for 15 sec. Approximately 2.5 1.4 procs per minute.

Eonar's CompassionEonar's Compassion

  • Mark of EonarMark of Eonar - Your healing effects have a chance to grow an Emerald Blossom nearby, which heals a random injured ally for 23,392 36,100 every 2 sec. Lasts 14 12 sec. When empowered by the Pantheon, your next 4 direct healing spells grant the target a shield that prevents 65,204 71,132 damage for 30 sec. Approximately 2 1.2 procs per minute.

Golganneth's VitalityGolganneth's Vitality

  • Mark of GolgannethMark of Golganneth - Your damaging abilities have a chance to create a Ravaging Storm at your target's location, inflicting 63,728 148,698 Nature damage split among all enemies within 6 yds over 8 6 sec. When empowered by the Pantheon, your autoattacks cause an explosion of lightning dealing [ 870,400% 1,357,400% of Mainhand Weapon Speed ] Nature damage to all enemies within 8 yds of the target. Lasts 15 sec. Approximately 4 1.8 procs per minute.

Khaz'goroth's CourageKhaz'goroth's Courage

  • Mark of Khaz'gorothMark of Khaz'goroth - Your damaging attacks have a chance to make your weapon glow hot with the fire of Khaz'goroth's forge, causing your autoattacks to do [ 929,400% 1,327,700% of Mainhand Weapon Speed ] additional Fire damage for 12 sec. When empowered by the Pantheon, your Critical Strike, Haste, Mastery, or Versatility is increased by 1.413 2,614 for 15 sec. Khaz'goroth always empowers your highest stat. Approximately 2 1.4 procs per minute.

Norgannon's ProwessNorgannon's Prowess

  • Mark of NorgannonMark of Norgannon - Your damaging spells have a chance to increase your Intellect by 1,303 3,257 for 12 sec. When empowered by the Pantheon, you gain 6 charges of Norgannon's Command for 15 sec. Your damaging spells expend a charge to inflict an additional 34,321 45,760 damage to the target, from a random school of magic. Approximately 3 1.4 procs per minute.

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Really why the hell it was necessary to make that Aman'Thul's Vision to legendary? I can imagine what drop rate it will be or how often it will be dropped (it will be work as personal loot or what?).. jesus, it was total unnecessary to trolling with us after Unstable Arcano..

Edited by Hypersonic

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Why did Aman'thul's Vison have to have an intel proc on it? :/ Aside from stats it makes it annoying as hell if your a melee/hunter class that uses agility or strength...

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7 hours ago, Ion said:

Why did Aman'thul's Vison have to have an intel proc on it? :/ Aside from stats it makes it annoying as hell if your a melee/hunter class that uses agility or strength...

I'm sure that actually only intellect proc is not final and will be add strenght or agility as well. But after a long sleep i still can't understand the logic behind of this item..

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15 hours ago, Ion said:

Why did Aman'thul's Vison have to have an intel proc on it? :/ Aside from stats it makes it annoying as hell if your a melee/hunter class that uses agility or strength...

A Blue said it was supposed to give you primary stat, and they'll hotfix it soon.

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Can't help but find it funny that the, lorewise, "pinnacle" trinket of this expansion is basically just an upgraded Arcanocrystal. Just goes to show how good it was, I guess :p

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On 11/6/2017 at 12:33 AM, Leucie said:

Does this "wildcard" effect from the leggo imply that we can just have a full raid of people with the leggo and it'll proc?

I think it caps out at a certain chance.

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