Stan

Battle for Azeroth Live Q/A from BlizzCon 2017

15 posts in this topic

t49tmqF.jpg

Live coverage of World of Warcraft Q/A panel from BlizzCon 2017.

Allied Races

  • Void Elves have a Voidform. The team doesn't want you to be voided all the time, more adjustments to come in the beta.
  • Heritage Armor is the essence of an Allied Race's identity. It cannot be used for transmog on other races.
  • Race class matrix is available on the official website. Dwarves & Zandalari Trolls are TBA.

Artifacts

  • Each piece of Azerite Armor gives you more progression and more choices to make.
  • Azerite is used to level up the medallion (The Heart of Azeroth), there are no millions of AP!
  • There's only one legendary amulet instead of Artifact weapons for each specialization.

Battle.net App

  • The friend limit will be increased at some point.

Bag Space

  • Backpack size will be slightly increased. They want to incentivize the Authenticator.
  • If you have an Authenticator attached to your Battle.net account, your backpack size will increase.

Character Customization

  • Customization feels lackluster. They're looking at options to customize characters, but they wanted to wait before Allied Races get introduced.
  • We'll be able to choose between a hunched / upright Orc in the Barber Shop.

Character Slots

  • We'll have six more character slots in the new expansion.

Classic Servers

  • The implementation will take longer than expected.
  • They want to recreate the level 1 - 60 experience as you remember it (how things worked at that points).
  • UBRS was a 5 / 10 player instance. What's the right version of Classic? A lot of questions need to be answered first.

Communities

  • No plans for a cross-faction chat, you can do that via Battle.net Groups.
  • Blizzard's hoping that communities will bolster guild recruiting.

Flying in Battle for Azeroth

  • There's no flying on Argus, because of how the zones were built (they're not next to each other).
  • Flying will be introduced at the same time as in Legion (later in the expansion).

Goblin & Worgen Models

  • The new models won't be ready for Patch 8.0, but they're actively working on them.
  • Worgen will be given more facial features to make them look more fierce.

Legendary Items

  • Azerite Armor does what Legendaries did in Legion, so Legendaries won't be released in their current form in 8.0.

Legion Companion App

  • Blizzard is focusing on a singular experience (there are too many apps at the moment).

Level Scaling

  • Rather than nerfing Heirlooms, Blizzard will adjust scaling curves (mob health / damage) to make leveling more sane.
  • Mobs will drop the same items.

Lore

  • Anduin is a Priest, 100% not a Paladin. He's a Hero character and those can do some cool stuff.
  • Jaina is not evil, she is conflicted and that's something they want to explore.
  • The Horde will burn down Teldrassil and the Alliance will attack Lordaeron. No plans to change starting zones.
  • Demon Hunters will continue being Demon Hunters after the expansion. One day, we may see demons again.

Mythic Dungeons

  • Timewalking Keystones (for old dungeons) would be a cool idea.

Stat Squish

  • Blizzard's doing another squish. The point is to decrease numbers. Item levels are also affected by the squish.

PvP Templates

  • It's hard to put them into the outdoor world. Activation and power gaps are a huge problem and cause balance issues.

Reputations

  • Reputation won't be account-wide, but Blizzard would like to look into why you'd grind rep on your alts. What is it about the reps that you need them on all alts? Access to content is always made account-wide, e.g. improved Flighted Whistle on Argus or Suramar.

Quest Log

  • When you have 25 quests in your log it's overwhelming and hard to keep track on. No plans to increase the quest log size.

Warfronts

  • Warfronts will have a downtime, just like Invasion Points.
  • Rewards are still being worked out.
  • Warfronts are PvE and reward faction-based sets.

Timewalking

  • Warlords Timewalking will be added at some point in Battle for Azeroth.
  • They don't want to make all Timewalking dungeons available at once, but incorporate the outdoor world into the event (Timewalking raids).

Titanforging

  • In Battle for Azeroth, they won't be making fundamental changes to Titanforging.
  • The goal is to have variability in rewards to create moments of excitement.
  • There's a value of having moments of potential surprise, even though the spikes of randomness aren't that great.
  • Azerite Armor (Helm / Shoulders / Chests) has plenty of complexity and won't titanforge.

Share this post


Link to post
Share on other sites
1 hour ago, Stan said:

We'll be able to choose between a hunched / upright Orc in the Barber Shop.

Finally, more options for the greatest race

  • Like 3

Share this post


Link to post
Share on other sites

It all looks meh to me. Not at all impressed. Kinda let down to be honest. Also saying that Anduin is 100% not a pally and yet he can do pally things is kinda of a wrong answer. He is a hero character so he can do pretty much do what he wants and shouldnt be classified as 1 spec/class if he can just break it at will.

Edited by alleraz

Share this post


Link to post
Share on other sites
1 hour ago, alleraz said:

It all looks meh to me. Not at all impressed. Kinda let down to be honest. Also saying that Anduin is 100% not a pally and yet he can do pally things is kinda of a wrong answer. He is a hero character so he can do pretty much do what he wants and shouldnt be classified as 1 spec/class if he can just break it at will.

While I do agree there is nothing ground breaking, I think whether the expansion is good or not depends on how fun the raids/dungeons are, since that's where most of us will spend our time. I personally like the idea of subraces, but I must admit I'm disappointed there is not a subrace for all races

Share this post


Link to post
Share on other sites
23 minutes ago, SMOrcMan said:

While I do agree there is nothing ground breaking, I think whether the expansion is good or not depends on how fun the raids/dungeons are, since that's where most of us will spend our time. I personally like the idea of subraces, but I must admit I'm disappointed there is not a subrace for all races

The outside content also has to be good or we will see WoD happen again (WoD had good raids but outside content was lacking/crap). The new areas are Pirate/troll themed and I just find those themes ugly, they honestly look worse than whats in legion and even WoD.

Also the warfronts would have been a cool PvP mode but it's not... The cinematic to the game makes it look like its gonna be a heavy PvP focused xpac but yet it barley has anything new PvP wise, granted I shouldn't really care since I dont like PvP but it is misleading.

Overall the reveal was very underwhelming and it just looks like Blizz took a few steps back and not forward.

Edited by alleraz

Share this post


Link to post
Share on other sites
6 hours ago, Stan said:

Flying will be introduced at the same time as in Legion (later in the expansion).

Oh please, not again.

Share this post


Link to post
Share on other sites
1 hour ago, alleraz said:

The outside content also has to be good or we will see WoD happen again (WoD had good raids but outside content was lacking/crap). The new areas are Pirate/troll themed and I just find those themes ugly, they honestly look worse than whats in legion and even WoD.

Also the warfronts would have been a cool PvP mode but it's not... The cinematic to the game makes it look like its gonna be a heavy PvP focused xpac but yet it barley has anything new PvP wise, granted I shouldn't really care since I dont like PvP but it is misleading.

Overall the reveal was very underwhelming and it just looks like Blizz took a few steps back and not forward.

I hope you're wrong about the PvP focus. I do understand that there is a number of people who play PvP but honestly if I want to do PvP I personally think there is better MMOs for that

Share this post


Link to post
Share on other sites
22 minutes ago, SMOrcMan said:

I hope you're wrong about the PvP focus. I do understand that there is a number of people who play PvP but honestly if I want to do PvP I personally think there is better MMOs for that

That is what I'm saying, it's not PvP focused and yet it seems like it will be. Many of my friends actually where excited thinking it would be PvP focused and where disappointed that it's not. I personally dont care about PvP but the cinematic made it seem very PvP focused,

The cinematic was really well done but unlike cinematics before it gave no real context. Looking at the overview of what the Xpac has to offer it looks very meh.

Share this post


Link to post
Share on other sites

I simply do not understand why they not implement flying as soon as you have visited every place on the map.

For the players who say: "I don't need flying" - don't fly then.

But why not implement it right away. It's not a good aspect of the game if I need to travel for the 1/2 of expansion 5min to each worldquest, when it could be done in 1minute (because of fuckin horrible terrain and speed).

 

I don't get it.

Share this post


Link to post
Share on other sites
9 hours ago, Stan said:
  • Reputation won't be account-wide, but Blizzard would like to look into why you'd grind rep on your alts. What is it about the reps that you need them on all alts? Access to content is always made account-wide, e.g. improved Flighted Whistle on Argus or Suramar.

Quest Log

They really don't see all that threads on forums that speak about alot of transmog items locked behind reps? For example i have 40+ tabard designs discovered by reps and can use only less than 1/3 of them without rep grind. It's idiotic that i can use Argent Crusader tabard for achiev where you need to fight on tournament for all faction reps and get exalted with them but can't use damn tabards from Cata that need friendly rep...

I don't even wanna start about some specific single items in each expansion that are locked behind some rep that are pain to farm on every new char where you want to use that look.

Share this post


Link to post
Share on other sites
15 hours ago, Stan said:

Worgen will be given more facial features to make them look more fierce.

I wish they'd also polish some of the Worgen animations. For instance, the Male Worgen looks really stupid in his running animation.

Edited by Valhalen

Share this post


Link to post
Share on other sites
On 11/5/2017 at 6:14 AM, alleraz said:

That is what I'm saying, it's not PvP focused and yet it seems like it will be. Many of my friends actually where excited thinking it would be PvP focused and where disappointed that it's not. I personally dont care about PvP but the cinematic made it seem very PvP focused,

The cinematic was really well done but unlike cinematics before it gave no real context. Looking at the overview of what the Xpac has to offer it looks very meh.

I think it's a very deceiving cinematic. They want us to focus so much on H vs A, but I bet it'll be so much more as later patches emerge. Doesn't make sense for a PvP expansion to have us face Azshara at some point.

Share this post


Link to post
Share on other sites
39 minutes ago, Blainie said:

I think it's a very deceiving cinematic. They want us to focus so much on H vs A, but I bet it'll be so much more as later patches emerge. Doesn't make sense for a PvP expansion to have us face Azshara at some point.

It has to be alot more, specially if Anduin is actually fighting. He's generally a passive person so something very major must have happened. Just wish the new areas weren't pirate/troll themed though.

Share this post


Link to post
Share on other sites
On 11/6/2017 at 8:58 PM, alleraz said:

It has to be alot more, specially if Anduin is actually fighting. He's generally a passive person so something very major must have happened. Just wish the new areas weren't pirate/troll themed though.

I've always liked the whole troll vibe tbh - I like their architecture a lot, I loved Zul'Drak :p

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Here's our preview of Kul Tirans including customization options, available classes, and Druid forms!
      Welcome to our preview of Kul Tirans. The Alliance will get access to the Allied Race later in Battle for Azeroth.
      Table of Contents 
      Unlock Requirements Playable Classes Druid Forms Racials Racial Mount Heritage Armor Customization Options (Female) Customization Options (Male) Unlock Requirements (Speculation) 
      We don't know at this time how to unlock Kul Tirans, but based on requirements of previous Allied Races, it's safe to assume that it's going to be related to new content, Kul Tourist, maybe?
      Playable Classes 
      Only Druids have been confirmed as a playable race so far and Kul Tiran Humans have really cool Druid forms!
      Druid Druid Forms 
      All Kul Tiran Human Druid forms have been added to the game, only Moonkin Form is missing.
      Aquatic Form (Brown)

      Aquatic Form (Dark)

      Aquatic Form (Green)

      Aquatic Form (Light)

      Bear Form (Brown)

      Bear Form (Dark)

      Bear Form (Green)

      Bear Form (Light)

      Cat Form

      Flight Form (Brown)

      Flight Form (Dark)

      Flight Form (Green)

      Flight Form (Light)

      Travel Form (Blue)

      Travel Form (Brown)

      Travel Form (Green)

      Travel Form (White)

      Racials 
      Racial abilities have not been added yet.
      Racial Mount (Speculation) 
      No official racial mount has been announced just yet, but Kul Tiran Druid forms revolve around the "wicker" theme, so the racial mount may very well be a wickerbeast? 

      Heritage Armor 

      Customization Options
      Female 
      Skin Color

      Faces

      Hair Color

      Hair Style

      Male 
      Skin Color

      Faces

      Hair Color

      Hair Style

      Beard

      Here's our preview of Kul Tiran Humans coming later in Battle for Azeroth.
    • By Stan
      We have another interesting interview with Principal Exterior Level Designer Gary Platner and In-game Cinematic Project Director Terran Gregory by VG247. Check out the highlights!
      Check out the full interview over at VG247.
      Interview Highlights
      Alex Afrasiabi designed Battle for Azeroth like it would be the last expansion. Terran is really sad that gnomes didn't make an appearance in the cinematics, but CGI has its limitations to how many characters can be created. Siege of Lordaeron included more characters than any other Blizzard CGI film before. It's Blizzard's mission to tell the most compelling and emotional story that they can. Making everyone enjoy the story in the same way is an impossible goal. With the release of Warbringers: Sylvanas, Horde players started to show their discontent. There's even been one extreme case of targeted harassment aimed at Christie Golden. Creating a story that revolves around an all-out war required bold decisions. They knew the reactions to the burning of Teldrassil would be passionate, but they did exceed their expectations. Storytelling is about highs and lows. Old Soldier would not have resonated so well without Warbringers: Sylvanas. WoW is a living, breathing game. The team's always looking for ways to improve it. They'll support WoW for as long as the players continue to give them support. From a story perspective, they wondered how great an end WoW would need to have. It's an evergreen franchise that they've maintained like a "carefully-tended bonsai tree."
    • By Stan
      New cinematics have appeared as players reached level 120 on live servers.
      The following article contains major lore spoilers!
      Credit to MMO-Spoilers for the videos.
      Yesterday, we looked at the Horde intro to Zandalar, Jaina's nightmare and her arrival to Kul Tiras. Check out the cinematics here if you missed them.
      Jaina's Visions & Reunion
      Katherine sees Jaina relive painful memories. These include memories of Arthas, her father Daelin, Rhonin, and Varian. Mother and daughter are reunited at the end of the video.
      Bwonsamdi Cinematic
      King Rastakhan lost a mighty source of power after Prophet Zul killed Rezan. He enters a desperate pact with Bwonsamdi, the Loa of Death, to aid him in the battle ahead, but at what price...?
      Zandalar Forever Cinematic
      Here's the final cinematic that plays after you complete the Zandalar Forever scenario. Zul orders Mythrax to shatter the final seal and free G'huun just before Rastakhan kills him. Both Mythrax and Zul will be bosses in Battle for Azeroth's Uldir raid.
      It's needless to say that Blizzard have outdone themselves with the Jaina cinematics. The Horde cinematics aren't bad too, but the strong Black Panther vibe makes them somewhat ridiculous. Do you agree?
    • By Starym
      Well, this was quite insane. It seems Method's Gingi decided to one-up his fellow teammate Fragnance, who got the WF level 110 in Legion in 5 and a half hours. Well, it took Gingi, or rather Luigingi, 4 hours and 17 or so minutes to finish up Battle for Azeroth's leveling, in a team of three, along with Method's Meeres and Deepshades, using his boomkin:

      If you want to see how exactly he did it, you can check out his full leveling video, but it seems they just went for really REALLY fast questing (obviously tested on beta) with no special shenanigans involved (at least that I could find at first glance):

      Method's Gingi dinged 120 in 4 hours 17 minutes!

      Obviously, Deepshades and Meeres dinged very quickly after Gingi, and here are their full streams of the leveling process as well, linked to the final minute - Deepshades, Meeres.
      And some thanks from the WF Gingi himself:
    • By Stan
      Blizzard has updated the WoW Companion with Battle for Azeroth support. The app is available on both iOS and Android.
      Download Links
      iOS // Android
      Blizzard (Source)
      What's New?
      The WoW Companion App has been upgraded for Battle for Azeroth! The app contains a variety of features and changes for the latest World of Warcraft expansion, including:

      World Quests
      Explore maps of new Battle for Azeroth zones in Kul Tiras and Zandalar, including World Quests and associated rewards for level 120 characters. Missions
      View and embark on Horde and Alliance missions from Battle for Azeroth, manage followers and troops, and view new locations and updated rewards. War Campaign Research
      View and research upgrades in Battle for Azeroth's new War Talent tree Character View
      Examine your character's World of Warcraft Armory profile from within the app, and tap on gear to view item details. Bug Fixes
      Updated login and server communication functionality Updated visual art and user interface elements for Battle for Azeroth Screenshots